Sunday, 30 October 2022

Zomtober 2022 week 5

And here we find ourselves back to our more traditional posting slot of almost too late for the deadline, but still squeaking in with another completed zombie:


The freebie zombie from GW actually painted up really nicely - regardless of how you feel about them having a gravestone in their back and a stake through their heart, it’s a nicely sculpted mini that takes paint exceptionally well, plus it has enough details to add a bit of visual interest without being so busy that it’s a bear to paint.


But what’s that there’s more? Not much more, admittedly:


A quick raid of my bits box and I was able to make a zombie bursting forth from their grave. Whereas the rest of the zombies got plain grey ‘city rubble’ bases, this one got some grass and moss as I wanted to really make it look like it was breaking through the ground, upending some plantlife, rather than just being a hand with some sand stuck to it as it might have looked otherwise. 

One of the reasons I wanted a very short zombie like this was that I also dug out a dreg that I converted way back when I was probably eighteen, that has his spear levelled in suck a way that he’d never rank up with other miniatures. Unless he’s behind someone like this hand, that is…

However, the dreg didn’t get finished, as Friday night became ‘desperate last minute Halloween costume making’ rather than the usual ‘painting and a cup of tea’:


See also Saturday morning, painting something a little bigger than may usual scale so that my son could be Toad from Super Mario:


He was very happy with the costume, even if his toadstool hat with all of its stuffing made him overheat somewhat (also, my wife sewed a complete Starfire costume for our daughter, which is even more impressive than this that I made).

But I digress - not content to have just a hand as my additional submissions, I pressed on Sunday evening to get this handsome chap finished:


The Mordheim Necromancer! Apologies for the terrible photos of him, he’s come out looking fairly washed out, but that’s more to do with taking pictures in the dining room on a Sunday night than anything else. Although on that note I took all of the miniature photos in this post at the same time, so I’m not sure why the Cursed City zombie came out with good looking pictures while the rest didn’t!


In hindsight, maybe I should have weathered up the Necromancer’s robes too, but on the other hand I’m assuming as an actual living chap he probably takes better care of his robes than the shambling hordes he’s bent to his will.


Skull! It has a rune carved into it, so some Carroburg Crimson smeared in and around it gave it a suitably grim and gribbly appearance.

So, in total this Zomtober we have the start of a unit of zombies:

Which if you add to the skeletons that I painted way back when means I’m probably approaching having more points of Undead painted than Skaven, so I’d best get back to painting some ratty boys!

All this Mordheim painting had me browsing eBay, and so after painting the Cursed City zombie I treated myself to the Ogre from that game:


He’s a nice sculpt, who doesn’t look particularly like he’s from AOS, so will make an excellent Ogre Bodyguard as being me I’ve obviously started thinking about a challenge where I paint up all of the Hired Sword options from Mordheim just in case I ever play it…

All in, this brings the Tally to:

73 vs 65 = +8







Sunday, 23 October 2022

Zomtober 2022 week 4

Shockingly, here we are for week four in a row with another on schedule blog post - slightly later than usual as my Sunday today involved a lot more tidying up and less spooky season movies than usual, but that’s just the way of the world sometimes isn’t it?

This week’s offering is the Witch Hunter themed zombie from Mordheim (picture taken during a rain storm, unfortunately, so the natural light wasn’t as bright as it could have been):


Not as brightly coloured as some of my previous zombies, but still a characterful little sculpt regardless. I went for a lot of greys and browns for him, as is my usual approach to almost any miniature.


I experimented with painting the flaming torch in his hand as some sort of wyrdstone-tainted warp flame, but it… didn’t quite turn out as I hoped. Initially I went too heavy on the green, and so had to go over it with very thinned white to try and lighten the whole thing, and then applying black to the flames left it too dark overall, so I had to go back in with more white, then redo some of the green… after a while, you hit a point where done is as good as perfect, and that’s what you see here.


Tally:

70 vs 64 = +6

Now a sensible person would continue building up a positive buffer on their Tally, but North Star just announced that there is going to be a money off code in their next newsletter, and I’ve got my eye on a few bits for Frostgrave / Rangers of Shadow Deep / Silver Bayonet, so who knows how long I’ll last before the Tally is in the red again…

Sunday, 16 October 2022

Zomtober 2022 week 3

Another week, another Mordheim zombie finished and posted at a reasonable hour, posted while watching Hocus Pocus 2:


It’s a lovely sculpt, although the facial detail was a little soft for my meagre skills to make the most of. Everything looks good with a judicious application of blood though! The blue and yellow came out looking quite nice, so it was almost a shame to cover it up with dirt and grime, but he’d have looked out of place among his peers in pristine clothes…


Nipping into GW to grab a fresh pot of Rakarth Flesh as mine had completely dried out, I also grabbed the latest Mini of the Month:


Which is fairly handy, given that I have four Mordheim zombies and there are five Sundays in October (although there are a couple of backup minis in various states of preparation just in case). 

Side note on the Rakarth Flesh - being so used to my pretty much solid pot, what was supposed to be a light drybrush became an accidental overbrush, so that’s why the yellow sleeves on this week’s zombie look so pale. 

One in and one out brings the Tally to:

69 vs 64 = +5

Sunday, 9 October 2022

Zomtober 2022 week 2

Another week, another zombie, this time the Sisters of Sigmar themed one from Mordheim:


Oof, I thought natural light was supposed to be the secret to taking better pictures? Then again, not rushing to take a picture before watching Hocus Pocus with your family probably ranks up there too.


I dug out an old pot of the GW Foundation range red (Mechrite Red) for her tabard, as I fancied something a little more muted than my usual method of painting red. It came out so nice that it was almost a shame to have to dirty it up with weathering, but grubby is as grubby does and so she got a layer of dirt and blood just like her companion from last week.

Her hair and skin got some green tones too to sell that unhealthy look, doubly thematic in that I wasn’t sure if I’d be able to hit this week’s deadline due to being sick enough to be off work. Luckily I recovered enough to put in the usual midnight Saturday finish in order to be able to post today.


Finishing her brings the Tally to:

68 vs 63 = +5


Next week: more of the same, hopefully! 

Side note - while Mordheim wasn’t high up on the project list for this year, painting these zombies has led to me watching an awful lot of Mordheim battle reports on YouTube…




Sunday, 2 October 2022

Zomtober 2022 week 1 - Old World edition

As October rolls around again, it’s time for another month of Zomtober posts!

As ever, I planned and prepped for this month, but inevitably forgot that the first Sunday in October is only two days into the month, leading to some last minute painting as the deadline for the first post jumped forward - October’s always so far away until the week before!

We’re going back to Mordheim this year: 


Because Mordheim will always be awesome, and also since I have vague plans to do a small Undead Warhammer army once I’ve finished my Skaven army and played some games (looking at updating Circle of Blood because apparently I thrive on making rods for my own back).


Back in the days of the first lockdown, my planned project (until I got derailed by a buddy messaging saying ‘hey so have you heard of Rangers of Shadow Deep?’) was Mordheim, complete with planning out multiple warbands in a notebook. Having dug that back out, it turns out that there weren’t actually any zombies in my starting Undead warband, but given that I had this lovely metal sculpt (my wife bought me the boxed set back in the day) I figured I’d paint him up anyway! 

I went for a grubby paint scheme, even branching out away from my usual grey based scheme for zombie flesh. I especially appreciated painting grubby and dirty rather than trying for neatness when it hit one in the morning the night before post deadline day…

Before we hit the Tally, here’s a poses pic of my new shambling chum hanging out in an old graveyard:


Painting him brings the Tally to:

67 vs 63 = +4

The Tally may well go up again before next week’s post, as what I was painting before I realised how soon the deadline for this post was was on the final stretch before being bumped off of the painting handle…