tag:blogger.com,1999:blog-35909899290017911152024-03-18T19:25:05.429+00:00dead lead projectOne man's journey as he tries (and invariably fails) to paint more miniatures than he purchases.myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.comBlogger492125tag:blogger.com,1999:blog-3590989929001791115.post-65026959568086313912024-03-17T22:33:00.001+00:002024-03-17T22:33:17.511+00:00Were-wolf? There-wolf!<p>My evening panting sessions have seen me finish another two miniatures, a pair of werewolves primarily for the first co-op Silver Bayonet scenario:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge6mNG5KArP7x6TVc9o7DRMamC6iLr54lCiffWqgpKHxfGRdkz1xy-GZGsubfq5X7lKazp_lFdNqYFa9ATp6B28PmybuLTaaA0gOegn1fxCGWxz2AUB5gAdvdt7VpRsH0D27pE1nTdZaaMifQXmowqRNWhC0RgzPugtUtEsTF6WPpgAsx4yqSdnhAz2Go/s1244/1678A7CF-D13F-4CDC-A9D7-4BA20E275D23.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="919" data-original-width="1244" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge6mNG5KArP7x6TVc9o7DRMamC6iLr54lCiffWqgpKHxfGRdkz1xy-GZGsubfq5X7lKazp_lFdNqYFa9ATp6B28PmybuLTaaA0gOegn1fxCGWxz2AUB5gAdvdt7VpRsH0D27pE1nTdZaaMifQXmowqRNWhC0RgzPugtUtEsTF6WPpgAsx4yqSdnhAz2Go/s320/1678A7CF-D13F-4CDC-A9D7-4BA20E275D23.jpeg" width="320" /></a></div><div><br /></div><div>They’re sculpts from North Star, for the game Dracula’s America, and they’re nicely scaled and proportioned. They’d been sat undercoated for far too long, and the promise of being able to actually play my first home Silver Bayonet game if I finished them proved too much to resist.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKF0kQpP8rdXJSmvCimPHAI2oInfyh6mJhnry2HC0iIiWXQsEWcxI0vA5qilfvWUhOY_ZxiVQJZh7e-dj08hXElS2PRghQKA9TUqjgUf8n3ZGE5gA0HryV_uFOe4JCpw1F7fEnWOUSlmTQs3hcw7CqNqOAyXUqvZFqDrg6qZ7Wdv7uuQcweLmRHr4DG9Y/s1225/B49E48CE-B617-4DB5-8343-EEAC02409959.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="956" data-original-width="1225" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKF0kQpP8rdXJSmvCimPHAI2oInfyh6mJhnry2HC0iIiWXQsEWcxI0vA5qilfvWUhOY_ZxiVQJZh7e-dj08hXElS2PRghQKA9TUqjgUf8n3ZGE5gA0HryV_uFOe4JCpw1F7fEnWOUSlmTQs3hcw7CqNqOAyXUqvZFqDrg6qZ7Wdv7uuQcweLmRHr4DG9Y/s320/B49E48CE-B617-4DB5-8343-EEAC02409959.jpeg" width="320" /></a></div><br /><p>Alas, I didn’t get to take pictures using natural light, so we’ll have to make do with these slightly washed out ones. </p><p>I also decided to paint them different colours just in case I ever get round to playing the Rangers of Shadow Deep scenario Blood Moon, as I vaguely remember one of the clues in that game being finding some red hairs, hence one werewolf being a redhead.</p><p>Finishing them takes the 2024 Tally to:</p><p>3 vs 4 = -1</p><p><br /></p><p>We also played our second session of family D&D on Mother’s Day:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicoaCzyqJlhgNgiEq30PFBfypO5m8tknhTIN0fT7wQdDfZp3FsJLq6QytpkBe3pOnMBhdvFMEaENbZN1Z8RG2Fh3w5_zmX1WKrr_uucCnHwV2lZKH4RwxyvYUYZ76VHFrbVzzg0KABMU0mXYsTvZy-YFq16i1BMV5EeTwYhsTLwM5m58biC84famI5T7s/s4032/25606CC4-34E7-415D-B28B-6615C66F3744.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicoaCzyqJlhgNgiEq30PFBfypO5m8tknhTIN0fT7wQdDfZp3FsJLq6QytpkBe3pOnMBhdvFMEaENbZN1Z8RG2Fh3w5_zmX1WKrr_uucCnHwV2lZKH4RwxyvYUYZ76VHFrbVzzg0KABMU0mXYsTvZy-YFq16i1BMV5EeTwYhsTLwM5m58biC84famI5T7s/s320/25606CC4-34E7-415D-B28B-6615C66F3744.jpeg" width="320" /></a></div><p>The party made their way to the sea caves by boat to find out why the previously peaceful mushroom man farmers were acting up, and after fighting a fungal octopus made their way inside to get ambushed by the world’s slowest moving mushrooms, much the the dismay of the mushroom farmers. </p><p>I’m quite enjoying running a pre written adventure, as it means we can play with minimal effort and stress, which also leaves more time (and brain space!) for trying to make it fun. We had some cool moments, like my youngest’s character getting gripped by the octopus when he got knocked out, causing a panic when it was killed and started to sink and dragged him down with it. My wife’s immediate reaction was to tie a rope around him, only to find herself getting dragged down too! My eldest also rolled her first crit too, which I was as excited as she was about!</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-67320527834472246622024-03-04T23:27:00.001+00:002024-03-04T23:27:27.950+00:00Goblin’ my Hob<p>I mean I’m sure there were worse puns to use as a title, but they’d be hard to come by…</p><p>Excitingly, I’ve finished my first miniature of the year:</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrD9P2uC5QzDT45P3Y11vvjfkQviNJK4TTDizYHPesH3P6q_6KoZPnFH3UgYecLcKeFKQ_tMNQe0TdBrtaIbI8l_cf0DTrliLhuhQwv51V3RCJE-ryZFXgWGhMcKxt-9iMqBk66preGWHm2zCfT52-XGnH2h6fdd7rv1xVkztD4Z2aJRJ-nkuMTa_4Wmk/s2140/120FC28B-6784-450A-B97E-F6AECF4E9D7A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2140" data-original-width="1605" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrD9P2uC5QzDT45P3Y11vvjfkQviNJK4TTDizYHPesH3P6q_6KoZPnFH3UgYecLcKeFKQ_tMNQe0TdBrtaIbI8l_cf0DTrliLhuhQwv51V3RCJE-ryZFXgWGhMcKxt-9iMqBk66preGWHm2zCfT52-XGnH2h6fdd7rv1xVkztD4Z2aJRJ-nkuMTa_4Wmk/s320/120FC28B-6784-450A-B97E-F6AECF4E9D7A.jpeg" width="240" /></a></div><div><br /></div><div>A Mage Knight mini originally, he’s going to be my hobgoblin for games of Silver Bayonet.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLJxkrqlmfgMN9ZwzywyqFowS0Lk46rVQru3it1-8N2B5D7kVqzemrwbZVl7JoqybxhwnpiUF7JtltRE8NUq1WIafeh3IbSxq8LWr4IIt07VwThmRNojVEQu4ED43pzr_NgCb0WwYFbsOOjBoipIMIkkAYxRgoj0NQKN43O1oo-5OssbYHvAHjkyKFWiA/s2212/10A988DA-5A1D-4A42-AFD4-03F64F2EA066.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2212" data-original-width="1659" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLJxkrqlmfgMN9ZwzywyqFowS0Lk46rVQru3it1-8N2B5D7kVqzemrwbZVl7JoqybxhwnpiUF7JtltRE8NUq1WIafeh3IbSxq8LWr4IIt07VwThmRNojVEQu4ED43pzr_NgCb0WwYFbsOOjBoipIMIkkAYxRgoj0NQKN43O1oo-5OssbYHvAHjkyKFWiA/s320/10A988DA-5A1D-4A42-AFD4-03F64F2EA066.jpeg" width="240" /></a></div><div><br /></div><div>In The Silver Bayonet, Hobgoblins are humans that have been twisted and changed by dark magic, and I felt like his wildly uneven stature (not to mention rows of stitches) fit that theme quite nicely. It’s hard to see in these pictures, but a good dousing of crimson wash around the stitches makes them look pretty raw and uncomfortable.</div><div><br /></div><div>If I was to do it again, I’d probably not leave the model unconverted - swapping out that big armoured shoulder pad for an epaulette, maybe. But I didn’t, so we can only assume the tricksy fae slapped it on him before using him in some nefarious gladiator battles before they got bored of him and released him back out into the world… I tried to make the shoulder pad looked weird and patina’d, for a little visual interest as much as anything else:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0EAKoMYvnDDITcNgiLUXWnbTaHMTnAIZi_4AeYI0o3uyovzIQtkmk1ktVVblswMSGxg0kT73wTjqZwmefYZGr3-pskRY0cRWRFBUh6hEvbeVab9eFhtZAC9xjimbyj848OsRSOwVZp4-yUZU-wUbsyarn-jYcHR93G9y0mrF7fN5wLn1p85cfkU-C5bk/s951/4DF14F34-9F34-4459-9853-9F4447D92151.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="951" data-original-width="931" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0EAKoMYvnDDITcNgiLUXWnbTaHMTnAIZi_4AeYI0o3uyovzIQtkmk1ktVVblswMSGxg0kT73wTjqZwmefYZGr3-pskRY0cRWRFBUh6hEvbeVab9eFhtZAC9xjimbyj848OsRSOwVZp4-yUZU-wUbsyarn-jYcHR93G9y0mrF7fN5wLn1p85cfkU-C5bk/s320/4DF14F34-9F34-4459-9853-9F4447D92151.jpeg" width="313" /></a></div><br /><p>Painting him brings the Tally to:</p><p>1 vs 4 = -3</p><p><br /></p><p>In other news, I introduced my family to Dungeons and Dragons at the weekend:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoKvTYIHh6mk_dkTpLDFRljAXymxEjnZpNHrJquCVVf1SKQjXMbIXwElwmjL43_HibPcg74-SnYP3ibQBDthQqPuazWOPdKNEZxHaQHzwcZeCVjH_Wv0g9dLnecNh08mIYkv6uHa00JgYXo0egCMCHxQtNWErhCubH1pVQDr9AgwN6bu_AHfOQkYLRSc4/s4032/938ECF0B-248A-4753-8D0B-1E611439D4AA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoKvTYIHh6mk_dkTpLDFRljAXymxEjnZpNHrJquCVVf1SKQjXMbIXwElwmjL43_HibPcg74-SnYP3ibQBDthQqPuazWOPdKNEZxHaQHzwcZeCVjH_Wv0g9dLnecNh08mIYkv6uHa00JgYXo0egCMCHxQtNWErhCubH1pVQDr9AgwN6bu_AHfOQkYLRSc4/s320/938ECF0B-248A-4753-8D0B-1E611439D4AA.jpeg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><br /></div>I helped them make characters and then ran them through the first couple of hours of the adventure in the latest starter box, and let me tell you D&D with children (4 and 9) is a very different beast to what you’re used to. I’m grateful that my wife also tried the game for the first time, so there was at least one player desperately trying to follow what was going on and drive the narrative in between one character constantly offering to play viol for everyone they met, and the other exploiting their entire backstory to everyone they met! If they want to carry on, we’ll have to see about getting them some proper miniatures for their characters…myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com4tag:blogger.com,1999:blog-3590989929001791115.post-4950175993715787742024-02-21T23:02:00.006+00:002024-02-21T23:03:17.045+00:00All quiet on the western front…<p>So, having spent a month and a half unpacking, we’re still not done. Not even halfway, potentially. But even so, I figured it was time to pull out some of my miniature bits, as all work and no play makes Jack a full boy, or so it is said.</p><p>While I haven’t been doing any painting, I have started prepping some miniatures, which if you look at the swathes of prepped but unpainted miniatures in my house you might think was my actual hobby…</p><p>After watching one of the Spider-Man movies with my youngest (as he was insistent we watch the second Andrew Garfield movie, but we thought the Gwen Stacy death scene might be a bit much as he’s only four) I dug out some of my painted Superheroes and some Heroclix mats and whipped up a quick set of rules so that we could play out some four colour tights & fights action:</p><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuRa8vq6ANWNKsYMkN80snKoHSHjAxQcXFlZn5uHIPLw7Pa2OImPUfuUl3qMfWd7799Nm4vG-rFqUVJwUvLpgjdSvD72RG61R7xWb0oD_KEGW6USn3fgIjCgjH1tor1W37zIVMh8q6FdduNUHd-NCq5xI2Yd2JiCL1z1wLMMhTSS6gkoR_eDDiHWMTgFU/s4032/0B1550CE-D8CB-4642-AAB7-2718401075A0.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuRa8vq6ANWNKsYMkN80snKoHSHjAxQcXFlZn5uHIPLw7Pa2OImPUfuUl3qMfWd7799Nm4vG-rFqUVJwUvLpgjdSvD72RG61R7xWb0oD_KEGW6USn3fgIjCgjH1tor1W37zIVMh8q6FdduNUHd-NCq5xI2Yd2JiCL1z1wLMMhTSS6gkoR_eDDiHWMTgFU/s320/0B1550CE-D8CB-4642-AAB7-2718401075A0.jpeg" width="240" /></a></div><div><br /></div><div>Opposed rolls, different size dice for different skill levels. More play testing required perhaps, as these were thrown together in about half an hour.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUlrb35DoEJyBYdfgkb3qqP5Mow8rCha0sDlebQ9c9C0jkbPhYG_9Gj27zmq7en2hdYB3_lbPYRdvEITxbq04g1i7EdPzH509hXcXo__JJf72TwhhNYcPy-0OSTLQVldrK58wH2W6sBfElAJI2VHwJnvNcI5nsFsHUs4Aqop6ukUOQHBf4d9qNYFIXxss/s4032/0F4E47FA-3078-4CDA-98F1-70DB5FDD08E4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUlrb35DoEJyBYdfgkb3qqP5Mow8rCha0sDlebQ9c9C0jkbPhYG_9Gj27zmq7en2hdYB3_lbPYRdvEITxbq04g1i7EdPzH509hXcXo__JJf72TwhhNYcPy-0OSTLQVldrK58wH2W6sBfElAJI2VHwJnvNcI5nsFsHUs4Aqop6ukUOQHBf4d9qNYFIXxss/s320/0F4E47FA-3078-4CDA-98F1-70DB5FDD08E4.jpeg" width="240" /></a></div>A bin was the first thing I found that could be used as an objective, so Spider-Man, Scorpion and Boom Boom were fighting to recover secret plans that had been dropped in the trash…<div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI0fktXS4kbsbNDE2c2wxtccBn44ZS2pHCSrtRRjdi8sNeXROtLKggVQYzMY-iVZKJ9w28rJFu0bmZgWnwtdHIbtKRayk37p_uYocDc_yOURhCYpcUaMspqYLHN_E8weJlUG27QKMbo8U0Uk4lDU89N7qVynoSuhkjLV1f72SYZ7qib2DxWUqmRB01J9s/s4032/FACD2897-E58F-47E2-A215-4FAA7EC21226.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI0fktXS4kbsbNDE2c2wxtccBn44ZS2pHCSrtRRjdi8sNeXROtLKggVQYzMY-iVZKJ9w28rJFu0bmZgWnwtdHIbtKRayk37p_uYocDc_yOURhCYpcUaMspqYLHN_E8weJlUG27QKMbo8U0Uk4lDU89N7qVynoSuhkjLV1f72SYZ7qib2DxWUqmRB01J9s/s320/FACD2897-E58F-47E2-A215-4FAA7EC21226.jpeg" width="240" /></a></div><br /><div>After the first game, we added a second character each (as it wasn’t much fun for my youngest getting knocked out relatively quickly) <br /><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzCETmQN7OvWLiLZzQLTQzlS0gLOFmtGZ1N56iDukLEizVaotyTg64iV48pifucZxllkqXSc_nZJ4vHyVHIz36jY6ZOYDMrzKFAdn5JVfO9IgEEgsssju4ThYU0jAdBGOvRbz-87ZvLV_i4d-jbnGdM3KEyCwQBtIpAdwtqx4d9bUnfhqEIxwsxxsSjm4/s4032/15BD6070-01BD-464B-8F65-6316E489C6C4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzCETmQN7OvWLiLZzQLTQzlS0gLOFmtGZ1N56iDukLEizVaotyTg64iV48pifucZxllkqXSc_nZJ4vHyVHIz36jY6ZOYDMrzKFAdn5JVfO9IgEEgsssju4ThYU0jAdBGOvRbz-87ZvLV_i4d-jbnGdM3KEyCwQBtIpAdwtqx4d9bUnfhqEIxwsxxsSjm4/s320/15BD6070-01BD-464B-8F65-6316E489C6C4.jpeg" width="240" /></a></div><div><br /></div>My dice rolling remained characteristically terrible though, here’s me using Scorpion’s power attack (allowing him to sacrifice two actions to roll double dice, which against an opponent rolling a single, probably smaller, die, should be nigh on unstoppable) and absolutely whiffing it.</div><div><br /></div><div>Despite not doing any painting so far this year, the Tally has taken a hit as my wife bought me some miniatures as part of my Valentine’s present:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAjW0BT8LVsYrZimUN3rld2LrQ9JjbVVo4ZvzauVmCIBrRKCijzVMOBIXy_6n_dbAdYsCDAxA6z38mWaVwxMuKLvfSdK7DXjdIWTG7OhuIGrQ2F_n_P3ND87qx_dRJVVIxn67Yv6mb7Thua0vR0ZuJrPBj24AVJoLU9J2DmTQCcnkWPD2rMOpZ4gcUTB0/s4032/F321AA7D-987A-4E55-82D8-99F0246EA50E.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAjW0BT8LVsYrZimUN3rld2LrQ9JjbVVo4ZvzauVmCIBrRKCijzVMOBIXy_6n_dbAdYsCDAxA6z38mWaVwxMuKLvfSdK7DXjdIWTG7OhuIGrQ2F_n_P3ND87qx_dRJVVIxn67Yv6mb7Thua0vR0ZuJrPBj24AVJoLU9J2DmTQCcnkWPD2rMOpZ4gcUTB0/s320/F321AA7D-987A-4E55-82D8-99F0246EA50E.jpeg" width="240" /></a></div><div><br /><p>Half-orcs and Tieflings, as I mentioned that I didn’t have any miniatures of either, which takes the Tally to: </p><p>0 vs 4 </p><p><br /></p><p>The rain let up enough for me to spray some minis too, so there may even be some painting in my future…</p></div></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com0tag:blogger.com,1999:blog-3590989929001791115.post-49201334294312519612024-01-26T21:19:00.007+00:002024-01-26T21:19:59.193+00:002023 in review<p>As ever, my annual post where I look back at my progress over the previous year, and plan for the year ahead.</p><p>Just… wildly later than usual. We moved house over Christmas, which I heartily do not recommend if you can avoid it, and now pretty much all of my time that I’m not at work is spent unpacking boxes and all of my minis and paints are somewhere in here:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdB198AAhZwkOkRKQN30DyqCLj4rlQfZl1BfXDCL9uht6H9e4NyhgK1Sfma7MFMOFdRfA6Jzn3hDiJDyk6FXAcMyjnqrmtV6FiJyy9xklYB8AHxtsYo1jEaeoYzbOjvSSa7EFhKAd03avSytgk2IQAMFD9spCKGZ8uQBThMBktGJng0ApYC_jCRvlzj1M/s1920/IMG_3904.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1920" data-original-width="1080" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdB198AAhZwkOkRKQN30DyqCLj4rlQfZl1BfXDCL9uht6H9e4NyhgK1Sfma7MFMOFdRfA6Jzn3hDiJDyk6FXAcMyjnqrmtV6FiJyy9xklYB8AHxtsYo1jEaeoYzbOjvSSa7EFhKAd03avSytgk2IQAMFD9spCKGZ8uQBThMBktGJng0ApYC_jCRvlzj1M/s320/IMG_3904.jpeg" width="180" /></a></div><br /><p><u>Tally</u></p><p></p><div class="separator" style="clear: both; text-align: left;">Christmas happened since my last post, adding these to my heap of minis:</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY6hugbU5ajn722LtPoAYw6YobMBUynMU9A8zPh6e_OkIcCljCVbdad87cv2Ql8qV0YzuwxF7ZB88lwfYiATuCX691s-EEDA7FZd4g3vLH4pla7PFE2CtmlDjCyVVobVur5N9kgnz6rMxyIEGbQZfmiJUUp0FeTEsHZpxh3tUUK87qTDR17_x6448INfU/s4032/IMG_3876.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY6hugbU5ajn722LtPoAYw6YobMBUynMU9A8zPh6e_OkIcCljCVbdad87cv2Ql8qV0YzuwxF7ZB88lwfYiATuCX691s-EEDA7FZd4g3vLH4pla7PFE2CtmlDjCyVVobVur5N9kgnz6rMxyIEGbQZfmiJUUp0FeTEsHZpxh3tUUK87qTDR17_x6448INfU/s320/IMG_3876.jpeg" width="240" /></a></div><p></p><p>Add to that not having painted any miniatures since October (again, my evenings and weekends from the end of October were spent frantically throwing things into boxes) it leaves the final total at:</p><p>33 vs 227 = -194 </p><p>Which while it’s my second worst year for number of painted minis since the blog began (second only to the year I got married) is actually only the third worst year for overall Tally score - what can I say, I’m a sucker for a big box of secondhand minis! Hopefully this year I can spend the week between Christmas and New Year’s the way it’s supposed to be, frantically drybrushing to get my numbers up before the year ends and the Tally resets!</p><p><br /></p><p>Thirteen years of stats:</p><p>2023: -194 (33 painted)</p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">2022: 0 (85 painted)</p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">2021: +16 (52 painted)</p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="arial, tahoma, helvetica, freesans, sans-serif" style="background-color: white; font-size: 14.52px;">2020: -100 (47 painted)</span></p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="arial, tahoma, helvetica, freesans, sans-serif" style="background-color: white; font-size: 14.52px;">2019: +3 (46 painted)</span></p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="arial, tahoma, helvetica, freesans, sans-serif" style="background-color: white; font-size: 14.52px;">2018: +52 (52 painted)</span></p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="arial, tahoma, helvetica, freesans, sans-serif" style="background-color: white; font-size: 14.52px;"><span style="font-size: 13.2px;">2017: -14 (47 painted)</span></span></p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="arial, tahoma, helvetica, freesans, sans-serif" style="background-color: white; font-size: 14.52px;"><span style="font-size: 13.2px;">2016: -287 (56 painted)</span></span><br /></p><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span style="font-size: 13.2px;">2015: -96 (59 painted)</span></div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">2014: 0 (80 painted)</div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">2013: -416 (25 painted)</div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br />2012: -103 (68 painted)</div><div style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br />2011: -173 (122 painted)</div><p>Hmm<u>,</u> only four times have I managed to end the year not in the negative. Maybe there’s a lesson to be learned there abou- what’s that, Salute tickets have gone on sale now? Nice, should start making a shopping list really…</p><p><br /></p><p><u>Posts</u></p><p>I managed at least one blog post every month for the whole year, driven mostly by playing a year-long Last Days Seasons campaign in real time. While a lot of my posts were game reports or me having painted things I was going to use in the game, I did also manage to paint and post a variety of other bits and bobs fairly consistently throughout the year as the fancy took me.</p><p><u><br /></u></p><p><u>Last Year’s challenge</u></p><p><u><br /></u></p><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Finish my 500 point Skaven Warhammer army</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Failed, but not catastrophically - one day, gadget, one day!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Play at least 12 games in 2023 </li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">I actually succeeded at this one, managing to get 15 games in last year!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Prep all the monkeys in the monkey box (I mean I couldn’t delete this one after so many years)</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">This is just a meme now, me actually doing this is probably one of the signs of the end of the world by now…</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Convert at least one miniature</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">I thought I hadn’t managed this, but looking back at my posts I was reminded that I converted some zombies for Zomtober and some additional Doctor Who Autons, so that’s another pass!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Add to the Monstrous Alphabet project</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Alas, another fail, although I did buy some minis for this project last year, so that’s sort of a half step towards success?</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Do Zomtober posts</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Success!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Do a May the Fourth post</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Success!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Do a festive post</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Failure, as no painting at all happened this festive season. </span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Average at least a miniature a week (so at least 52 completed miniatures across the year)</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Failure - I’m usually the most productive at the end of the year as the looming deadline tends to motivate me to get things finished!</span></span></div><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">End the year with the Tally in the positive</li></ul><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">A big no - partly due to not getting much painted, but also not helped by buying a load of secondhand Warhammer either…</span></span></div><div><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;"><br /></u></div><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">So overall a 40% success rate - not great in real terms, but compared to most years an outstanding victory!</span></span></div><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></div><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></div><div><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;"><br /></u></div><div><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">Projects (according to the last end of year post)</u></div><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Warhammer</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">While I didn’t finish my 500 point Skaven army, some progress was made, and I also added even more models to my Undead over Zomtober, so that’s not bad going.</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Zombies</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">A resounding success, as I managed to hit my target of playing a year long campaign in real time. I started making scenery of the farm that was the group’s home base, so there’s potential for future games with this group in the future…</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Frostgrave</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">I played a single game of this, and half painted some of the miniatures that I need for the next scenario, so less than I’d planned to do, but more than I might have done.</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Rangers of Shadow Deep</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Again, I’m averaging a game of this every eighteen months or so - I was really happy with how the game I played came out though, with specially modelled cocoons, nest trees, and Halloween spider web to decorate the table.</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Silver Bayonet</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">First two minis for my group painted, and parts selected for a conversion for the third member. Just need to find the box he’s in though…</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">Star Wars</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34);">As is now routine, I painted a single mini for May the Fourth, and managed to largely ignore my friend messaging saying ‘ooh look at Shatterpoint isn’t it shiny’ otherwise the tally would have been even worse…</span></span></p><p><br /></p><p><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">2024 Projects</u></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-size: 16px;">Despite messaging my buddy (who I start a lot of projects with, but don’t play a lot of games with because we keep starting new projects before finishing the previous ones) saying that we should focus on one project in the new year and actually get a game in, my 2024 project list looks like this:</span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-size: 16px;"><br /></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Warhammer</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxylghyphenhyphen-1sjP_41Ca183iaYtVi8BuP4bIHDnBjcXpyeGsz-Cy_jrGkTBzy6Y2w-84R492_-k274wiFJXTdgDt4eBLMw83STPSzL_89Sj7L6M_jbvmDNxRtJ-FY7m_Rmjyb1yqlDcUUF9C905coiKpywKwttcYUZh0iGkRwcucmnlNeW8P_iPOn5ZdWEhU/s267/IMG_0015.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="267" data-original-width="189" height="267" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxylghyphenhyphen-1sjP_41Ca183iaYtVi8BuP4bIHDnBjcXpyeGsz-Cy_jrGkTBzy6Y2w-84R492_-k274wiFJXTdgDt4eBLMw83STPSzL_89Sj7L6M_jbvmDNxRtJ-FY7m_Rmjyb1yqlDcUUF9C905coiKpywKwttcYUZh0iGkRwcucmnlNeW8P_iPOn5ZdWEhU/s1600/IMG_0015.jpeg" width="189" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Weirdly, with each new bit of information that got released about The Old World, I got less excited for it, but still am in the mood for some Warhammer, so will probably stick to my plan of starting with 500 point eighth edition. Once the Skaven are there, I’ve also got my Zombieslayer Undead project, plus a bundle of Empire ,I is bought at the end of last year - 500 points of them would paint up a lot quicker than 500 points of Skaven I’m sure!</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">The Silver Bayonet</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisTp_J2STyBezZpI3cyfazqv4dwZot1x2w3QK1NMaFrNuLHxhsVx5aDPY0SLsNBLomA82YI4UlUvJBj8LGJKwJ1prBM_QJI7wwzRw3oQSVWu0we8HRoJUjqswnDVzZ5xUVDeYmca3eraiz2TbWC4DoDBt8XQfO6gPeI5L6LC-Ol7ZET3KgCDVb7-U7VJo/s750/IMG_0014.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="750" data-original-width="500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisTp_J2STyBezZpI3cyfazqv4dwZot1x2w3QK1NMaFrNuLHxhsVx5aDPY0SLsNBLomA82YI4UlUvJBj8LGJKwJ1prBM_QJI7wwzRw3oQSVWu0we8HRoJUjqswnDVzZ5xUVDeYmca3eraiz2TbWC4DoDBt8XQfO6gPeI5L6LC-Ol7ZET3KgCDVb7-U7VJo/s320/IMG_0014.jpeg" width="213" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">While I bought the book when it came out and have only managed to finish two minis for this, my buddy played a demo game at Salute with me and then banged out an entire painted unit, so this is very much a possibility for getting a game in! I need to paint half a dozen or so minis for my Unit and two werewolves, and then I’ll be ready to go with the first solo scenario (which I’m assuming can also be played with more than one player - I’ll have to double check when the box with that book in turns up)</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Frostgrave</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtMLy4m2tn5DdGb_SzADWmCZc72bFEu0JehSIPPo9PaFRJdfWNEouB4QEHz9FTZqH7iTzgrhfsh7XF35mrjTpdTXoQ9ccHXTW7IfUsUNLEgWGrcZMg9R8IcsNbQYyJ5FuLpdquZmZj3F23AOEu8RxJdFAIWxlxAwXeAI85IVP48EOTFxX8zoOT5rW7MHM/s360/IMG_0013.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="352" data-original-width="360" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtMLy4m2tn5DdGb_SzADWmCZc72bFEu0JehSIPPo9PaFRJdfWNEouB4QEHz9FTZqH7iTzgrhfsh7XF35mrjTpdTXoQ9ccHXTW7IfUsUNLEgWGrcZMg9R8IcsNbQYyJ5FuLpdquZmZj3F23AOEu8RxJdFAIWxlxAwXeAI85IVP48EOTFxX8zoOT5rW7MHM/s320/IMG_0013.jpeg" width="320" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">The adventures of Tim the Necromancer will continue. Need to make some vapour snakes…</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Rangers of Shadow Deep</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1QsXEu3-m_uM493fcv1fYLBcUYz4lKtn-MyEpI_b6dRtojdqvvLF8NMW6qMWKieQi_bHvt5zfCGAut67K9SZsH4BwXB3cPpQmtCyrpM8XdKwmRLmRdEhj5iqEsQiN9-ui9_L7ayr756BZbhTFZaOrMjMqKU_iIybaSm9fktgJBzxdlPA-8Wywpke0ERM/s999/IMG_0012.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="594" data-original-width="999" height="190" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1QsXEu3-m_uM493fcv1fYLBcUYz4lKtn-MyEpI_b6dRtojdqvvLF8NMW6qMWKieQi_bHvt5zfCGAut67K9SZsH4BwXB3cPpQmtCyrpM8XdKwmRLmRdEhj5iqEsQiN9-ui9_L7ayr756BZbhTFZaOrMjMqKU_iIybaSm9fktgJBzxdlPA-8Wywpke0ERM/s320/IMG_0012.jpeg" width="320" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">It’s still on here, but less likely to see play in the near future, as I need to make quite a bit of scenery for the next scenario (a river, a bridge, a ford etc). Ooh, that reminds me, I met Joseph McCullough a couple of weeks back, turns out he’s local to me. I’d like to pretend I was suave and composed, but reader I was a little star struck and fanboyed at him. I managed to throw out the name of this blog though, so if you’re reading this Joe, hi! You’ll notice the majority of my major projects are games you wrote, keep up the good work! </span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Also, Ronin of Shadow Deep falls into this category too - it’s not top of the list, but I suspect every now and then a Japanese Fantasy themed palette cleanser might creep into my painting queue.</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Battletech</span></span></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHlqU0k9460RQ0XYORBVkYHe91APiQTwaO0Z9isBDrjwUtEuye-6tL3moUKR7FZDWZWe_0rXgaRBBTy0Ho7qI2HTikkFGoeh5cFrBg-hS9FpoR27Xcv0Q1kOjD2BedUBbZ5u9zGJM4wSj6cg1GdVoPP0wxxdr7lYr_F8li99MDZtOpRMPkieUT124h-ek/s760/IMG_0016.webp" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="413" data-original-width="760" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHlqU0k9460RQ0XYORBVkYHe91APiQTwaO0Z9isBDrjwUtEuye-6tL3moUKR7FZDWZWe_0rXgaRBBTy0Ho7qI2HTikkFGoeh5cFrBg-hS9FpoR27Xcv0Q1kOjD2BedUBbZ5u9zGJM4wSj6cg1GdVoPP0wxxdr7lYr_F8li99MDZtOpRMPkieUT124h-ek/s320/IMG_0016.webp" width="320" /></a></div><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Having acquired a decent number of stompy robots last year, I’d like to get some of them painted!</span></span></p><p><br /></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Zombies</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6GSY6D8t-uhaXfoSKNfMpVxNqC-XbqsQxZAFlgrjg9X7RtdqmvPx_yn3kFYXhXv4qgYdWMnAw3SfpojqQqJOPkeVtw373QIIbpBXl722cWFI6fEEko1bgsPBo_DUvb07pzILNhDw3TU2LUGqLyc8KFPz841WW8SqWwQLMH5GZbga76gnu7Wy4IRRK_7A/s500/IMG_0009.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="500" data-original-width="500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6GSY6D8t-uhaXfoSKNfMpVxNqC-XbqsQxZAFlgrjg9X7RtdqmvPx_yn3kFYXhXv4qgYdWMnAw3SfpojqQqJOPkeVtw373QIIbpBXl722cWFI6fEEko1bgsPBo_DUvb07pzILNhDw3TU2LUGqLyc8KFPz841WW8SqWwQLMH5GZbga76gnu7Wy4IRRK_7A/s320/IMG_0009.jpeg" width="320" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">I’ll do Zomtober, and hopefully get in another game or two of Last Days, potentially having built their farm in miniature. Fingers crossed I can find some 3d printed toilets and other interior furnishings at Salute…</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Star Wars</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBPSVQvjCrpzrHfACmuRt9seHH_kJGAxqgb78yZVmSgnnfs2qeM4yLDRQlrun4tXCqvXQB2n56UNboeTKfH_-T-uz6S7ROGUswMnJcCEd6HYr9lR7D9FPT2vzt1uOaPJWAT6evaFYUktYUc6rzEJGFII4UeWLiPXXVLD8Kw7bUjhf9WceC7baCqnWQGFg/s600/IMG_0010.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="338" data-original-width="600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBPSVQvjCrpzrHfACmuRt9seHH_kJGAxqgb78yZVmSgnnfs2qeM4yLDRQlrun4tXCqvXQB2n56UNboeTKfH_-T-uz6S7ROGUswMnJcCEd6HYr9lR7D9FPT2vzt1uOaPJWAT6evaFYUktYUc6rzEJGFII4UeWLiPXXVLD8Kw7bUjhf9WceC7baCqnWQGFg/s320/IMG_0010.jpeg" width="320" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">I’ll do May the Fourth, although I don’t know what I’ll do yet - maybe another Imperial Assault mini, so in a hundred years time I’ll eventually have a fully painted core box!</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"> Cowboys</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioPojB8_hXr1TA68-ryTwrzZ9Z1iPFoxzf7cawRT_zwMyQZ1QUbfGi_xbsy6zzeRKuO202Suy633trvFHI3RZPiGFPNWccJqhgyHa6pCJuwRqDPb595_WzEMyWwFmJ_a3rNBNOW1xPvb0CWgTudHeBCx-tx-iZYTSEfIBGkU0v6xBJIucK5_jj3BD0tTA/s360/IMG_0017.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="360" data-original-width="319" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioPojB8_hXr1TA68-ryTwrzZ9Z1iPFoxzf7cawRT_zwMyQZ1QUbfGi_xbsy6zzeRKuO202Suy633trvFHI3RZPiGFPNWccJqhgyHa6pCJuwRqDPb595_WzEMyWwFmJ_a3rNBNOW1xPvb0CWgTudHeBCx-tx-iZYTSEfIBGkU0v6xBJIucK5_jj3BD0tTA/s320/IMG_0017.jpeg" width="284" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">I got bit by the cowboy bug last year - I forget if I posted about it, but it started with me wanting to do something with magic cowboys, but evolved into me wanting to do something with just regular non-magical cowboys, maybe using the stack of Legends of the Old West books that I’ve got knocking around. I ordered some miniatures, which arrived the day we got confirmation we were getting the new house, so they went straight into a box. As soon as I find that box, we’re back on! </span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"><br /></span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);"> Board Games</span></span></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"></span></p><div class="separator" style="clear: both; text-align: center;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1xYZHFszKiwKT3HZRm-LFBqAm122DoXUmJqTQlkozjcTdRzqExlIRd0PW0qs4A9yRLOBON89-KjVuG42sbQ1WcGhVW64lSHZnYnAVGnHp8zjfEZGC8I2Og-931wl-Ir3S4rMuQ3zMfCHAFo1CrYwdTuqThaZoIR95dM7LRYMh1rLVmNnnYhTCWT6rprc/s772/IMG_0011.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="506" data-original-width="772" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1xYZHFszKiwKT3HZRm-LFBqAm122DoXUmJqTQlkozjcTdRzqExlIRd0PW0qs4A9yRLOBON89-KjVuG42sbQ1WcGhVW64lSHZnYnAVGnHp8zjfEZGC8I2Og-931wl-Ir3S4rMuQ3zMfCHAFo1CrYwdTuqThaZoIR95dM7LRYMh1rLVmNnnYhTCWT6rprc/s320/IMG_0011.png" width="320" /></a></span></div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><br /><span style="caret-color: rgb(34, 34, 34);"><br /></span></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222;"><span style="caret-color: rgb(34, 34, 34);">Our new house is somewhat more spacious than the old one, and means that we could probably have people over to play games without anyone having to sit on each others laps (unless they wanted to), so part of me wants to paint up one of the mini heavy games that I have in my collection like Hellboy or The Umbrella Academy. The realist part of me knows that doing that means I won’t get to play it for a couple of years, but still the optimist thinks it’s a good idea…</span></span></p><p><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;"><br /></u></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-size: 16px;">Acolyte</span></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl7nJRLTlAlJSq2JtE7Pbb-l0mlaLqmFJlc2gvC4qi8HJt3xC4Nl-72ufwyAiGuiFJgpTq09wFXKlaIVJWyiHAQhKgu69Qd8uwkMEIrH7JrAe6oPpYFrijUf4KrrwqcLMrUyMzmtQpeXfzDXepZ3ZMSlai7aJvVjNSZUC-wxfdce-XYYCuXZY1gt52P3M/s1180/IMG_0018.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1113" data-original-width="1180" height="302" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl7nJRLTlAlJSq2JtE7Pbb-l0mlaLqmFJlc2gvC4qi8HJt3xC4Nl-72ufwyAiGuiFJgpTq09wFXKlaIVJWyiHAQhKgu69Qd8uwkMEIrH7JrAe6oPpYFrijUf4KrrwqcLMrUyMzmtQpeXfzDXepZ3ZMSlai7aJvVjNSZUC-wxfdce-XYYCuXZY1gt52P3M/s320/IMG_0018.jpeg" width="320" /></a></div><br /><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-size: 16px;"><br /></span><p></p><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-size: 16px;">Aforementioned horrifically productive chum and I were discussing doing some 28mm Inquisitor, potentially using the Acolyte Kill Team mod, and he’s only gone and painted an entire retinue, as well as the enemies, so I should probably convert and paint an Acolyte!</span></p><p><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;"><br /></u></p><p><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">2024 Challenge</u></p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Aiming for a similarly limited challenge this year:</p><p style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p><u style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;"></u></p><ul style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;">Finish at least one playable force for a game (whether that be my 500 point Skaven army, my Silver a bayonet unit, or something else entirely…)</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Play at least 12 games in 2024 </li><li style="margin: 0px 0px 0.25em; padding: 0px;">Prep all the monkeys in the monkey box (I mean I couldn’t delete this one after so many years)</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Convert at least one miniature</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Add to the Monstrous Alphabet project</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Do Zomtober posts</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Do a May the Fourth post</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Do a festive post</li><li style="margin: 0px 0px 0.25em; padding: 0px;">Average at least a miniature a week (so at least 52 completed miniatures across the year)</li><li style="margin: 0px 0px 0.25em; padding: 0px;">End the year with the Tally in the positive</li></ul><p><span style="-webkit-text-size-adjust: auto; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 16px;">I’m not sure how I’ll do aiming for a game a month without the pressure of a monthly Last Days game (plus, all my stuff is buried in boxes!), but 12 still felt like a good number to shoot for…</span></p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-76915784964944528112023-12-24T08:30:00.001+00:002023-12-24T08:30:00.132+00:00Last Days Seasons campaign: December<p>As we’re (hopefully!) moving very soon (or maybe have already moved by the time this gets published?) I played my December game of Last Days at the start of the month so that I could then pack everything up. As it’s the last game of the originally planned year long campaign, I decided to play the final special Season scenario, Whiteout. To make it extra festive, we also had thematically appropriate zombies:</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6i4HKER_S-xkOTt_Q5LEYxN7YUM7hVj3GS_rEnVa9U39Xt4SgrGHR3W9Tn02_N4MLVsBEObI9aZOt5Cs0XONbuuXLO_XvrUCK4F3n0929qQ3gD-KyM-4gsITMvZlq-V7Vyld5rUk6fdFhYSRlOG6pfbaanewoW9OeT2U2GthRE3zvYGx-5PHG8O0blXY/s4032/IMG_3711.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6i4HKER_S-xkOTt_Q5LEYxN7YUM7hVj3GS_rEnVa9U39Xt4SgrGHR3W9Tn02_N4MLVsBEObI9aZOt5Cs0XONbuuXLO_XvrUCK4F3n0929qQ3gD-KyM-4gsITMvZlq-V7Vyld5rUk6fdFhYSRlOG6pfbaanewoW9OeT2U2GthRE3zvYGx-5PHG8O0blXY/s320/IMG_3711.jpeg" width="320" /></a></div><p>I set up an abandoned refuge deep in the woods, with a number of crumbling perimeter walls.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtfX6Cg5JINh6O3wbnRjlEbuoqUYVPhabc1P2blQeOWtvu3KHrSkpibYHfAjBnP-v80paqQyv_py97fm6Doz4E5yrKPPNGcGUh64GFqFfoJ3FUW-Z7cYCoihdKRTt1AwzVLX63to8GIlWqAawlcV615RGV0GskVAYAb-mC8fftfRBaQYYhva26mc4UFMI/s3481/FDCB6C8E-553D-44D0-959B-1E21BC61F5D9.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2701" data-original-width="3481" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtfX6Cg5JINh6O3wbnRjlEbuoqUYVPhabc1P2blQeOWtvu3KHrSkpibYHfAjBnP-v80paqQyv_py97fm6Doz4E5yrKPPNGcGUh64GFqFfoJ3FUW-Z7cYCoihdKRTt1AwzVLX63to8GIlWqAawlcV615RGV0GskVAYAb-mC8fftfRBaQYYhva26mc4UFMI/s320/FDCB6C8E-553D-44D0-959B-1E21BC61F5D9.jpeg" width="320" /></a></div><div><br /></div><div>To make the board look snowy, I threw down a fleece that was previously doing double duty as a draft excluder. While it makes the table look more festive, it also means that all of the pics this month look very dark!</div><div><br /></div><div>Most of the group are bedridden, so Dionne, Kev & Cece find themselves trudging through knee deep snow to investigate an abandoned refuge in the hope of securing some supplies.</div><div><br /></div><div>“It’s snowing, nobody trusts each other, we’re all very tired”, says Kev suddenly.</div><div>“That’s not the quote, he doesn’t say anything about snow does he?” replies Dionne, shooting Kev a questioning look.</div><div>Cece looks at them both blankly - “what are you two talking about?”</div><div>“The Thing! You’ve never seen The Thing? Kurt Russell?” asks Kev. Cece pulls a face as if to suggest that this is a ridiculous question, of course not.</div><div>“Ugh, another thing I miss about civilisation, before the biters we’d have been able to go home and fix this” says Dionne, seemingly in shock. “Wait, quiet, there’s something up ahead” she says, peering though the blizzard…</div><div><br /></div><div>As the group enter the area heading for the abandoned refuge, Santa zombie and his elves start to trudge towards them.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiT3pJIcEHjE6CaUc87J0mNAAbc0ilOKaJCL0oyv4Oh9NbtcRoCkqcJ3NEA4u2r_PjTXNpwAZVrPKkEs9BTSy0FocYchWbRQ0bLK5DMfzJfVzuNjZXKZf2ECnMvpyS946WLTZcWs2J40_vnwNXSknlisWYrGN8GRC4DoqvVs5FpPYKn46_M-Bv7kHjANc/s2048/7F2105EF-03BC-46DD-A78F-F7ED2D225A20.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiT3pJIcEHjE6CaUc87J0mNAAbc0ilOKaJCL0oyv4Oh9NbtcRoCkqcJ3NEA4u2r_PjTXNpwAZVrPKkEs9BTSy0FocYchWbRQ0bLK5DMfzJfVzuNjZXKZf2ECnMvpyS946WLTZcWs2J40_vnwNXSknlisWYrGN8GRC4DoqvVs5FpPYKn46_M-Bv7kHjANc/s320/7F2105EF-03BC-46DD-A78F-F7ED2D225A20.jpeg" width="240" /></a></div><div><br /></div><div>Kev Dionne and Cece begin their advance on the abandoned refuge, aiming to enter through a hole in the tumbledown surrounding wall. Kev was particularly perturbed by the weather, as his skill set largely revolves around running in and rapidly grabbing things, which he was unable to do due to the deep snow! Until I re-read the Free Runner skill, and realised that Kev can actually parkour over the top of the snow like he’s Legolas toting a magnum and a cricket bat - go, Kevolas, tell us what your elf eyes see!</div><div><br /></div><div>He barrels off towards the closest supply token, while Cece and Dionne struggle through the snow behind him. Unfortunately, due to the blinding snow and high winds, they’re not able to clearly see the monies heading towards them, and so there isn’t any shooting. Kev <i>is</i> close enough, but has been told that he is only to fire his magnum as an absolute last resort, for fear of causing an avalanche (whether of snow or the walking dead, we’ll likely find out eventually).</div><div><br /></div><div>Kev swings the backpack onto his back before moving across to the right to try and lure the nearby zombies away from the opening so that Cece and Dionne would have a clear path into the compound.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyldgSWlB9ENM4hM7ucHQ6fkgjL42eSxNVJHhQUebAg1TY5p1Xfn9VmdPxn6AKqpOQKLf_7a9z4Q_PbmTrk2112NsjaMPrIz7W7zIFdEIQSW7uYCSkmg1heljSdDkO5GUglRlvBfC0vmvUKrAv1Ld_mkj7LCuE4T1QLLe72X2ZABMhJKxkb8l8BrYdBjI/s2048/4C364BD2-625C-4426-A8FC-0C40A2EF26F7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyldgSWlB9ENM4hM7ucHQ6fkgjL42eSxNVJHhQUebAg1TY5p1Xfn9VmdPxn6AKqpOQKLf_7a9z4Q_PbmTrk2112NsjaMPrIz7W7zIFdEIQSW7uYCSkmg1heljSdDkO5GUglRlvBfC0vmvUKrAv1Ld_mkj7LCuE4T1QLLe72X2ZABMhJKxkb8l8BrYdBjI/s320/4C364BD2-625C-4426-A8FC-0C40A2EF26F7.jpeg" width="240" /></a></div><div><br /></div><div>Dionne loosed a crossbow bolt at Santa zombie, but was horrified to see that the zombie’s flesh was frozen, and so the bolt failed to pierce and bounced off! Seeing this, Cece raised her sniper rifle, but Dionne waved her back, whispering “not yet, let me just try again” wanting to reassure Cece, but her nerves showed in her rapidly darting eyes.</div><div><br /></div><div>More and more zombies seemed to jerk into activity now that the survivors had started to break the tree line, and stumbled forward in even greater numbers.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyYkV89O8F3aXWNsifmokSwDhxgr0KB4nYEbRjOwHHyPWPIlmloQ3PY7id5L0vxmA6_-F87KbTE1oKeUrSIZO4N6GgCyfpT5bcQJxp0r1NHjQMAiNuGfpcJuHTqQdc5pmtUWQ9w8r61suvBuDe_ilT_XW9HnYWNRd32SSgvp0V9E0La_M9SdalfYBfuIY/s4032/02BE9A1D-F760-4EF6-B8DA-2961D7345564.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyYkV89O8F3aXWNsifmokSwDhxgr0KB4nYEbRjOwHHyPWPIlmloQ3PY7id5L0vxmA6_-F87KbTE1oKeUrSIZO4N6GgCyfpT5bcQJxp0r1NHjQMAiNuGfpcJuHTqQdc5pmtUWQ9w8r61suvBuDe_ilT_XW9HnYWNRd32SSgvp0V9E0La_M9SdalfYBfuIY/s320/02BE9A1D-F760-4EF6-B8DA-2961D7345564.jpeg" width="240" /></a></div><div><br /></div><div>Kev skirted the wall, and trudged into the compound proper, scooping up a fuel canister as he did so (I decided for this scenario to say that survivors could pick up a fuel or food token in addition to a supply token, and that fuel and food tokens would count as Heavy 1 - otherwise it would have been a short and boring scenario if the survivors just popped in, grabbed the 3 nearest tokens, and then immediately left!)</div><div><br /></div><div>Cece advanced toward the lone elf zombie, knife in hand, while Dionne loaded a fresh bolt in her crossbow and followed behind:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFvAzS-Pdau8gp6KvH6XvW4G-eboWXn6JeseHCuar7iQ9s_65eXgZrOBHxsbYNjLjygs1GXiJYq93yFgID9_m0bV4aRNa1EH2hgWklCN_nPOAMVe37N4Bz567QsiUaHZqAuFz296SIsLUF-t_b4e7qTWp0vXEuNAZ07Jv8YKqcb3A9SgFFeyGIg_lZn8s/s2048/5BAE1764-7B3F-4C82-9E43-4BA81728CFE6.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFvAzS-Pdau8gp6KvH6XvW4G-eboWXn6JeseHCuar7iQ9s_65eXgZrOBHxsbYNjLjygs1GXiJYq93yFgID9_m0bV4aRNa1EH2hgWklCN_nPOAMVe37N4Bz567QsiUaHZqAuFz296SIsLUF-t_b4e7qTWp0vXEuNAZ07Jv8YKqcb3A9SgFFeyGIg_lZn8s/s320/5BAE1764-7B3F-4C82-9E43-4BA81728CFE6.jpeg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><div class="separator" style="clear: both; text-align: center;">(Look at how much my trees are still shedding!)</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both;">Dionne loosed another bolt, and was again surprised to be unable to take out a zombie (don’t worry, it’s not that her injuries and the weather are affecting her abilities, I just rolled a 1 both times…)</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Kev suddenly realised that he’d ranged too far ahead when the zombies that he was previously luring away turn around and close in on Dionne and Cece, rejoining the lone elf zombie that has managed to get within arms reach of Cece.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Dionne reloads and sidesteps to block Cece from being attacked by a second zombie, while Kev starts to head back to try and give them a hand. Unfortunately, he’s so laden down with supplies that he isn’t able to quite make it, ending up tantalisingly close to the action.</div></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCdL_TkYgP1peUNzhAQ2YgnK8AUwEKVEQ-ytcA-88Crzq6EIhVRiPU0pmwfEVPukl2nXxcNgNO2wWzddiWtVuwOoO4IeWCCtyC1_clxvkEuVKLLpapUPUYEMikjT28NfeeHwPrA9gAfZOhjrXNrL2PmiLu_DT7myWXeWzx_PcHRZgm5zDdF20X411lYaY/s2048/22F21816-8A04-4854-BFF9-53D5F641545D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCdL_TkYgP1peUNzhAQ2YgnK8AUwEKVEQ-ytcA-88Crzq6EIhVRiPU0pmwfEVPukl2nXxcNgNO2wWzddiWtVuwOoO4IeWCCtyC1_clxvkEuVKLLpapUPUYEMikjT28NfeeHwPrA9gAfZOhjrXNrL2PmiLu_DT7myWXeWzx_PcHRZgm5zDdF20X411lYaY/s320/22F21816-8A04-4854-BFF9-53D5F641545D.jpeg" width="240" /></a></div><br /><div><div>At that moment I realise that in hindsight it would have been a better idea to send Kev off to grab some further away loot tokens, leaving the easier ones for the girls to grab on their much slower advance up the field. Ah well, maybe next year is the year we start using tactics I guess…</div><div><br /></div><div>Just as the zombie shed moved to intercept was about to lunge at her, Dionne whipped up her crossbow and shot it at almost point blank range, scoring the first kill of the game! Cece was similarly successful, plunging her shiv through the eye socket of other zombie elf.</div><div><br /></div><div>Seeing that Cece and Dionne now only had a single zombie to contend with, Kev shucked the backpack off of his back and onto the ground for them to later collect, and turned back to try and gather some more supplies. He decided against the ones to his right, as although he’d be able to reach them easily, there were four zombies bearing down on them, so instead he decided to take cover on the other side of the shack and see what he could find there.</div><div><br /></div><div>Cece looked at the backpack in the snow ahead of her for a second, but figured it would keep a while longer and instead moved to help Dionne take out the zombie in the Santa outfit that she was fighting, and although both were able to land some blows on it, neither were able to land a fatal one.</div><div><br /></div><div>With Kev now out of sight, the zombies in the compound started to shamble towards the combat between Dionne Cece and Santa zombie:</div></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCE_NwZnmYj9s10EWihtm3N6NdnHkoSu3SUHrw3HqrDQQa5-DdS0yQEz9TwTtnv_qrtdRhXb24_HSdVl_DDoTF5VA84Fqr9ggpSQOvJqX0lBvm5ELXk1z9fQMDmdjkUJHjbniFXXzqDOfxg_Ci6lrWZdfdAHGVy0bcxIIokoxoZJ4juvq4CeZyaz5Shz8/s2048/CE93008C-2F08-4476-A620-A70A1039ED21.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCE_NwZnmYj9s10EWihtm3N6NdnHkoSu3SUHrw3HqrDQQa5-DdS0yQEz9TwTtnv_qrtdRhXb24_HSdVl_DDoTF5VA84Fqr9ggpSQOvJqX0lBvm5ELXk1z9fQMDmdjkUJHjbniFXXzqDOfxg_Ci6lrWZdfdAHGVy0bcxIIokoxoZJ4juvq4CeZyaz5Shz8/s320/CE93008C-2F08-4476-A620-A70A1039ED21.jpeg" width="240" /></a></div><div><br /></div><div>Kev nipped around the corner, grabbed an unattended cardboard box, then headed back towards the rest of the group to hand it off. </div><div><br /></div><div>Seeing him heading towards her, Dionne wasted no time in decapitating Santa zombie with her samurai sword, then moves forward to receive the supplies from Kev. As she does so, Cece moves up alongside her, and grabs the previously discarded backpack. Kev tosses Dionne the box and fuel canister he’d been carrying, before turning round to make another dash through the snow on the left hand side of the shack.</div><div><br /></div><div>Dionne snaps off a shot at the zombie that’s getting dangerously close to them, but overencumbered as she is it’s unfortunately not a lethal one.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUdARY77VHLuA7cfSQmVkrRjkva14iIgPCPzmfqYBjdDoXicroJM8C76FGXxaa9GsqQVzH_RXtsVxny99Rk7lD9_xHxz5Y6nXMjtWoymYV4bBKOofeO_kDv6efiKrQ0RjUqiM_tneiB6rhF4xmkAWYoBUrxcSHOx88ocdlC02XoGPuIOPDQXOFIrPkoos/s2048/86DCF6D2-638F-4740-85AB-76669D9F7109.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUdARY77VHLuA7cfSQmVkrRjkva14iIgPCPzmfqYBjdDoXicroJM8C76FGXxaa9GsqQVzH_RXtsVxny99Rk7lD9_xHxz5Y6nXMjtWoymYV4bBKOofeO_kDv6efiKrQ0RjUqiM_tneiB6rhF4xmkAWYoBUrxcSHOx88ocdlC02XoGPuIOPDQXOFIrPkoos/s320/86DCF6D2-638F-4740-85AB-76669D9F7109.jpeg" width="240" /></a></div><div><br /></div><div>Both Dionne and Cece back away from the encroaching zombies, Dionne pausing to slot another bolt into her crossbow as she does so. Kev, however, heads off towards the abandoned lookout tower, scooping up a crate of canned goods as he does so. </div><div><br /></div><div>Dionne shoots again, but still can’t make a kill (the zombie in question’s reindeer outfit starting to look more like a porcupine at this point), and so decides that discretion is the better part of valour and eschews reloading in favour of putting more distance between herself and the oncoming zombies. However, laden down with supplies as she is, it’s only a matter of time before they are able to catch up to her. Seeing this, Cece lets off a deafeningly loud shot with her sniper rifle, atomising the head of the closest zombie, even as it sent flocks of birds flying from the trees, and every dead head in the area turned to face the source of the noise…</div><div><br /></div><div>Kev, meanwhile, had managed to make his way to a clearing in the woods where he spotted a discarded briefcase sticking out of the snow.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwXaWEObTSI8hAwJLnLJ63BbJs-D-x9LI5_RODBuIMNzaUni8DH0dkHouqRfSJgJiG4_t6u36Zij0V4iSqDxdtWbjpOb8245MRPnYKsbYU9MQet-19g-797pHF3JiHY9zrPkSMXbA6YFbbEfqNC6rqBI_jnJY1zWpQA7qjmoVHaB-iRHjF_L-onKca5Us/s2048/136D8480-EF48-41C2-B23C-D08C74FD09FB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwXaWEObTSI8hAwJLnLJ63BbJs-D-x9LI5_RODBuIMNzaUni8DH0dkHouqRfSJgJiG4_t6u36Zij0V4iSqDxdtWbjpOb8245MRPnYKsbYU9MQet-19g-797pHF3JiHY9zrPkSMXbA6YFbbEfqNC6rqBI_jnJY1zWpQA7qjmoVHaB-iRHjF_L-onKca5Us/s320/136D8480-EF48-41C2-B23C-D08C74FD09FB.jpeg" width="240" /></a></div><div><br /></div><div>“Things are looking up!” He said to himself, until he heard the unmistakeable crack of a gunshot ringing out, and saw zombies starting to crash through the trees ahead of him.</div><div><br /></div><div>With four zombies bearing down on her, Dionne suddenly remembered that she had the Quick Reload skill, and so was able to easily reload her crossbow while back-pedalling, which would have come in pretty hand in the last couple of turns!</div><div><br /></div><div>Cece, figuring that the cat was out of the bag at this point and it was a fight for survival fired off another shot, and while she wasn’t able to land a killing blow did cause the zombie to stumble, meaning that it would be unlikely to catch up to Dionne quite so easily. </div><div><br /></div><div>Dionne fared similarly, although her crossbow lacked the stopping power of a military sniper rifle, and so was significantly less effective.</div><div><br /></div><div>While Dionne and Cece continue to reload while walking backwards through snow, Kev has managed to make his way to the edge of the table, and will be home free next turn.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Np54IN3qx_Qzbebany2uFWFA3CIkILP7kBNXJs77Dauga29T4kU53FsZX_vTsiGplZAxlS6vMmeaK5U9BcGqR-_JYHpb1au-AGt-jXLyonm4wl1qU_SKCuAi-urxY-CDiAxdGPnhVYxC4eCJ5QKBTiXmtHGANz25HYd-vJhmN0qh6bbp0N72h9w7MHU/s2048/ACAFFBA5-F0E2-429D-8968-12EF9B253E92.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Np54IN3qx_Qzbebany2uFWFA3CIkILP7kBNXJs77Dauga29T4kU53FsZX_vTsiGplZAxlS6vMmeaK5U9BcGqR-_JYHpb1au-AGt-jXLyonm4wl1qU_SKCuAi-urxY-CDiAxdGPnhVYxC4eCJ5QKBTiXmtHGANz25HYd-vJhmN0qh6bbp0N72h9w7MHU/s320/ACAFFBA5-F0E2-429D-8968-12EF9B253E92.jpeg" width="240" /></a></div><div><br /></div><div>Dionne misses her next shot entirely, while Cece once more manages to land a staggering hit on a zombie heading towards Dionne. </div><div><br /></div><div>Things continue mostly like this - Kev makes his way off the board with a supply token and a crate of food, having tried (and failed) to garner a single zombie kill along the way. Meanwhile as Cece turns to make her escape, she is ambushed by a new zombie that had been attracted by the sound of gunfire:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho_pI43Gd0H-1I_y0KmCbqLsrfWJQXsFvx9L-KdJPU-MGCS1Fu-VAAvAYGaCKRlllb5AL8wxzD5mxrwqW5qYJDBDT3BtwDmhiXSNcA75HakTgjK73Hhy8hXL5xfzjk2F1_Q9gb9B2Ggj4qFDoIkT2hBtshmgDhvuP1cSZmLLOaQP0xKa0jCFQTa9YMVvs/s2395/218B6DA1-DD4F-4B2A-95C0-CF8F31F43E0D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2395" data-original-width="1796" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho_pI43Gd0H-1I_y0KmCbqLsrfWJQXsFvx9L-KdJPU-MGCS1Fu-VAAvAYGaCKRlllb5AL8wxzD5mxrwqW5qYJDBDT3BtwDmhiXSNcA75HakTgjK73Hhy8hXL5xfzjk2F1_Q9gb9B2Ggj4qFDoIkT2hBtshmgDhvuP1cSZmLLOaQP0xKa0jCFQTa9YMVvs/s320/218B6DA1-DD4F-4B2A-95C0-CF8F31F43E0D.jpeg" width="240" /></a></div><div><br /></div><div>but after a few turns of struggling manages to kill her and make her escape.</div><div><br /></div><div>Dionne, however, continues retreating and firing, but has no luck whatsoever in taking out any of her pursuers, and they eventually catch up to her, and start to surround her:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPSn8QCzg3aSv6KQcByggjpfmBpguadXl-irK5ArfA2wgpi7bOFH1ZdFxUKTJ4erTNVmDY_a5VggCQTxjqpl0cmbAquaJhtiIV36Xe36aH-IVkuHcprFGEOZDR9ZocIO0KDPL5BuJL9R9dOQ0BnlSzuqMao-9zvgiqCxtiwiIFwzIjGH9Frw3Ut6h7vw4/s2048/1077CDB8-154C-4C8F-866B-8F57646180DB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPSn8QCzg3aSv6KQcByggjpfmBpguadXl-irK5ArfA2wgpi7bOFH1ZdFxUKTJ4erTNVmDY_a5VggCQTxjqpl0cmbAquaJhtiIV36Xe36aH-IVkuHcprFGEOZDR9ZocIO0KDPL5BuJL9R9dOQ0BnlSzuqMao-9zvgiqCxtiwiIFwzIjGH9Frw3Ut6h7vw4/s320/1077CDB8-154C-4C8F-866B-8F57646180DB.jpeg" width="240" /></a></div><p>At first she tries to take them out with her samurai sword, but finds equally little success with that method of despatching them to try and this their numbers as she did with her crossbow…</p><p><br /></p><p>This continues turn in, turn out, with Dionne breaking away to take an ineffectual shot with her crossbow, being caught and mobbed by her pursuers, breaking free, then repeating the cycle until she is able to get off the board.</p><p><br /></p><p>Post-game:</p><p>Dionne is the only one to gain a level, and at this point reading her sheet I remember that she has the Sniper skill, so probably would have made a couple more headshots in that game had I remembered earlier. Ah well, on the other hand I rolled so many 1s that a +1 probably wasn’t going to do enough to make a real difference… and then I remembered that she has the master skill Never Misses, so could have re-rolled every single miss! Ah well again, it’s all about self belief, she just needs to remember that she’s the deadliest thing on two legs! With her advance, she gains another point of Damage Capacity - evidently lugging all of those heavy supplies was a good workout!</p><p>Between them, the survivors managed to make off with three supply tokens, one food and one fuel, and found a smattering of food fuel and scavenge, but also a set of cold weather clothes. These were given to Devon as soon as they got back to the refuge, as they knew that being so selfless if there was ever a situation where someone had to be left out in the cold he’d choose himself so that someone else in the group could be warm, and this would then keep him toasty warm. </p><p><br /></p><p>Speaking of leaders, it’s lucky everyone in the group gets along (and shares the same keyword, or is neutral) otherwise we’d have had a lot of infighting and leadership challenges with how often people in the group have been suffering from sickness!</p><p>When it came to assigning jobs, once again it was the case that the majority of the group were sick and needed to get bed rest - unusually though, every single member of the group felt better this month, waning that no one at all was bedridden for the first time in a few months! That’s the power of turning the heating on I guess… Dionne and Cece set about rustling up enough food for everybody (which they managed, with one additional meal going to waste) while Kev patrolled the perimeter to protect everyone from zombies.</p><p>Managing conditions, everyone had enough to eat, and thanks to the stockpile of fuel built up in the preceding months (as well as building a wood-burning stove) the farmhouse is toasty warm. I was tempted to be a bit ‘gamey’ and only spend 3 fuel on heating the farmhouse, leaving one room cold as Devon’s cold weather clothing would mean that he could sit there and suffer no ill effects to save me 1 fuel, but that felt a little bit too detached from the narrative for my tastes. In a shocking turn of events, nobody recovering from sickness relapsed, and everyone is out of bed - it’s a Christmas miracle! </p><p><br /></p><p>And with that, my full year Last Days Seasons campaign is done! I had fun playing it every month, even though the common cold seemed to be a bigger threat than the zombies most of the time. I’ll probably play some more games next year, but I’m not going to commit to a monthly schedule again given everything we’ve got going on. I could do with finishing building the group’s shelter and playing a game there at the very least though…</p><p><br /></p><p>As well as playing a game, the Tally has also taken a few hits this month.</p><p><br /></p><p>Firstly, this year my wife and I decided to do custom advent calendars for each other (something we used to do before the children came along, but hasn’t really happened the last couple of years). As well as an assortment of small chocolates and dice, I’ve also been getting a sprue in instalments that was apparently included in the order with one of my Christmas presents. Being a big nerd, I recognised the font on the sprue and knew what company it was from straightaway… having looked up the finished sprue, it will be 4 additional miniatures by the end of the month.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO-3sIV-m9f7lun18NxE6HsbOxoXPX-oBhbyMXxUV-zJCYSVda8cC9H3Xu6fVTU_-3KUYfR-JS4ccqEUIH4ywcNYStZby5p_5HA80kTX21cBaGhyNfsRuElHL_rghvKfwJ9skRrTPYhbqP_d43RZoO8QwD4AMDixPl6uJTwRppnsl1vt2uS8DEmZwIxPo/s2048/4A22BD53-6B66-45C9-901E-7FFCC3DFBB2D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO-3sIV-m9f7lun18NxE6HsbOxoXPX-oBhbyMXxUV-zJCYSVda8cC9H3Xu6fVTU_-3KUYfR-JS4ccqEUIH4ywcNYStZby5p_5HA80kTX21cBaGhyNfsRuElHL_rghvKfwJ9skRrTPYhbqP_d43RZoO8QwD4AMDixPl6uJTwRppnsl1vt2uS8DEmZwIxPo/s320/4A22BD53-6B66-45C9-901E-7FFCC3DFBB2D.jpeg" width="240" /></a></div><br /><p>I also spotted a Warhammer box poking out of a crate on a market stall that was packing up while on my way to pick up my youngest from Squirrels, and after a couple of weeks of missing them managed to catch them and bought the following on my lunch break:</p><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitzde275it8yKm1p7Tw2tTLxBb-KH-vsotNIoEPTgV7a743NU3Aqb80zjpsDiF0CO9P1-vNdQqbrLwYfvx9baVvDw1NZokOranXA9-BWJzhR7WzIIY-xfhFP9dsGhepaQV6DhhKRZHBwM2LiRHsigtUAhxHi1BvemILL-PMtIjv_tLP-t84BnzRsH9ANY/s3001/363612DF-8462-4ECF-8E54-CDDCBE858B5D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2251" data-original-width="3001" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitzde275it8yKm1p7Tw2tTLxBb-KH-vsotNIoEPTgV7a743NU3Aqb80zjpsDiF0CO9P1-vNdQqbrLwYfvx9baVvDw1NZokOranXA9-BWJzhR7WzIIY-xfhFP9dsGhepaQV6DhhKRZHBwM2LiRHsigtUAhxHi1BvemILL-PMtIjv_tLP-t84BnzRsH9ANY/s320/363612DF-8462-4ECF-8E54-CDDCBE858B5D.jpeg" width="320" /></a></div><div><br /></div><div>And then went back again at the end of the day and also bought these:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgytHB-ebgIwH-AtfvRqDukwQjvm3sr4_0r_PNcjm0vHfUkZQeIdtV6DjcDMIcrdI2S2x5z2hCsKAE4gn82uB5LmR9wGXcCavsQSmqSvUTwmR-wIrWPiLwh41Tzj0HvIfRUxB9VO7vUfvS7-12lK86ui_OIDeEKakBhoVSMRLe8byAcjh6X3EonPQt0k7c/s4032/2428A383-8979-4A19-AB03-76D59BAD1D96.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgytHB-ebgIwH-AtfvRqDukwQjvm3sr4_0r_PNcjm0vHfUkZQeIdtV6DjcDMIcrdI2S2x5z2hCsKAE4gn82uB5LmR9wGXcCavsQSmqSvUTwmR-wIrWPiLwh41Tzj0HvIfRUxB9VO7vUfvS7-12lK86ui_OIDeEKakBhoVSMRLe8byAcjh6X3EonPQt0k7c/s320/2428A383-8979-4A19-AB03-76D59BAD1D96.jpeg" width="320" /></a></div><br /><p>Looks like there’s a 500 point Empire army in my future doesn’t it? All in, that’s 64 miniatures and one resin terrain piece hitting the Tally.</p><p>As we’re moving house, grandma took the kids for the night the other weekend, but also bought me sweets and a magazine because everyone else was getting one:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-E2GVHRpCbXbvdM1VOnZEN7pQ3xBQDWbv9EKWd8UgurrE8AOb20x3Y-n-fVdBI57pEl-024EBo_6hQYjORMAqRFEdAS2aXeKq_RuoDd1gJG0dbwSnldf3ZIZAp9OPqBdytkI8kmhZJdAgEGnQcnahNnhFGJXMpS9TiPZFl0pm4YvzPSR0jB2R2FCzA-U/s4032/04C2BCF2-200E-414A-A72A-DD6954C74F5F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-E2GVHRpCbXbvdM1VOnZEN7pQ3xBQDWbv9EKWd8UgurrE8AOb20x3Y-n-fVdBI57pEl-024EBo_6hQYjORMAqRFEdAS2aXeKq_RuoDd1gJG0dbwSnldf3ZIZAp9OPqBdytkI8kmhZJdAgEGnQcnahNnhFGJXMpS9TiPZFl0pm4YvzPSR0jB2R2FCzA-U/s320/04C2BCF2-200E-414A-A72A-DD6954C74F5F.jpeg" width="240" /></a></div><br /><p>Adding 4 French miniatures to the Tally for future Silver Bayonet shenanigans, and leaving the Tally at:</p><p><br /></p><p>33 vs 222 = -189</p><p><br /></p><p>And leaving it unlikely that I’ll get back into the positives or hit my ‘average one painted miniature a week’ target by the end of the year, seeing as how my painting stuff is all packed away and any free time that I have being spent putting things in boxes…</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-25839195835471333512023-11-29T22:51:00.001+00:002023-11-29T22:51:08.280+00:00Last Days Seasons campaign: November<p>Another month, another game of Last Days! This month I played the scenario ‘No One Left Behind’ from the Seasons book:</p><p>Leaving Jess behind to look after the bedridden members of the group and try to harvest some more medicinal herbs from the gardens, Dionne Kev and Cece once again venture into the city looking for useful supplies. Instead, they’ve found a lost member of another group who promises them a reward if they can escort her back home. While initially cautious (as she’s clearly carrying a severed head), the gang decide that it’s the right thing to do, and anyway, it might be good to establish good relations with Ella other group who might be a possible trading partner with winter ever looming…</p><p>The board I set up looked like this:</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdPfE6QbUpcVURWqt9-M798ob-Dr-PSF8-1UKIsXwRHHRXgZr8qZ4bI62VyAWmojd8Tumxr1VuBbRJ0dD2VzkR3UignH22VLGdzkLm4WqYfcEs3XABbt2TMe2VCemDcYYI7nzUTfPdiJY0cVxubnoKeJKR-ctgDVS3ypB8E8YyFpBSGfBltjF_fFwBTeE/s2885/94410C5E-27AE-41DF-B0FC-F1EC42002DE2.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2749" data-original-width="2885" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdPfE6QbUpcVURWqt9-M798ob-Dr-PSF8-1UKIsXwRHHRXgZr8qZ4bI62VyAWmojd8Tumxr1VuBbRJ0dD2VzkR3UignH22VLGdzkLm4WqYfcEs3XABbt2TMe2VCemDcYYI7nzUTfPdiJY0cVxubnoKeJKR-ctgDVS3ypB8E8YyFpBSGfBltjF_fFwBTeE/s320/94410C5E-27AE-41DF-B0FC-F1EC42002DE2.jpeg" width="320" /></a></div><br /><p></p><p>Two parallel streets with plenty of ruined buildings, rubble and fences. The weather result i rolled was light rain, which reduced the maximum visibility for survivors (but didn’t affect any zombies, as they have other ways of finding prey). </p><p>As the group enter the area (new friend in tow), they see that it’s especially dense with zombies, so decide to go as quietly as possible. Due to their stealthy approach, only a handful of zombies actually noticed them and started to shuffle towards them.</p><p>Kev, actually getting to utilise his full skill set, silently sprints and parkours his way up the rubble strewn street towards a cache of supplies hiding in a ruined building’s fenced off yard.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiVzoW5z99VPxL2VMB6-UdnXZRAeDpx8KSbjoae8DVSx8YJc9m7BMEBOrr7Ysm42kZTuFKJmOOAUskaZZc57cwITQAcstn1zeYyYIgapbfrzGcyLys3jFvWpW_FMhlJr5XokKiJiOmgKCUrniIRJiDLovieSTCKxD5j3ZMETaoGXwhlBVXkoRTKZVhnBA/s4032/BE95A489-B8CC-4C4D-9B5F-2AFD72283CF1.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiVzoW5z99VPxL2VMB6-UdnXZRAeDpx8KSbjoae8DVSx8YJc9m7BMEBOrr7Ysm42kZTuFKJmOOAUskaZZc57cwITQAcstn1zeYyYIgapbfrzGcyLys3jFvWpW_FMhlJr5XokKiJiOmgKCUrniIRJiDLovieSTCKxD5j3ZMETaoGXwhlBVXkoRTKZVhnBA/s320/BE95A489-B8CC-4C4D-9B5F-2AFD72283CF1.jpeg" width="240" /></a></div><div><br /></div><div>Cece follows after him more cautiously, with Dionne bringing up the rear to try and quietly pick off any zombies that get too close with her crossbow, which she does as a zombie shambles around the corner of a collapsing fence.</div><div><br /></div><div>Side note - I finally made some proper Last Days tokens! Shout out to the Files section of the Last Days Facebook group and my wife’s laminator:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZIyHDh2c3ftpeQvA9I90qvY5PBBgfzaiA-HfTq8hc0piVYGlDQHa9EcFVctw6hVMn9-WC3n0M-n9OvKXhgXap-N9ex3Mf68_A_dZhvsw-RhKSGnetd5NPxqUpQxhn_vtBW8pSJWFMFn68KEDTuYEyu7QkSpds3wMXstVgO6tq642HJfaKiEfFyehUrMw/s2048/8B8D709B-8B45-4E8F-9E3B-199C1D0970A4.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZIyHDh2c3ftpeQvA9I90qvY5PBBgfzaiA-HfTq8hc0piVYGlDQHa9EcFVctw6hVMn9-WC3n0M-n9OvKXhgXap-N9ex3Mf68_A_dZhvsw-RhKSGnetd5NPxqUpQxhn_vtBW8pSJWFMFn68KEDTuYEyu7QkSpds3wMXstVgO6tq642HJfaKiEfFyehUrMw/s320/8B8D709B-8B45-4E8F-9E3B-199C1D0970A4.jpeg" width="240" /></a></div><div><br /></div><div>Cece decides against firing just yet, feeling that stealth might still be a better option than her hugely noisy military sniper rifle.</div><div><br /></div><div>More zombies pile into the area, but luckily very few can lay eyes on the survivors and so largely stand like rotting scarecrows. When I built the board for this game, I made a couple of streets that I envisioned having to fight across the width of, then decided to follow the rules of the scenario and randomly determined a starting edge, leaving the group with a relatively straight shot up one of the streets, trying to jump from cover to cover to avoid being spotted by the horde the next street over - especially important as I was playing on a 2.5 by 2.5 rather than 3 foot playing area.</div><div><br /></div><div>Kev grabs the supplies then pressed himself flat against the wall of a ruined building, steeling himself for a dash to freedom through the closing net of zombies.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZG7r-9xl8AOjP05tOspZJgGCnpUq7N8yJ2jzmq51Rv_SKCaxdu6SWKt6eg59uAb-RCtZ2XYDqlvyFEAZbUQOViuwhzVs4vVl_U9de1pzTBV-F8tYVnAnFqG6CvfMboVXTT7UJoaN7lcG3JiD37sqzsC1KpxC8lXHCyX-j3DJ2D2cTEXqK5vyw_-XgpPo/s2048/785D2097-B430-40F5-8A24-3F9DF4ECD613.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZG7r-9xl8AOjP05tOspZJgGCnpUq7N8yJ2jzmq51Rv_SKCaxdu6SWKt6eg59uAb-RCtZ2XYDqlvyFEAZbUQOViuwhzVs4vVl_U9de1pzTBV-F8tYVnAnFqG6CvfMboVXTT7UJoaN7lcG3JiD37sqzsC1KpxC8lXHCyX-j3DJ2D2cTEXqK5vyw_-XgpPo/s320/785D2097-B430-40F5-8A24-3F9DF4ECD613.jpeg" width="240" /></a></div><div><br /></div><div>Cece and Dionne follow after him, hoping to also take cover in Kev’s safe spot. Dionne reloads her crossbow and attempts to take out another zombie, but unfortunately the combination of intervening terrain and her eye injury mean that she just narrowly misses, the bolt clattering away uselessly.</div><div><br /></div><div>Cece again abstains from firing, knowing that if she does she’ll bring an even bigger horde down on their heads.</div><div><br /></div><div>The exhausted survivor trails after them, struggling to keep up despite Dionne’s frantic hand signals.</div><div><br /></div><div>As more and more zombies wander onto the board. A critical mass seems to be forming behind the garages:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW3t3aRAX6QYx6KzL_k6guw2oqgeYm_ehCvWlqENqOo3eAsp4aTO-quP0vnyFUDlj-YpgL104LADiA3iU8SbFcTsDInldB-p4HxMjIg450RS8PAIF3zEYM1HeZV0L2xuLlKZBNAduZmGFdpm04sSDG7TLrdAldpfeoNbdACp3Ij8lqX-U8QOvFy9LeM0A/s4032/B0F85BF6-CC69-49CE-9BCF-B01A11519F53.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW3t3aRAX6QYx6KzL_k6guw2oqgeYm_ehCvWlqENqOo3eAsp4aTO-quP0vnyFUDlj-YpgL104LADiA3iU8SbFcTsDInldB-p4HxMjIg450RS8PAIF3zEYM1HeZV0L2xuLlKZBNAduZmGFdpm04sSDG7TLrdAldpfeoNbdACp3Ij8lqX-U8QOvFy9LeM0A/s320/B0F85BF6-CC69-49CE-9BCF-B01A11519F53.jpeg" width="320" /></a></div><div><br /></div><div>They seem fairly placid for now, but all it would take would be a single gunshot or car alarm to go off for them to surge out onto the adjacent streets…</div><div><br /></div><div>Also, Kev’s hiding place was mostly solid, except for from the POV of one particular distant zombie who looked up and started to lurch towards him:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggRGlUOQIgQc1WDkdFQDqDJqSpwvcRusYsQ1FO8BnyL4qqPs6czMg65pdCFBflEXQ4KVrpENud2S6vh33iXQgCVZIKL0vPMTyulBFWP1X03gA17BVy4BgRK-JbCfq1NKCne0zL__2jHhDSxWF3U5_Ytlt0EORU2rPcOOu-o4nalnUKie9HQo6k2MGOOUU/s4032/E8325839-1179-4575-868C-3A0DBCF96F21.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggRGlUOQIgQc1WDkdFQDqDJqSpwvcRusYsQ1FO8BnyL4qqPs6czMg65pdCFBflEXQ4KVrpENud2S6vh33iXQgCVZIKL0vPMTyulBFWP1X03gA17BVy4BgRK-JbCfq1NKCne0zL__2jHhDSxWF3U5_Ytlt0EORU2rPcOOu-o4nalnUKie9HQo6k2MGOOUU/s320/E8325839-1179-4575-868C-3A0DBCF96F21.jpeg" width="240" /></a></div><div><br /></div><div>Kev continues his advance through the ruined building, his eyes nervously scanning the groups of zombies clumped together ahead of him, looking for a gap through which he could make his escape.</div><div><br /></div><div>Cece and Dionne scrabbled after him, Dionne starting to look a bit worried at just how many zombies were bearing down on her as she clambered over a heap of rubble.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk6rHeXAPdGSIqThO29LhCnM-Pc-156kjtRnrMnDos5kzYAbN8_hEUKclRewSoq7QI9cNiuuIm_yMR0-zKdN6GgsEfkGFPzh_zv8hxM1tG4Sfk3gYeIP6HCP487CKtZL1NJ1vCoMKRzUAzpY4LdAoBqQz_reIjLD5hvpa_DgjQVfncfusuO75bn180p14/s4032/5159F2F3-C383-4711-BB57-4D7C4BB7F3F2.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk6rHeXAPdGSIqThO29LhCnM-Pc-156kjtRnrMnDos5kzYAbN8_hEUKclRewSoq7QI9cNiuuIm_yMR0-zKdN6GgsEfkGFPzh_zv8hxM1tG4Sfk3gYeIP6HCP487CKtZL1NJ1vCoMKRzUAzpY4LdAoBqQz_reIjLD5hvpa_DgjQVfncfusuO75bn180p14/s320/5159F2F3-C383-4711-BB57-4D7C4BB7F3F2.jpeg" width="320" /></a></div><br /><div><div>She then unloads another crossbow bolt at an advancing zombie, but despite getting a hit fails to make a kill. She rapidly double taps the zombie, taking it out, but as she does so dislodges a brick in the rubble pile she is standing on which noisily clatters away down the street. Uh-oh…</div></div><div><br /></div><div>Hearing this (and realising that shit is about to hit the fan) Cece and Kev both open fire with their firearms. Cece blows the head off of a zombie that was closing on Dionne, as Kev blasts the closest zombie to him with his magnum. Again, I remember too late that I probably should have had my stealth team swap out their incredibly noisy hand cannons for something a little more suited to stealth missions… ah well, the cat’s well and truly out of the bag now!</div><div><br /></div><div>Presumably summoned by this row, two more zombies emerge from the garages, only a short distance away from the survivors trying to make their escape…</div><br /><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibYZ2Yzgr-u_FFahIeyQJCtcL-T1grcdEgxyMdwE2yykdj1aUPrLmuB0mBRmdEAke12imfkjM2Vq4S9vE3TGE32ouspK-gaYPCw-0i-fCBuvNd0QXhX_trlGxOzld5W9nLF_8XsTuVDZG5pyjbDQSwSDqeb2KGbZECH7CQUMzHqoCJc45r9YSYmQSl_7M/s4032/588C91B1-A1F5-4B79-9EAD-150106D3DDDA.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibYZ2Yzgr-u_FFahIeyQJCtcL-T1grcdEgxyMdwE2yykdj1aUPrLmuB0mBRmdEAke12imfkjM2Vq4S9vE3TGE32ouspK-gaYPCw-0i-fCBuvNd0QXhX_trlGxOzld5W9nLF_8XsTuVDZG5pyjbDQSwSDqeb2KGbZECH7CQUMzHqoCJc45r9YSYmQSl_7M/s320/588C91B1-A1F5-4B79-9EAD-150106D3DDDA.jpeg" width="240" /></a></div><br /><div>In a rare turn of luck though, no other zombies seem to have heard this (beyond the handful that appear on the board every turn regardless due to the rules of the scenario). Speaking of which, every zombie on the board surged towards the sound of gunshots, as both Cece and Dionne found their weapons empty. While most of them were still a safe distance away, one actually managed to get within grabbing distance of Dionne!</div><div><br /></div><div>Kev was torn - he could see a gap through which he could possibly sprint to freedom, but he didn’t want to abandon Cece and Dionne. “Go, get the supplies out of here, we’re right behind you!” called Cece, so Kev nodded, vaulted the low wall beside him, and ran off the table.</div><div><br /></div><div>“Right behind you” said Cece again, as much to herself as anyone else.</div><div><br /></div><div>Dionne reloaded her crossbow and strode round the corner to the street Kev had sprinted down, readying herself for a run of her own. Cece didn’t have time to reload her sniper rifle as she scrambled through a hole in the wall into the same street, almost into the arms of a waiting zombie - if not for the crossbow bolt that seemed to suddenly sprout from it’s forehead.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIRsHlHnk5lorCluuoVaWH_UDHmiZjYelktUEaiJOxA7aV-dUOCwME-dWkxEc1wZCU8IjWn6SWF5kwhH3nQtsTSRaACRM8-ZGqYobSKW9gNM0U4mt2Ik7J-v2Ymm0ZbFoPTaxlS9iQV3DVEmR4vJANCrOhzZumWg_9WVmM3wMSrhILEPWq2PhDLvyLmaI/s4032/53145AF3-CEC9-4458-958C-0FD4D050D5A5.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIRsHlHnk5lorCluuoVaWH_UDHmiZjYelktUEaiJOxA7aV-dUOCwME-dWkxEc1wZCU8IjWn6SWF5kwhH3nQtsTSRaACRM8-ZGqYobSKW9gNM0U4mt2Ik7J-v2Ymm0ZbFoPTaxlS9iQV3DVEmR4vJANCrOhzZumWg_9WVmM3wMSrhILEPWq2PhDLvyLmaI/s320/53145AF3-CEC9-4458-958C-0FD4D050D5A5.jpeg" width="240" /></a></div><div><br /></div>Although the group had returned to their previous method of stealthy maneuvering, enough zombies now had eyes on them that everyone (new survivor included) was swiftly engaged by the hungry dead. Although Dionne was able to duck out of reach, Cece and the survivor they were escorting were not so lucky, a d had to fight for their lives. As Dionne coolly took down the zombie she’d just ducked under the arms of, Cece hacked with her knife at the three zombies surrounding her, but wasn’t able to take any of them out.<div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghN7XmgOhoAOJ8JBnj9SCQM7pzlGNf1FQET3d6gOPfpZRajsPvJFoPtGIbEbNXFhdepvOr1Zy9iSl0SUbb4jb0wvzPlV4V0fdmOHjqzMQfYHB2mVH9dDsUieJLiriG2798c1MXjAh4tbuOuyAl244Craz_ftFfRA89Zx0PDkiBkLtOzU1IxXzLflb_nmQ/s4032/80C6B81C-0027-402D-A5B0-8D5C05852F71.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghN7XmgOhoAOJ8JBnj9SCQM7pzlGNf1FQET3d6gOPfpZRajsPvJFoPtGIbEbNXFhdepvOr1Zy9iSl0SUbb4jb0wvzPlV4V0fdmOHjqzMQfYHB2mVH9dDsUieJLiriG2798c1MXjAh4tbuOuyAl244Craz_ftFfRA89Zx0PDkiBkLtOzU1IxXzLflb_nmQ/s320/80C6B81C-0027-402D-A5B0-8D5C05852F71.jpeg" width="240" /></a></div><div><br /></div><div>In return, one of the zombies manages to catch Cece a glancing blow, and the escorted survivor fares similarly in her fight. Even as this happens, four more zombies pour out of the comic book store to join the fray.</div><div><br /></div><div>Spurred on by her potential impending demise, the survivor manages to break away from the zombies grasping at her and stumbles up to join Dionne in the street.</div><div><br /></div><div>Sucking under the swinging arm of a zombie in a hospital gown, Cece put her head down and sprinted towards the end of the street, no other thought but escape in her mind. Seeing this, Dionne had a decision to make - and she couldn’t just sprint after Cece, as her way was blocked by too many zombies. “Quick, follow me!” she hissed to the survivor, before cutting across into a side street and breaking into a run to try and get around the group of zombies blocking her path to freedom.</div><div><br /></div><div>The survivor, however, was too exhausted to manage a run, and unable to keep pace with Dionne was surrounded by zombies once more.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBxYpnHgpknXQA_SoOxjrNcwgdqQ2ontHtSMT2V75044dbLaXNkPCDs2F-vyakyUrWk9cAffT4v9-TkEc8CL7EYWsx-mPbpLE_1KlzJn8A2tQGf0PCmpK93Rxe9LpIO5_KoXMLyJCE6z2LBmn_n6AZgJCqExF1YqQkXP7KGkdYvXf3J20qUyMfkjWd-Ik/s4032/5650045F-B82F-4CD7-8A4A-D4EB8F92453B.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBxYpnHgpknXQA_SoOxjrNcwgdqQ2ontHtSMT2V75044dbLaXNkPCDs2F-vyakyUrWk9cAffT4v9-TkEc8CL7EYWsx-mPbpLE_1KlzJn8A2tQGf0PCmpK93Rxe9LpIO5_KoXMLyJCE6z2LBmn_n6AZgJCqExF1YqQkXP7KGkdYvXf3J20qUyMfkjWd-Ik/s320/5650045F-B82F-4CD7-8A4A-D4EB8F92453B.jpeg" width="240" /></a></div><div><br /></div><div>As did Dionne and Cece, admittedly, but to a lesser extent. Dionne keeps pace ahead of her pursuers and continues to run down the street, all hope of protecting the survivor they were escorting lost in favour of self-preservation:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqxr78kRdfs4ApJiFmN62Avc2eN-jxQoJ4XmKJBnbiBaQbkwzevsh6_wtQlJdZMzpj6b-s-JOmygpfrneLXpzfPSsByyuVIf9Rv2NbpBHaB17ejdElMWC7RuhC8VlOlE66UUuPI0i99dTNNK07fAfX0uIUB1eYSuDbUGDtrzB7B6MBKojwo256cKtsXbM/s4032/4932225E-F3FD-458E-AE12-02FBA9DFE844.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqxr78kRdfs4ApJiFmN62Avc2eN-jxQoJ4XmKJBnbiBaQbkwzevsh6_wtQlJdZMzpj6b-s-JOmygpfrneLXpzfPSsByyuVIf9Rv2NbpBHaB17ejdElMWC7RuhC8VlOlE66UUuPI0i99dTNNK07fAfX0uIUB1eYSuDbUGDtrzB7B6MBKojwo256cKtsXbM/s320/4932225E-F3FD-458E-AE12-02FBA9DFE844.jpeg" width="320" /></a></div><div><br /></div><div>while Cece scrambles through a broken window to evade her attackers, before also losing her nerve and sprinting off the table.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimnIbMFcBb7ZT1KbkKFHC4xdx2lDjo77JkjsLIWjGZY_zIDIzxvIuQxgdOR8XRC0cXAsGwLoiXUOJJeS8P3qBj-ObtD6BGaVbR0fa_EaotuqefwFdTunOnLXCD7opNp2WcqwsjOhWh4iHQmULFsSPg9-_ayBN2A51noFVIHqKZDeS0iQ1FqBqBPag_hQU/s4032/67D94461-7E78-44EC-9C47-BF57D04BFCC9.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimnIbMFcBb7ZT1KbkKFHC4xdx2lDjo77JkjsLIWjGZY_zIDIzxvIuQxgdOR8XRC0cXAsGwLoiXUOJJeS8P3qBj-ObtD6BGaVbR0fa_EaotuqefwFdTunOnLXCD7opNp2WcqwsjOhWh4iHQmULFsSPg9-_ayBN2A51noFVIHqKZDeS0iQ1FqBqBPag_hQU/s320/67D94461-7E78-44EC-9C47-BF57D04BFCC9.jpeg" width="320" /></a></div><p>The survivor, unable to escape the grasping claws of five zombies is dragged down screaming as Cece and Dionne exit the board.</p><p>Post-game:</p><p>Not a lot of experience gained this month, but Kev learns The skill Sprinter (after having plenty of practice!). Cece learns the skill Agriculturalist, presumably where Jess is up and about again she’s been showing Cece the basics of running the farm. </p><p>As the survivor didn’t make it (which seems to be a recurring theme whenever this group meets a new friend, despite their best efforts), they get no reward from the other group, and Kev’s supply cache only yields one unit of Fuel and one Scavenge.</p><p>(Brief aside - it’s really tricky to lead out the survivor in this scenario! It’s a bit like in a video game where you have to lead out an AI companion, and they walk very slowly and stupidly, and you have to stop in weird places to try and lure them after you)</p><p>Everyone bedridden Rests this month, and the group gives the leader Devon the last of their medicine in the hopes of getting him back on his feet, but alas it has no effect (slightly annoying, as there was a 5 in 6 chance he’d be able to get out of bed, but I rolled a 1!). The fireman also remains bedridden, but Lynn starts feeling a bit better and is able to get out of bed. Everyone else works on gathering supplies, with Jess harvesting medicine in the garden, Dionne and Cece gathering food, and Kev working on building up their stockpile of Fuel before winter hits.</p><p>I agonised over whether Kev should Guard the group (as there are so many people bedridden) instead of gathering fuel, but went with banking on the farm’s remote location being defence enough!</p><p>Once this was all done, there was enough food that no one had to go hungry (with one excess meal even wasted, as there was no one free to preserve it on the cold cellar). Luckily Kev and Dionne didn’t catch any sickness from Cece who had been feeling a bit under the weather during their excursion, but unfortunately both Jess and Lynn then fell bedridden again. Looks like it’s going to be a tricky winter - will the groups stockpile of supplies be enough to keep them alive with most of the group unable to get out of bed?</p><p><br /></p><p>As well as playing a game, I’ve also been receiving some parcels:</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU1rAjN-z-FLYs-BLNRqoweMdB6VxSvOd9e3Wm8b2-btS2HYOIgxG08bRBH_xSXgxSifbV4hoT40DapubwYWTaQwVRuhlZClSVoAy5DEYijyp8AmFeR7cZ0CG60RYpV7ctBhvSfF1Mr241YaPfAHX08meBmWrYM9JtgY-It1Ka436COgxTaDsiXBUdOkg/s4032/569CA928-333C-498B-8DAB-934B4815CF25.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU1rAjN-z-FLYs-BLNRqoweMdB6VxSvOd9e3Wm8b2-btS2HYOIgxG08bRBH_xSXgxSifbV4hoT40DapubwYWTaQwVRuhlZClSVoAy5DEYijyp8AmFeR7cZ0CG60RYpV7ctBhvSfF1Mr241YaPfAHX08meBmWrYM9JtgY-It1Ka436COgxTaDsiXBUdOkg/s320/569CA928-333C-498B-8DAB-934B4815CF25.jpeg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">CP Models had a Halloween discount code, so I grabbed a few bits there including a sprue of fungus faces for some conversions planned for the Ronin of Shadow Deep project.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVCpixN-X00utLvSZ7gyCE_byYDLTwcckvUZ-ktZSD_wdtAbXv47FIMUV0WCZjB7dtIxLhhB6zErMYOFqx56-mDQSbg54j2RoW3H9DUJrb3EQiSUaobyzM0tTOpe0vtlxgXjvwYkpSney5Jm07ecO7-zBWwVEhgVFPVnRBIu-aagZqyyqLq9qtzwk9-B4/s4032/54C2A4AD-78EF-47E9-BADD-5032CBACD82A.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVCpixN-X00utLvSZ7gyCE_byYDLTwcckvUZ-ktZSD_wdtAbXv47FIMUV0WCZjB7dtIxLhhB6zErMYOFqx56-mDQSbg54j2RoW3H9DUJrb3EQiSUaobyzM0tTOpe0vtlxgXjvwYkpSney5Jm07ecO7-zBWwVEhgVFPVnRBIu-aagZqyyqLq9qtzwk9-B4/s320/54C2A4AD-78EF-47E9-BADD-5032CBACD82A.jpeg" width="320" /></a></div><p>My Heresy order placed over the summer arrived, with some Doctor Who adjacent bits that I’d been missing from my collection.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr_92btvBGpbkHXy53ICnhjKO8f0G9Chzyk82L0fF65HunOWEUWX9TbMXO49pDNCJFrYJ2U_Ahf8Dv5PM2MlOcjYRrPClIcv2olAhB_HHN5MEu9Rgg67LMdCV0dl0d8Zv3ArHvsTT93aflY4XFqveVjH4-C9N3F7meITyjPNLY1qLCnV9y1BD8b0C7v0I/s2048/F922F822-8172-4E0E-A96C-893DC481AE35.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr_92btvBGpbkHXy53ICnhjKO8f0G9Chzyk82L0fF65HunOWEUWX9TbMXO49pDNCJFrYJ2U_Ahf8Dv5PM2MlOcjYRrPClIcv2olAhB_HHN5MEu9Rgg67LMdCV0dl0d8Zv3ArHvsTT93aflY4XFqveVjH4-C9N3F7meITyjPNLY1qLCnV9y1BD8b0C7v0I/s320/F922F822-8172-4E0E-A96C-893DC481AE35.jpeg" width="240" /></a></div><p>I ordered a box of cowboy bits from <a href="https://wynfordia.co.uk/">https://wynfordia.co.uk/</a>, a website I’d never come across before but randomly stumbled over, which was handy as I was able to get some Dead Man’s Hand plastic gunfighters and Artizan sculpts (as well as a larger than my usual paint brush), all at a discounted price and with free shipping! </p><p>Side note - I’ve had the urge for cowboys all of a sudden after years of the genre not really holding any appeal. I think it’s a combination of listening to Old Gods of Appalacia, then reading A War Transformed - originally I had visions of doing magical duelling cowboys (and wven bought a copy of the Dracula’s America rulebook!) but I think now I’m leaning towards doing vanilla cowboys using Legends of the Old West. I watched Tombstone too, which was grand - what’s not to love about Kurt Russell in a fancy moustache stomping around pistol whipping people while Val Kilmer had me googling Doc Holliday miniatures half way through the film?)</p><p>This does however mean that the Tally now stands at:</p><p>33 vs 150 = -117</p><p>So, yeah, probably not going to get back into the black before the New Year. </p><p>Especially as it looks like we might now be moving house in three weeks, so some of these minis will have to go straight into a moving box…</p></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-74397801254084614692023-10-31T23:14:00.003+00:002023-10-31T23:14:27.404+00:00Last Days Seasons campaign: October<p>Seeing as it’s Halloween, with most of the group bedridden it seemed appropriate that the 3 remaining members should get a suitably spooky scenario, so I decided to play the scenario ‘From Dusk until Dawn’ from the Seasons book. While out hunting for medicine, the group have holed up for the night in a lockup with a pair of survivors that they just met (I rolled up random equipment for a pair of generic survivors to take the total levels up to 20 to match the scenario suggested levels), which looked something like this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipxWfaWJ8893SPGcDexRnmKiZCjLI0Q0Ikml2bufmnaGXu-qC6BXDNkAgKJ2ggbrZb6nrTxOi92rhp1-_aDtOJY2Tph3aBsE4d1SYnlBrQGm8esKfoNFMNGUGWSxMxHkpt_Inbf7NMosOJTsfEdxb0YShfsUfWsgwLoYIjR1DmntKUukeYBVpPVyZ5Z1w/s3432/C0138BEA-913E-49DB-BF64-47501FB923CC.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2585" data-original-width="3432" height="241" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipxWfaWJ8893SPGcDexRnmKiZCjLI0Q0Ikml2bufmnaGXu-qC6BXDNkAgKJ2ggbrZb6nrTxOi92rhp1-_aDtOJY2Tph3aBsE4d1SYnlBrQGm8esKfoNFMNGUGWSxMxHkpt_Inbf7NMosOJTsfEdxb0YShfsUfWsgwLoYIjR1DmntKUukeYBVpPVyZ5Z1w/s320/C0138BEA-913E-49DB-BF64-47501FB923CC.jpeg" width="320" /></a></div><div><br /></div><div>(You’ll note the spooky trees, to make it extra thematic, and several fires around the place to provide a little bit of lighting).</div><div><br /></div><div>I rolled for random weather, figuring that I’d re-roll anything that didn’t make sense (like bright sunlight when this scenario is played entirely at night), but handily rolled moderate weather, no additional effects (which was pretty handy, as maximum shooting range in this scenario is pretty much ‘your hand in front of your face’ unless a zombie is near one of the fires. Or on fire, which will become pertinent later).</div><div><br /></div><div>To begin with, Cece and Dionne climbed up onto the lockup roof, hoping that they’d be able to see zombies as they lumbered past the fires dotted around the surrounding area (although unfortunately for Cece, one would come straight towards her, but would be equidistant from two fires and this functionally invisible to her until it tried to start biting her ankles). Kev manned the southmost barricade, while the two other survivors (dubbed Fat Tony and Greenhair by Cece) were set to watch the other side of the compound.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6tH7sju45zbm6Vx6Ur2XInDpyrQkcg7ghGX1i8FfngaADfNgVKX5yCuUOD6Ep0NdGKLkoJvhfaBqFwMROaVF4RltMDms8rOPQHbY7m8YMaFe9XoT0nWbuErhVn0hCVdUZMcwKHfOnF5IgFPVB87b-LP5Zhz8ugFYrWrxrwaUxU4Wu-2HCzOR9ZiTnBjo/s2048/81D4E746-F69D-4886-B62C-A5C9F955D0BA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6tH7sju45zbm6Vx6Ur2XInDpyrQkcg7ghGX1i8FfngaADfNgVKX5yCuUOD6Ep0NdGKLkoJvhfaBqFwMROaVF4RltMDms8rOPQHbY7m8YMaFe9XoT0nWbuErhVn0hCVdUZMcwKHfOnF5IgFPVB87b-LP5Zhz8ugFYrWrxrwaUxU4Wu-2HCzOR9ZiTnBjo/s320/81D4E746-F69D-4886-B62C-A5C9F955D0BA.jpeg" width="240" /></a></div><div><br /></div><div>As I started moving the zombies in turn 1, I realised that if I hadn’t set anyone up on the rooftop, the group could have just sat safely out of sight behind the fences for 8 turns and won the scenario without activating a single zombie all game, but that wouldn’t make for a very interesting game would it?</div><div><br /></div><div>As the horde shambles closer, the survivors largely all go locked & loaded, figuring it’s probably best to stay in the largely defensible location they’re in.</div><div><br /></div><div>Meanwhile, my favourite zombie catches fire:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigHdRJiK8hwXhyaCMISHR_RnnhtbdRZuUkL4hpagVImcTXGWSK-yUZAIeftlr5d1BptI779ZmP0a1DfdeoCH8M2Spw5Dhabw2EUH_6TLokjDCDwaT3NBlOPfEDlZfFCaSY5Odaisp0KyIJaqrhdxoiZiUnzds1CtdJS-ESrOu423QRVDlbWB1reTE3wNY/s2048/45ED39E4-37F5-43B5-B163-CD03B9F364CF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigHdRJiK8hwXhyaCMISHR_RnnhtbdRZuUkL4hpagVImcTXGWSK-yUZAIeftlr5d1BptI779ZmP0a1DfdeoCH8M2Spw5Dhabw2EUH_6TLokjDCDwaT3NBlOPfEDlZfFCaSY5Odaisp0KyIJaqrhdxoiZiUnzds1CtdJS-ESrOu423QRVDlbWB1reTE3wNY/s320/45ED39E4-37F5-43B5-B163-CD03B9F364CF.jpeg" width="240" /></a></div><div><br /></div><div>Greenhair opens the shooting, but fails to hit anything with her shotgun, as does Fat Tony with his semi-automatic - maybe having the two wet behind the ears survivors defend an entire flank might not have been the best idea?</div><div><br /></div><div>Kev, uncomfortable at being pinned in place (as his skill set is more oriented around park outing over obstacles to bash zombies heads in at close range) remembered that he’d been carrying a Magnum around with him unused for several months, and managed to stagger a zombie heading for him, although it wasn’t enough to take it out.</div><div><br /></div><div><br /></div><div>Dionne however knew she had a reputation to maintain, and coolly picked off the first zombie of the night with her hunting crossbow. She knew it was going to be a long night though, as that was only one of many…</div><div><br /></div><div>Cece however failed to do the same with her military sniper rifle, the bullet kicking up sparks and pinging off of the wreckage in front of her target.</div><div><br /></div><div>At the end of the first turn, 17 more zombies shamble onto the board, but luckily none of the fires go out. Things aren’t looking great (as the group is definitively outnumbered!), not to mention the fact that multiple zombies are now on fire, but still heading our way…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlmXjnYgQLyiedCRTf92BewxuEs9QAIwA4e0iuwM_-TlJsRAkJxhdX7gB9-AsT3VnwR9wRAMcyM3s0HG8vk0TULsszPYsuCKfzMRqs3pQsQ_HPWb7UqS5lu4UEKmfIslB0283BN9YCSSQlCEbtFouTQtORmpzI6YnWRbqd8-DXJAbEhnu5plU_XZp9ZIw/s2048/540AA734-7C54-4ED2-8168-89696DD23E99.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlmXjnYgQLyiedCRTf92BewxuEs9QAIwA4e0iuwM_-TlJsRAkJxhdX7gB9-AsT3VnwR9wRAMcyM3s0HG8vk0TULsszPYsuCKfzMRqs3pQsQ_HPWb7UqS5lu4UEKmfIslB0283BN9YCSSQlCEbtFouTQtORmpzI6YnWRbqd8-DXJAbEhnu5plU_XZp9ZIw/s320/540AA734-7C54-4ED2-8168-89696DD23E99.jpeg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Fat Tony snapped off a couple of shots at the crowd of zombies starting to amass on the other side of the fence, and luckily managed a headshot on one.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Cece, unable to see the zombie heading straight for her in the darkness snapped off another shot at the zombie shed previously missed, managing to score a hit this time, but still unable to make a kill, as does Lev with his nearest zombie. Everyone pauses to reload their guns while they still can, and then the shooting recommences.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Cece, despite having a weapon designed specifically for shooting people in the head and a special skill for doing just that once more only narrowly hits her target, and even then that was only managed because the target had clambered up on top of some rubble that was previously shielding her:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkkcBLzDd5yVKQ64Kl9XL8rC3CjanpoN_0AlwckYiD0fIGWKpjdwsIglRyQVagpL0ni20bXXQ_Cu-qHrpJM-jO4pt0tvrN0OxaYmnPwOD0JZVZ8wLRJUDIFOi2bQdh60Eyz6SHLml17fIVFwaFBVmpSeca060_WWzsVkFz-QoO_52OdBMSmX2adFo9o8o/s2048/2DC5B448-E355-4F0C-9ABB-8311416C217B.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkkcBLzDd5yVKQ64Kl9XL8rC3CjanpoN_0AlwckYiD0fIGWKpjdwsIglRyQVagpL0ni20bXXQ_Cu-qHrpJM-jO4pt0tvrN0OxaYmnPwOD0JZVZ8wLRJUDIFOi2bQdh60Eyz6SHLml17fIVFwaFBVmpSeca060_WWzsVkFz-QoO_52OdBMSmX2adFo9o8o/s320/2DC5B448-E355-4F0C-9ABB-8311416C217B.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Kev & Dionne both took out a zombie apiece, while Fat Tony & Greenhair both did little more than make a lot of noise with their guns again.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Speaking of making noise, 2 out of the 3 survivors from the main group participating in this scenario are carrying extremely noisy weapons (Kev with his Magnum and Cece with her sniper rifle) - maybe if we’re supposed to be sneaking around the city scavenging for medicine we should bring some quieter weapons next time?</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Once again luck is with us as no fires go out at the end of the turn, and 14 more zombies turn up:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoFEFCluT4uL8HikNndPDIf3C9D6ZEoQzl37BZZnyG2sKFQmVYghAHGOviVNGsgnIah9XFbj3ciVQ0qHhgBpz85lALA0_EZJFF1coAHOTmK6OjTN2zJiCzeP1ckRbm3YaPuBgpkfT1LRFznH3u3gLClFNNTI6NR9VNGZqBSCoueOf6DAW3m8D8rIMUTfk/s3327/E281C8CB-B68D-40AE-9587-4607594067A4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2665" data-original-width="3327" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoFEFCluT4uL8HikNndPDIf3C9D6ZEoQzl37BZZnyG2sKFQmVYghAHGOviVNGsgnIah9XFbj3ciVQ0qHhgBpz85lALA0_EZJFF1coAHOTmK6OjTN2zJiCzeP1ckRbm3YaPuBgpkfT1LRFznH3u3gLClFNNTI6NR9VNGZqBSCoueOf6DAW3m8D8rIMUTfk/s320/E281C8CB-B68D-40AE-9587-4607594067A4.jpeg" width="320" /></a></div><div><br /></div><div>Brief aside: checking the rulebook, zombies can climb a climbable surface - the wall of the lockup isn’t really that, but I figured I’d house rule that a zombie may use a pair of zombies in contact with the wall like a ladder and move over them to be able to climb up (using them as a rotting ramp, essentially).</div><div><br /></div><div>Everyone that was locked & loaded snapped off their shots, but everyone missed, presumably spooked by just how surrounded they are.</div><div><br /></div><div>While Fat Tony seems fairly happy where he is, surrounded by fences and stood on a truck, those at the barricades feel a little more nervous - Greenhair backs up a little, hoping to be able to bring her shotgun to bear more effectively, while Kev parkours up to the rooftop next to Cece (although I did have to rest on this slightly a moment later, when I remembered that carrying supplies slows you down, so he was actually only able to parkour onto the crate next to the wall of the lockup). I’d hoped to hold out a few turns longer before making a fighting retreat to the rooftop, but Kev figured that although he is pretty good at breaking heads up close and personal, even he wouldn’t stand much of a chance when outnumbered at least 6 to 1!</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzEqGd95fsddl5qlRRk8G-M8asq5qgP596qoDa0Hl4E6MPTSpL9_D3m-3U-fFpNTQL4Rbso54w7YrAz_3r8-AMgBcvkr1tNDgONjYpPIWyWwV4uTl2-3tCFukutmsZ2KhveVjF665l922plgA1Y9XyAwvCMSMDs5Ro3KHtnoQ-wQnnTLH3VEjr8apW-Sc/s4032/72799FBB-A7E9-4635-8718-87AA79040784.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzEqGd95fsddl5qlRRk8G-M8asq5qgP596qoDa0Hl4E6MPTSpL9_D3m-3U-fFpNTQL4Rbso54w7YrAz_3r8-AMgBcvkr1tNDgONjYpPIWyWwV4uTl2-3tCFukutmsZ2KhveVjF665l922plgA1Y9XyAwvCMSMDs5Ro3KHtnoQ-wQnnTLH3VEjr8apW-Sc/s320/72799FBB-A7E9-4635-8718-87AA79040784.jpeg" width="240" /></a></div><div style="text-align: center;">(This pic I took before realising my mistake)</div><div><br /></div><div>Shooting was again largely ineffective, with the exception of Dionne who continued to relentlessly gun down a biter every turn, and Cece who finally managed to take out that one zombie she’d already wasted multiple bullets on. The only problem being, for every zombie they took out, there seemed to be five more to take their place, and they’d now started to reach the fences…</div><div><br /></div><div>At the end of the turn, the fire nearest the barricade recently vacated by Greenhair goes out, meaning that all of a sudden she can see very few zombies… except for the ones on fire heading towards her, of course.</div><div><br /></div><div>12 more zombies come into play - this game is pretty slow going, as the sheer number of zombies on the board take a while for me to move every turn! Plus at this point the box of zombies that I’d brought up to use is starting to look pretty empty:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhESB3-oRemrtfnqqMABwX4TWqgtqFPAihuzVmCnPvNq3L1e1WdNlCzIHpBOGjFZzxyE9dRh1QywzvME66HLHQdBVpKCVPJ54nmCL12jzFxCPYfaYzzi9ca8Nap_3rSA-QiNvHvXTd58XVK_c8m65b5xRc01DtTM_OO-bhk22n_Di0n7X8AQOfadmHxcFg/s4032/23CB4421-D52C-417C-9D28-E130600033F6.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhESB3-oRemrtfnqqMABwX4TWqgtqFPAihuzVmCnPvNq3L1e1WdNlCzIHpBOGjFZzxyE9dRh1QywzvME66HLHQdBVpKCVPJ54nmCL12jzFxCPYfaYzzi9ca8Nap_3rSA-QiNvHvXTd58XVK_c8m65b5xRc01DtTM_OO-bhk22n_Di0n7X8AQOfadmHxcFg/s320/23CB4421-D52C-417C-9D28-E130600033F6.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">With a surge of necrotic flesh, the tide of zombies reached the barricades and started spilling into the enclosure:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7xpbY2ifJpw0roLrorWHkbZb07gy58-xubHVX0IinVkix9jc7ob4juWkJRxPbvYTZ3soDuOGdOId5d7xvD-Q0xbzCTvNmrN0a3wmMQKsDHDxSKnceLtPrsXQLbPb8Tf4H5cTpGSmVYBMZkL8fkjpwiMELSCWBZ2qFQAUTSlQ2lneH_14Cf6Pnarh-1Bc/s2048/6C2E8648-0036-4681-8A7B-924434ED8DB5.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7xpbY2ifJpw0roLrorWHkbZb07gy58-xubHVX0IinVkix9jc7ob4juWkJRxPbvYTZ3soDuOGdOId5d7xvD-Q0xbzCTvNmrN0a3wmMQKsDHDxSKnceLtPrsXQLbPb8Tf4H5cTpGSmVYBMZkL8fkjpwiMELSCWBZ2qFQAUTSlQ2lneH_14Cf6Pnarh-1Bc/s320/6C2E8648-0036-4681-8A7B-924434ED8DB5.jpeg" width="240" /></a></div><div><br /></div><div>Fat Tony managed to take one out as it tumbled over the fence, but then realised that he’d probably left it too late to make a dash over to the rooftop with the other survivors, so clambered up onto the roof of the truck he was stood on to hopefully buy himself a little more time. Kev scrambled up onto the roof, and interposed himself between Cece and the zombies starting to pull themselves up onto the rooftop, with Greenhair running up to try to climb up behind him.</div><div><br /></div><div>Kev leant out over the edge of the roof and pressed his Magnum to a zombie’s skull, blasting it’s brains out at point blank range, as behind him Cece took out another blazing zombie with her sniper rifle. Dionne calmly took down another biter with her crossbow, while Fat Tony and Greenhair managed to land a hit apiece, but weren’t able to put their targets down.</div><div><br /></div><div>At the end of the turn, the fire nearest to Kev and Cece went out, plunging a whole swathe of the battlefield into darkness. While this happened, 14 more zombies then entered the battlefield.</div><div><br /></div><div>As zombies continued to pour towards Fat Tony, he raised his semi-automatic and planned to sell his life as dearly as he could - only for it to issue a full click, as the gun was empty. ‘Ahh, son of a-’</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnYDNO-5unqdAKrV3Z9hVq3ea8y2QpGKja7PG1nZLkWEkuCpeRsFVbOCWldursCoHUTrYhs0Kljgu0Yaa2PaVltHtKr8glzDE7mswC2NEiurnAirpxXGmUaYUJVT9NKdZGx1rY8RWsvyBRoMrjh_uvJY4uyh_ZiRr_O1pVS35tGPOr6ZKKrBii8Hp0Wno/s2048/A5646FDD-FCB5-4612-95D7-BA8210DC435D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnYDNO-5unqdAKrV3Z9hVq3ea8y2QpGKja7PG1nZLkWEkuCpeRsFVbOCWldursCoHUTrYhs0Kljgu0Yaa2PaVltHtKr8glzDE7mswC2NEiurnAirpxXGmUaYUJVT9NKdZGx1rY8RWsvyBRoMrjh_uvJY4uyh_ZiRr_O1pVS35tGPOr6ZKKrBii8Hp0Wno/s320/A5646FDD-FCB5-4612-95D7-BA8210DC435D.jpeg" width="240" /></a></div><div><br /></div><div>Zombies have also started pulling themselves up into the roof of the lockup. Dionne sidesteps one and puts it down with a crossbow bolt, but Kev stumbles while trying to take out his zombie (I rolled a 1 for Kev and a 6 for the zed!), and narrowly avoids getting pulled down. Fat Tony isn’t so lucky, and is pulled down by the four zombies surrounding him.</div><div><br /></div><div>2 more fires go out at the end of the turn, but this isn’t such a big issue any more now that most of the fighting is up close and personal! 18 more zombies enter play, and I have to go to the basement to get a second box of them!</div><div><br /></div><div>I decide I’m probably going to stop putting more zombies onto the board after this turn, as there’s already more than 90 in play and any more than that seems like it’s not really going to affect the outcome…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwg4u2fgRWr9PZWo8LteYcHRVuOKLl-_chs6WkWM4mgXU5WeSlrfGuqnHsw_gLbKgQNWNVE875xAGcT6k-kEmys5Kde2yweDXMNMbSBUfZDBv0XCim3NSCteYT5FAqDKT1-U2hep1bWhyYepD_6Ik939oZCRBJdLlCSxvyXyVJpiaSQRXE869S67YoZrY/s4030/4744C6D5-6BD3-4503-886D-FA3C730F1917.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2948" data-original-width="4030" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwg4u2fgRWr9PZWo8LteYcHRVuOKLl-_chs6WkWM4mgXU5WeSlrfGuqnHsw_gLbKgQNWNVE875xAGcT6k-kEmys5Kde2yweDXMNMbSBUfZDBv0XCim3NSCteYT5FAqDKT1-U2hep1bWhyYepD_6Ik939oZCRBJdLlCSxvyXyVJpiaSQRXE869S67YoZrY/s320/4744C6D5-6BD3-4503-886D-FA3C730F1917.jpeg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">The zombies on the board are approaching horde level now - Dionne takes one out, but everyone else struggles against their opponents, and it’s now just a case of seeing if they can hold out and survive long enough for the sun to rise so that they can make their escape!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi51ffTNPUmka-Uakp7GYM7r_Me56Dltkuu79EbsRqObTPhXNZ-RnEiHbAGy0wmjLk_ud5bhbzM3eyfSDofW-0xPEqHU2K6U5ei94aZr8ZRdZDzXUhPJ0JS0Pf-DjkKlTcSmXKKTQRW2C57Xpz7ocnLALZCbI6Aq5rTuJQXYfRuM__1qypu8Leqs2BZRtk/s2048/3E55850A-788D-4B04-B323-163DF25D3447.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi51ffTNPUmka-Uakp7GYM7r_Me56Dltkuu79EbsRqObTPhXNZ-RnEiHbAGy0wmjLk_ud5bhbzM3eyfSDofW-0xPEqHU2K6U5ei94aZr8ZRdZDzXUhPJ0JS0Pf-DjkKlTcSmXKKTQRW2C57Xpz7ocnLALZCbI6Aq5rTuJQXYfRuM__1qypu8Leqs2BZRtk/s320/3E55850A-788D-4B04-B323-163DF25D3447.jpeg" width="240" /></a></div><div><br /></div><div>(6 more zombies should have entered at this point, but I figured they wouldn’t ever get into combat due to there already being 90 other zombies between them and the survivors, so skip it)</div><div><br /></div><div>At this point, 7 zombies had managed to make their way up onto the roof - Dionne was in her element:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwfzDl9Nyc6liRhkM49ulHht00mAnwU0sNuG8Y_qCij_EC130mhWxVXXQ3GgTVueE8Z9eDScqr8iV6kovKWziQ3y4CydWB8l6eXX1-19-4tgQpkhbegOKpBcIboBpKhRbCZaqzQA8aIUb8ACasAUPa19i3WiuEngYfYpEm4TjhznDbx1oURW5lYuglmrA/s2048/F22B1E19-50EA-4692-9692-1344AAE3561A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwfzDl9Nyc6liRhkM49ulHht00mAnwU0sNuG8Y_qCij_EC130mhWxVXXQ3GgTVueE8Z9eDScqr8iV6kovKWziQ3y4CydWB8l6eXX1-19-4tgQpkhbegOKpBcIboBpKhRbCZaqzQA8aIUb8ACasAUPa19i3WiuEngYfYpEm4TjhznDbx1oURW5lYuglmrA/s320/F22B1E19-50EA-4692-9692-1344AAE3561A.jpeg" width="240" /></a></div><div><br /></div><div>Cece was starting to panic, and missing shots that she should easily have made, and so Dionne called over her shoulder for her to keep her cool. She took a deep breath, centred herself, and took a shot that took out a zombie bearing down on Kev.</div><div><br /></div><div>Unfortunately, at that moment just below her Greenhair swing and missed her target, leaving herself open to the grasping claws of a pair of zombies, and she was dragged down screaming.</div><div><br /></div><div>Hearing this, Dionne was momentarily thrown off, and fired a non-lethal shot (I rolled a pair of 1s!). Grunting her displeasure, she quickly fired a second shot which struck her target through the eye socket, killing it instantly. </div><div><br /></div><div>Hearing Greenhair scream, Kev fought harder against the pair of zombies flanking him, but was unable to make any headway on putting either of them down.</div><div><br /></div><div>(11 more zombies should have entered at the end of the turn)</div><div><br /></div><div>More and more zombies continue to pile up onto the rooftop - seeing that Dionne is surrounded by 4 zombies, Kev sidesteps the pair he’d been struggling with and rushes to her aid. Cece tries to join him, but is unable to escape the grasping hands of her assailants. Kev smashed one of the zombies to the ground, trying to clear Dionne a path to get free. No one knows it at this point, but Dionne has gained a level of sickness from this fight, and so will be bedridden assuming they make it back to their home base. </div><div><br /></div><div>Cece manages to shiv her zombie, and turns just in time to see Dionne get her samurai sword stuck in the shoulder of one of the three remaining zombies around her, as the other two drag her to the ground! </div><div><br /></div><div>And with that, the scenario ends - the sun rises, and now able to see an escape route Kev grabs Dionne’s unconscious body under the arms and leaps off of the roof with Cece to make a break for it…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjunftewlPsitFx9mzvl-WQorDxz2eUNW9eRVjJomlHFaLahHmWx7-BF4dnjYISwsfdzTgwrVUt3tlC3LuMd_apWees2iVsIF0PzCp6Mu_LhMT5TzpZiC6q06_Hizhh4kA9yUT-RnamOZlrKDAwEXmtbBUd0MzSZVMTupgnMr8n7LQUS2Ya8lxWTo4Jp48/s3819/FC98A9ED-9BA0-40E3-A553-9F95819ED01D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="3819" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjunftewlPsitFx9mzvl-WQorDxz2eUNW9eRVjJomlHFaLahHmWx7-BF4dnjYISwsfdzTgwrVUt3tlC3LuMd_apWees2iVsIF0PzCp6Mu_LhMT5TzpZiC6q06_Hizhh4kA9yUT-RnamOZlrKDAwEXmtbBUd0MzSZVMTupgnMr8n7LQUS2Ya8lxWTo4Jp48/s320/FC98A9ED-9BA0-40E3-A553-9F95819ED01D.jpeg" width="320" /></a></div><div style="text-align: center;">(Imagine this with a ring of about 30 more zombies around the outside)</div><div style="text-align: center;"><br /></div><div>Post-game:</div><div><br /></div><div>Unfortunately both of the group’s trained first aiders are bedridden, and are unable to do anything to help Dionne. So it falls to Cece with Lynn’s medical supplies: I originally rolled an arm injury, which would have left Dionne unable to use her crossbow, but thanks to Cece’s application of bandages it turns into an eye injury - not ideal, but infinitely better than an arm injury! </div><div><br /></div><div>Dionne gains a level, and gains an additional point of Endurance. If she’d had that in the last scenario, two of the three wounds she took would have just bounced off of her, and she’d have walked off the roof instead of being carried!</div><div><br /></div><div>Kev has just enough XP to level up, but decides not to this month, wanting to bank some spare XP to be able to alter his rolls!</div><div><br /></div><div>Cece learns First Aid Training, having had some on the job experience with it!</div><div><br /></div><div>As Dionne got taken out of action, the group was only able to make off with two supply tokens, which I decided to roll on the Winter table for both (both because winter is coming, and also because you don’t find medicine on the regular scavenge tables). They weren’t able to find any medicine, but did come back home with a selection of preserved food, fuel, and scavenge points.</div><div><br /></div><div>As most of the group was bedridden, there wasn’t a lot of activity in the post game assigning jobs phase - everyone bedridden was assigned to rest, and Kev and Cece after making sure everyone was fed from the group’s stash of preserved meals and giving Dionne their last remaining dose of medicine set about standing guard, as with so much of the group laid up there was a real risk of the farm they’d been working so hard to make a home getting overrun by zombies. While it did take a big dent out of their supplies (which they’d been building up in preparation for the coming winter), they figured that as long as everyone got better, it shouldn’t then take too long to build their stash back up.</div><div><br /></div><div>Unfortunately, 3 members of the group remained bedridden (Devon, Lynn and the Fireman), and Cece gained a level of sickness from playing nursemaid, but Dionne and Jess were back on their feet, which is handy as next month there will be four able-bodied fighters, and one of them being Jess is extra handy, as she can harvest medicine from the garden to hopefully help get the rest of the group back on their feet.</div><div><br /></div><div>When the zombie attack came, I rolled a 10, so the group would have been fine without Kev and Cece patrolling, but I figured it was better to be safe than sorry.</div><div><br /></div><div>Final thought - I’ve played Last Days every month for the last 10 months, and I’m still using handwritten scraps of paper for tokens:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPjJAcDNe6eII8f9ofTG73N56vECBU2KGHMzspV79eLJESKg1jNQSEHmtJVHQql6K3IX9ZCsLo831jhOLevAEjWQGci7eJTvZjWTTM8cEafFrsd2VjLHypVs3e50eeviXdrFjkhbR7GcZpMxia_irh3LTi1b-5Q1u3G8oO_hTs5pt0LUb5e2SLWEjWWOY/s2048/70E5216D-8B3C-430E-9586-3E1070F8C503.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPjJAcDNe6eII8f9ofTG73N56vECBU2KGHMzspV79eLJESKg1jNQSEHmtJVHQql6K3IX9ZCsLo831jhOLevAEjWQGci7eJTvZjWTTM8cEafFrsd2VjLHypVs3e50eeviXdrFjkhbR7GcZpMxia_irh3LTi1b-5Q1u3G8oO_hTs5pt0LUb5e2SLWEjWWOY/s320/70E5216D-8B3C-430E-9586-3E1070F8C503.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">I should probably get round to printing out some proper tokens soon, right?</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-8876928820258582712023-10-29T21:58:00.002+00:002023-10-29T21:58:26.318+00:00Zomtober 2023 Week 5<p>And so Zomtober 2023 comes to a close, this week with two zombies:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFVyAeKx3Gywcc9TdByfudCSaYTp74j4RNvvqOWAYLGhPyvc-FLwOnPbSd80j7sRLYSirc2VDQQVl8p30_R5qk1AezU-sqD7dH-mQhvE-z0Sma510u7BitXEWc6KWYYz7zBBOZ5Rcv7gFW3mGViyY94BRFp0UyQZYFKRIjnF4LoPMueYlFeezceV136jE/s1781/9609E27F-10F5-4EFC-9897-132947F7F6B5.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1588" data-original-width="1781" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFVyAeKx3Gywcc9TdByfudCSaYTp74j4RNvvqOWAYLGhPyvc-FLwOnPbSd80j7sRLYSirc2VDQQVl8p30_R5qk1AezU-sqD7dH-mQhvE-z0Sma510u7BitXEWc6KWYYz7zBBOZ5Rcv7gFW3mGViyY94BRFp0UyQZYFKRIjnF4LoPMueYlFeezceV136jE/s320/9609E27F-10F5-4EFC-9897-132947F7F6B5.jpeg" width="320" /></a></div><div><br /></div><div>Here’s a slightly different angle of the chap on the right, as it’s a little tricky to see what he’s doing from head on:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUJDpqh24cY4HyBD8biTW72mV1lFOhQW2MAVa3a8EuZ8IhmVRJH_ilxt_lETqFDpArNbcjzumPDt0m9MTXQwys-xT22Bcn9ZGwjGyH2d14w5HJTOlGnCMis7MDuGXYKpjkJMT1pTJrxXwePLR9fB-bQdNm7UvUADGM_GI9Pm3fOmqwcFhOzXxhGeIEk9M/s1725/F9123D8E-7BC7-4D41-9A05-86DA15B8C1A8.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1725" data-original-width="1294" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUJDpqh24cY4HyBD8biTW72mV1lFOhQW2MAVa3a8EuZ8IhmVRJH_ilxt_lETqFDpArNbcjzumPDt0m9MTXQwys-xT22Bcn9ZGwjGyH2d14w5HJTOlGnCMis7MDuGXYKpjkJMT1pTJrxXwePLR9fB-bQdNm7UvUADGM_GI9Pm3fOmqwcFhOzXxhGeIEk9M/s320/F9123D8E-7BC7-4D41-9A05-86DA15B8C1A8.jpeg" width="240" /></a></div><br /><div>And here they are from the back, where you can see that they are painted in the livery of the two provinces that the Empire troops come from in Zombieslayer, Talabecland and Reikland:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXcn2UYx8GUxvQ9opwsPyN5tt4ttsS-FWeA90dimW6uIOYudG78gciGge1drLf6PF_2tudhtJsGtZ5cXsmN80YhHswUj0bblRADwqLdKzK8K8mlYGKo_f8xOziFhCWQaSxcdjVVlLMuONEuesDNIFMCa5BxbTiM-ycrvjsASROD5GEIkXvHg9irs0M0yc/s1939/AD9BFBA2-1F67-4AF6-A689-BBB0CE26DF45.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1939" data-original-width="1929" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXcn2UYx8GUxvQ9opwsPyN5tt4ttsS-FWeA90dimW6uIOYudG78gciGge1drLf6PF_2tudhtJsGtZ5cXsmN80YhHswUj0bblRADwqLdKzK8K8mlYGKo_f8xOziFhCWQaSxcdjVVlLMuONEuesDNIFMCa5BxbTiM-ycrvjsASROD5GEIkXvHg9irs0M0yc/s320/AD9BFBA2-1F67-4AF6-A689-BBB0CE26DF45.jpeg" width="318" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Annoyingly in the notes that I took during my reread of the novel, I noted down the colour schemes, but not the names of the provinces, assuming that I’d just remember, which obviously I couldn’t when I went to look up some painting references! Luckily I was able to reverse engineer ‘Talabecland’ from ‘mustard and burgundy’…</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">This pair of conversions came about from me having a root around my bits box and pulling out a couple of old starter set Empire spearmen (from a starter set that I never owned, but that’s not the focus of this). Looking at the armour on one, I wondered if I could bisect him across the waist, and then Frankenstein him with zombie bits to make two Empire zombies. Which started like this:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQhPx1CqV7QQhP9Z0kY33hEgqoATzygCbY8zsZJKSxHOF9IOsKI4Ux_cxyqKBoFL6-WgOxppUpwLy0MdET_DnXK5PypZ_Lm8_ymPd-BcbIzQuCp7I8vot4jPSMGa9JopKGxv0xpQBDqr8aF5BE-bl-KU64mU6rEL6a5-s2s9tlOL1mHXTkviNoP6moYF4/s4032/8723D5CB-4DC9-4AA2-B715-F4880E6CA397.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQhPx1CqV7QQhP9Z0kY33hEgqoATzygCbY8zsZJKSxHOF9IOsKI4Ux_cxyqKBoFL6-WgOxppUpwLy0MdET_DnXK5PypZ_Lm8_ymPd-BcbIzQuCp7I8vot4jPSMGa9JopKGxv0xpQBDqr8aF5BE-bl-KU64mU6rEL6a5-s2s9tlOL1mHXTkviNoP6moYF4/s320/8723D5CB-4DC9-4AA2-B715-F4880E6CA397.jpeg" width="320" /></a></div><div><br /></div><div>And ended like this:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxRxgC6q7jSFwtQo4yuvlS8vKVMSfDNEY4wcF92yvWw5Bj6VUSrmbIEhK376z3o5TiB96-5GILXNgCuPrfn6Zatcr5oqtV0Nbo3RwS1WBE7zSPrP6IN7O4R4RkQto7mH9qvyyi9iCf98OPnEqhSX2sUp0raIfTBLP33nrXbe2Mg4iRRcqqlnkc69ReIic/s2048/CAA77C53-DB9C-497A-8A10-7CACB66AE562.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxRxgC6q7jSFwtQo4yuvlS8vKVMSfDNEY4wcF92yvWw5Bj6VUSrmbIEhK376z3o5TiB96-5GILXNgCuPrfn6Zatcr5oqtV0Nbo3RwS1WBE7zSPrP6IN7O4R4RkQto7mH9qvyyi9iCf98OPnEqhSX2sUp0raIfTBLP33nrXbe2Mg4iRRcqqlnkc69ReIic/s320/CAA77C53-DB9C-497A-8A10-7CACB66AE562.jpeg" width="240" /></a></div><div><br /></div>As I started cutting, I realised that the spearman’s front and rear plate armour were not the same lengths, so rather than a straightforward straight cut, there was a certain amount of knife angling, and then rebuilding waistlines with green stuff, which is pleasingly unobtrusive on the finished model. I also sanded down a zombie head to fit the hat on at a jaunty angle, since just because your guts are hanging out not doesn’t mean you don’t want to feel pretty right?<div><br /></div><div>Painting this pair brings the Tally to:<br /><p>33 vs 112 = -79</p><p>I did originally have plans for a bigger finish than just ‘two zombies’, but I kept getting outbid on minotaurs on eBay, and spending most of last week in Germany didn’t leave me enough time to work on the zombie wyvern conversion that I’ve had planned since starting this project…</p><p>After two Zomtobers, my zombie regiment so far looks like this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXVlBct0-zLuMhpGQsZ1l1NIcfDv1H2UEn73WRZqTgqtWZitECqs8X6xSrO0KIoVNnO-D7LxgBlt_-An6D7whRm9HKjF1Y2313613xFKOVqldZUfFlWyxWOQVEaFc6iGcRM7ZvQbXle2j2RkXq5fbWvccC_mehtFCnipYhdhdTrpx0Y_YLFWZBe2KDD7E/s4032/53D47E03-AC5E-44A5-A48D-07143FB3B447.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXVlBct0-zLuMhpGQsZ1l1NIcfDv1H2UEn73WRZqTgqtWZitECqs8X6xSrO0KIoVNnO-D7LxgBlt_-An6D7whRm9HKjF1Y2313613xFKOVqldZUfFlWyxWOQVEaFc6iGcRM7ZvQbXle2j2RkXq5fbWvccC_mehtFCnipYhdhdTrpx0Y_YLFWZBe2KDD7E/s320/53D47E03-AC5E-44A5-A48D-07143FB3B447.jpeg" width="320" /></a></div><br /><p>8 more and it’s a legal unit! Although you always need more zombies…</p></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-62858213281127730152023-10-22T22:27:00.003+01:002023-10-22T22:27:47.309+01:00Zomtober 2023 Week 4<p>Here’s the partner to last week’s submission for Zomtober Week 4:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyd5T5_eEju7dKlj9JrHS9iAAz339JSLbWbPzO5Gnp0fPbuECoN1xGBCKl0oNchYeWWrPXUlxB4QK4PdEkWqz2Wu01IJNurqMaarPM30S_cg6I5itYQHQIjeFBlNvtG88VycuD29lvy64zM4PTnXLBoh_IwFg9GOyqlFy7O-8-cbFZEEPQFgaU4jicB0c/s1590/29BD099C-EB54-4C8A-B838-5BA389CB6D35.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1590" data-original-width="1192" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyd5T5_eEju7dKlj9JrHS9iAAz339JSLbWbPzO5Gnp0fPbuECoN1xGBCKl0oNchYeWWrPXUlxB4QK4PdEkWqz2Wu01IJNurqMaarPM30S_cg6I5itYQHQIjeFBlNvtG88VycuD29lvy64zM4PTnXLBoh_IwFg9GOyqlFy7O-8-cbFZEEPQFgaU4jicB0c/s320/29BD099C-EB54-4C8A-B838-5BA389CB6D35.jpeg" width="240" /></a></div><div><br /></div><div>Just a zombified Beastman enjoying a meaty snack.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicM-K7UpqZtB2fHTzeoL0I5ZjLdvjD2GQnaN4_wp_EwPVytXJ16vV9CkNuFkRITjOtPwg7svRmDSnYFcEB9dHxYIJiGT2CKUlw1eJyzYnfOsUQCdbtUmu_xHR8L1IGAW4rDg9b5A5OXhAuBQoO6Qekio_JhdgcB_2-3pbuMCZjofRbP3wVUZ8UDgsje_s/s1455/BFE7505A-136D-41A4-A224-8B5618C187F3.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1455" data-original-width="1091" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicM-K7UpqZtB2fHTzeoL0I5ZjLdvjD2GQnaN4_wp_EwPVytXJ16vV9CkNuFkRITjOtPwg7svRmDSnYFcEB9dHxYIJiGT2CKUlw1eJyzYnfOsUQCdbtUmu_xHR8L1IGAW4rDg9b5A5OXhAuBQoO6Qekio_JhdgcB_2-3pbuMCZjofRbP3wVUZ8UDgsje_s/s320/BFE7505A-136D-41A4-A224-8B5618C187F3.jpeg" width="240" /></a></div><div><br /></div><div>This one largely came about as a result of my wondering how well glued together these minis were, and while gently seeing if there was much give to his shield arm snapped it off at the wrist. Once that was gone, I removed his weapon and repositioned the head to look like he was earring from something that was in his hand, and a little green stuff completed the look.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIv7jlzOD7PD5g4R0PeBbY0dFf0umUUwpBKP2c2Ien3rfZm2W37yMmojudrTGgntQHjzeyPGrpWZvaoU8TdY1kPhepTQ34-cDi38HtMVJjjK0eUWVHlLXsPXpa_1cU1azD9DGU5Yr244fJpxJlHvvPBHwuWh7z8ONzZxnk6km2ys44wBg02RJ9fsCJzTY/s1894/04EB5C76-43D6-4A8C-9142-03192FF49A4F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1894" data-original-width="1420" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIv7jlzOD7PD5g4R0PeBbY0dFf0umUUwpBKP2c2Ien3rfZm2W37yMmojudrTGgntQHjzeyPGrpWZvaoU8TdY1kPhepTQ34-cDi38HtMVJjjK0eUWVHlLXsPXpa_1cU1azD9DGU5Yr244fJpxJlHvvPBHwuWh7z8ONzZxnk6km2ys44wBg02RJ9fsCJzTY/s320/04EB5C76-43D6-4A8C-9142-03192FF49A4F.jpeg" width="240" /></a></div><p>His snapped off hand then got replaced with a zombie hand holding a small length of rope (I think it originally held a skin covered gong that had previously been taken for a chaos space marine conversion), which I covered up the rope texture of with green stuff to make it look like another length of viscera.</p><p>This weeks submission brings the Tally to:</p><p>31 vs 112 = -81</p><p><br /></p><p>Also, it’s still Sunday in Germany (where I currently am), so I technically didn’t miss the posting deadline!</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-91828165075163566712023-10-15T20:07:00.005+01:002023-10-15T20:07:45.307+01:00Zomtober 2023 Week 3<p>Another week, and another Beastman zombie inspired by my recent re-read of the Gotrek and Felix novel Zombieslayer:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKPb17O3VhkkDqfsxxwPT4-MGzieyViFUwIJguIKKdRonrMEAKroYd3UXTf5duqOOLvjjtSennZI0Q6TYKYjZL534uvI83irpqplAu54wuY_pQtBrf_SgD5nI8zmgqSmH4vjkgW1ShO1XUlJ0rS4c2FnQqsGCv95LtuYixS-68jjK0UYbwrC8Xsz4vNfY/s1948/5CA5A85F-0053-45EF-BDD4-AB7436700259.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1461" data-original-width="1948" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKPb17O3VhkkDqfsxxwPT4-MGzieyViFUwIJguIKKdRonrMEAKroYd3UXTf5duqOOLvjjtSennZI0Q6TYKYjZL534uvI83irpqplAu54wuY_pQtBrf_SgD5nI8zmgqSmH4vjkgW1ShO1XUlJ0rS4c2FnQqsGCv95LtuYixS-68jjK0UYbwrC8Xsz4vNfY/s320/5CA5A85F-0053-45EF-BDD4-AB7436700259.jpeg" width="320" /></a></div><div><br /></div><div>The posing of the conversion made it very difficult to get a decent photo of, but deadline day is deadline day so this is what I have. I didn’t add any injuries to the model (unless you count the repositioning of the head to give him the broken neck zombie look), so painted him to look like the cause of death was a swift axe to the neck, probably delivered by an angry chap with a bright orange crest of hair.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5SEXCw7G2xyNQbp0j0FDnFWye-N98n7WuoAq0FTnBp694fCCdzFCcokoRy7gGfbkHnTLK4wpiDb6kSjJ3sToIyL0YSwTXARVZJK6QmTEKUSsO1gf5-OFN9Iay3W7hifuvl8E5ASbYroqM2m-AaNfGtUQvXgwPuJpYoBr_LA3EfrDg9lj1D5mJyvTMiVA/s1414/0C96C415-5E27-4B2E-8490-A5F7C89FE31F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1305" data-original-width="1414" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5SEXCw7G2xyNQbp0j0FDnFWye-N98n7WuoAq0FTnBp694fCCdzFCcokoRy7gGfbkHnTLK4wpiDb6kSjJ3sToIyL0YSwTXARVZJK6QmTEKUSsO1gf5-OFN9Iay3W7hifuvl8E5ASbYroqM2m-AaNfGtUQvXgwPuJpYoBr_LA3EfrDg9lj1D5mJyvTMiVA/s320/0C96C415-5E27-4B2E-8490-A5F7C89FE31F.jpeg" width="320" /></a></div><div><br /></div><div>Pretty much stock from behind, but buried in the middle of a unit no one will notice that!</div><div><br /></div><div>The conversion started with me seeing just how well attached the limbs were on the salvage minis I’d bought, and one of the archers arm nocking an arrow popped clean off (snapping the arrow clean in half too, which I dutifully picked out of the carpet and stashed in my bits box). This mini however I carefully nipped the hand off to replace with something a little more undead than the sword he was originally modelled with. I was originally going to give him a generic grasping zombie hand, being happy with the existing position of the bow looking like it was absent-mindlessly dangling, but then thought it would be funnier to have a zombie archer than still had an arrow ready to go, but clearly had no idea how to use it. Which led to me removing the weapons from and carefully drilling through a zombie hand and then using the salvaged parts of the previously mentioned broken arrow to practice glueing onto the tiniest of contact points:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGKxoAW6OM2B2Z0vlyxZk961Ut9OUNZkMhtBouIJbdIVt4O8MEvmWT6WQYpNHGGa-QJf8avFMEfosXlmbtVVJ9kqO9s_HCaAgjQXgi3O75bQPxRaW1IEfcOdSVuSZ_S6AA6_skc6Ft_LlsGcYK0cA9-Z0dxHXn54i-Zqw-C_b9JbF6m1VDCGRueZ80q54/s2048/1313A232-84B8-4700-8FB9-56AAFF1BB217.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGKxoAW6OM2B2Z0vlyxZk961Ut9OUNZkMhtBouIJbdIVt4O8MEvmWT6WQYpNHGGa-QJf8avFMEfosXlmbtVVJ9kqO9s_HCaAgjQXgi3O75bQPxRaW1IEfcOdSVuSZ_S6AA6_skc6Ft_LlsGcYK0cA9-Z0dxHXn54i-Zqw-C_b9JbF6m1VDCGRueZ80q54/s320/1313A232-84B8-4700-8FB9-56AAFF1BB217.jpeg" width="240" /></a></div><div><br /></div><div>Those of you that follow me on Instagram will have seen that I was also working on another conversion at the same time, but as we’re going to Germany in Half Term to visit my wife’s family I’m saving him as a buffer, so no more pics of them until next week! Although while writing this post, I realised that I’d forgotten to include a WIP pic of the conversion in last week’s post, so here’s that as a bonus this week:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiywE_DvNODRd-h4iGmLrQjw2YybkSdDq4n3A3zrCkNMywW6cBHfwqUBZcVaKGykyH-u-r49sXxMw6iR-cMJa_Gx7YqQXBkyyN_tR0JXsr3uXIvOV19uUjNt2QG15GNFDqTHvZJG87dAuErGPkfK4tx_FN2BvVkk0x6ytUhvkopo4l1JAk_TfYYHhOqIjk/s2160/4F2CD3E7-FE54-4A64-AD4D-DB4DACA1A1D3.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2160" data-original-width="1620" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiywE_DvNODRd-h4iGmLrQjw2YybkSdDq4n3A3zrCkNMywW6cBHfwqUBZcVaKGykyH-u-r49sXxMw6iR-cMJa_Gx7YqQXBkyyN_tR0JXsr3uXIvOV19uUjNt2QG15GNFDqTHvZJG87dAuErGPkfK4tx_FN2BvVkk0x6ytUhvkopo4l1JAk_TfYYHhOqIjk/s320/4F2CD3E7-FE54-4A64-AD4D-DB4DACA1A1D3.jpeg" width="240" /></a></div><div><br /></div><div>A little bit of green stuff and a couple of part swaps can go a long way!</div><div><br /></div><div>Painting this week’s submission brings the tally to:</div><div><br /></div><div>30 vs 112 = -82</div><div><br /></div><div>While digging around looking for parts for a potential future conversion today, I came across these:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0kImoCAK3SRcn-0rW40yUySUKPCd0Zi9bg8E0NIGFlzfpsgnDRc-dLGAPh6lnAjc3Zn9QnR8xHLvJNxcX_vX4zlhEDhv45V5KoZ0Aw0Er42c23A3c2gl02xP77vPM03IqWS475K7PzHf0HwZmVZ5tuHoaG0xhMPRi3IqXKm_iFM-FiLBlfXL9dLMMQ98/s3169/E8FCD157-608D-4659-AE99-40B597E5577F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="3169" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0kImoCAK3SRcn-0rW40yUySUKPCd0Zi9bg8E0NIGFlzfpsgnDRc-dLGAPh6lnAjc3Zn9QnR8xHLvJNxcX_vX4zlhEDhv45V5KoZ0Aw0Er42c23A3c2gl02xP77vPM03IqWS475K7PzHf0HwZmVZ5tuHoaG0xhMPRi3IqXKm_iFM-FiLBlfXL9dLMMQ98/s320/E8FCD157-608D-4659-AE99-40B597E5577F.jpeg" width="320" /></a></div><br /><p>My original Mordheim zombies, that must have been painted when I was 19 at most. I’m torn between stripping them to repaint, or just trying to paint over the top to match them to my current painting style. Well, that or just quietly putting them back in the Mordheim box, as they’re very much sculpts of their time aren’t they…</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com3tag:blogger.com,1999:blog-3590989929001791115.post-46393928491615715762023-10-08T22:12:00.004+01:002023-10-08T22:12:53.348+01:00Zomtober 2023 Week 2<p>Another week, another deadline met! This week’s submission is pretty much a proof-of-concept for this year’s theme, or ‘can I transform salvaged beastmen minis into suitable zombies in the style of the novel Zombieslayer’. And I think the answer to that is yes:</p><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ0HxTqn1DEswfH_uSF9sIVux7Wst-PuJa0-fS0zvsq03wNTh5IkSNRO4j-jsNCWSjte30q8w6LBQab9b9J1zRutS_3T82JgA0wPYGET392zrm9G9W2bcLzItySH0eC8VFbTxnlEJv7SRIVJn-DRP3vNVZm1Rwa9CjiRs08pwijvvbse47tUlTISzckuM/s1454/5987B000-FF03-4AAA-A1DB-A104CC3524FE.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1454" data-original-width="1090" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ0HxTqn1DEswfH_uSF9sIVux7Wst-PuJa0-fS0zvsq03wNTh5IkSNRO4j-jsNCWSjte30q8w6LBQab9b9J1zRutS_3T82JgA0wPYGET392zrm9G9W2bcLzItySH0eC8VFbTxnlEJv7SRIVJn-DRP3vNVZm1Rwa9CjiRs08pwijvvbse47tUlTISzckuM/s320/5987B000-FF03-4AAA-A1DB-A104CC3524FE.jpeg" width="240" /></a></div><br /><p>It’s a gor body with the head and hand snipped off and replaced with a beastmen skull and a zombie hand (from the standard topper in the old zombie regiment kit) respectively. The skull bit was originally from the dryad kit I believe, and was covered in vines that needed carefully snipping and filing off. A little green stuff and voila, gaps filled!</p><p>While I had the green stuff out I decided to hack a slice out of his gut and model on some tiny insides spilling out from under a flap of skin, as it feels like every good Gotrek and Felix novel has at least one enemy taking a wound to their abdomen and their intestines are described as ‘looping out’. </p><p>Brief aside - zombies go on 20mm bases while gors usually live on 25s. I wasn’t sure the body would fit on the smaller base size, but I think with some careful positioning he should rank up alongside his fellows.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkzDRfg3VCRFY0u_DRuoPp1aemEDQSnJx-4MQG9bCDe4t3SKTpyCVTzhoZB546rjTudDDTjuOqv83OZ0POGZZxA8xob1JiPiT_SKm7mJpVVWoIW5FxugQinTbPEIRe3L1h4hjyLPW9xdUdB9mvZCsJU4mNnBjBEULtbAVxG9_zBR-ndkS37W4Xroc5LYw/s2008/CB5D1305-67E8-4C64-9F54-867049431836.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2008" data-original-width="1506" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkzDRfg3VCRFY0u_DRuoPp1aemEDQSnJx-4MQG9bCDe4t3SKTpyCVTzhoZB546rjTudDDTjuOqv83OZ0POGZZxA8xob1JiPiT_SKm7mJpVVWoIW5FxugQinTbPEIRe3L1h4hjyLPW9xdUdB9mvZCsJU4mNnBjBEULtbAVxG9_zBR-ndkS37W4Xroc5LYw/s320/CB5D1305-67E8-4C64-9F54-867049431836.jpeg" width="240" /></a></div><br /><p>Then it was time for a fairly straightforward paint job, although I couldn’t resist adding some texture to his loincloth to add a little visual interest. My original plan was to have the skull entirely drenched in blood (as I always feel like zombies having any fully skeletal bits feels a little odd and out of place), but in all honesty I quite likes how the bone and horn came out so I ended up only <i>mostly </i>dousing him in blood. It looks so fresh and shiny in the pictures because it’s literally still wet in the pictures…</p><p>So, as you might have extrapolated from this and other posts, I managed to acquire a box of scrappy secondhand beastmen from eBay:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPEQQPmxYtmcs4oPMAMbPfloh84R940IvOWz0GiArlv0iEUTsSMXUG1HRZnAjWt_5_0CuGyugVtDzONbndosk_pn0xNuTMxj13fcYDHBeHfHi-nQ9LTroWMuFoRWBpTHOUQBZWgDNFi0Le3LNp_iqS9QLx_e6hBV6NqhAQ4mcewhc_tX6pkDcGImcJ-MI/s4032/1E832BDC-319A-4E87-A442-E1631CF1BDB3.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPEQQPmxYtmcs4oPMAMbPfloh84R940IvOWz0GiArlv0iEUTsSMXUG1HRZnAjWt_5_0CuGyugVtDzONbndosk_pn0xNuTMxj13fcYDHBeHfHi-nQ9LTroWMuFoRWBpTHOUQBZWgDNFi0Le3LNp_iqS9QLx_e6hBV6NqhAQ4mcewhc_tX6pkDcGImcJ-MI/s320/1E832BDC-319A-4E87-A442-E1631CF1BDB3.jpeg" width="320" /></a></div><div><br /></div>A mix of gors and ungors, in various states of disrepair. Some of them had been converted to hold marauder weapons, which I didn’t notice in the initial listing, but not the worst thing in the world as I’m only going to rip them off anyway. <div><br /></div><div>Acquiring these and painting one of them brings the Tally to:<p>29 vs 112 = -83</p><p>While the last two weeks have largely been a last-minute scramble to get things finished and photographed on the Sunday, I’m hoping that won’t be the case all month as I have the next two conversions already pretty much done. But then again, I’m now out of black spray. And going to Germany in a couple of weeks. Last minute scrambles it is then…</p></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com3tag:blogger.com,1999:blog-3590989929001791115.post-8019533990149254872023-10-03T22:48:00.002+01:002023-10-03T22:48:10.084+01:00Last Days Seasons campaign: September <p>So, I just managed to squeeze in this month’s game on the very last day of the month. I decided to play the Fall special scenario ‘The Reaping’ - news that another group of survivors has succumbed to the zombie menace reaches our group, who pragmatically set out to liberate them of the supplies they no longer need!</p><p>I set up a wilderness board, that looked something like this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbiVscePvTpTHC2S__O-BS5cqgiU3sO0_D72RAxdA26p8tgV1dpNelnwfpOF703GZ5NaQFtkU3ct2AIX8EHe8nF83bufDGglag1qwfAeoV-uw2JTdMvde4DIlDwpH_8dqrqFFh5KnfSnTFkpbjmz-TdNcK1gv111Cbn-IAn3S7zRVtWuesdvoytAylYpQ/s3575/D9F0D83F-D127-44A4-9050-72BCCE775DFF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2799" data-original-width="3575" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbiVscePvTpTHC2S__O-BS5cqgiU3sO0_D72RAxdA26p8tgV1dpNelnwfpOF703GZ5NaQFtkU3ct2AIX8EHe8nF83bufDGglag1qwfAeoV-uw2JTdMvde4DIlDwpH_8dqrqFFh5KnfSnTFkpbjmz-TdNcK1gv111Cbn-IAn3S7zRVtWuesdvoytAylYpQ/s320/D9F0D83F-D127-44A4-9050-72BCCE775DFF.jpeg" width="320" /></a></div><div><br /></div><div>I set up 14 zombies along the middle strip as per the scenario instructions, then 7 more on the opposite edge to the one my survivors started on, and then had an additional 12 zombies held ‘in reserve’ to make the total number of zombies match the total group level of the survivors. As I’ve previously done, I had the ‘reserve’ zombies come on as if survivors had made an additional noise each turn to represent the denser spread of zombies in the local area until all of the ‘reserve’ zombies are deployed, at which point I’d revert back to the usual rules.</div><div><br /></div><div>I rolled for weather, and got moderate - no special rules. With that, the group split into two teams as per usual - team ‘guns blazing’ on the left consisting of Devon, Cece, Dionne and Lynn (although Lynn is mostly there to watch everyone else’s backs), and team sneaky on the right consisting of Kev, Jess, and the still as yet unnamed fireman.</div><div><br /></div><div>A few of the clustered zombies start to notice the group and begin to shamble towards them, and Kev brass as bold marches straight up to the nearest one carrying supplies, ready to hopefully make short work of her with his knife. Keen to make a good first impression, the fireman easily outpaces Jess and wades in to lend Kev a hand. </div><div><br /></div><div>Team guns blazing on the other hand already has a steady stream of zombies heading towards them, so elects to hold their ground:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0YULV680Ow8f2euHPR8MZOVF5-qWDs3ct6mlaNXlxTUz7-fkiEBtNu_4QSeioI7MeYmFJqcAnbUt6XmOv75rXoJ7GX6PWvlOEnFkiQbnlseUznaP27Myre41FpUhpT6e2AdKIDNf4mZ4WqkFwXSt615B6g8YpYAa8V1smRsjCCjMIbW8suVQ8goR0_zs/s4032/0DB2A9FD-43EE-4BBD-ACC9-062992FF795D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0YULV680Ow8f2euHPR8MZOVF5-qWDs3ct6mlaNXlxTUz7-fkiEBtNu_4QSeioI7MeYmFJqcAnbUt6XmOv75rXoJ7GX6PWvlOEnFkiQbnlseUznaP27Myre41FpUhpT6e2AdKIDNf4mZ4WqkFwXSt615B6g8YpYAa8V1smRsjCCjMIbW8suVQ8goR0_zs/s320/0DB2A9FD-43EE-4BBD-ACC9-062992FF795D.jpeg" width="240" /></a></div><div><br /></div><div>Devon opens fire first, eager to show off his new skills with a pistol in each hand - and misses about half of the shots he fires. The first hit does little more than stagger the advancing biter, but the second is a headshot that takes her out - that’s more like it! As impressive as that is though, it turns out that firing a pair of semi-automatic pistols is pretty noisy…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQroMor3H1Ei9SisGy-WY3bdbg3aiU-P0if-2P4J2aD7x5NfpXCOqf0TZHWGp4i29jmuimhoVpCjOsMmy2UcqK8kAwTM5YnwJiYJqoByLk3AxkrvkI45ZSWG64YYi_0CcyzJBKUNCWSdA-Px5XYsiBkToRvpVoDtITP-Tq7YSiNF8RBu10MaliQ6aemYw/s4032/DCBEFC49-692B-437C-8591-EE6F9C1079DB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQroMor3H1Ei9SisGy-WY3bdbg3aiU-P0if-2P4J2aD7x5NfpXCOqf0TZHWGp4i29jmuimhoVpCjOsMmy2UcqK8kAwTM5YnwJiYJqoByLk3AxkrvkI45ZSWG64YYi_0CcyzJBKUNCWSdA-Px5XYsiBkToRvpVoDtITP-Tq7YSiNF8RBu10MaliQ6aemYw/s320/DCBEFC49-692B-437C-8591-EE6F9C1079DB.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Cece then follows suit, taking out a zombie that has a crate tucked under one arm - looks like all that shooting practice is finally paying off! Dionne on the other hand seems to be having an off day, and despite sending a couple of bolts at an advancing zed fails to take it out! (In game terms, using all of her skills there was only a 1 in 36 chance of failing to take that zombie out, but I managed to roll a 1 and then another 1 on the reroll…)</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Over on the other side of the field, the fireman swings his fire axe at a zombie, but fails to make a satisfying connection. Kev, however, has no such trouble, and buries his knife into the zombies brains, at which point her fingers relax on the case that she had been carrying:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx4cGYpsdjR7gNuickxEAnzsiacW4m9K_Ha-TK3j_0RjSDfX6C5VUWG0OU484hQEkMJWNmDpgvWA2_tVxPdeSm0fuKkKDKkM2lJPfxvZHpc0XUxe1553KstV6FuMYsIcZIaJH8bZBKF6RDLSXY3MHXcIK6L1SedpoItS4mnzNn76klIeggyfTg-9QfEWw/s4032/91363BE1-322A-4340-A04A-0E47E0EE9E96.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx4cGYpsdjR7gNuickxEAnzsiacW4m9K_Ha-TK3j_0RjSDfX6C5VUWG0OU484hQEkMJWNmDpgvWA2_tVxPdeSm0fuKkKDKkM2lJPfxvZHpc0XUxe1553KstV6FuMYsIcZIaJH8bZBKF6RDLSXY3MHXcIK6L1SedpoItS4mnzNn76klIeggyfTg-9QfEWw/s320/91363BE1-322A-4340-A04A-0E47E0EE9E96.jpeg" width="240" /></a></div><div><br /></div><div>Unfortunately for them, another previously motionless body then stands up holding the case again, so it looks like it’s a case of one down, plenty more to go…</div><div><br /></div><div>The horde of zombies continues to amble towards the survivors, joined by a pair of naked zombies that enter the board to the left of team guns blazing, drawn by the noise of all of their gunfire in the previous turn. Cece takes a potshot at one of them, but only manages to wing them. Devon however has more luck, managing to take out an advancing zombie wearing a police uniform.</div><div><br /></div><div>Team guns blazing then again elects to largely stay out and reload their guns, whereas over on the right stealth has largely gone out of the window for team sneaky as everything degenerates into a swirling melee.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMdDWCksjSOS4qdeWA34CGcDJAkwNHc4-LtP29hchNt6ZjmS3-Rk6oH0QtPZtKX1WP6mezxfU18HW60HANiXoyNGSmAW6MLNcMhAhnF2IGQrV2ND6sTXLApIt-JY9GFVQvl9ahOT6LgQ_Fra222zmXxjz8eyWkPSeb105b1of2oN8EOCCPmbM0q02y6Ks/s4032/7C54BE25-FB85-416E-8FB9-804E5FD356BD.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMdDWCksjSOS4qdeWA34CGcDJAkwNHc4-LtP29hchNt6ZjmS3-Rk6oH0QtPZtKX1WP6mezxfU18HW60HANiXoyNGSmAW6MLNcMhAhnF2IGQrV2ND6sTXLApIt-JY9GFVQvl9ahOT6LgQ_Fra222zmXxjz8eyWkPSeb105b1of2oN8EOCCPmbM0q02y6Ks/s320/7C54BE25-FB85-416E-8FB9-804E5FD356BD.jpeg" width="240" /></a></div><div><br /></div><div>With an explosion of shooting, once the smoke clears there are far fewer zombies facing down the aptly names team guns blazing - although Lynn failed to take anything out with her shotgun, everyone else managed to take out at least one zombie, with Devon even bagging two! Now it’s just a case of dashing in and scooping up the supplies, right?</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-Fcz2sz6eCZ5chYBG1us-KSm5nykkALcQla3EKORVMJaBuV7doI6aOPCCo_p-fwGue4mnn28qOKSTR7f_U-wfC285n1sgdvegwFW8Xd0F2KSYPv5GAhxfD2G4Yc4H_30Y5Jsak6taGvqaI-1592kPdDDVCJrWT9_cLwAccwQFqvLeUHA1j35-6AvjgrI/s4032/B0484320-9F78-4A50-87DA-7D66D45CE282.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-Fcz2sz6eCZ5chYBG1us-KSm5nykkALcQla3EKORVMJaBuV7doI6aOPCCo_p-fwGue4mnn28qOKSTR7f_U-wfC285n1sgdvegwFW8Xd0F2KSYPv5GAhxfD2G4Yc4H_30Y5Jsak6taGvqaI-1592kPdDDVCJrWT9_cLwAccwQFqvLeUHA1j35-6AvjgrI/s320/B0484320-9F78-4A50-87DA-7D66D45CE282.jpeg" width="240" /></a></div><div><br /></div><div>In close quarters combat, Jess easily smashes her opponent to the ground with her fire axe, but the fireman isn’t so successful, and even gets scratched by the zombie in return!</div><div><br /></div><div>Unfortunately for team guns blazing, another body stands up holding onto the previously dropped supplies, so gathering them all up isn’t going to be quite as simple as previously supposed. </div><div><br /></div><div>Things then continued in much the same pattern for a few turns - with waves of zombies pouring towards team guns blazing, being largely shot to pieces and then replace by more zombies, occasionally interspersed with moments of comedy like Devon blasting away with his pair of pistols only to moss with all but one shot, while over on the right it was largely the same situation but with axes and knives rather than guns and crossbows. Jess and Kev were smashing apart zombies with grim abandon, only for the fireman to continuously struggle with his opponent and need his bacon pulling out of the fire, with more zombies appearing within arms reach all the time…</div><div><br /></div><div>Once again I also managed to roll the end phase event that I’d rolled several times already this game, and the lone unclaimed supply token suddenly found itself on the move again:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn0G0LAu_mXfcskWmpbXa_orlbLgFxJjaoKV6BkY1ykuoZcISz3XgjvgU3e-M-Z-4m97tUPI2OGobrOdm07s-7cYVPLcsWsaw_3aaj1KN9fBFFzWaUozwMgcTe-09zE-bazLpQ7w_MXKbN2-7nsifQ7UVR-m0McvyjWSp7ku-DeOO91Qw39ydhxPBBQ4Q/s4032/A843E297-3268-446C-A2C5-0791A4968EA7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn0G0LAu_mXfcskWmpbXa_orlbLgFxJjaoKV6BkY1ykuoZcISz3XgjvgU3e-M-Z-4m97tUPI2OGobrOdm07s-7cYVPLcsWsaw_3aaj1KN9fBFFzWaUozwMgcTe-09zE-bazLpQ7w_MXKbN2-7nsifQ7UVR-m0McvyjWSp7ku-DeOO91Qw39ydhxPBBQ4Q/s320/A843E297-3268-446C-A2C5-0791A4968EA7.jpeg" width="240" /></a></div><div><br /></div><div>So, brief analytical interlude. Team guns blazing - pros: the zombies are bringing all of the supply tokens right to us!</div><div>Cons: that’s a lot of zombies coming right to us…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy_6zmUFzrbacQf_PEZJjXRPuS1W8dF04W9b12M1DAMTgBNySZIBiZ8tQHF-VWDdPFdGDlPfRdihbQWslpITRrMMjJ6B0sG_yhC9W-Ms0grSIkhuzW6WlI996vEMA12uxlYcT8CVF289ZYWWcypl1St75SINpKBZiYOCawDoDX9FkU6sCBP3fuPERN2_Y/s4032/9B115685-0D51-4366-8069-F53CF2705A8A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy_6zmUFzrbacQf_PEZJjXRPuS1W8dF04W9b12M1DAMTgBNySZIBiZ8tQHF-VWDdPFdGDlPfRdihbQWslpITRrMMjJ6B0sG_yhC9W-Ms0grSIkhuzW6WlI996vEMA12uxlYcT8CVF289ZYWWcypl1St75SINpKBZiYOCawDoDX9FkU6sCBP3fuPERN2_Y/s320/9B115685-0D51-4366-8069-F53CF2705A8A.jpeg" width="320" /></a></div><div><br /></div><div>Not much else to report at this point in the game - the survivors would look like they were going to get overwhelmed, before turning the tide and defying the odds (with team guns blazing also putting in a commendable showing when things got up close and personal). Deciding that it was probably time to stop attracting so many additional zombies to the board, team guns blazing holstered their weapons and set about their grim harvest, blades in hand.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2cLh5R4QczTZtcdIdTp7z82vUmnRwM6229KUrQlSE54vHzePP0ydkEv3BrkYGYqq9t7Y6tGt9rUfrvRFGESZbGkAmh4Yl1EOanRpPw70pdUo09dEPBQuNaK4nfsxFn6J_PeQzoPhIfpu8zQOs1WrKt9UDVxTV5bsyjTZSYetxOwiRlhKGnGOKIFwLbwE/s4032/C77E3D33-38FD-4F99-8D58-E9E638FC4586.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2cLh5R4QczTZtcdIdTp7z82vUmnRwM6229KUrQlSE54vHzePP0ydkEv3BrkYGYqq9t7Y6tGt9rUfrvRFGESZbGkAmh4Yl1EOanRpPw70pdUo09dEPBQuNaK4nfsxFn6J_PeQzoPhIfpu8zQOs1WrKt9UDVxTV5bsyjTZSYetxOwiRlhKGnGOKIFwLbwE/s320/C77E3D33-38FD-4F99-8D58-E9E638FC4586.jpeg" width="240" /></a></div><p>Most of the survivors make short work of the opposition, but Devon’s opponent gets a lucky blow on him - thankfully due to all of his Endurance increases at previous level ups he’s so tough that he simply shrugs it off with no ill effects! He’s not so lucky the next turn though, when he finds himself outnumbered and and a zombie bites down on his shirt-clad arm. Flannel protects a little bit from the teeth, but it’s certainly going to leave a bruise!</p><p>5 more zombies appear on the opposite edge of the board to our survivors, 3 of whom are carrying supplies, but at this point it’s unlikely this will be be anywhere near the survivors by the time they’d made their escape. At this point it’s about 11pm and my best friend messages me to tell me that he’s about to enter a back to back screening of every Evil Dead Movie. If I’d remembered that was today I could have dug out my not-Ash min!</p><p>Back to the game- the fireman finally takes out the zombie that struggling with all game. Determined to make up for this poor showing, he then sprints over to team guns blazing to give them a hand extricating supplies from mangled corpses. As he did so, Cece managed to take out the last zombie that was close enough to be any danger, and then it was just a case of getting everyone off the board with supplies and then making their way home! </p><p>Post-game, plenty of experience gained means lots of advancements:</p><p>Fireman gains a level, and hopes for a point of CQC (as with his fire axe and general lack of fighting skills, he’s just about equal to a zombie at the moment). Unfortunately he doesn’t have enough extra XP banked to turn the point of firearms skill he rolls into CQC, so it looks like he’s going to have to start trying to shoot things at some point in the future!</p><p>Cece learns the gunsmith skill - she’s less fussed about the actual skill itself, but more interested in the fact that learning that means she’ll be able to utilise the military sniper rifle that’s currently sitting in the group’s stash…</p><p>Kev learns the stalker skill, so is even better suited to just running up and starting to mirser zombies from the word go.</p><p>Dionne learns the master shooting skill never misses, making her officially the deadliest survivor on the planet.</p><p>Jess also gains an additional point of firearms skill - we just need to find her a quieter gun to try and make best use of it!</p><p>Lynn learns the master skill street surgeon - while supply seeker might have been the more optimal choice, street surgeon was the more thematically appropriate choice for the group’s medic!</p><p>Devon learnt the master shooting skill overwatch. I was tempted to take never misses on him too, given how often he… well, misses, but on the other hand a free Locked&Loaded token every turn is definitely something he can use (and also frees up a few AP every turn so he could potentially reload both of his pistols at once rather than having to cycle through them in rotation!)</p><p>Then it came time to see what we’d found in all of the supply tokens - and at this point I realised that I’d accidentally cheated on getting 8 supply tokens off the board with only 7 survivors, as it turns out survivors can only carry a single supply token unless they have the expedition backpack equipment, so Dionne shouldn’t have been able to drag 2 off the board - something to remember for next time!</p><p>Being that winter is coming and finding a kerosene heater would be really handy, I rolled four times on the winter table, once on the summer table, and three times on the standard tables - and due to some boringly average rolls, literally only found fuel and scavenge on the seasonal tables, so it looks like all of those zombified survivors had mostly been carrying planks of wood around with them! On the standard tables I managed to roll even greater amounts of scavenge, but also turned up a firebomb and a surplus SMG, which Jess quickly took ownership of (having not fired her noisy rifle in a couple of months for fear of attracting more zombies).</p><p><br /></p><p>Allocating jobs after the game, Devon decided against trying to recruit a new member of the group this month, and instead decided to build a wood burning stove for the farm house. I know, it would be cheaper for Lynn to build it with her engineer skill, but her time is mich better spent in the garden harvesting food! As much as I’d like to let everyone rest to try and shake the niggling sickness that’s been with the group for months now, Devon knows that the weather is turning and winter is on the way, so sets the group to building up a stockpile of supplies, with what little medicine they already have distributed to the most productive members of the group in the hopes of staving off anyone becoming bedridden… so everyone else set about harvesting medicine, fuel, or food, with Cece working the cold cellar in the hopes of being able to preserve any excess meals to help the group last through the winter. Unfortunately again the dice seemed to be against me, as while nobody went hungry, there was only enough food left over to make 2 preserved meals.</p><p>Of the three survivors that were given medicine (Jess, Dionne and Cece), only Cece started feeling any better. Unfortunately, the fireman became sick from spending time out in the field in close quarters with other sick survivors (and definitely not from getting clawed by a zombie, honest), and then Devon, Lynn, Jess and the fireman all fell bedridden! Maybe they should have all rested this month rather than pushing themselves so hard…</p><p>So, next month - looks like it’s up to just Dionne, Cece and Kev to try and find some medicine! On the other hand, that’s 18 levels worth of survivor, so a force to be reckoned with. I kind of wish I’d had Devon recruit a new member rather than building a wood burning stove in the early autumn, in hindsight…</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-3086330236667286232023-10-01T21:53:00.002+01:002023-10-01T21:53:56.132+01:00Zomtober 2023 Week 1<p>Also known as ‘what do you do when you realise midway through September that the first Sunday in October is also the first day in October, and you’re pretty busy’ - that’s right, you paint half a zombie!</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid0NFGuPa0wr4TlS2YWV_2UY2CPOFcbDdn6S5tMX26aVJC63Gg4G1Xeg4DDY-7Tmxvmn9eOE58cM0g7XxbgpsAihFhkVKS3XSCJPwcl-R4ns91z77-byAf-9trQp856ApbG9ppTQDT8TqD86kiNNHCb1rB2gsoLEeawS9d-sjK_cGL8giJmp-ZFa1uo_0/s1823/32F94C07-5367-48AE-9156-AAF6B7DC2419.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1823" data-original-width="1367" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid0NFGuPa0wr4TlS2YWV_2UY2CPOFcbDdn6S5tMX26aVJC63Gg4G1Xeg4DDY-7Tmxvmn9eOE58cM0g7XxbgpsAihFhkVKS3XSCJPwcl-R4ns91z77-byAf-9trQp856ApbG9ppTQDT8TqD86kiNNHCb1rB2gsoLEeawS9d-sjK_cGL8giJmp-ZFa1uo_0/s320/32F94C07-5367-48AE-9156-AAF6B7DC2419.jpeg" width="240" /></a></div><div><br /></div><div>A pretty simple conversion, cutting down one of the weapon wielding arms that I’m probably never going to use to try and make it look like he’s pushing himself up out of the ground.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWal6A_fRx0y6Hp4E9QT_ZhBfP89gj9KV3i9FNRntmphOHULoNh5YZHDFP0iiJufZk1F3BozKv3OJiwX2NHPxeYIfRjoIT5CsM6n0zmNpueWf2Z81-zOq0Hhy29jU9EBSXYcmd43dGecxFY_bIePCe6moj6x9PI8jnVShcJmbxQVaaCLlIRwd1vmppEm0/s2236/69E3D641-32AA-49D5-88B7-FA6EF10C5921.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2236" data-original-width="1677" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWal6A_fRx0y6Hp4E9QT_ZhBfP89gj9KV3i9FNRntmphOHULoNh5YZHDFP0iiJufZk1F3BozKv3OJiwX2NHPxeYIfRjoIT5CsM6n0zmNpueWf2Z81-zOq0Hhy29jU9EBSXYcmd43dGecxFY_bIePCe6moj6x9PI8jnVShcJmbxQVaaCLlIRwd1vmppEm0/s320/69E3D641-32AA-49D5-88B7-FA6EF10C5921.jpeg" width="240" /></a></div><div><br /></div><div>I don’t know how well it worked (especially as that side ended up getting mostly obscured by grass), but he’s built and painted and done and now joined his friends from last year’s Zomtober:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD2yWC7RQZPSmdrhsHIr5leEki456ySYyRLumJxcK90tFSECYz9LWAs07x2ZSgb2dl1fq8bmQkyDEY4xjfukK3Pkkqqv1UdirzBdtnrO6TLqSF8dZTRgiNZNu6LbnJM-0y1w_KFNtjN7Ml6mPU0E9UVrETpdh_gx3fJB42_nAdof40stpd5BLJ631lrKU/s4032/543126AF-BD1B-494F-B34F-ABC6C39C9629.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD2yWC7RQZPSmdrhsHIr5leEki456ySYyRLumJxcK90tFSECYz9LWAs07x2ZSgb2dl1fq8bmQkyDEY4xjfukK3Pkkqqv1UdirzBdtnrO6TLqSF8dZTRgiNZNu6LbnJM-0y1w_KFNtjN7Ml6mPU0E9UVrETpdh_gx3fJB42_nAdof40stpd5BLJ631lrKU/s320/543126AF-BD1B-494F-B34F-ABC6C39C9629.jpeg" width="240" /></a></div><p>But why does a freshly raised zombie have blood all over him, I hear you ask? Maybe it’s old blood from his wounds opening up as he scrabbles out of the grave, maybe he bit someone’s ankles, whatever you need to sleep at night. </p><p>As previously alluded to here on the blog, my plan for this year’s Zomtober was to do themed entries around the zombie army in the Gotrek and Felix novel Zombieslayer (that I recently finished during my re-read of the entire series), which involves a horde of undead beastmen (and even the occasional zombie Minotaur!) besieging a castle. Unfortunately, my bits box is lacking in gors, but luckily I’ve just been able to win a scrap lot on eBay to cannibalise for parts - although shout out to Mik of <a href="http://miksminis.blogspot.com/?m=0" target="_blank">Miksminis</a> (not that he posts there anymore, look him up on <a href="https://instagram.com/cygnus46?igshid=MzRlODBiNWFlZA==">instagram</a>!) for offering to send me some from across the pond!</p><p>I suspect that next week’s will be as last minute as this week’s post, which involved desperately googling ‘how to get stubborn superglue out of pot’, which revealed apparently putting it in hot water is the way to go. And thus:</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJZrSp_1F7ej8gNzrkn6Fe6FeaSXYkg_irv4L1jdMOWD6T8OjaIHGPgUoJWKR8KgLcnswgV7QvMgp06ZeEj_JtbQCm3rKjShuQcY_ZlHbokv1U2gM42chW4FWxh-UPBJdIUUl3AmqfRAlofMasj2U1MrqnZvYqiBDCgomrfB6J2wGveXJswjgSh_qJJMk/s4032/A6347D11-BD28-4EE0-AE4A-DF08398B1894.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJZrSp_1F7ej8gNzrkn6Fe6FeaSXYkg_irv4L1jdMOWD6T8OjaIHGPgUoJWKR8KgLcnswgV7QvMgp06ZeEj_JtbQCm3rKjShuQcY_ZlHbokv1U2gM42chW4FWxh-UPBJdIUUl3AmqfRAlofMasj2U1MrqnZvYqiBDCgomrfB6J2wGveXJswjgSh_qJJMk/s320/A6347D11-BD28-4EE0-AE4A-DF08398B1894.jpeg" width="240" /></a></div><br /><p>So, at the end of Zomtober week 1, the Tally looks like:</p><p>28 vs 100 = -72</p><p>Luckily that Heresy order still hasn’t turned up, otherwise the Tally would look even worse. He says, having previously admitted to having ordered more miniatures for Zomtober… </p><p><br /></p><p>(And for anyone wondering where the next instalment of my monthly Last Days game is, fear not, I played it last night, but haven’t had a chance to write it up yet, having been busy getting this post up!)</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com5tag:blogger.com,1999:blog-3590989929001791115.post-90550059042739985852023-09-16T17:53:00.000+01:002023-09-16T17:53:01.684+01:00Gimme fuel gimme fire…<p>So, one of the Last Days scenarios requires specific food and fuel scavenge tokens. I have suitable tokens featuring boxes of canned goods already, but for fuel I knocked up these:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigEqNhuRZMDgCd2B_Voe7eZ5eD8Ly4XpjYlrZOWxrrHpBSVsykknhRW01iILFgZ2oZ3ZDNtNfLwtv6ZluimPg7k0ygDMfDxzcZCamwkXi4PIy27zCkICqC_Oc-p0WvRKesnWlnmJJuIVbtmW4Xspas-Lxm5qJd4cLzz-yXv-A-rawpfLyHVnZrrfYQNR8/s3015/67927AE7-A31F-4698-BC98-70B7A57ED632.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2261" data-original-width="3015" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigEqNhuRZMDgCd2B_Voe7eZ5eD8Ly4XpjYlrZOWxrrHpBSVsykknhRW01iILFgZ2oZ3ZDNtNfLwtv6ZluimPg7k0ygDMfDxzcZCamwkXi4PIy27zCkICqC_Oc-p0WvRKesnWlnmJJuIVbtmW4Xspas-Lxm5qJd4cLzz-yXv-A-rawpfLyHVnZrrfYQNR8/s320/67927AE7-A31F-4698-BC98-70B7A57ED632.jpeg" width="320" /></a></div><p>The gas bottles are from Fenris, and the other bits come from a Tamiya 1/48 WWII stowage kit that I bought a million years ago when my only project was AE:WWII.</p><p>I know technically in the game fuel is more likely firewood (as you even get a bonus to gathering it if the model doing so is armed with an axe), and realistically gasoline would go bad within a year, but aesthetically I thought they’d be more fun than just matchstick cut down into a pile of firewood! The gas cans are red because I think that’s the colour they are in Fallout 4, in the unlikely event that I start yet another project…</p><p>Getting these finished was a quick win, which was handy as my painting motivation has been almost nonexistent for thee last couple of months. I’ve finished Front Mission 3 now, so that’s one less distraction, I just need to stop falling asleep in the evening putting the kids to bed…</p><p>On the work front, I had a meeting in London at Foyles on Charing Cross Road, which is conveniently just round the corner from both Orc’s Nest and Forbidden Planet, so between those three places I ended up with this little haul:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie0CbBnCBMQ9NtacjGXl72g5zBiWOaQGGU3oHOj3oPVVoIEZJ4pozFiG3nTxt-lwrjTT99BsXH0BtNCxC1SK32i4YbgH6ACltsQfB3UDd1WVsie6iyxtInsHSKgHR6iYuwN2qsU96QP4DA2OQnGhcq4Vbh7FLr_181kn6v8NV6eHKJR5dYfFiJvsQKm3Y/s3322/22322E40-0D0A-4B2F-9FD9-F7DD727DC70E.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2639" data-original-width="3322" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie0CbBnCBMQ9NtacjGXl72g5zBiWOaQGGU3oHOj3oPVVoIEZJ4pozFiG3nTxt-lwrjTT99BsXH0BtNCxC1SK32i4YbgH6ACltsQfB3UDd1WVsie6iyxtInsHSKgHR6iYuwN2qsU96QP4DA2OQnGhcq4Vbh7FLr_181kn6v8NV6eHKJR5dYfFiJvsQKm3Y/s320/22322E40-0D0A-4B2F-9FD9-F7DD727DC70E.jpeg" width="320" /></a></div><div><br /></div><div>And of course I needed a nerdy tote bag to carry it all in:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtBtscbUwTmLwPBw0opg-XWwz5Ub_x6V_Qv9JkiMmA_TB9FSL7xZAt-F4skShFBu4TUaTVFQoKBqpEvNIoj_OllRPHdKFkHc9YzZ3K4i_qsbTKR69goG2vfsZAD5teIQTuxuErMF-AJsJEBcR3Wv33tLKWWSVI1B4eluBgQ-F5OIWy9KCB0znVVPBJzfk/s4032/A95B727A-1174-43A1-A905-A259C5106FAE.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtBtscbUwTmLwPBw0opg-XWwz5Ub_x6V_Qv9JkiMmA_TB9FSL7xZAt-F4skShFBu4TUaTVFQoKBqpEvNIoj_OllRPHdKFkHc9YzZ3K4i_qsbTKR69goG2vfsZAD5teIQTuxuErMF-AJsJEBcR3Wv33tLKWWSVI1B4eluBgQ-F5OIWy9KCB0znVVPBJzfk/s320/A95B727A-1174-43A1-A905-A259C5106FAE.jpeg" width="240" /></a></div><div><br /></div><div>Between the issues of a Warhammer partwork, officially licensed miniatures of the Crow (pure impulse purchase) and a Battletech lance that features a couple of mechs that will be my first Kurita paints (apparently they’re weebs that love war crimes, so I think that’s going to be my faction), the Tally stands perilously at:</div><div><br /></div><div>27 vs 100 = -73</div><div><br /></div><div>Well at least it’s a pleasingly round number of miniatures received? Even if my Heresy order is still on its way…</div><div><br /></div><div>As well as miniatures, magazines and a new paintbrush, whilst spending a lot of time on trains I treated myself to this:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiwcv_K1XePTmFUBG50Qg2e76A7bpYae2UUXX4WY6Y9D9XcvVyBzFV8QlsNF8wkv52lkSEv1V_Hee5IB3BrrzCrZ9ukJXDAuisMWju5EJkjkZw3wEUFoWZ4zzkdYNYIH5mn1HOvEHf5WqPLu_I4-87cKvd4UNJQa3XUMuvefLA5-5KpdYWZq_QM8h7msE/s4032/096E5E6E-A258-4AF5-992E-53A1E83C8E8F.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiwcv_K1XePTmFUBG50Qg2e76A7bpYae2UUXX4WY6Y9D9XcvVyBzFV8QlsNF8wkv52lkSEv1V_Hee5IB3BrrzCrZ9ukJXDAuisMWju5EJkjkZw3wEUFoWZ4zzkdYNYIH5mn1HOvEHf5WqPLu_I4-87cKvd4UNJQa3XUMuvefLA5-5KpdYWZq_QM8h7msE/s320/096E5E6E-A258-4AF5-992E-53A1E83C8E8F.jpeg" width="240" /></a></div><div><br /></div><div>Because again due to spending a lot of time on trains I was able to finish Zombieslayer (where I’ve been re-reading the entire Gotrek and Felix series):</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt2Sc8snVlQvr3vL5Pi3UKXbvljJ5GAIlMwtosFBhViyVcRv03ibx-8kBWMvjy58nqJpVops2DuDi6Zr_xe-ZX2UF3jjK7NKXrzYLdsh4XNDL02NOgqP1x1jsukOjet835CJI3rFtQyWQpIh0v0KeCjKEW8wd-tpkDCE1paASH4qPajVLrkaoaRVBG2MU/s3840/36A72CB8-BCA7-4690-8FE2-D429EAAEB41E.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3840" data-original-width="2160" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt2Sc8snVlQvr3vL5Pi3UKXbvljJ5GAIlMwtosFBhViyVcRv03ibx-8kBWMvjy58nqJpVops2DuDi6Zr_xe-ZX2UF3jjK7NKXrzYLdsh4XNDL02NOgqP1x1jsukOjet835CJI3rFtQyWQpIh0v0KeCjKEW8wd-tpkDCE1paASH4qPajVLrkaoaRVBG2MU/s320/36A72CB8-BCA7-4690-8FE2-D429EAAEB41E.jpeg" width="180" /></a></div><p>And got to thinking - maybe for Zomtober this year I could convert and paint some minis for Zombieslayer (as it’s a horde of zombified beastmen mostly). I hopped onto eBay, thinking I’d be able to pick up some battered old plastic gors that I could strip, but pickings are surprisingly sparse - does anyone have a gor sprue in their spares that they’d want to swap?</p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com3tag:blogger.com,1999:blog-3590989929001791115.post-70977909712594692702023-08-31T23:01:00.005+01:002023-08-31T23:01:48.553+01:00Last Days Seasons campaign: August<p>Having had quite a busy month (being in Ohio for a fortnight for my Brother-in-Law’s wedding ate up a lot of potential gaming time!) I found myself setting up for this month’s zombie survival game the night before my birthday. </p><p>(Brief aside - I didn’t find any fireman miniatures in Ohio, so the previously shown fire axe wielding miniature joined the group as my as yet unnamed firefighter)</p><p>Looking back over my campaign record, I noted that a lot of the time I’d been playing custom scenarios of my own invention, so figured I should probably try one of the generic scenarios from the rulebook (to make sure I’m getting my money’s worth, if nothing else) and promptly rolled Home Defence, which I’ve not yet finished the scenery for, so I re-roles until I got Bushwhack. Now, bushwhack doesn’t really work as a solo scenario (as there’s not really much point in trying to assassinate a particular zombie) so I set it up as a sort of reverse bushwhack that I dubbed ‘the rookie run’ - three survivors find themselves cut off from the rest of the group and must make their escape with their scavenged supplies as well as their lives. So, it seems Devon and Cece have taken the new guy into the city on a supply run and found themselves surrounded - can they break out? Can the rest of the group get to them to cut them a path to safety?</p><p>Setting up the table, it looked like this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiohzzu6MR-pbGLqU9cDwwd5VVlijOigwQ9H3fSrdohn1Fi2dQ1KoVAo1IhzeEndJ9mL0AEC4a89W8Bx5yL-pBrgWLq78nBjk12YTdOyiNVbC0dHOqbOMJ04G-51CXwoM8oZNFUcQ9bmgF00uaQAFiQYfURh4k8cFXHyvZFrzZIakJu6FHt-gV5Qc8B3ms/s3522/E80C51E6-AB40-45AC-9A78-66BCFB7D4FBB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2567" data-original-width="3522" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiohzzu6MR-pbGLqU9cDwwd5VVlijOigwQ9H3fSrdohn1Fi2dQ1KoVAo1IhzeEndJ9mL0AEC4a89W8Bx5yL-pBrgWLq78nBjk12YTdOyiNVbC0dHOqbOMJ04G-51CXwoM8oZNFUcQ9bmgF00uaQAFiQYfURh4k8cFXHyvZFrzZIakJu6FHt-gV5Qc8B3ms/s320/E80C51E6-AB40-45AC-9A78-66BCFB7D4FBB.jpeg" width="320" /></a></div><div><br /></div><div>Why is there a pile of corpses in the ruins next to the cemetery? Just what have people been getting up to?</div><div><br /></div><div>Rolling for weather, it turned out we had been caught in the middle of a summer storm, and so visibility would be notably reduced. </div><div><br /></div><div>The group make their way through the gate of the garage where they had briefly taken shelter and Devon and the Fireman start shooting at aimlessly milling zombies to try and clear a path. Devon manages to take out the first zombie on his second shot, but the Fireman isn’t yet used to his brand new revolver and is wildly inaccurate.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL9N6Wl7G4pejyZ1aBmmeeNZUNSLURZ7egt52ms1DqBfDMrgWG1aqrZ1am6fInj17SwaIx8-F64IhP7JEI9e8Xdnx2nSYZUrSWsqwi0lsc9B1u5piUKJCDaLCiQnrg-AKicYzwsku7DZTbXCTUlSS5DwaHR3DXalA8Twi7Fs-GodV5-WRMBvdD1jrljU4/s4032/3E20BEDB-9C34-41A2-9350-5A403017AC84.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL9N6Wl7G4pejyZ1aBmmeeNZUNSLURZ7egt52ms1DqBfDMrgWG1aqrZ1am6fInj17SwaIx8-F64IhP7JEI9e8Xdnx2nSYZUrSWsqwi0lsc9B1u5piUKJCDaLCiQnrg-AKicYzwsku7DZTbXCTUlSS5DwaHR3DXalA8Twi7Fs-GodV5-WRMBvdD1jrljU4/s320/3E20BEDB-9C34-41A2-9350-5A403017AC84.jpeg" width="240" /></a></div><div><br /></div><div>Barely five minutes into their breakout attempt the weather changes. No more storm, but the sun is starting to set - luckily behind the group so the sun isn’t in their eyes!</div><div><br /></div><div>At the start of the next turn, my usual inability to roll low on noise checks is rewarded, as rather than more zombies Dionne and Kev appear on the board to investigate the gunshots. And are immediately jumped by a pair of zombies.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX12iVGPTR59UEdqiJbtFeNGdQ0J1kw9ilV3ZvonN_g2_iC-VMuQOh58c9q9z4W0KWGm29es4t1HHT9eKP3M4ogqx3QSpmYrMC0DW0_VicZTy-xqzBgMSPnWUUnsyFf2BrG0d2U8ckjIAUl16mSVHiMi5uWwy00ZKday2vCJKzev0c4TTt46AJTeyaHbY/s4032/50956787-0605-4E9D-B2DC-0DA25A278BF9.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX12iVGPTR59UEdqiJbtFeNGdQ0J1kw9ilV3ZvonN_g2_iC-VMuQOh58c9q9z4W0KWGm29es4t1HHT9eKP3M4ogqx3QSpmYrMC0DW0_VicZTy-xqzBgMSPnWUUnsyFf2BrG0d2U8ckjIAUl16mSVHiMi5uWwy00ZKday2vCJKzev0c4TTt46AJTeyaHbY/s320/50956787-0605-4E9D-B2DC-0DA25A278BF9.jpeg" width="240" /></a></div><p>The fireman had apparently only loaded a single bullet into his revolver, and found himself needing to reload. Luckily his superior physical fitness means that even pausing to do so he can still cover just as much ground as Devon or Cece…</p><p>Dionne attempts to break free of the zombie grabbing at her in order to bring her murderous crossbow skills to bear, but it seems to be fairly handsy and so she is forced to draw her samurai sword. Is it a replica or is it real? Who knows, but we’ll find out in the CQC phase…</p><p>Devon again takes out a zombie on his second shot (thank heavens he has a semi-automatic rather than a revolver!) The Fireman, slightly embarrassed at his earlier performance, takes a little longer to line up his shot and gets his first zombie kill. Cece almost manages to line up a shot on a zombie coming up behind them, but unfortunately the sun is in her eyes and she narrowly misses.</p><p>Dionne’s samurai sword turns out to be real enough, as she takes out her opponent with little difficulty. Kev however struggles somewhat, eventually managing to get the better of his opponent, and thanks to his Headhunter skill narrowly manages to get his knife in the zombie’s eye. </p><p>The fireman needs to reload after taking a single shot again - if we make it back to the shelter, someone is going to have to show him how to chamber more than a single bullet at a time! Saying that, maybe he learned from Cece, as she also keeps needing to reload after taking a single shot…</p><p>Drawn by the sounds of gunfire, zombies start streaming out of the woods and nearby cemetery:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvtVYnT1KYz__4tUFLcEt_BUXKKdOYaZf9mbRvaF4KX31LqdRynL-HMGAV1y09l0iAy_6JMQzflNAFp9BhjvdCS_JkjvkJW2ZhESY-t5Pycnm5OtNXsKKvs1ITsSYVUK7U9wNE3WCgkPvIO5Bx2SrEW4DkE1AV8j_fykAq-8HBcDKzPX1fsr_OjeO9xTk/s4032/119931D6-61D8-4910-9BFF-067252B22BB9.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvtVYnT1KYz__4tUFLcEt_BUXKKdOYaZf9mbRvaF4KX31LqdRynL-HMGAV1y09l0iAy_6JMQzflNAFp9BhjvdCS_JkjvkJW2ZhESY-t5Pycnm5OtNXsKKvs1ITsSYVUK7U9wNE3WCgkPvIO5Bx2SrEW4DkE1AV8j_fykAq-8HBcDKzPX1fsr_OjeO9xTk/s320/119931D6-61D8-4910-9BFF-067252B22BB9.jpeg" width="240" /></a></div><div><br /></div><div>The central group of survivors continues their advance to freedom, back to back (and probably with some sweet military hand signals as they do so), with Cece clambering on top of a dumpster to try and bring her hunting rifle into play to cover their escape:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglTuRQRVgKFVl3KnEQ7lqWRqUKxcrZicRDAVfqLY55KH_N9jcMwMgIHkUtw9B9qocwlf4JVj5Mfm7EzXKrurMrI7MiJ5F_1-YaNA13V2N8Ji8Wh6wzi46kVLv22ygiomAAaPQrTO80BVNe2hqnkYH_p1N_PgPCRy0RtkwOtj_1FzdNhba3nq_Ulf10BMk/s4032/A6EEAA8B-5362-4A44-AA7E-579BE67E7795.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglTuRQRVgKFVl3KnEQ7lqWRqUKxcrZicRDAVfqLY55KH_N9jcMwMgIHkUtw9B9qocwlf4JVj5Mfm7EzXKrurMrI7MiJ5F_1-YaNA13V2N8Ji8Wh6wzi46kVLv22ygiomAAaPQrTO80BVNe2hqnkYH_p1N_PgPCRy0RtkwOtj_1FzdNhba3nq_Ulf10BMk/s320/A6EEAA8B-5362-4A44-AA7E-579BE67E7795.jpeg" width="240" /></a></div><div><br /></div><div>As they do this, Kev and Dionne move up to link up with them - Kev lunges at a zombie on the way, hoping to quickly take it out to prevent it later sneaking up on them, and unfortunately gets some disgusting fluid in his mouth, gaining another level of sickness (which means that he’ll unfortunately be bedridden after the game).</div><div><br /></div><div>Dionne, on the other hand, doesn’t have time for getting up close and personal, and instead starts heading for open space so that she can start peppering zombies with crossbow bolts.</div><div><br /></div><div>Devon takes out another zombie between his group and freedom with his semi-automatic (again on the second shot - more time needed shooting tin cans on the firing range methinks to get used to shooting with only one good eye). The Fireman then attempts a shot at the one remaining zombie between them and freedom, and narrowly misses, his bullet pinging off of the back of a yellow truck nearby. Luckily, this doesn’t set off it’s alarm. ‘Be careful of car alarms when you’re shooting’ hisses Cece to him, before narrowly avoiding doing the exact same thing.</div><div><br /></div><div>Dionne, meanwhile, shows us why she is the deadliest survivor on the block, easily taking out a zombie cheerleader with her crossbow.</div><div><br /></div><div>Kev manages to beat his zombie in close combat, but despite being armed with a suite of weaponry and skills to excel in specifically this situation fails to put it down. In return, the zombie scrabbles ineffectually at him, tying him up for another turn. </div><div><br /></div><div>All of a sudden, five zombies burst out of the garages that the group had originally been taking shelter by in the centre of the table - this is going to put a bit more pressure on the group to make their escape speedily!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFBDzRtqVczuV6uV0ZnYoYnF534Gmnz3dV98gK_ecBSysMSgHf2AtTIwcAkVdr9J1v6HNNMgr_0v9QeGLWmdX2Jx2FXiiuH7nNyAsRmfTkSAsxm5GBUZ7GozvjEch-DDmlBhtU88UTav7LGvzxhTy5NOwbSPWm9YWyVnxCkHPtdLFNTh5dHzwqBNQFIBY/s4032/EFE38CC0-4BC4-419B-9D4A-C83A29BBF2DB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFBDzRtqVczuV6uV0ZnYoYnF534Gmnz3dV98gK_ecBSysMSgHf2AtTIwcAkVdr9J1v6HNNMgr_0v9QeGLWmdX2Jx2FXiiuH7nNyAsRmfTkSAsxm5GBUZ7GozvjEch-DDmlBhtU88UTav7LGvzxhTy5NOwbSPWm9YWyVnxCkHPtdLFNTh5dHzwqBNQFIBY/s320/EFE38CC0-4BC4-419B-9D4A-C83A29BBF2DB.jpeg" width="240" /></a></div><p>Luckily for the group, Jess has apparently heard all of this commotion and appears on the table directly in their path. Less fortunately, the Fireman and Cece discovered once again that they had apparently only reloaded a single bullet previously - more haste less speed needed! And then Devon’s gun clicked empty (presumably because he’d been taking two bullets to hit each zombie he’d taken out so far) - torn between whether to reload their guns or put all of their energy into making a break for it, they decided that discretion was the better part of valour and that they were just going to try to sprint straight to Jess! </p><p>(Normally I’d have gone xp farming and tried to rack up as many zombie kills as possible, but it was getting late on the night before my birthday, so trying to get the supplies off safely won out - I’m assuming that at least one of the supply tokens was the ingredients for a birthday cake). The Fireman, having a surplus of Action Points and no space to move into with his extra reloaded his revolver before making his run - I imagine that he was reloading, complaining about how seemingly often you have to reload a revolver, before looking up to see Devon running off some distance ahead of him, at which point he goes ‘oh shi-‘ and sprints after him, not wanting to get left behind.</p><p>Cece climbs down off the dumpster, the box of supplies cradled awkwardly under one arm, and seeing that she wouldn’t make it safely far past the zombie between her and Jess grimly reloads her hunting rifle… Luckily for her, just our view Dionne has come around the corner and is sighting down her crossbow at the same zombie. Cece makes her shot and hits, but isn’t able to turn that hit into a kill. A second later, a crossbow bolt appears puncturing it’s skull, and it ripples out of sight. ‘Dionne, is that you?’ Cece timidly calls…</p><p>Or at least that’s what would have happened if I hadn’t realised at this point that in my excitement to to see if the survivors could break out I’d forgotten to move the zombies this turn, so set about rectifying this. With so many zombies immediately behind her:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieOLQ9XORcQsCzkUtVchjDvlQPUSXGoaVhsuo9gkzy3g-OrrUIHCRwu7T2MOeq3OtLalcOrePkMdCW77oVAczkz58wdIfaEziTyxdi1sZvUY9q9BanR9YkP1of7AVea6eaBWT146w-wEvQMg30m2zrLO6rjA30nWRS-BqoePkTUvYz9Q_55gPqPD3e5hc/s4032/C31B7A57-3B47-4E6F-B14E-3C4A578291AF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieOLQ9XORcQsCzkUtVchjDvlQPUSXGoaVhsuo9gkzy3g-OrrUIHCRwu7T2MOeq3OtLalcOrePkMdCW77oVAczkz58wdIfaEziTyxdi1sZvUY9q9BanR9YkP1of7AVea6eaBWT146w-wEvQMg30m2zrLO6rjA30nWRS-BqoePkTUvYz9Q_55gPqPD3e5hc/s320/C31B7A57-3B47-4E6F-B14E-3C4A578291AF.jpeg" width="240" /></a></div><div><br /></div><div>Cece would have run round the single zombie rather than staying where she is and getting mobbed, so I retcon the last paragraph and move her. Re-playing events, as she sprints past the zombie a crossbow bolt sprouts from its head just as it is reaching out to grab her, and out of the corner of her eye Cece sees Dionne furiously gesturing for her to run faster. Ahead of her, Jess blasts away with her surplus assault rifle, taking down a single zombie that had been closing in on the escaping group. </div><div><br /></div><div>Kev, despite me only managing to roll a 1 manages to beat his opponent again, but for a second time fails to turn it into a kill. I’m assuming this is because he’s already starting to feel groggy after getting splattered with grossness earlier, and so will need a lie-down when we get back to the shelter…</div><div><br /></div><div>The sun goes behind a cloud, which is handy, as pretty much every zombie is now between the group and the direction of the setting sun! </div><div><br /></div><div>Hearing Jess’ fusillade of fire, Lynn appears at her side, cradling the sawn-off shotgun that Kev had previously gifted her after receiving his arm injury that meant he was no longer able to make use of it.</div><div><br /></div><div>Seeing that the shit was about to hit the fan with a huge horde of zombies moments away from catching up to the group:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg58A4fYTdFdRtPE4C9tNt4e6Gc0P-CPO3kkzg25woUrJLMe69MzH172Ww6w1FGZX0TRbVRiMrvNlHyXWGt6SNTxDCHkNVMs25IIhFZVrMpwIRKnlofoJLf6Qx2Td-pu5e0_lrfjWfj20csaYyH-n6z4b7BOJg_p6jHccbEzCT_SrHc31J57qyK9PSP5zI/s4032/FDF4D858-91B3-4E7B-BA43-6B771228EE49.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg58A4fYTdFdRtPE4C9tNt4e6Gc0P-CPO3kkzg25woUrJLMe69MzH172Ww6w1FGZX0TRbVRiMrvNlHyXWGt6SNTxDCHkNVMs25IIhFZVrMpwIRKnlofoJLf6Qx2Td-pu5e0_lrfjWfj20csaYyH-n6z4b7BOJg_p6jHccbEzCT_SrHc31J57qyK9PSP5zI/s320/FDF4D858-91B3-4E7B-BA43-6B771228EE49.jpeg" width="240" /></a></div><div><br /></div>everyone turned tail and sprinted off of the board to safety. Except Kev, who still couldn’t get away from the zombie that he had been grappling with for the last few turns, and there were now a couple more zombies bearing down on him…<div><br /></div><div>Seeing that he was now all alone, Kev was spurred to greater heights of ferocity and savagely hacked apart the zombie, before dodging the clawing hands of the next zombie reaching for him, and dancing off of the board (which is probably for the best, as I’d just rolled the event that means from that point on D3 zombies appear whenever 1 would have previously, so the board was going to start getting even fuller…)</div><div><br /></div><div>Post-game:</div><div><br /></div><div>Fairly quiet for level ups this game, as most characters only rolled a 1 or 2 on their D6 for surviving the game, and most of the characters that didn’t start the game on the board didn’t really do much, truth be told.</div><div><br /></div><div>Devon gained the gunfighter skill (one last step on the way to getting a master skill!) which will let him dial-wield pistols. Here’s to hoping we find one! Otherwise he might have to borrow Kev’s magnum, which I think he’s only actually fired once since getting it…</div><div><br /></div><div>The Fireman, being a fresh recruit, gained enough experience to level up and chose a characteristic boost rather than a skill to start with, and gained +1 to his Firearms skill - I’m assuming Devon has sent him to shoot tin cans for the forseeable (reloading after every single shot I don’t doubt).</div><div><br /></div><div>Having managed to get all 3 supply tokens to safety, I decided to roll once on the Sunmer table, once on Winter, and once on the standard table from the main rulebook. We found some fuel, a preserved meal, plenty of Scavenge, and a semi-automatic - hooray, dual wielding for Devon is a go!</div><div><br /></div><div>When it came to allocating jobs, I took a bit of a risk and only had Dionne gathering food, but I figured that as the group had a substantial stash of preserved meals it was worth it to allow Jess to continue building up a stockpile of medicine (as the real enemy for the group so far has been sickness more than the zombies) and Lynn to build a second garden so that in future months multiple people can work on harvesting and hopefully canning food to prepare for the coming winter. On that front, we also need to build up our fuel stores, as well as thinking about ways to heat the farmhouse more efficiently. Thanks to the single dose of medicine that Jess managed to harvest last month, Kev was able to recover completely from his sickness, and is now feeling right as rain again.</div><div><br /></div><div>Seeing as how I’m 8 months in and with no plans to stop, I should probably see about printing out and laminating some proper tokens rather than the scraps of paper I’m currently using…<br /><p><br /></p><p>As well as playing a game, the Tally has taken a number of hits:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipP6eMUCNESR9UyVOyQRha_-lnrbnepL84MJcnq9oBXGuY1iCB5dP990nDD6AwlKDj2_uqWj4mSw9B-nN0M6FHLSRal8J-iE1K8LulQ6ZyCjPcZcAxPILSOr9XDm-DtYsnmahDtWKCZXyoo8ui8d3C3rGwwFmgOTc84s51wvc45sPjlK2ROp2yzYgcNg8/s4032/D9EC170B-4838-4568-8A87-4031F0B0D785.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipP6eMUCNESR9UyVOyQRha_-lnrbnepL84MJcnq9oBXGuY1iCB5dP990nDD6AwlKDj2_uqWj4mSw9B-nN0M6FHLSRal8J-iE1K8LulQ6ZyCjPcZcAxPILSOr9XDm-DtYsnmahDtWKCZXyoo8ui8d3C3rGwwFmgOTc84s51wvc45sPjlK2ROp2yzYgcNg8/s320/D9EC170B-4838-4568-8A87-4031F0B0D785.jpeg" width="240" /></a></div><br /><p>In Ohio, I picked up the Battletech Essentials box (as it’s a Target exclusive), as well as picking up a Beginner box and Barnes & Noble exclusive box of battlemechs (as seen in my previous post - we went to another B&N so I grabbed them!). And a couple of packs of D&D minis from a comic shop we found on an excursion into Colombus - some pixies, because I’ll probably need them for Silver Bayonet, and Xorn, because I figured they’d probably come in handy if my attention swings round to my <a href="http://deadleadproject.blogspot.com/search/label/monstrous%20alphabet?m=0" target="_blank">Monstrous Alphabet project</a> again.</p><p>Then the day after I played this game it was my birthday, where I was gifted miniature goodies:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfwz-Q6CRQW3uE9zkOiFvU2YqgHDf2M6YwB-oytVBCq2c4r1JC2JJX3qOEK4ksNbaFn9cup2RWyNZ-Je6SoVRTc58S1YPq-KPmPNIy7f8HxQAsps631B7HUVAF5vV5M4BWeukjiOVeXXWAlNwLmn_7qN_VjlPR_M-Tu6fmRXTBt_z36SnSTlVT9dljZlQ/s4032/80E31DB3-87C5-4546-8492-030FCAAF2527.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfwz-Q6CRQW3uE9zkOiFvU2YqgHDf2M6YwB-oytVBCq2c4r1JC2JJX3qOEK4ksNbaFn9cup2RWyNZ-Je6SoVRTc58S1YPq-KPmPNIy7f8HxQAsps631B7HUVAF5vV5M4BWeukjiOVeXXWAlNwLmn_7qN_VjlPR_M-Tu6fmRXTBt_z36SnSTlVT9dljZlQ/s320/80E31DB3-87C5-4546-8492-030FCAAF2527.jpeg" width="320" /></a></div><br /><p>The battletech box has another 8 mechs in, and that Skaven Bombardier fits on a 20mm square base with a certain amount of cursing about fiddly tubes…</p><p>So once everything is factored in, the Tally now looks like:</p><p>27 vs 86 = -59</p><p>Oof, the chances of me ending the year in the positive are looking fairly slim aren’t they? Especially when you consider I placed a little Heresy order at the start of the week during their big sale…</p></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-61716093263096881642023-08-07T23:16:00.001+01:002023-08-07T23:16:19.337+01:00Ronin of Ronin of Shadow Deep<p>Here are the first two miniatures for my Ronin of Shadow Deep project:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj33Jdh4Kw11inkUtDbtVGEqNg9MABCqfv_tvqtt34JCXjjX-ieSdkvy7WByBY3alXF1sYxs4IIVZfC0sXxlpS8FjbyvHnNsD03SeekpcpJkGzUoI3SSG7sz_a3Z1wFSKH3OUNRFOzoNjBoQKaQY9mmK0qPomSWf4Y37A2bLOhYw1D4y4QNwBDXqU-2xbg/s3378/8C7441A2-2D0F-44EC-91AF-E67DE7BF9BCF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3378" data-original-width="2534" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj33Jdh4Kw11inkUtDbtVGEqNg9MABCqfv_tvqtt34JCXjjX-ieSdkvy7WByBY3alXF1sYxs4IIVZfC0sXxlpS8FjbyvHnNsD03SeekpcpJkGzUoI3SSG7sz_a3Z1wFSKH3OUNRFOzoNjBoQKaQY9mmK0qPomSWf4Y37A2bLOhYw1D4y4QNwBDXqU-2xbg/s320/8C7441A2-2D0F-44EC-91AF-E67DE7BF9BCF.jpeg" width="240" /></a></div><div><br /></div><div>These were painted about a month ago, as unfortunately I listened to a podcast about the game Battletech and found myself with the urge to replay Front Mission 3, which took up the majority of my very limited evening time in the following weeks. They were also painted about 4000 miles away from where I currently am, so I haven’t been able to take less washed out pictures!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbD0QiSOBge9H-9A4-K-XD8e_dWN0vHhT5BHirCUknA41N9tm7dzwDsuS3wGZmFydJAQa68IvtK021EuRWfx3Rsq5pSM3AoCqIqExFS7Gh31IX740IeyIlsbIDKjjx7_U3U2TSVyTRduK_eF8EmCU6V6BYURQwsU6cE6PmgoOrudYLNlGGGKuDb3ePZkQ/s3201/20C601E7-BE16-4B9D-9E24-6AB5C1FA79F0.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3201" data-original-width="2401" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbD0QiSOBge9H-9A4-K-XD8e_dWN0vHhT5BHirCUknA41N9tm7dzwDsuS3wGZmFydJAQa68IvtK021EuRWfx3Rsq5pSM3AoCqIqExFS7Gh31IX740IeyIlsbIDKjjx7_U3U2TSVyTRduK_eF8EmCU6V6BYURQwsU6cE6PmgoOrudYLNlGGGKuDb3ePZkQ/s320/20C601E7-BE16-4B9D-9E24-6AB5C1FA79F0.jpeg" width="240" /></a></div><div><br /></div><div>This is going to be Rei Togarashi, my Ronin (Ranger) and an as-yet unnamed archer. For the name, I chose Rei as a generic Asian sounding name, and Togarashi, because he’s a bit of a firey character:</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx1DSEpkcpt3zRPYuHcWJ3YM8a3YhVdFABUFU7rS-zZbJfQFK1N6eaY8jXFzOpyIbFmX-_xsLahXAblIEbtVvnnocXPpXc8zJ3iGTqvuDT3ubMww2KolVQ1uXTTgyxs9x5QfwUAZ9d4jDGpRcr-kxWxBKmRfovLfTTG4NN4w6XvWiNEU8YmY0cz_y4F8I/s900/18E0266B-457A-437D-AE85-1CBEE9743AB4.webp" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx1DSEpkcpt3zRPYuHcWJ3YM8a3YhVdFABUFU7rS-zZbJfQFK1N6eaY8jXFzOpyIbFmX-_xsLahXAblIEbtVvnnocXPpXc8zJ3iGTqvuDT3ubMww2KolVQ1uXTTgyxs9x5QfwUAZ9d4jDGpRcr-kxWxBKmRfovLfTTG4NN4w6XvWiNEU8YmY0cz_y4F8I/s320/18E0266B-457A-437D-AE85-1CBEE9743AB4.webp" width="320" /></a></div>Coming soon, a mage called lemon pepper.<div><br /></div><div>But I digress. His shirt is my attempt at recreating this pattern from memory: <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQGf3bOXWdiCTEMLmovwYGM0EIizvORaR0lJeTY47T6-Zb8WdTHVbEFv9LbE6GLKcv8DUUgkf-CpIbFHelern4rJEsUf0WFCweya7yLh7jDWYqRhA53B_d7AtKPzS2_VIEZn-IL7aXenOu9F3432K_RUYqrFtUd2Kei5Svb-FLbD-HoFgTqWUyzSskdck/s305/31830954-AB70-4441-A373-E41D0FDD0409.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="305" data-original-width="165" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQGf3bOXWdiCTEMLmovwYGM0EIizvORaR0lJeTY47T6-Zb8WdTHVbEFv9LbE6GLKcv8DUUgkf-CpIbFHelern4rJEsUf0WFCweya7yLh7jDWYqRhA53B_d7AtKPzS2_VIEZn-IL7aXenOu9F3432K_RUYqrFtUd2Kei5Svb-FLbD-HoFgTqWUyzSskdck/s1600/31830954-AB70-4441-A373-E41D0FDD0409.jpeg" width="165" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">It looks about half-way between that and him looking like he should be in Baz Luhrman’s Romeo and Juliet, which I’m not entirely unhappy about, truth be told.</div><br /><div>As well as sporadically painting things, I’ve also been acquiring things. Games Workshop announced a new Clan Pestilens warband for whatever their skirmish game is, which got me thinking that a couple of them would make nice Plague Censer bearers, one of the only options in the Skaven army book that I don’t own any of. Not enough to make a unit though, so I had a browse on eBay and found myself the proud owner of these two lovely rats not much later:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_rc0S0pkTEuZyI8SyrZekknHNoIk83rcs27mU3slNSCZ0dd0388De7YS7UrWhP8dI8GKhA7P92tNAQKX1gaHpr1FfHpd-XIp2gVpOWCHx2Tlcc4O5nZq9Nfd5OEUM8PscBMCnI724VVSzzLTza0BiPG23eo_tyQHulEk4QAATH_SDrSrJ4rTJUiQh-TU/s3176/85105BEB-059D-4C83-B77A-ADB5B503F9E7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3176" data-original-width="2382" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_rc0S0pkTEuZyI8SyrZekknHNoIk83rcs27mU3slNSCZ0dd0388De7YS7UrWhP8dI8GKhA7P92tNAQKX1gaHpr1FfHpd-XIp2gVpOWCHx2Tlcc4O5nZq9Nfd5OEUM8PscBMCnI724VVSzzLTza0BiPG23eo_tyQHulEk4QAATH_SDrSrJ4rTJUiQh-TU/s320/85105BEB-059D-4C83-B77A-ADB5B503F9E7.jpeg" width="240" /></a></div><div><br /></div><div>Not long after, we found out we need to find a new place to live, so not the best time to keep buying vintage metal, so they might be on their lonesome for a little while longer. </div><div><br /></div><div>Also not ideal timing, as we were about to travel 4000 miles for my brother in law’s wedding. Which I took as an opportunity to save on shipping and placed a little Khurasan order:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicbYhXBpxe_5lM15etkiSMBbWwo1whNXOWP6wGpMybEGq-7VckPRqrn0tzS7AJlLNwGri0zRXzP-R6QLAaNAJOZXI4NM0Tf2PoPBiQ1Zb0OUXGd61mNucGT4EynBUVh4OyArK-HLHgAin9e_A5UnzbQubvgSn2Os2sZ4ytmUGjg31aP_6wQVhy4yPJsMI/s2435/DC626A98-F5E8-4733-83AA-EE92D39F0167.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1826" data-original-width="2435" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicbYhXBpxe_5lM15etkiSMBbWwo1whNXOWP6wGpMybEGq-7VckPRqrn0tzS7AJlLNwGri0zRXzP-R6QLAaNAJOZXI4NM0Tf2PoPBiQ1Zb0OUXGd61mNucGT4EynBUVh4OyArK-HLHgAin9e_A5UnzbQubvgSn2Os2sZ4ytmUGjg31aP_6wQVhy4yPJsMI/s320/DC626A98-F5E8-4733-83AA-EE92D39F0167.jpeg" width="320" /></a></div><div style="text-align: center;">(Shipping saving aside, it’s mostly the customs charges that I was keen to avoid)</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">I grabbed some Kappa to stand in for gnolls in my Ronin of Shadow Deep project, and also the mini that looks a lot like Torchwood head Yvonne Hartmann, so all I need now is a Genesis Ark and I have all the minis I need to play through the Battle for Canary Wharf booklet that Crooked Dice put out way back when.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">All in, the Tally now stands at:</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><span style="background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 15.84px;">27 vs 64 = -37</span></div><div class="separator" style="clear: both; text-align: left;"><span style="background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 15.84px;"><br /></span></div><div class="separator" style="clear: both; text-align: left;"><span style="background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 15.84px;">We’re two thirds of the way through the year, and getting busier all the time, so the chances of the Tally getting back into the black by the end of the year are getting slimmer and slimmer…</span></div><div class="separator" style="clear: both; text-align: left;"><span style="background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 15.84px;"><br /></span></div><div class="separator" style="clear: both; text-align: left;"><span style="background-color: white; caret-color: rgb(34, 34, 34); color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 15.84px;">Speaking of being 4000 miles away, I had a nose in Barnes and Noble and was jealous of their selection of exclusive games…</span></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSJ3M1Ut8an3KuSfKr6wVHNpciZQ0-e_TaDq7_Ml7EUAQblm9pjhU68TMf4qDJVi2ey0YYksQyWKWF3XT605WbQh--BWbXFqkLDFgLwX6yqR8FKbw7s-2fc626AEtFjorbrBKoktxM4lfftzEYkuZOVT7fo5SA8E8jFSGIs2eRYnP4joHsSYvo7G33xoA/s2048/E74DCEA9-EBFF-431D-BC4D-BE6BDB93577D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSJ3M1Ut8an3KuSfKr6wVHNpciZQ0-e_TaDq7_Ml7EUAQblm9pjhU68TMf4qDJVi2ey0YYksQyWKWF3XT605WbQh--BWbXFqkLDFgLwX6yqR8FKbw7s-2fc626AEtFjorbrBKoktxM4lfftzEYkuZOVT7fo5SA8E8jFSGIs2eRYnP4joHsSYvo7G33xoA/s320/E74DCEA9-EBFF-431D-BC4D-BE6BDB93577D.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbd_Mmg2SzCHRyoX1cywKkv-Hi4KyTQred2w7uSPMXay0ZlgQIuG1VUPHGwjVQGcy7m-z8-R4sRoY7ZpmK9g-UYxUniRZ8DsWgeM3MWa434PwW-Qb9s_kJkX6Y2SkuUcJ7iwD5cEfDlTL2UodAogCxJ0q5cNcCBMaZp2zARa8XolD-4_8iQD6FVO_aJmE/s2048/C62C020B-67D5-4F37-9C6A-FEBCECA9057A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbd_Mmg2SzCHRyoX1cywKkv-Hi4KyTQred2w7uSPMXay0ZlgQIuG1VUPHGwjVQGcy7m-z8-R4sRoY7ZpmK9g-UYxUniRZ8DsWgeM3MWa434PwW-Qb9s_kJkX6Y2SkuUcJ7iwD5cEfDlTL2UodAogCxJ0q5cNcCBMaZp2zARa8XolD-4_8iQD6FVO_aJmE/s320/C62C020B-67D5-4F37-9C6A-FEBCECA9057A.jpeg" width="240" /></a></div><div><br /></div>I kinda wish I’d picked up the Battletech box, but I haven’t even got a starter set yet so have no idea whether I’d have any use for them (that’s waiting until I can get to a lTarget to grab the exclusive Essentials set)</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-27528581248756262172023-07-31T22:46:00.005+01:002023-07-31T22:46:45.967+01:00Last Days Seasons campaign: July<p>Another month, another venture into the city for our band of intrepid survivors. Another custom mission around a new piece of terrain - in this case an mdf oil well that I built without any of the oil well bits so that it can stand in for all sorts of things, in this case a radio tower that the survivors want to get to the top of to get a better signal and make contact with other survivors!</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh77HCvE-LXIJPfi8fqfROXZCbVyZ5JiUUteczPLvhDzv5ymyUJwzfzRoEoAzdIjUIePpo5YSfp9bZP-c1XI8EVcCHNZKA1odEaJLSe1mtxGho3x4e6MPRtxl_L4yn3NzFdQxrPdirL1EDwL0nZUwDL6OQZNWVyWJVB45xVi4VrTthPdcWkmmGL8FG_lVc/s3791/5704A6CF-A549-47D5-BFF9-D05BA7C77DC7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2041" data-original-width="3791" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh77HCvE-LXIJPfi8fqfROXZCbVyZ5JiUUteczPLvhDzv5ymyUJwzfzRoEoAzdIjUIePpo5YSfp9bZP-c1XI8EVcCHNZKA1odEaJLSe1mtxGho3x4e6MPRtxl_L4yn3NzFdQxrPdirL1EDwL0nZUwDL6OQZNWVyWJVB45xVi4VrTthPdcWkmmGL8FG_lVc/s320/5704A6CF-A549-47D5-BFF9-D05BA7C77DC7.jpeg" width="320" /></a></div><div><br /></div><div>If you look closely, you’ll also spot the comic book shop (that I forget when I made, but it’s older than this blog so over a decade ago) getting its first turn on the gaming table, as well as a couple of vignettes that I’d originally built as spawn points when I was working on my own rules, but are just thematic terrain here, like this fun detail in the graveyard:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi90licKEOX5DNYzNYsgyE9TyM7kxj-IedBHFg2VTdnbzcVHBfSiMl0qM30Zd0TA6YXECCjVb8Ev74cta9dTteLtsMMtHFPh9LiZDA4PAHnQBegFLyaoIzHveRtwIqRKLfJQMUBlF07BAjG_3As6RhpMZ9xm5Z9nS7viKr9kg_7iG1c6CNgEyeRR1E53rg/s4032/5D1A5D8E-B773-421E-A29D-1824398294A4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi90licKEOX5DNYzNYsgyE9TyM7kxj-IedBHFg2VTdnbzcVHBfSiMl0qM30Zd0TA6YXECCjVb8Ev74cta9dTteLtsMMtHFPh9LiZDA4PAHnQBegFLyaoIzHveRtwIqRKLfJQMUBlF07BAjG_3As6RhpMZ9xm5Z9nS7viKr9kg_7iG1c6CNgEyeRR1E53rg/s320/5D1A5D8E-B773-421E-A29D-1824398294A4.jpeg" width="240" /></a></div><div><br /></div><div>Or this potential cause of the entire zombie outbreak out by the bins behind the comic book shop:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUxznf1M0dcE5289TzHkKo4olWao-H0JFPm9PTm3OzXC8tJ0ll25Lv-uE8515wzUO8YtAls4_El33BSl6sk5A_hXz6TdvXAtnS94H66aU3le6N7t5PF70rnAEc_aWj1kTOEn7wkvYLksTgSnokNQ5-ecB9W2KOvOUahR9bHk74jjtHYWGyX0eeCDXi8fA/s4032/65FDEF6A-CCF3-4BF1-9A5F-33B1E668DED7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUxznf1M0dcE5289TzHkKo4olWao-H0JFPm9PTm3OzXC8tJ0ll25Lv-uE8515wzUO8YtAls4_El33BSl6sk5A_hXz6TdvXAtnS94H66aU3le6N7t5PF70rnAEc_aWj1kTOEn7wkvYLksTgSnokNQ5-ecB9W2KOvOUahR9bHk74jjtHYWGyX0eeCDXi8fA/s320/65FDEF6A-CCF3-4BF1-9A5F-33B1E668DED7.jpeg" width="240" /></a></div><div><br /></div>And also my post-apocalyptic campsite, that was originally made for fallout gaming but I love so much it gets pulled out at every opportunity:<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHkTOgel765XJP_VqQSmoKhaeMppL7NZrsFQvSYTWJzjFOOfwQJkFjBTKtjxQW22D-KimJdESoBBRiy2KlMj6yG6FLadp-fmR6YuUU0y0DTLq1B8Wi3isehAto2CYPVvkZIEBVDbM9-PS3JpVG1a22c0mvvgg1so19KSj3Mt-si9lAdzGTTAIjYvkRguY/s4032/95497435-95C1-4A25-B64D-EDB465D36A8F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHkTOgel765XJP_VqQSmoKhaeMppL7NZrsFQvSYTWJzjFOOfwQJkFjBTKtjxQW22D-KimJdESoBBRiy2KlMj6yG6FLadp-fmR6YuUU0y0DTLq1B8Wi3isehAto2CYPVvkZIEBVDbM9-PS3JpVG1a22c0mvvgg1so19KSj3Mt-si9lAdzGTTAIjYvkRguY/s320/95497435-95C1-4A25-B64D-EDB465D36A8F.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">As ever, the group split up (divide and conquer!) - Devon and Cece heading off to the right, planning to scale the radio tower and potentially use a garage to get a better vantage point respectively; Kev, Jess and Dionne headed off to the left, to try and claim some unsupervised supplies whilst generally being rowdy enough to try and draw some heat away from the other group.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Devon and Cece cautiously advance, hoping to quickly and quietly take down the first zombie in their path:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOiABwFa6NQpi5ySsgKZoHL6d23A7jpk3jrUcmz0MVZQsQXlPdcoPml2W3ekEbomMeplprJ0fbk_qJIFASIbiL4bJdePaK4dShJ89Fukk6AEaCG1zHnqvdDUgIRT6yeBfttpugqe1MzDcANUvAnm7xaNOP9FCulpxKUmtmO6L_koKv7TGURUNR6J-qbxw/s4032/79E38034-EE99-41C5-B79D-E4B2AE9632B2.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOiABwFa6NQpi5ySsgKZoHL6d23A7jpk3jrUcmz0MVZQsQXlPdcoPml2W3ekEbomMeplprJ0fbk_qJIFASIbiL4bJdePaK4dShJ89Fukk6AEaCG1zHnqvdDUgIRT6yeBfttpugqe1MzDcANUvAnm7xaNOP9FCulpxKUmtmO6L_koKv7TGURUNR6J-qbxw/s320/79E38034-EE99-41C5-B79D-E4B2AE9632B2.jpeg" width="240" /></a></div><div><br /></div><div>In the other group, Kev dashes forward to try and brain a zombie with his cricket bat, but immediately contracts another level of sickness and so will be bedridden after the game. Jess and Dionne step out around a ruined building planning to spray the oncoming zombies with assault weapon fire. At which point I remembered that I’d swapped Dionne’s assault rifle for a hunting crossbow, a silent but deadly weapon, so her being part of team ‘really loud noises’ rather than team ‘sneaky stealth’ didn’t really make sense…</div><div><br /></div><div>Jess pumps a couple of shots into the zombie immediately in front of her, but does little more than make a lot of noise (so, exactly according to plan I guess?). Dionne, however, powers a crossbow bolt straight into the zombie’s eye socket - first blood!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRCPt3jpNKpEa0G4TADvdOE84vrdKR9KIuGtMQwKKDPobKGcRFLBSR-Q7Q7ZUhpuFxvelfTFSTGlbphK6iQcjud1oYwaObilr4Azzi0BB4R4excGt9_69Etek74hmxLrWM2oBh7un2zoLp8DVldHMj6Ya-vXM1yzsT14aP5tuw_dGT_YR5Y4bcI17_a7A/s4032/5D0A7014-700E-4977-B3B4-F6CD4AD827F1.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRCPt3jpNKpEa0G4TADvdOE84vrdKR9KIuGtMQwKKDPobKGcRFLBSR-Q7Q7ZUhpuFxvelfTFSTGlbphK6iQcjud1oYwaObilr4Azzi0BB4R4excGt9_69Etek74hmxLrWM2oBh7un2zoLp8DVldHMj6Ya-vXM1yzsT14aP5tuw_dGT_YR5Y4bcI17_a7A/s320/5D0A7014-700E-4977-B3B4-F6CD4AD827F1.jpeg" width="240" /></a></div><div><br /></div><div>Devon snaps off two shots at the zombie on his side of the board, but both miss. He however takes advantage of his new ‘fire and maneuver’ skill to scoot around the corner of a parked truck and move a little closer to the radio tower. Cece, on the other hand, casually lines up the shot and takes the zombie out. She shrugs, and gestures Devon towards the radio tower with a shooing motion.</div><div><br /></div><div>Kev, meanwhile, easily takes down his zombie with a swing of his cricket bat. Which is doubly impressive, considering the zombie was wearing a protective hard hat…</div><div><br /></div><div>At the end of the turn, I rolled the event ‘changing weather’ - which made me realise that I’d forgotten to roll for a weather condition at the start of the game! I rolled Summer Storm, which reduced all Survivor’s maximum Line of Sight to 18”. Not the worst result, as the zombies tend to be fairly close to me by the time I start shooting at them…</div><div><br /></div><div>Operation ‘loud noises’ proved to be a double edged sword, because as well as distracting the zombies on the board away from the other team, a zombie shambles into the area just behind Jess - here’s to hoping that Dionne is quick enough to take it out before it gets it’s teeth into Jess (and thank heavens for Dionne being Locked and Loaded for just this sort of situation). At this point, I realised that a hunting crossbow needs reloading after every shot, so Dionne going Locked and Loaded was a waste of AP and she wouldn’t be heroically intervening…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPAivIMd4obU4bbsi8buWSuMnRdp9HtZ-OhtoHD20oPHDnOvzbeqt6_S-RT9-nFPes8PHinAayP3kDEFksmJAfazIGNP3XU6ZDVdLqk_TMs08P4Av67kcl5ppsDv5fZB1-cXfNYyncWYCim-V_3I99GBBBsy6zCcIADZSgHxhe9RTCz2OPkiAWszySlY4/s4032/4E583BEB-5F60-477B-95F6-A8D8100ACF63.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPAivIMd4obU4bbsi8buWSuMnRdp9HtZ-OhtoHD20oPHDnOvzbeqt6_S-RT9-nFPes8PHinAayP3kDEFksmJAfazIGNP3XU6ZDVdLqk_TMs08P4Av67kcl5ppsDv5fZB1-cXfNYyncWYCim-V_3I99GBBBsy6zCcIADZSgHxhe9RTCz2OPkiAWszySlY4/s320/4E583BEB-5F60-477B-95F6-A8D8100ACF63.jpeg" width="240" /></a></div><div><br /></div><div>Jess span round and sprayed bullets at the advancing zombie, but despite landing a hit it wasn’t enough to keep it from lurching into grabbing distance. </div><div><br /></div><div>While all this was going on, over in the centre Devon dashes to the foot of the tower:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtCs2f1O_fjmylOqFsubF_CuyvaP2Bow3zthw29ghLZU9H5Nf5zmYbe8UYLDQPkXfO3NE2FEFErdEtfsH4t2jZ02nPOFjKH5pBbBmWNM-GleK06jUaDjBToP1G3tgBLltBarTBcDQQ6utv4aa_RvQUH-aclwbhxV-AqQGxfPEkqsyMg1S9dwr1WvavYu4/s4032/57E174B7-F4B3-476B-88B6-3879B27C55C7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtCs2f1O_fjmylOqFsubF_CuyvaP2Bow3zthw29ghLZU9H5Nf5zmYbe8UYLDQPkXfO3NE2FEFErdEtfsH4t2jZ02nPOFjKH5pBbBmWNM-GleK06jUaDjBToP1G3tgBLltBarTBcDQQ6utv4aa_RvQUH-aclwbhxV-AqQGxfPEkqsyMg1S9dwr1WvavYu4/s320/57E174B7-F4B3-476B-88B6-3879B27C55C7.jpeg" width="240" /></a></div><div><br /></div><div>While Cece moves to sneak around to the rightmost supply token, reloading her rifle as she does so.</div><div><br /></div><div>Kev sprints forward to engage the zombie emerging from a gap in the fence next to the comic book shop, trusting that Dionne will be able to take down the zombie in a chicken suit bearing down on him (and presumably not realising that his target has got a few friends lowing along behind him, out of sight behind the fence). It’s a pretty safe bet though, as with her hunting crossbow and selection of skills, if she hits she can take out a zombie on a 2+, which she can then re-roll if she gets a 1…</div><div><br /></div><div>Devon again shoots twice and misses twice, which is probably for the best as I think I’d forgotten that he had run so shouldn’t have been able to shoot at all! That and he’s still getting used to being blind in one eye (it’s going to take a little while for him to figure out depth perception again…)</div><div><br /></div><div>Cece also narrowly missed her target, her bullet pinging of of the dumpster between her and the zombie:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioWkYfgs2HDhszFOxfnE-FnwRxA26oVsE-xz9VpdVeDLjZFs__LIGQxJFi4YPqwqLxkpMVnD0QrbFy_Xml54cO539XBEp9bV5WDC_s0_eGlYfFHIDdZYcCSUf7xQGhje6lQTmngYTsQuLTaAF1Wo6rc7eVlrRFYAKkB0SmdlVbZn1rcuBzlSW6ux00h-M/s4032/7A199EE2-ADCA-4F57-B4D0-73E58047F067.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioWkYfgs2HDhszFOxfnE-FnwRxA26oVsE-xz9VpdVeDLjZFs__LIGQxJFi4YPqwqLxkpMVnD0QrbFy_Xml54cO539XBEp9bV5WDC_s0_eGlYfFHIDdZYcCSUf7xQGhje6lQTmngYTsQuLTaAF1Wo6rc7eVlrRFYAKkB0SmdlVbZn1rcuBzlSW6ux00h-M/s320/7A199EE2-ADCA-4F57-B4D0-73E58047F067.jpeg" width="240" /></a></div><div><br /></div><div>Dropping her assault rifle to hang by it’s sling, Jess crashed her fire axe into the zombie that had sneaked up on her’s skull. ‘Huh, that was easier than shooting them…’ she quietly exclaimed to herself…</div><div><br /></div><div>Kev manages to narrowly beat the zombie that he’s grappling with, but can’t seem to land a telling enough blow to take it out, but at least manages to prevent the zombie from doing any damage in return.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmZEfF_JftO-N6XEpTvS9hC2OLPSU_HpSoPN2f_GdPSJ4RDgRrRN6qDFHACFwh8Fq_t8aRDehhhO72YKC-FHtxkSmM2OwZw-b2nVm7wA2ocKqpDWgTfgK5-ihVie7dOg-R02VevPdDi9uXIoax32ZnV_7jymZqdT-fVObnDzZEXzsO_Qlyh8xbB0HnitI/s3840/147F6C43-7AC0-4C7F-A0F4-FA70C8C2A119.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3840" data-original-width="2160" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmZEfF_JftO-N6XEpTvS9hC2OLPSU_HpSoPN2f_GdPSJ4RDgRrRN6qDFHACFwh8Fq_t8aRDehhhO72YKC-FHtxkSmM2OwZw-b2nVm7wA2ocKqpDWgTfgK5-ihVie7dOg-R02VevPdDi9uXIoax32ZnV_7jymZqdT-fVObnDzZEXzsO_Qlyh8xbB0HnitI/s320/147F6C43-7AC0-4C7F-A0F4-FA70C8C2A119.jpeg" width="180" /></a></div><div><br /></div><div>At the end of the turn, the weather changes again - the storm dissipates, leaving a relatively pleasant afternoon (if you ignore the life-or-death struggle against the living dead, that is).</div><div><br /></div><div>With a new turn comes yet another new zombie sneaking up on Jess - when will that girl ever catch a break? Kev is also unlucky enough that his brief run to engage a zombie was seemingly loud enough to also draw the attention of another zombie in the area.</div><div><br /></div><div>Devon at this point finds himself out of ammo and surrounded:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi18sOa_5uWaL7q9Sl58z_h0tsevwLVEmEpoptLdkNvJOBI6vGOKgsCcrShvofLRPalWiW3JCQ7RyWA3QSa8QwS4pkC6PSoHCkWQulZEQPA4fnOc9AkYs1K887_6yIBaFfL15ycmocaKgvAFVd7dYqx95-EYB7HcSSbi0vFAQdUomWc726L-NSD4ufqQzU/s4032/09E03D3F-D7C1-413B-A077-625A7CB2E768.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi18sOa_5uWaL7q9Sl58z_h0tsevwLVEmEpoptLdkNvJOBI6vGOKgsCcrShvofLRPalWiW3JCQ7RyWA3QSa8QwS4pkC6PSoHCkWQulZEQPA4fnOc9AkYs1K887_6yIBaFfL15ycmocaKgvAFVd7dYqx95-EYB7HcSSbi0vFAQdUomWc726L-NSD4ufqQzU/s320/09E03D3F-D7C1-413B-A077-625A7CB2E768.jpeg" width="240" /></a></div><div><br /></div><div>Although I’m glad I re-read the rules on how zombies move which states that if a zombie can’t get into contact because it’s way is blocked by other zombies engaging it’s target and it doesn’t have another viable target to move towards they stand in place rather than bundling up to form a horde - I wonder how some of the previous month’s games would have gone if I’d remembered that?</div><div><br /></div><div>Jess span around again and blasted the new zombie with her Surplus Assault Rifle, the second shot taking it through the roof of the mouth and blowing the top of its head clean off. Safe for now (or at least until next turn when she’s inevitably ambushed by yet another wandering zombie) she reloaded her SAR and cautiously advanced forward after Dionne.</div><div><br /></div><div>Kev manages to break away from the pair of zombies trying to drag him down, and shifts sideways to face one of them one-on-one, leaving Dionne a clear shot on the other - which she makes, obviously, because she’s awesome. Although that sort of hubris is the sort of thing I was saying about Umlaut not long before his untimely demise, so I probably shouldn’t tempt fate…</div><div><br /></div><div>In the centre, Devon also pulled the same trick, spinning round to try and take out a cop zombie before the pair of them he was originally entangled with could gang up on him. </div><div><br /></div><div>Cece, Kev and Devon all manage to take out their zombies in hand to hand combat - if this was a movie, there would have been a beautiful moment of split screen carnage showing their simultaneous killing blows as the music swells, one can only assume.</div><div><br /></div><div>Unfortunately for Devon though, at this moment of triumph four zombies then emerged from the block of garages just behind him…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdI40A64DxtAMRFCxDm1ckFeL6JhOD7QdG24YcLSJM8KPHVOGj40CgabRo8WX8YBV9D2Lg8xuvS7KiY8MGhwsRgl1tEsBqN9VgE9bewYEJVwaERDUe1mRGcCePmz8oZmCj0D1P0VcgU3rwUe8AYJfxVPQMgG9S5WQK2oz7A5V0sZ8dN4ZCbhAW7P-Wsb8/s4032/AB389A86-6104-40BA-9774-BE148BCD2782.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdI40A64DxtAMRFCxDm1ckFeL6JhOD7QdG24YcLSJM8KPHVOGj40CgabRo8WX8YBV9D2Lg8xuvS7KiY8MGhwsRgl1tEsBqN9VgE9bewYEJVwaERDUe1mRGcCePmz8oZmCj0D1P0VcgU3rwUe8AYJfxVPQMgG9S5WQK2oz7A5V0sZ8dN4ZCbhAW7P-Wsb8/s320/AB389A86-6104-40BA-9774-BE148BCD2782.jpeg" width="240" /></a></div><div><br /></div><div>Cece, deciding at this point that discretion is the better part of valour, without even having time to reload her rifle slipped around the corner of the garages and out of sight of the zombies pursuing her… only to find herself in plain sight of another zombie behind the garages!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgst3F39P0weoaMVvHeQRziAkhHAGI8L-ESuwPnWaUW-QkBAcSBh9nZbYS2tMQpxBoj7pz74VL-DTkXPw_Z4kdUtK_pdhx7Kq8mK_Q5G6QE0ZaNc1VKrx6AwMG2XZhteHY3WmIgcved19783zKebwcBA_alK0t0LDDBa70PkvcC8Y7j6Omu9JwB0LHo7EI/s4032/A5314952-990C-4469-A660-3EA2D29904A0.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgst3F39P0weoaMVvHeQRziAkhHAGI8L-ESuwPnWaUW-QkBAcSBh9nZbYS2tMQpxBoj7pz74VL-DTkXPw_Z4kdUtK_pdhx7Kq8mK_Q5G6QE0ZaNc1VKrx6AwMG2XZhteHY3WmIgcved19783zKebwcBA_alK0t0LDDBa70PkvcC8Y7j6Omu9JwB0LHo7EI/s320/A5314952-990C-4469-A660-3EA2D29904A0.jpeg" width="240" /></a></div><div><br /></div><div>Dionne calmly slotted another bolt into her crossbow and moved to give Kev some backup, while Jess also moved forwards to try and give the increasingly outnumbered Devon a hand:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEcNcbtiMMrCMT0O8lNBaOyjfBrUQ44Z6hzJu8vRX1futiez5Cvouwyt8x5dEa6RVqbSZbKEuNA-QhQSEyL8NL1z98uo4pgl6K1hDyvbnWrs4__4GMfZzPQlNZ5RA3LWqfm_SF4JKmpPdvw1xoINBkiPVLUVXyFMsEi-JeMiC1dEdD7U4yWlo4D-u_z0/s4032/5FC268F1-5E12-4289-B2D9-2EAFA0089A2C.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEcNcbtiMMrCMT0O8lNBaOyjfBrUQ44Z6hzJu8vRX1futiez5Cvouwyt8x5dEa6RVqbSZbKEuNA-QhQSEyL8NL1z98uo4pgl6K1hDyvbnWrs4__4GMfZzPQlNZ5RA3LWqfm_SF4JKmpPdvw1xoINBkiPVLUVXyFMsEi-JeMiC1dEdD7U4yWlo4D-u_z0/s320/5FC268F1-5E12-4289-B2D9-2EAFA0089A2C.jpeg" width="240" /></a></div><div><br /></div><div>Devon again managed to slip out of a position where he was outnumbered to focus on one opponent, and despite hugely beating her he was unable to turn his success into a kill. Kev, on the other hand, continued to prove that long term injuries don’t stop you from being an absolute zombie killing machine, taking out his third zombie of the game - although he hadn’t quite caught up to Dionne, who had earlier taken out her fourth! Between them, they’d now opened up a clear path to one of the supply tokens!</div><div><br /></div><div>Obviously, my usual luck being what it is I then rolled the end of turn event where a random unclaimed supply token has a zombie stand up and start carrying it about, and can you guess which one I rolled?</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbNS3qIPG28-roJBUmhNDXUq5Si4NZyLmqUDgXizrthzz8wU3m2gkFlk_r6ezit3-ki1RF9wewnzCWqCXb3RRtBaCrFN1YAN6Gjm31DjX2n4q5CmWsbzyH09AwouDQdhAgzSrfwgDl3yPYBBtD588wiqVok8HcElssr87rCM5qkHdahpwILRFlTrGXliQ/s4032/A4ECD033-1AC9-4A9C-9D0A-4D7C185C4B18.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbNS3qIPG28-roJBUmhNDXUq5Si4NZyLmqUDgXizrthzz8wU3m2gkFlk_r6ezit3-ki1RF9wewnzCWqCXb3RRtBaCrFN1YAN6Gjm31DjX2n4q5CmWsbzyH09AwouDQdhAgzSrfwgDl3yPYBBtD588wiqVok8HcElssr87rCM5qkHdahpwILRFlTrGXliQ/s320/A4ECD033-1AC9-4A9C-9D0A-4D7C185C4B18.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Heading into turn 5 I have no noise tokens at all to resolve - can we keep going quietly quietly and stop any more zombies descending on us?</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Cece tried to break away from the zombie that had grabbed her so that she could make a dash for the supply token to her right, but was unable to break free. Even worse, Devon was also unable to break free of the 3 zombies surrounding him…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiohKJV6gUQJ8UsGtXb9F1bpW8tSAy9cCYVeuWjNjQcLd7zrD9jknrXr3HvW11U_0tfUM9TAWf0LVq1AOMNnruZc7NHCjiuiNOXGZ_sFF7PL1JQkS1_hKtWdxcYMrSRsQzQiZwR2WIBPrxqwIoUdUkUQHwOV-oGnWRbKpiICbvd-e58-wsFCEC9-dlrrEM/s4032/99E654CE-3B75-460D-8720-52472B64400C.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiohKJV6gUQJ8UsGtXb9F1bpW8tSAy9cCYVeuWjNjQcLd7zrD9jknrXr3HvW11U_0tfUM9TAWf0LVq1AOMNnruZc7NHCjiuiNOXGZ_sFF7PL1JQkS1_hKtWdxcYMrSRsQzQiZwR2WIBPrxqwIoUdUkUQHwOV-oGnWRbKpiICbvd-e58-wsFCEC9-dlrrEM/s320/99E654CE-3B75-460D-8720-52472B64400C.jpeg" width="240" /></a></div><div><br /></div><div>Seeing this, Jess vaults a barricade and leaps to his aid, with Kevin also sneaking up hoping to join the pair of them, leaving Dionne behind to deal with the supply token carrying zombie. Which she does, of course.</div><div><br /></div><div>Cece tries to put down the zombie grabbing her if she can’t escape, but despite landing some good blows can’t seem to finish it off.</div><div><br /></div><div>Back in the centre in the scrum forming at the foot of the radio tower, Jess tries to chop down one of the zombies surrounding Devon, but her fire axe seemingly isn’t sharp enough to cut through the zombie’s hoodie. Devon simultaneously fares little better (in game terms, they both rolled a 1 when rolling to see if they’d brained their opponent), but luckily for the survivors the zombies have similar luck with dice rolls and so our heroes live to fight another day!</div><div><br /></div><div>At this point the weather changes again, as the storm returns to limit how far the survivors can see - again, not much of an issue really, as at this point most of the survivors are fighting hand to hand!</div><div><br /></div><div>Cece successfully manages to break free of the zombie grabbing her and moves to attack the zombie closest to the supply token, figuring that if she can take down all 3 she’ll be free to grab the loot and escape at her leisure. Tricky, but doable with a bit of luck…</div><div><br /></div><div>On the other side of the table, Dionne coolly reloads, steps forward and picks up the dropped supplies, before aiming her crossbow at the one remaining zombie behind the comic book shop, taking it down easily. </div><div><br /></div><div>Dodging a wheelie bin, Kev skirts forwards to engage the zombie grabbing at Devon from behind, figuring that once he takes them out he Devon and Jess will be able to make short work of the remaining zombies, and one of them can then climb the tower to try and make radio contact with other survivors.</div><div><br /></div><div>Cece’s plan to single handedly take out 3 zombies one after the other hits a slight snag when she fails to take out the first one, while in the centre Jess takes out her opponent (while Kev fails to do the same to his), leaving Devon slightly less surrounded, which emboldens him enough that he then takes out another zombie himself with his knife. </div><div><br /></div><div>Adding further complication to Cece’s plan, another zombie stands up holding the supply token that she was angling to make off with. Right, one girl with a shiv against four zombies - let’s see just how far a can-do attitude can take us!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEmgMEhAEuvAp8TC32nFGj7O7jNN3X067gxrjRFDEEV3X0-lcfrX7Z40e5ZzWwXJvZzKy-B59jO8CLNTotogXFnpBXM-UN8jPVW4aq6QSi1sZaiDnZCG-vCR0VkEZcUEI92g-dNMvR9l1FcORfKo3tIg5z2iJwvBrkweuO_B5adIEf-BU3YJW7Go18O04/s4032/202F86CC-B6B8-4D7B-991B-C37E3EB8DDC1.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEmgMEhAEuvAp8TC32nFGj7O7jNN3X067gxrjRFDEEV3X0-lcfrX7Z40e5ZzWwXJvZzKy-B59jO8CLNTotogXFnpBXM-UN8jPVW4aq6QSi1sZaiDnZCG-vCR0VkEZcUEI92g-dNMvR9l1FcORfKo3tIg5z2iJwvBrkweuO_B5adIEf-BU3YJW7Go18O04/s320/202F86CC-B6B8-4D7B-991B-C37E3EB8DDC1.jpeg" width="240" /></a></div><div><br /></div><div>With some careful maneuvering, what had been a swirling melee in the centre (with Devon looking like he’d drown in the centre of the whirlpool) becomes a carefully considered set of pairings with Dionne picking off any stragglers at range with precision crossbow shots.</div><div><br /></div><div>Over on her own, Cece fails once again to take out her chosen target. Maybe once Dionne has murdered everything else on the board she can move on to rescuing Cece?</div><div><br /></div><div>Kev again fails to take out the zombie grabbing at Devon’s back, but Jess manages to chop down another zombie that was moving to surround them. If she can keep this up we might even make it up the radio tower at this rate! </div><div><br /></div><div>Obviosuly, as soon as I wrote that in my notes the next event I rolled was obviously a body standing up holding the last supply token, the one at the top of the tower…</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLJQVaqCPVEEgXAmBmUV2B3fTmNRw2T3KU69QxfFimHoosZiwhMr3QsqoEVPaDApzfcN60RRjJ6MN5krRRkIDv-hqfcQ5adnkeinvFFc4lF58cuhxUH0JdpQpBAsakSWdf91QkpqUxWVwQ9WIxjcsTV9jcu4LMhRSoI4FcsRdBybUbwH8WAW1AC0vYH2k/s4032/70BB56D7-6A95-47AD-A209-4D7C79D0D2AC.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLJQVaqCPVEEgXAmBmUV2B3fTmNRw2T3KU69QxfFimHoosZiwhMr3QsqoEVPaDApzfcN60RRjJ6MN5krRRkIDv-hqfcQ5adnkeinvFFc4lF58cuhxUH0JdpQpBAsakSWdf91QkpqUxWVwQ9WIxjcsTV9jcu4LMhRSoI4FcsRdBybUbwH8WAW1AC0vYH2k/s320/70BB56D7-6A95-47AD-A209-4D7C79D0D2AC.jpeg" width="240" /></a></div><div style="text-align: center;">(And there was really only one zombie mini I could choose for that)</div><div style="text-align: center;"><br /></div><div style="text-align: left;">Dionne immediately snipes Spider-zombie off of the top of the tower - all we need to do now is clear enough zombies out of the way for someone to climb up and claim it!</div><div style="text-align: left;"><br /></div><div style="text-align: left;">While Kev fails to take out the zombie in front of him for the third turn in a row, Jess takes out her fifth zombie of the game - looks like a few people might be levelling up this month! Devon chops a down another zombie, and the ladder is now clear ahead of him - or at least it would be if Kev would hurry up and pull that zombie off of his back!</div><div style="text-align: left;"><br /></div><div style="text-align: left;">As they’ve now been at this for a while and it looks like it might be starting to get dark soon, Cece unfortunately loses her nerve and makes a run for the edge of the board, still pursued by four zombies.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiyjOqcLNyJ3AuoyXz3suNsaBuJ15X_MNJ9iVzVizO2lbGFsZz0GrD7ZAUUD6zjE56bJFORIVdnP0yGjSbL6jeHReQnzuXfhOT2ykT-iVpGTp-KH2ZFRILnElTxqcBGrtManhTO6PyaL6-P6UOqfquVmKEc0Vode-X6HggMfMPSv29xxhzhZPrVlW5mK8/s4032/91077E71-CCC4-476F-AF37-B1766481726F.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiyjOqcLNyJ3AuoyXz3suNsaBuJ15X_MNJ9iVzVizO2lbGFsZz0GrD7ZAUUD6zjE56bJFORIVdnP0yGjSbL6jeHReQnzuXfhOT2ykT-iVpGTp-KH2ZFRILnElTxqcBGrtManhTO6PyaL6-P6UOqfquVmKEc0Vode-X6HggMfMPSv29xxhzhZPrVlW5mK8/s320/91077E71-CCC4-476F-AF37-B1766481726F.jpeg" width="240" /></a></div><div><br /></div><div>Encumbered as she is with her ace and assault rifle, but being the only one near enough not currently grappled by any zombies, Jess begins climbing the tower (presumably having grabbed the radio from Devon. I didn’t really work out the exact mechanics of how completing the objective would work before I started playing - I figured a survivor making an ‘Interact’ action at the top of the tower would do).</div><div><br /></div><div>Pursued to the edge of the board, Cece is finally able to take down one of the zombies. One down, three to go…</div><div><br /></div><div>As is traditional by this point, Kev fails to take out the same zombie that he’d been struggling with for several turns, at which point Devon stabs it through the eye over his shoulder.</div><div><br /></div><div>Cece turns tail and flees off of the board, while the remaining zombies mostly mill around, unable to see or hear any survivors. </div><div><br /></div><div>Jess continues her climb up the ladder - as the slowest of the group, she’s the worst candidate for this task, but needs must! </div><div><br /></div><div>While Devon and Kev head off to try to capture the third supply token (which Cece had been attempting to rescue), Dionne finally misses a shot with her crossbow, to everyone’s surprise and dismay.</div><div><br /></div><div>Being as we’re approaching the end of the game, from this point on every turn a survivor will lose their nerve and make a run towards the table edge. Which works in my favour this turn, as Devon sprints blindly into the pack of zombies that had previously pursued Cece off of the board that he was hunting down…</div><div><br /></div><div>The zombie that Dionne previously missed with her crossbow lurches forwards to try and eat her brains, but is swiftly despatched with a swing of her samurai sword. </div><div><br /></div><div>Despite his heroic charge, Devon fails to take down any enemies and then flees off of the board, while Jess finally reaches the top of the tower and manages to use the radio to complete the mission objective.</div><div><br /></div><div>As Kev heads towards the zombie with the supplies (that now both Cece and Devon had failed to take out, Dionne misses again with her crossbow. Is she actually out of bolts and trying to use pointy sticks she found on the ground at this point?</div><div><br /></div><div>Jess grabs the supplies from the top of the tower and begins the arduous task of climbing back down the ladder, as both Kev and Dionne find themselves within grasping range of zombies.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ4cDCvEl5giJXSLCgYyfmy7KCaj0ZsGhZwrf7QNFyRe6C3YR8uPz04SzNVAgTpmJ_WztRcRMN60mCmh0YcB8ccWiVxqSDoX9SLOnwJDDNlQA_TwFoaTDvTu2Kf-60gSNDGCe3E1FbL91w7sek7ayFpQs-v4E_UTizb7ZMDevdSh5vhbJwu9zXbtTaKOU/s4032/21618FE3-39F6-49E7-A953-624800C0E906.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ4cDCvEl5giJXSLCgYyfmy7KCaj0ZsGhZwrf7QNFyRe6C3YR8uPz04SzNVAgTpmJ_WztRcRMN60mCmh0YcB8ccWiVxqSDoX9SLOnwJDDNlQA_TwFoaTDvTu2Kf-60gSNDGCe3E1FbL91w7sek7ayFpQs-v4E_UTizb7ZMDevdSh5vhbJwu9zXbtTaKOU/s320/21618FE3-39F6-49E7-A953-624800C0E906.jpeg" width="240" /></a></div><div><br /></div><div>Holding onto the ladder with one hand, Jess unslings her Surplus Assault Rifle and takes a pot shot at a zombie below her, scoring a head shot! </div><div><br /></div><div>Kev manages to take out the zombie holding the supplies, hoping that one of his comrades will be able to dash in and retrieve them. Presumably Dionne, who just took out yet another zombie with her katana. Kev flees the board, leaving just Jess and Dionne.</div><div><br /></div><div>At this point there’s little chance of either of them being able to get to the supply token before losing their nerve and fleeing past it, but I decide to play out the remaining turns to see if they can grab any more zombie kills (and the accompanying XP). Each turn goes very similarly - Dionne flees towards the edge of the board while Jess advances behind her, kills a zombie, rinse and repeat…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjt47fiBGULTrFpFu09Ny7wZHh6FKsAZ4Zqh3sl45hLr6xlkX1eg3uN-6Zy-LWmo0C0TVxIpV_2aN0wer-JhgUvmGBkRm70MihqfnXuEmx2GWpMX0gwTtvdKBEqsFFmvHWtWLCbiVrMUsx5xzbD3W4L5RJX0zUXE3zjp0G1kZ_gk5Z99J3Tg7-rM9Uq6A/s4032/FB584750-4674-4392-9B85-D4E2562C3D65.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjt47fiBGULTrFpFu09Ny7wZHh6FKsAZ4Zqh3sl45hLr6xlkX1eg3uN-6Zy-LWmo0C0TVxIpV_2aN0wer-JhgUvmGBkRm70MihqfnXuEmx2GWpMX0gwTtvdKBEqsFFmvHWtWLCbiVrMUsx5xzbD3W4L5RJX0zUXE3zjp0G1kZ_gk5Z99J3Tg7-rM9Uq6A/s320/FB584750-4674-4392-9B85-D4E2562C3D65.jpeg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">until she eventually runs over the supply token and off the board. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Jess then spends several turns getting grabbed by a zombie, failing to kill it, then breaking away and fleeing 2” towards the edge of the board, then getting grabbed again. Each turn she moves slowly closer and closer to the supplies, until she finally manages to kill the zombie, grab the supplies, and high tail it off of the board!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Post game:</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXaHiZOjL8oCuZmYEr1pRHUpLhJiVCDSooQUNtKX7BE5XSN0zzMJM_HZv41FtDuGLXP40wuQwghs98v34QJACq7X9tuiKbD4kaFrWLwBiphrmyNE4wtjp8QaRhCoZjzTVkqjTg9as7wIE0bP7MMfaYgmU0lWybNpB_DrBKbM0usEjUTu6S7lk07cMX5hY/s4032/149A0457-3600-4382-AEC2-A2926DEDF31A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXaHiZOjL8oCuZmYEr1pRHUpLhJiVCDSooQUNtKX7BE5XSN0zzMJM_HZv41FtDuGLXP40wuQwghs98v34QJACq7X9tuiKbD4kaFrWLwBiphrmyNE4wtjp8QaRhCoZjzTVkqjTg9as7wIE0bP7MMfaYgmU0lWybNpB_DrBKbM0usEjUTu6S7lk07cMX5hY/s320/149A0457-3600-4382-AEC2-A2926DEDF31A.jpeg" width="320" /></a></div><div style="text-align: center;">(The morning after, as I didn’t finish playing until 2 in the morning)</div><div><br /></div><div>Having missed a few months then having the world’s most productive mission, Jess gains enough experience to level up twice - for her first, she learns First Aid Training, so between her and Lynn the group should be pretty resistant to any long term injuries). With her second level, now that she has 3 Academic skills she’s able to make a roll on the master skill table, and gets Naturopath, the skill that will let her harvest medicine from the garden rather than food if she chooses - which will hopefully help stop my survivors getting so sick as to be bedridden with alarming regularity!</div><div><br /></div><div>Dionne spends a bunch of experience to turn her level up skill into Quick Load, as now she has a hunting crossbow she’s spending an awful lot of time reloading and it’s slowing her down! That’s her third shooting skill, so she can potentially take a master skill next time she levels up if she wants to, although only one of them would really benefit her, so it could be a bit of a gamble.</div><div><br /></div><div>Kev learns the Free Runner skill, which feels a little weird given his arm injury. But I’ll take what I can get, and this should make it even easier for him to get up close and personal with any opponents.</div><div><br /></div><div>For Cece, technically she can’t take shooting skills, but given that she’s spent so much time in previous months practicing shooting I hand waved it and house ruled her being able to spend an additional 3XP to roll on a skill table outside of her usual ones, and she was able to pick up the Sniper skill, which should make her a little more effective at range!</div><div><br /></div><div>Rolling for the contents of the scavenged supplies, I find 1 preserved meal, 16 scavenge points, a Military Sniper Rifle (that no one can use at present, as no one has the Gunsmith skill) and a knife, which I give to Kev to make him even more efficient at taking out zombies up close.</div><div><br /></div><div>As the only person previously not showing any symptoms of sickness, Cece obviously rolls a 1 and starts feeling sick too. We need to get Jess into the garden to start harvesting some medicine!</div><div><br /></div><div>Assigning jobs to everyone, Devon goes to recruit a new member of the group (I figure this is who the group made contact with on the radio); bedridden Lynn rests and starts feeling a bit better (which is handy, as she’s my post-game specialist, and she can’t heal anyone or build anything if she’s laid up in bed); Jess harvests medicine in the garden (but only managed to find enough for one dose); Dione goes out hunting for food; Kev gathers fuel (although I remember later that he was actually supposed to be bedridden, and so amend his job to rest, and he thankfully starts feeling better); Cece works the water collectors and then purifies what she has collected. Dipping slightly into the group’s supplies, there is enough for everyone to have enough to eat and drink again Thais month.</div><div><br /></div><div>Now, for the exciting bit - the new recruit! I used the Chaos Theory supplement to randomly determine who was on the other end of the radio - my daughter rolled for me, and came up with a Firefighter armed with a revolver, who we hire! We already have a spare fire ace in the group’s stash, so with that he’s good to go. I’m torn currently - do I get a new miniature, and if I do will I be able to paint it in time for next month’s game (factoring in that I’m going to be in Ohio for a fortnight for my brother-in-law’s wedding)? Or do I go with this guy that I already have painted:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA-4cCuYf2vAyYy45NKBwUgMkS-U2EId_V_jcntvrVgOOa_RHIOmocCLXQDZann_g6U7mxP8vdc5kpCG0Z2y3eeT38PZ0HkZQs4lme5-kofQLMC2HSafD0jqiEHvYGsrn-7_rNg46DxKi0z5V8XmYkhvajRYlK1QcvRqcM5iFKWrD6cqNBeA_-zwGdaa8/s1873/9DA2F5B7-9A0D-4CC1-886C-191DFB4F2588.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1873" data-original-width="1405" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA-4cCuYf2vAyYy45NKBwUgMkS-U2EId_V_jcntvrVgOOa_RHIOmocCLXQDZann_g6U7mxP8vdc5kpCG0Z2y3eeT38PZ0HkZQs4lme5-kofQLMC2HSafD0jqiEHvYGsrn-7_rNg46DxKi0z5V8XmYkhvajRYlK1QcvRqcM5iFKWrD6cqNBeA_-zwGdaa8/s320/9DA2F5B7-9A0D-4CC1-886C-191DFB4F2588.jpeg" width="240" /></a></div><br /><div>We’ll see… it’s him or the guy in his pants and a fire helmet from Hasslefree!</div><div><br /></div><div>So, with a new friend, the group makes their plans for the future. It would be good to dig in some additional gardens on the farm so that more people can help to harvest food each month, but let’s not forget that winter is coming, so it might be a good idea to build some sort of stove that could be used to heat the farm…</div><div><br /></div><div>And from a gaming point of view, I should probably play some more of the scenarios from the books, as I’ve been playing a lot of custom scenarios…</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-6547467177426043602023-06-29T22:58:00.005+01:002023-06-29T22:58:47.554+01:00Last Days Seasons campaign: June<p>Last weekend was pretty hot, so I figured what better to do than play the special Summer scenario from the Seasons book!</p><p>This is the board I laid out (yeah, I know, I should really crack on and build some more city terrain, but hey a wildfire in the forest is thematic right?)</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8972gk_DotaKPveb0TTngiK67-SfG7vJiNl1Jhke30ykJgoK76W3eJMXu4btzMxEIq5QQLFQ6UpSRvruXDOhZySm6u_cSR_w_HliFnmeP8clWq8hDIEHL11f5n2OMhiRYhD7Z42NjGYfQFP7VU0HF0jIQpw2gIwcVKiv01dIuvo8gQnUkKLuvXuvCrpY/s3024/06955E0B-31A8-4E6C-8584-0CC6CE92B74D.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2675" data-original-width="3024" height="283" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8972gk_DotaKPveb0TTngiK67-SfG7vJiNl1Jhke30ykJgoK76W3eJMXu4btzMxEIq5QQLFQ6UpSRvruXDOhZySm6u_cSR_w_HliFnmeP8clWq8hDIEHL11f5n2OMhiRYhD7Z42NjGYfQFP7VU0HF0jIQpw2gIwcVKiv01dIuvo8gQnUkKLuvXuvCrpY/s320/06955E0B-31A8-4E6C-8584-0CC6CE92B74D.jpeg" width="320" /></a></div><br /><p>I’ve been mulling over what to do about zombies currently. Now that people in the group have gained a couple of levels, I should be starting with 24 zombies on the board, which is so many that after two turns when they reach the middle there’s not a lot you can do, and while you can lure some away (RIP Umlaut, this is what you used to do) it’s slightly more hopeless than I want my leisure time to be. So for this scenario, I just laid out the zombies specified by the scenario, and figured that the oncoming wall of fire would probably do well enough to add a sense of peril to proceedings!</p><p>Supplies were randomly placed using an old scatter die, with 2d6 providing distance - and if that spot was an ‘illegal’ placement for the token, I’d roll to scatter from there again. This ensured some more interesting placement than just putting them all in a line halfway across the board.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBvw4Is4z-1TeQRX6qmJ9IDadq12ojY0kI0dG2hwjNqypW9peJx3uv72POtasEjwNvQkWFNew6VqHbk3OJ-wVkJ8bVlkwj8L8OlHi43SFl5ceccLBHbQWdzNzid4uDZDJJDScpWXKIcACEqFkqbAyeX8qv6V2U36_XG42JDxe70VgRJNx2Wv1B6BRlk98/s4032/BE351FC2-B3CF-4E01-AD64-2CC5AB1A64F9.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBvw4Is4z-1TeQRX6qmJ9IDadq12ojY0kI0dG2hwjNqypW9peJx3uv72POtasEjwNvQkWFNew6VqHbk3OJ-wVkJ8bVlkwj8L8OlHi43SFl5ceccLBHbQWdzNzid4uDZDJJDScpWXKIcACEqFkqbAyeX8qv6V2U36_XG42JDxe70VgRJNx2Wv1B6BRlk98/s320/BE351FC2-B3CF-4E01-AD64-2CC5AB1A64F9.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">As ever, the survivors divided themselves into groups to support each other as they advanced up the board - Devon with Cece and Dionne on the left, heading for the truck, while Kevin and Jess (who was mostly just glad to be out of bed and getting some fresh air) heading for the scattered supplies over to the right.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Then I rolled to see what direction the fire would be entering play, and unfortunately it was from right to left, where most of the supplies were!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Almost able to smell the oncoming fire, Kevin bundles forward to engage the nearest zombie, leaving Jess free to sprint ahead and grab the first stash of supplies:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz7T8uP9leqReH0dZae_2eMCEX2OMJxDbTMz3bdJKKIhiJCyiWTmx_e5ozuP1Fw-0WkfkD-M92KvMQXyQCcvuDGrnPnegAFt8HEe6zXbmX2cfryhBuAbmVMRzwhzXArUZIliA05ev8MIo2HGFc8lIaqpo0Wu08zreBnti3-eF8MACqhflCZ03aA53qPQs/s2048/DBF788C5-8BEF-40B2-97A3-1D2A99413A7F.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz7T8uP9leqReH0dZae_2eMCEX2OMJxDbTMz3bdJKKIhiJCyiWTmx_e5ozuP1Fw-0WkfkD-M92KvMQXyQCcvuDGrnPnegAFt8HEe6zXbmX2cfryhBuAbmVMRzwhzXArUZIliA05ev8MIo2HGFc8lIaqpo0Wu08zreBnti3-eF8MACqhflCZ03aA53qPQs/s320/DBF788C5-8BEF-40B2-97A3-1D2A99413A7F.jpeg" width="240" /></a></div><div><br /></div><div>No time for a stealthy advance here with a wall of flame on it’s way! </div><div><br /></div><div>Devon’s group however advanced more cautiously, very aware of how noisy things are about to get. Devon levels his pistol, and thanks to his Sniper skill coolly plugs the nearest zombie. On the second try, admittedly.</div><div><br /></div><div>Cece on the other hand needs a 2+ to hit her target, and so of course rolls a 1. At this point I wondered if I was remembering to give survivors the +1 bonus to hit for shooting at a zombie in previous games? It feels like Cece should have been hitting s lot more than she had if I did… Then again, when I do remember she still misses, so I’m not sure how much it would help…</div><div><br /></div><div>Desperate to open a path, Dionne let’s loose with her surplus assault rifle - despite her double tap skill, she can’t seem to land a single headshot. On the one hand, that zombie won’t be able to do much other than pick themselves up off h to e ground next turn; but at the same time, it will take a lot of luck for that much noise to go unnoticed by other zombies!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOo2iWGoaG4vZP_1jUpy7atM5M7qY51MQOR0JURgKXqmDyJYVz4bWS9XWmZwwP0vcl1xWd0vQrsMHMKn3FmRfypUAAHh-Emu-TqPUdflhnNTRXw2h4OVKT9uLyw4jZO77IYibSMI89fMhnw9KRZiLIdAnID82SH3g7WFWHVMVHgZjGk26aMr_tjfN14yE/s2048/F9EC1C53-7CE5-46E9-AE0D-D8CA5EE553E7.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOo2iWGoaG4vZP_1jUpy7atM5M7qY51MQOR0JURgKXqmDyJYVz4bWS9XWmZwwP0vcl1xWd0vQrsMHMKn3FmRfypUAAHh-Emu-TqPUdflhnNTRXw2h4OVKT9uLyw4jZO77IYibSMI89fMhnw9KRZiLIdAnID82SH3g7WFWHVMVHgZjGk26aMr_tjfN14yE/s320/F9EC1C53-7CE5-46E9-AE0D-D8CA5EE553E7.jpeg" width="240" /></a></div><div><br /></div>Hearing this through the trees, Jess decides not to fit her assault rifle this turn, as she figures she’s already made enough noise with her sprinting…<br /><p>Just behind her, Kev fumbles his cricket bat - but luckily the zombie he’s fighting doesn’t fare much better, and Kev turns his fumble into an impressive upswing that caves it’s skull in!</p><p><br /></p><p>Then came the fire…</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz2PL726cgEsQ0brmVmQLeJ5ZulwhX7bKLSBhB0-1EiaCNLpdKPSMhmXlFmIQlFBLeNXHGG5FIhKccqKLdYumZ66ATutXNomwtyRzWHyWzC0GrvuMOvV80OCzTX_8UYTW_FwkQYH6av8KmeLsPiduogBLcUiOuyXYnFytjpCnEmtU_B5SIqVmmzpZGKeE/s4032/2BBD47E1-9938-4020-856C-8716DA0CC78C.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz2PL726cgEsQ0brmVmQLeJ5ZulwhX7bKLSBhB0-1EiaCNLpdKPSMhmXlFmIQlFBLeNXHGG5FIhKccqKLdYumZ66ATutXNomwtyRzWHyWzC0GrvuMOvV80OCzTX_8UYTW_FwkQYH6av8KmeLsPiduogBLcUiOuyXYnFytjpCnEmtU_B5SIqVmmzpZGKeE/s320/2BBD47E1-9938-4020-856C-8716DA0CC78C.jpeg" width="240" /></a></div><div><br /></div><div>(Fire markers from Mantic’s Hellboy the board game)</div><div><br /></div><div>In an unusual turn of luck, despite there only being a 1 in 6 chance of Dionne getting away without calling another zombie onto the board with how much noise she made last turn, the dice decide to cut me a break and it goes unnoticed.</div><div><br /></div><div>Devon, however, despite having made nowhere near as much noise is not as lucky, and a zombie shambles up behind the group:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5jeLCy2lT7iP_kXOVkpGJWh0cLRIrvvIVsQHo1qMiBt-o2QJfHXZalKNOf72d-lvAP-qC57-l2yR5dIaQ94S_P0up58elo-3assnWY_il4Anw3CGFyzMHY61Cetpxi_KF5BeSMXHTqQnFF3nKVuqK9unAb6pWq-n7chUVBqhPRTgbrjouOFyIvw6wWw0/s2048/E5640B5E-A0A1-48AE-A300-F1A423BA10FE.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5jeLCy2lT7iP_kXOVkpGJWh0cLRIrvvIVsQHo1qMiBt-o2QJfHXZalKNOf72d-lvAP-qC57-l2yR5dIaQ94S_P0up58elo-3assnWY_il4Anw3CGFyzMHY61Cetpxi_KF5BeSMXHTqQnFF3nKVuqK9unAb6pWq-n7chUVBqhPRTgbrjouOFyIvw6wWw0/s320/E5640B5E-A0A1-48AE-A300-F1A423BA10FE.jpeg" width="240" /></a></div><div><br /></div><div>Cece manages to snap off a shot at it (as the only survivor that has really been going Locked & Loaded recently, Last Days’ version of overwatch for those that don’t own the game) but being taken by surprise isn’t able to land a fatal shot, and unfortunately the mild knockback of her hunting rifle isn’t powerful enough to stop the zombie from reaching her. She briefly considers trying to break free of its grasp in order to backpedal enough to shoot it in the face, but then remembers the knife that she was given a month or two back, and an evil gleam enters her eye…</div><div><br /></div><div>While all this is going on, Dionne sprints up to grab some supplies, while Devon calmly walks up to try to shoot the zombie between him and some supplies at point blank range.</div><div><br /></div><div>On the right, Jess secures the supplies and starts heading for the next stash (her sturdy farmer body making her best suited for lugging multiple heavy things around), as Kevin runs past her to engage a zombie that is sneaking up on her around a ruined wall.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRdc4g2XdC_2yRn82nLNj5WvXALnE9fWra0fxqorEsFSCZBy7a0pomBmxFoLY9sCx_WPHv-vU4btduecRMwupXCN01IIuqEz-5AjgmBlAmU9aSPTkMV4_Z_i-suF-4Q7YfQqgU4OLrxuW1w_uFeggPbeqHZNJg-Ey-4g60dg7hwmfsaWiTVh5D-SDaAVw/s4032/F67E96F9-15A0-43A3-B428-81E8C46B76AA.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRdc4g2XdC_2yRn82nLNj5WvXALnE9fWra0fxqorEsFSCZBy7a0pomBmxFoLY9sCx_WPHv-vU4btduecRMwupXCN01IIuqEz-5AjgmBlAmU9aSPTkMV4_Z_i-suF-4Q7YfQqgU4OLrxuW1w_uFeggPbeqHZNJg-Ey-4g60dg7hwmfsaWiTVh5D-SDaAVw/s320/F67E96F9-15A0-43A3-B428-81E8C46B76AA.jpeg" width="240" /></a></div><div><br /></div><div>Devon manages to take out the remaining zombie on his side of the field (again on the second shot), when I realised that the way things were going it was going to be too easy for the group, so I added 2D3 zombies to the board (rolling 3) to add a little pressure.</div><div><br /></div><div>Brief diversion to muse some more - at this point, 20 odd zombies bearing down on them would have been too much to handle, but the 5 starting on the board from the scenario was definitely too few. Hmmmm, something to think about to try and find a happy medium. I’ve asked over on the Facebook group and gotten some suggestions, so I might have a play in future months - probably a mix of deploying them spread across the board as well as along their board edge (to avoid them ending up as a clumped up horde) and my adapted rules used on a smaller board where you allocate the correct number of zombies to come into play, and make it easier for them to get called on by noise until you’ve put on the number of zombies you allocated at the start, at which point you’d return to the usual ‘appears on a 7+’.</div><div><br /></div><div>Jess cautiously opens fire with her assault rifle (is that possible?) and manages to take out a zombie with her first shot. ‘That’s technically more stealthy than going full auto I guess’ she mutters to herself…</div><div><br /></div><div>Cece manages to win her fight with the zombie that snuck up on her, but isn’t able to get her shiv into it’s eye socket. Kevin on the other hand lives up to the name of his headhunter skill and caves in another skull. </div><div><br /></div><div>In the end phase the fire continues it’s inexorable advance, and Kev and Jess find themselves on the wrong side of the fire line, engulfed in smoke and flames!</div><div><br /></div><div>Even more unfortunately, in this scenario any unclaimed supply tokens caught on the wrong side of the fire line are destroyed each turn on a roll of 1, and… well, they say a picture speaks a thousand words:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeJxnBxWukFTH7oLwonaox0k-iv0bValMF5uhTxefySRDYx3sYO31MZiRtBSHzXbh4BPQdB4tscYOyqkQsg52WuO7LwQUvOQFiddJkyTo0Z2flK2CCj4alDGaL88OoLl25ALyTorHG5MtAdRaUMfgZN5OMrRkBsXxkEzEcFqB5D30mA1w2n2VLnYSuVbg/s4032/153DB869-DBF4-404C-8431-55D52C754EF1.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeJxnBxWukFTH7oLwonaox0k-iv0bValMF5uhTxefySRDYx3sYO31MZiRtBSHzXbh4BPQdB4tscYOyqkQsg52WuO7LwQUvOQFiddJkyTo0Z2flK2CCj4alDGaL88OoLl25ALyTorHG5MtAdRaUMfgZN5OMrRkBsXxkEzEcFqB5D30mA1w2n2VLnYSuVbg/s320/153DB869-DBF4-404C-8431-55D52C754EF1.jpeg" width="240" /></a></div><div><br /></div><div>That’s annoyingly statistically unlikely isn’t it! To add insult to injury, I then rolled a result on the event table that caused a body to stand up and start dragging along one of the (now very few!) remaining supply tokens. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiplYR0NJuiSbhNVhNFyBygc3j7SlMsmZSuRzyGb20vpy198q_3GQFNQ2-YPMsnATJFqzzxnTUBamqkkEmVBPQaIp1rRKosS6zJSlZ8VNQSnp22pW3N4S2KW4tI3aXr3slu_LqGiSpsQzsSyb2uxF5spwxxI2HyXBHOiJXraLOBr16JwfUbyAgwooErNqA/s2048/AC994577-C9BA-48D1-96F1-B4D0BF175935.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiplYR0NJuiSbhNVhNFyBygc3j7SlMsmZSuRzyGb20vpy198q_3GQFNQ2-YPMsnATJFqzzxnTUBamqkkEmVBPQaIp1rRKosS6zJSlZ8VNQSnp22pW3N4S2KW4tI3aXr3slu_LqGiSpsQzsSyb2uxF5spwxxI2HyXBHOiJXraLOBr16JwfUbyAgwooErNqA/s320/AC994577-C9BA-48D1-96F1-B4D0BF175935.jpeg" width="240" /></a></div><div><br /></div><div>In the next turn, it seemed that Dionne’s luck had run out. Firing full auto and probably whooping too? Fine, no one notices that. Running briefly for about 6 seconds? That’s far too much noise, definitely enough to draw the attention of another biter onto the board…</div><div><br /></div><div>Jess, slowed by her wounds received in an earlier month and laden with supplies, decides discretion is the better part of valour and runs off the board while she still can.</div><div class="separator" style="clear: both; text-align: center;"><br /></div>Kevin, however, despite choking on the acrid smoke, sprints ahead of the fire line to bull rush the zombie bearing down on Dionne.<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLe5WYzv30SLLaMpJrAWx9XZKkJ3BxjjdGRqZfV3hrcLO8RYFSownfIhW9ijh_8LNZG7T1M0P8x6N4r0ig3dRNL7NvuZNq9qKdADH0oQsrkO6xOswLOudArSq1dZRqgoxuuY1vD5E0UjkTzA41ibvt60V3ZVMyXute-OMm5kMtcMhwIzxyGGgau9vUDII/s2048/74D5FEDD-F97A-4C83-A2C6-F7974AEA1413.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLe5WYzv30SLLaMpJrAWx9XZKkJ3BxjjdGRqZfV3hrcLO8RYFSownfIhW9ijh_8LNZG7T1M0P8x6N4r0ig3dRNL7NvuZNq9qKdADH0oQsrkO6xOswLOudArSq1dZRqgoxuuY1vD5E0UjkTzA41ibvt60V3ZVMyXute-OMm5kMtcMhwIzxyGGgau9vUDII/s320/74D5FEDD-F97A-4C83-A2C6-F7974AEA1413.jpeg" width="240" /></a></div><div><br /></div><div>Figuring that Kev (and his current kill streak) probably had things handled with the zombie carrying the last set of supplies, Devon ran back to where Cece was outnumbered, and promptly dispatched one of them.</div><div><br /></div><div>Emboldened by Devon’s sudden appearance, Cece follows suit, and the pair find themselves briefly alone…</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK8c_nPhGFS_mff2Q6ieUb7XJip087Q4YPmDsyBb71yByYF5DhcBAIcxXCpYsVZMmLc2JbOleIUTztMXRqGuA6TrsqilXwXM-OCTLuP4fGpAjvi7LogoYyEWHadi8yQb5-WRnE_XVb3t3-TKW8H-x-GaHXqsn3ZPwiGB2058eEAmO1WRQKubnJUaXwjdI/s2048/BF34D93C-5222-47B8-860B-8ABBE132B61A.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK8c_nPhGFS_mff2Q6ieUb7XJip087Q4YPmDsyBb71yByYF5DhcBAIcxXCpYsVZMmLc2JbOleIUTztMXRqGuA6TrsqilXwXM-OCTLuP4fGpAjvi7LogoYyEWHadi8yQb5-WRnE_XVb3t3-TKW8H-x-GaHXqsn3ZPwiGB2058eEAmO1WRQKubnJUaXwjdI/s320/BF34D93C-5222-47B8-860B-8ABBE132B61A.jpeg" width="240" /></a></div><br /><div>Over in the middle of the board, Kevin gets overconfident and fails to take out his opponent, as the fire creeps ever closer behind him, and the truck next to him’s alarm starts blaring, drawing even more zombies to the area…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX1ZBuRTHD6sWio0nbaLjajy_-0ffYibrvm8A6zrJBGz8KruiWUdJk4iGYowgFk5xvCsx6rYsrgz6vY2l7VBhkRRMW47tH0F5AWdqpTdelauadEhv95BZFvtoNLBDCetd-_zoTIxYsJghNXySh1JOQiEGKz63qMFW8GeSO5Cs78QHRKgRFsVjen4NZrkM/s2048/30859B5C-5CD1-4DBA-8F25-125E66F8A9E6.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX1ZBuRTHD6sWio0nbaLjajy_-0ffYibrvm8A6zrJBGz8KruiWUdJk4iGYowgFk5xvCsx6rYsrgz6vY2l7VBhkRRMW47tH0F5AWdqpTdelauadEhv95BZFvtoNLBDCetd-_zoTIxYsJghNXySh1JOQiEGKz63qMFW8GeSO5Cs78QHRKgRFsVjen4NZrkM/s320/30859B5C-5CD1-4DBA-8F25-125E66F8A9E6.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">At this point, Dionne agonised over whether to leap in and help Kevin or to make a run for it with the supplies tucked under her arm. ‘Go, I’ve got this, I’ll be right behind you!’ Shouts Kevin, deciding for her.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Devon and Cece cautiously reposition to stay ahead of the oncoming wall of flame and ash, whilst trying to stay near enough to Kevin to run in and assist if needed.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1bi_fDR8izwpOQiwBb-qfa_f60iWxJhAiAQvYUrjsb1w9Hbaq0R028eK09Eytvgl2itLjgf_oyjGLZbPR0osGFdH8kxPsvPwZ-ku9uhx3hr1sgAC0npcZ9qkass0f2k-Wo2YLNHrZeRoEXM8kPvK9t0OXsJnmkHKSQXSHOfKeBepMihCqEgBqHdO7dmk/s2048/FE5E5833-6901-4B44-A471-69349E864C88.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1bi_fDR8izwpOQiwBb-qfa_f60iWxJhAiAQvYUrjsb1w9Hbaq0R028eK09Eytvgl2itLjgf_oyjGLZbPR0osGFdH8kxPsvPwZ-ku9uhx3hr1sgAC0npcZ9qkass0f2k-Wo2YLNHrZeRoEXM8kPvK9t0OXsJnmkHKSQXSHOfKeBepMihCqEgBqHdO7dmk/s320/FE5E5833-6901-4B44-A471-69349E864C88.jpeg" width="240" /></a></div><div><br /></div><div>There’s no shooting at all this turn, as the air is so thick with ash at this point that no one has a clear shot, so it’s over to Kevin and his cricket bat - and while he wins the fight, he fails to land a killing blow, as the flames overtake him once more, setting ablaze the zombie he’s currently fighting and destroying the remaining supplies:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGgzbOnkWFiUwhhCwHF-jziyjMKeCJHdEedh4dcpPrKOpWKTcOc-aLK0Lu5ByloOR_kckVtLeZY9E7zs6-KWPNLA-zqRfeP9SeMfCgCcT0GRgwGqSdLvhriyVaKa2IJdYJBzt5N-KLqqoBadylJWSh43_adUdTbb5jY9vyFyXdEeJxVFXzFI8K6s6zThw/s2048/6901F674-F07D-457E-BB80-0F6D93CD7DC0.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGgzbOnkWFiUwhhCwHF-jziyjMKeCJHdEedh4dcpPrKOpWKTcOc-aLK0Lu5ByloOR_kckVtLeZY9E7zs6-KWPNLA-zqRfeP9SeMfCgCcT0GRgwGqSdLvhriyVaKa2IJdYJBzt5N-KLqqoBadylJWSh43_adUdTbb5jY9vyFyXdEeJxVFXzFI8K6s6zThw/s320/6901F674-F07D-457E-BB80-0F6D93CD7DC0.jpeg" width="240" /></a></div><div><br /></div><div>Yes, that’s 3 for 3 on rolling a 1 to see if supplies are destroyed by the flames…</div><div>And obviously, at this point the truck’s alarm goes off a second time.</div><div><br /></div><div>Luckily this turn Kev is able to hold his breath (aka I roll high enough for him not to get hurt by the fire) in order to try and make his escape - he successfully manages to push the zombie back, and runs like hell! </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWd6U7NQ6hXS56l5gSCletpJA15ng20LTSyXoQVySsBnZeMQXoNW_bhzefQH2CZfh0BjksHp_GDhoGw5mUQOXs4oaaohNAY2VHq-fnX5GgkSY5O9ADZttcHlsJW8BYp93wYM2IGZG5gUhmIPZ1vk_9zskl6F8PAzzokPOgtejgkJi54CmtYTbSuO6Nw-w/s4032/3E1F26B3-DFBA-47EB-A336-4C51D0A91084.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWd6U7NQ6hXS56l5gSCletpJA15ng20LTSyXoQVySsBnZeMQXoNW_bhzefQH2CZfh0BjksHp_GDhoGw5mUQOXs4oaaohNAY2VHq-fnX5GgkSY5O9ADZttcHlsJW8BYp93wYM2IGZG5gUhmIPZ1vk_9zskl6F8PAzzokPOgtejgkJi54CmtYTbSuO6Nw-w/s320/3E1F26B3-DFBA-47EB-A336-4C51D0A91084.jpeg" width="240" /></a></div><br /><div>Seeing that Kev is almost to safety, Dionne sprints off the board with her supplies, while Devon and Cece make a fighting retreat, but their snapped shots (me hoping for some bonus XP, mostly) unfortunately not amounting to anything, and that was the end of the game.</div><div><br /></div><div>Post game:</div><div><br /></div><div>Devon hit level 5, and spends some extra XP to ensure he gets the skill fire & manoeuvre, which should make him a little more nippy! I was tempted to take the gunfighter skill (for aesthetics as much as anything else) but not having a spare pistol in the group’s stash to give him it seemed like a bit of a waste…</div><div><br /></div><div>Jess levels up easily (being a little behind the group having missed several games!) and gains the scavenger skill, hoping to be able to find medicine more easily at some point (and also bringing her one step closer to being able to learn the master skill that would just let her grow it on the farm!)</div><div><br /></div><div>Dionne learns the skill sniper (presumably from having watched Devon shoot a fair amount over the last couple of months) which will make her bonkers good with a gun - I just need to find her something quieter than that noisy old surplus assault rifle!</div><div><br /></div><div>Kevin and Cece alas didn’t level up this month. Which makes sense for Cece, given that she didn’t actually achieve anything this game…</div><div><br /></div><div>Sorting through their supplies (only two, as everything else caught fire), the group gained 12 scavenge, 1 fuel, and thanks to Jess’s scavenger skill a hunting crossbow! It’s quiet, it’s extra good at killing zombies - do I stash it for if I gain a new survivor in the future, or do I give it to Dionne, limiting her to killing only a single zombie a turn, but on the other hand almost definitely killing it as opposed to now where killing multiple zombies a turn seems to be more theory than practice…</div><div><br /></div><div>As a lot of the group are still a little sick (and Lynn is already bedridden), I’m torn between working and resting. On the other hand, winter is coming, so I set most of the group to gather food and water (with someone else working to can any excess food for future months), except Devon who takes a nap (as I figure that it would suck for him to be bedridden if I want him to try and recruit a new member of the group at some point). He doesn’t manage to shake the lurgy though, nor does Lynn’s condition show any signs of improvement. Everyone gets enough to eat and drink, and there is even an excess amount of food that gets turned into preserved meals for the future.</div><div><br /></div><div>Unfortunately Kevin becomes sick from being in close proximity with everyone else that is already sniffly. One thing about Osprey rulebooks: the layout and organisation is sometimes a little funky - this rule (testing at the end of the game to see if survivors have become sick by fighting alongside someone that is already sick) is slightly buried at the start of the book in the description of the conditions that the Seasons book adds to the game, rather than appearing in the post-game sequence.</div><div><br /></div><div>So, that could have gone a lot worse I guess, although Lynn is unfortunately still bedridden. Which is a shame, as I was hoping she’d be able to build us a heating system on the farm before winter comes…</div><div><br /></div><div>Most importantly, I think this is the first game in which I managed to remember every rule. He says, having had to grab the book the morning after as I realised that I hadn’t rolled for the post game zombie attack as I forgot to do that, but luckily avoided rolling a double 1!</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-25997510231215698722023-06-26T22:16:00.003+01:002023-06-26T22:34:15.389+01:00The adventures of Tim the necromancer: the well of Sorrow and Dreams<p>On Father’s Day, one child fell asleep early and the other wanted mummy for bed, so I quickly pulled together the bits I needed for a sneaky game!</p><p>I decided to play on a 2.5 x 2.5 table rather than 3 foot square, mostly because it fits on my dining room table without overhanging:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6onurDay5eTjJF5UYl0UurgnWMoYfHZKHQ1smqpM2vvVUxi15nn2HxJT8K_5R3mxbZzfWZeQJz7V4hc82u_DRtlly3AHbU8pZ8b9g1REsB6zii3gkuxVj-KJ9AEufShdn-vdvFCQaidWGwdPMd_OJ3s7E2UIuAlTgx1O8ZV6hlT5q_HVGi2_GVXuLBYg/s2707/3E6731B4-04F6-4C59-9C1D-85961168E27A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2487" data-original-width="2707" height="294" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6onurDay5eTjJF5UYl0UurgnWMoYfHZKHQ1smqpM2vvVUxi15nn2HxJT8K_5R3mxbZzfWZeQJz7V4hc82u_DRtlly3AHbU8pZ8b9g1REsB6zii3gkuxVj-KJ9AEufShdn-vdvFCQaidWGwdPMd_OJ3s7E2UIuAlTgx1O8ZV6hlT5q_HVGi2_GVXuLBYg/s320/3E6731B4-04F6-4C59-9C1D-85961168E27A.jpeg" width="320" /></a></div><div><br /></div><div>I did set the pool 1.5 feet away from my starting edge rather than central though, so it’s still as far away as it would be if I were playing on a 3 foot table (plus, it’s not like there’s anyone coming from the other edge to race me to it).</div><div><br /></div><div>Like the <a href="https://youtube.com/playlist?list=PLPW-IGzHvgEWTlnD0dnZRvqFKPDiZ0gio" target="_blank">Tabletop Engineer</a> in his solo campaign, I rolled for monsters for the three edges other than the one my band was starting on. I like the Tabletop Engineer, I didn’t limit it to a specific column of the table, and so ended up staring down a wraith and three ghouls.</div><div><br /></div><div>And so begins the adventure of Tim the necromancer deciding to stop off at a magic drinking fountain to power up as he’s been having issues getting his spells off.</div><div><br /></div><div>(Although before we start - after the last game, Tim added an apothecary and a man at arms to his group, losing a thug and a thief to do so)</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghksiqBUPDxvgj0Fqq_mNgdOfkUvFpUdAosk7SngBSlzcrCOe6pXiWQMyQjvW3xdHks0IFtzX3GNcmlrIQDJxg_a2d45_euAPEdBDNdiXG6n0tCJerUmCFenopVMhK4ETyI3A7qSnLYsgINlLEKAVTe4rtG99SRWTfkGCZXS3OQx41AZY2VXLhqnxM9l4/s2048/F811EA4D-D50A-4754-B592-D0C0BB686776.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghksiqBUPDxvgj0Fqq_mNgdOfkUvFpUdAosk7SngBSlzcrCOe6pXiWQMyQjvW3xdHks0IFtzX3GNcmlrIQDJxg_a2d45_euAPEdBDNdiXG6n0tCJerUmCFenopVMhK4ETyI3A7qSnLYsgINlLEKAVTe4rtG99SRWTfkGCZXS3OQx41AZY2VXLhqnxM9l4/s320/F811EA4D-D50A-4754-B592-D0C0BB686776.jpeg" width="320" /></a></div><div><br /></div><div>The ghouls shouldn’t be too much of a problem, but the wraith is a bit of a worry - the only way Tim has to deal with that is a Grenade spell, bonking it with his staff of power, or the Captain (potentially using up an irreplaceable magic arrow if she doesn’t want to risk getting close enough to fight it with her magic sword). </div><div><br /></div><div>Before the game, both Tim and his apprentice attempt to brew a potion (to stock up on healing potions), but both fail (coincidentally both only rolling a 9 on the dice).</div><div><br /></div><div>As the game begins proper, the thief runs ahead, and Tim attempts to cast Leap on her to give her a good head start on grabbing some treasure… and fails the casting roll by 8. Some things never change, eh?</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-zHGsa_i7CUpVCJo5vfV-9dTK3EJk68eDj_XpAxCGxnMkvOIAz0L2BdpqA9NZJhPTmM8Oe8m8RrX--o58tzhkrxfRZX3vQZlQFH5zNgk4IN3Sy8dOIq0tWmYzBlf4AKZcnU0ikBnC7mmZrjvJ78dN_PJ0-ECkB4Dr9MmsUPIIKFk_jU3ZGrXe4WlClZM/s2048/ED54AC68-2958-432D-BF87-560D35B1EEAD.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-zHGsa_i7CUpVCJo5vfV-9dTK3EJk68eDj_XpAxCGxnMkvOIAz0L2BdpqA9NZJhPTmM8Oe8m8RrX--o58tzhkrxfRZX3vQZlQFH5zNgk4IN3Sy8dOIq0tWmYzBlf4AKZcnU0ikBnC7mmZrjvJ78dN_PJ0-ECkB4Dr9MmsUPIIKFk_jU3ZGrXe4WlClZM/s320/ED54AC68-2958-432D-BF87-560D35B1EEAD.jpeg" width="240" /></a></div><div><br /></div><div>As they bundle up the centre, the apprentice’s group (nicknamed team non-magical murder, and thus deployed far away from the scary wraith) start their assault on the ghouls to the right - the tracker shoots an arrow and scores a hit, but not tellingly enough to tell one of them.</div><div><br /></div><div>The Apprentice briefly considers casting Strength on the barbarian (which would turn them into even more of a wrecking ball), then changes his mind when he realised that he could just about manage a cheeky Grenade spell on the ghouls. Using his gloves of casting, he’d need to roll an 11 on the dice to succeed - which he makes exactly!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEive7lOrm4DGL-96XKUT9bjXJMLvuJ78JK2nXJS-9A_uyqPv1z9WCbaHHUd8D2yeriai1w-i5qoy83HolXIMdpg0yGF5s5ufIXylq3kEY0V0HyjDMOZ-dtmeB-KxBA8EunGmoct3FezCfzjin2J3JkbisNp89IluAMEVTgEtsuv7obAWlq1ocQmBqVb1fI/s2048/CAF9F634-22F1-4F7F-ACE0-6DC0121115BE.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEive7lOrm4DGL-96XKUT9bjXJMLvuJ78JK2nXJS-9A_uyqPv1z9WCbaHHUd8D2yeriai1w-i5qoy83HolXIMdpg0yGF5s5ufIXylq3kEY0V0HyjDMOZ-dtmeB-KxBA8EunGmoct3FezCfzjin2J3JkbisNp89IluAMEVTgEtsuv7obAWlq1ocQmBqVb1fI/s320/CAF9F634-22F1-4F7F-ACE0-6DC0121115BE.jpeg" width="240" /></a></div><div><br /></div><div>The unwounded ghoul of the pair unfortunately rolls a 20 when seeing if they’re harmed, but the previously wounded one suffers a blast powerful enough that it would have taken it out of action even if it had been at full health!</div><div><br /></div><div>In the Creature phase, the ghoul that survived the explosion heads towards the tracker, only to change their mind as he comes round the corner and finds himself face to face with an angry barbarian:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcPbF3WC2pePhPW3aPArO98sWHJNv9SWYHhmOT6nPMs3hPx0Uu5JXFDo8WW1eTrRQsps70KBXtUPv_2V0HBCaJLQq14wn3WnxEQTxqN-nNW3lIYr-4BZs0WRlm5WgontPG5ohkHbMunf-eFK6pELckEtOusBpBBzz7PNi7elqfrnWKj_OnVuNyuH5m2mo/s2048/3235C4DA-6BC8-4E29-BCB5-62B888F1D811.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcPbF3WC2pePhPW3aPArO98sWHJNv9SWYHhmOT6nPMs3hPx0Uu5JXFDo8WW1eTrRQsps70KBXtUPv_2V0HBCaJLQq14wn3WnxEQTxqN-nNW3lIYr-4BZs0WRlm5WgontPG5ohkHbMunf-eFK6pELckEtOusBpBBzz7PNi7elqfrnWKj_OnVuNyuH5m2mo/s320/3235C4DA-6BC8-4E29-BCB5-62B888F1D811.jpeg" width="240" /></a></div><div><br /></div>The furthest away ghoul (on the opposite edge of the board to the one the band started on), unable to see anyone, takes a random move that doesn’t really take him anywhere (I think he really just wanted to go home). The wraith, however, drifts menacingly towards my Bullywug thug…<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxaf-M8Tn5duowMLfIUlZnDeeW9r597cLGfphiSgK_E1hFUFhq9tuj8JuvFfkmZS1nufP66HVqZlOABvtC4PzO0RtbBtgJrRt-sYi95rzvY7MJZSOhTJB5Lot2tPeRPJlyeKJM5m163xpN5t6ZG5C4-gZwMKhn1jWzQEC_qp-kSnEwFv03BY_1Sl1JhDk/s2048/DE81EF0A-93DC-43CA-8B95-EA69F5368197.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxaf-M8Tn5duowMLfIUlZnDeeW9r597cLGfphiSgK_E1hFUFhq9tuj8JuvFfkmZS1nufP66HVqZlOABvtC4PzO0RtbBtgJrRt-sYi95rzvY7MJZSOhTJB5Lot2tPeRPJlyeKJM5m163xpN5t6ZG5C4-gZwMKhn1jWzQEC_qp-kSnEwFv03BY_1Sl1JhDk/s320/DE81EF0A-93DC-43CA-8B95-EA69F5368197.jpeg" width="240" /></a></div><div><br /></div><div>Seeing this, the Captain claims a vantage point and looses one of her precious magic arrows - and hits, thanks to the +1 magic of the arrow, and kills the wraith in one shot! That wasn’t so scary after all…</div><div><br /></div><div>At the end of the first turn, I realised that I hadn’t actually decided what I was going to do about additional monsters coming on during the game, so I quickly watched a tabletop engineer video in fast forward on YouTube to see what he did! I rolled for it, and rolled an 11, which caused a skeleton to wander on where the wraith had previously been.</div><div><br /></div><div>Turn 2, I realised that I’d made a tactical mistake, as the barbarian was too far away from the apprentice to activate in his phase before the ghoul would get a chance to attack - ahh well, she’s pretty tough (and also in hindsight, it doesn’t matter, as she was planning on fighting anyway, so it doesn’t make a difference who’s activation they do it in!)</div><div><br /></div><div>As the thief and man at arms move forwards to attempt to secure some treasure, Tim moves up to the well…</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5mTwjwUCrLe-JB5R4uiDjnOeuiqOAkEqvLzGdt-RR21Gc9aYNfpalv4hbp1F1yn3EVRpLLn_lNEKwxCYm93BUzPriYgCwtbWwYcIfmDU0vbFDoZSVX2Jh4Bcvgt-p2vf8mH2YqOnminRrbPLzXBg2J_iMHFUXCNl1GKQPTEkHmYcH_8ZdO8L28_gmw5A/s2048/3291493E-E65B-42DD-9CC1-B8C851F296EA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5mTwjwUCrLe-JB5R4uiDjnOeuiqOAkEqvLzGdt-RR21Gc9aYNfpalv4hbp1F1yn3EVRpLLn_lNEKwxCYm93BUzPriYgCwtbWwYcIfmDU0vbFDoZSVX2Jh4Bcvgt-p2vf8mH2YqOnminRrbPLzXBg2J_iMHFUXCNl1GKQPTEkHmYcH_8ZdO8L28_gmw5A/s320/3291493E-E65B-42DD-9CC1-B8C851F296EA.jpeg" width="240" /></a></div><br /><div>Figuring it will still be there next turn, Tim decides to use his second action to attempt a spell (and potentially reap some more XP too), and tried to cast Leap. Which he fails by 4 points. Dammit Tim! He uses his staff of power and 3 points of health to turn it into a successful casting instead (for the extra XP as much as anything else) and sends the treasure laden man at arms flying off towards the edge of the board.</div><div><br /></div><div>The apprentice, meanwhile, casts Strength on the barbarian, and although he fails by one point, cuts to turn it into a success. That ghoul isn’t looking quite so scary now!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-ibJp4OxquDzx3E1rdRuRrjHk5ZxxS_NqJrMWE8gjvDYRFHkfKvyXhfQ3pBhQLomwkzRgt2XV2wGWm-6u3kbL39aTA7oVhMzu4ugawlEfinnM-aHsLCzYT1uIyG_cXrSU7lqc3Plr_DRcxoVlQGBL5u9eRiRHI-uMlE86BXQpyNpbEgqCZObUe1RsWP4/s2048/789C4D74-7BA6-4149-8B4F-906EE7E5B225.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-ibJp4OxquDzx3E1rdRuRrjHk5ZxxS_NqJrMWE8gjvDYRFHkfKvyXhfQ3pBhQLomwkzRgt2XV2wGWm-6u3kbL39aTA7oVhMzu4ugawlEfinnM-aHsLCzYT1uIyG_cXrSU7lqc3Plr_DRcxoVlQGBL5u9eRiRHI-uMlE86BXQpyNpbEgqCZObUe1RsWP4/s320/789C4D74-7BA6-4149-8B4F-906EE7E5B225.jpeg" width="240" /></a></div><div><br /></div><div>In the creature phase, the ghoul swings at the barbarian but fumbles! Due to their own low roll, the barbarian only manages to do 4 points of damage to the ghoul, most of the work in this combat being done by their two handed weapon. The knight then bundles in to support the barbarian, and wipes the ghoul off of the map, much to the barbarian’s annoyance.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfH_XIUwuL0q3sThKMiZprUHw_lTMuYKkqPoukdV8ARMcqF3jme2zXtN4U4VHIcpUBd-C-dIikVAZZkurOLiL3tB8VFKQ4ygljYUp8-_1ZrUPj5ek4TWAJQljVr4A_bzUlTFNVIbDn_932n_K-7xQMplgTSZdT8GCKRinI0eGLyvsMeabSS5RQ7q6ehSg/s2048/305872A0-30C9-4100-AE47-45DB5B521B1A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfH_XIUwuL0q3sThKMiZprUHw_lTMuYKkqPoukdV8ARMcqF3jme2zXtN4U4VHIcpUBd-C-dIikVAZZkurOLiL3tB8VFKQ4ygljYUp8-_1ZrUPj5ek4TWAJQljVr4A_bzUlTFNVIbDn_932n_K-7xQMplgTSZdT8GCKRinI0eGLyvsMeabSS5RQ7q6ehSg/s320/305872A0-30C9-4100-AE47-45DB5B521B1A.jpeg" width="240" /></a></div><div><br /></div><div>The Tracker attempts to snap a shot off at the skeleton that is now bearing down on the Captain, but misses in his haste.</div><div><br /></div><div>The Bullywug thug is torn - does he bundle the skeleton to support the Captain, or should he move up and try to lure away the ghoul just ahead of him to give the thief a clear path to some treasure?</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7mNLHxJVTw5oU-7YDCsB0xztCrtwOl1RdCmRFmsgtvzt1J6xgw7lag5bqFUlrBxBvlOclripz_1XtnBhewscMgq6uWpt27P8GwEZl8tfvFD896Vzu47pFxDzX9P5_K_tKnwQPn5BxdYtyTYqpNu6uWIE2lQdysKcY0xZKU_wfVMCuDW2xYJT27ZJaMtY/s2048/C8774A19-D621-420E-AE0D-97F0C690C8EF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7mNLHxJVTw5oU-7YDCsB0xztCrtwOl1RdCmRFmsgtvzt1J6xgw7lag5bqFUlrBxBvlOclripz_1XtnBhewscMgq6uWpt27P8GwEZl8tfvFD896Vzu47pFxDzX9P5_K_tKnwQPn5BxdYtyTYqpNu6uWIE2lQdysKcY0xZKU_wfVMCuDW2xYJT27ZJaMtY/s320/C8774A19-D621-420E-AE0D-97F0C690C8EF.jpeg" width="240" /></a></div><div><br /></div><div>Seeing the Captain brandishing their magic sword, he opts for the latter… which is fair enough, as the Captain almost effortlessly smashed the skeleton to splinters.</div><div><br /></div><div>At the end of turn 2, a spider scuttles onto the board, directly between the treasure laden man at arms and the exit…</div><div><br /></div><div>Turn 3, Tim takes a handful of water and sups it. It tastes… slightly chlorinated? Bemused, he summons a zombie to help carry treasure.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTNbHHrVhkuDYXT98MGQ-QtrBmtuOnjhVhjsiDawUvzdbCdSxUWmOGBUgdN5Jf6w7D4kDVj6tG-0txSf4sXRxEM1epZg00A5lkmdkYnpY7-0YvsIG3QbT63P07B7_Fehy8UW8_ZbTUDOXzbH9xXjPVwGkUh6I62Oj8J126ca7G-VNU5t2Y_ZfTCjSQAiI/s2048/A9AF2798-1614-44EE-8EB8-049D6D126809.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTNbHHrVhkuDYXT98MGQ-QtrBmtuOnjhVhjsiDawUvzdbCdSxUWmOGBUgdN5Jf6w7D4kDVj6tG-0txSf4sXRxEM1epZg00A5lkmdkYnpY7-0YvsIG3QbT63P07B7_Fehy8UW8_ZbTUDOXzbH9xXjPVwGkUh6I62Oj8J126ca7G-VNU5t2Y_ZfTCjSQAiI/s320/A9AF2798-1614-44EE-8EB8-049D6D126809.jpeg" width="240" /></a></div><div><br /></div><div>The apprentice then tried cunning rather than brute force, and casts Slow on the spider, hoping that will buy enough time for the knight to intercept it and let the man at arms escape with the loot.</div><div><br /></div><div>The remaining ghoul takes the bait, and stumbles towards the Bullywug thug, while the slowed spider scuttles into contact with the knight. Finally, my plans seem to be coming together! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3oMQLVgBnDvJpIyQ74V6lfmSpw8w9QDR5GIYjBa_ep6Z9jPhVdLtKSg2Xrf3yhCgSNwvRu5lblmJw5gBY-s-Xi5u5KoZc6J-XAsTkZtH791y5aUJMySKddebN18zurOM-FCpHwQnCY5EzouR4zketZCIVT6whWwt4iWMSmQdR9hKHU-N73X58cixC-BY/s2048/A5794E69-64D6-4BF4-86DB-BB473D8252C4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3oMQLVgBnDvJpIyQ74V6lfmSpw8w9QDR5GIYjBa_ep6Z9jPhVdLtKSg2Xrf3yhCgSNwvRu5lblmJw5gBY-s-Xi5u5KoZc6J-XAsTkZtH791y5aUJMySKddebN18zurOM-FCpHwQnCY5EzouR4zketZCIVT6whWwt4iWMSmQdR9hKHU-N73X58cixC-BY/s320/A5794E69-64D6-4BF4-86DB-BB473D8252C4.jpeg" width="240" /></a></div><br /><div>As the Captain strips the wraith’s corpse of wraith dust (as I figured I’d use the rules from Spellcaster magazine for harvesting body parts - the downside to which is using those XP tables meant I got a bunch less XP than I would have done using the generic amount from the scenario, but that wouldn’t have made a huge difference truth be told) I suddenly realised that Tim could have cast Control Undead on it instead of fighting it, and had a near invincible soldier on his side. Ah well, you live and learn…</div><div><br /></div><div>Over on the other side of the board, the tracker bundles over to support the knight fighting the spider, and since they draw gets bitten and poisoned by it even as he smashes it with his staff.</div><div><br /></div><div>The thief considers leaping in to gang up on the ghoul with the Bullywug thug, but seeing the barbarian rushing up behind her decides to stick to the original plan and focus on grabbing the furthermost treasure token. The Bullywug thug then managed to land a glancing blow on the ghoul he was fighting, dealing 3 damage to it, but not able to put it down. </div><div><br /></div><div>At the end of the turn, 4 giant rats scrabble onto the board near the Captain:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilwzMeSZG8GQwz98_KnSDWK_6KLY1pLzBPP5oHSOZbhYDld6eItdbtdcmCr0Rz8A2y6uO1BwARR14BNAsL7p8Bn90JmdN4bR0HqjVsRq98yed6WEU_B6j8zbLr0Lt3gUr8cYnGW0OERivWNkM20EvQShtsjDv8t__vkZXIod2YGjvabn06I6F1lmeZxrA/s2048/EDF06255-DDD2-4D91-A7D1-6A42AB55AEEA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilwzMeSZG8GQwz98_KnSDWK_6KLY1pLzBPP5oHSOZbhYDld6eItdbtdcmCr0Rz8A2y6uO1BwARR14BNAsL7p8Bn90JmdN4bR0HqjVsRq98yed6WEU_B6j8zbLr0Lt3gUr8cYnGW0OERivWNkM20EvQShtsjDv8t__vkZXIod2YGjvabn06I6F1lmeZxrA/s320/EDF06255-DDD2-4D91-A7D1-6A42AB55AEEA.jpeg" width="240" /></a></div><div><br /></div>Tim casts Strength on the Bullywug thug, keen to get that fight to finish as quickly as possible, and then moves into position ready to blast the rats if they swarm around the corner, the apothecary still clinging onto his cloak (my plan being to have the apothecary hang around Tim until he needed a health potion, then to run out to be an extra pair of hands to grab treasure, human shield etc as needed). <div><br /></div><div>The Apprentice then drinks from the well, and is equally disappointed that there is no Highlander style bolt of lightning from the sky. He then attempts to Leap the thief and their treasure towards the edge of the board, but fails by 6 points, taking 1 point of damage.</div><div><br /></div><div>The ghoul flubs his attack against the Bullywug thug, and is struck down for his temerity.</div><div><br /></div><div>Rolling randomly to see which rat was the pack leader, as there were two options as to what they would do depending on which end of the group the leader was - left round the wall if the leader was at the Bullywug end, or right for the Captain end. And it was the Captain end.<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiZ9FfqG5AKcndypsj2SZDRA54xMuOwl9eW9WXISAxAuNMJ7cdZdDDXVSyZkgLxqrOuRP7cBGs2WwcjGNbe9e2IRkpLttulaprqP14m6pIrnA1wg9H3EVhDruJcN5KsMiXfGpp4RtUZkgwJ99n0AkkMhQNu3BM7Qt725V_smihBy3gF2pMSwiz7fWWKfA/s2048/C158F356-A054-46EC-9E9F-078187A37F30.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiZ9FfqG5AKcndypsj2SZDRA54xMuOwl9eW9WXISAxAuNMJ7cdZdDDXVSyZkgLxqrOuRP7cBGs2WwcjGNbe9e2IRkpLttulaprqP14m6pIrnA1wg9H3EVhDruJcN5KsMiXfGpp4RtUZkgwJ99n0AkkMhQNu3BM7Qt725V_smihBy3gF2pMSwiz7fWWKfA/s320/C158F356-A054-46EC-9E9F-078187A37F30.jpeg" width="240" /></a></div><div><br /></div><div>The man at arms manages to get off the board with his treasure token, while the zombie picks up another and begins the slow march to the edge of the board, while the knight and tracker move to intercept him, potentially to hand off the treasure and run it off the board, potentially just to shield him from any future encroaching monsters.</div><div><br /></div><div>While the thief likewise attempts to make their escape, the Bullywug thug and barbarian rush to the aid of the outnumbered Captain, who uses her Furious Attack skill to counteract the weight of numbers she’s facing and jacks a rat apart.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh9HbySLj47ISnGwPj7wLZ-orPOAhV3CeC5yOFDKCV6vfWkmFZ4DGsSlZPBt60fbLETyY56A_INhwth77iGhcEGBirhlWeNCfg4pdgWvwLVfFtiqFJuLNBhuwpV9At0gJCPf4cCsJ2LVOuPOXL7iIXlomNwFf7eOptOyKucRx4duiKnYqoUTV2OmBCzZc/s2048/CC01B9F1-67FC-4259-A7C0-7F3F46046DC4.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh9HbySLj47ISnGwPj7wLZ-orPOAhV3CeC5yOFDKCV6vfWkmFZ4DGsSlZPBt60fbLETyY56A_INhwth77iGhcEGBirhlWeNCfg4pdgWvwLVfFtiqFJuLNBhuwpV9At0gJCPf4cCsJ2LVOuPOXL7iIXlomNwFf7eOptOyKucRx4duiKnYqoUTV2OmBCzZc/s320/CC01B9F1-67FC-4259-A7C0-7F3F46046DC4.jpeg" width="240" /></a></div><div><br /></div><div>For the first time all game, I roll low enough at the end of the turn that no new monsters appear on the board.</div><div><br /></div><div>Tim repositions to launch a Grenade spell over the Captain’s head to catch 3 rats in it’s blast. He fails his casting roll by 1, so cuts to turn it into a success, and the apothecary feeds him a potion to take him back up to full health. Despite some spectacularly poor rolls on my part, due to rats having terrible armour (who knew?) Tim still manages to blast two of them apart.</div><div><br /></div><div>The Apprentice tries using the old faithful spell Bone Dart to snipe the last rat, but fails badly enough that he hurts himself. The rat, incensed at this affront, attacks the Captain - but rolls a 1, and is promptly dispatched.</div><div><br /></div><div>The zombie hands off his treasure token to the tracker, who promptly sprints it off the board, as does the thief with hers. </div><div><br /></div><div>At this point, it’s all over, as everyone is now one move away from getting off the board except Tim, who would then be able to leave the turn after. I rolled to see where the next wandering monster would enter, and whether that would be a position to stop him freely leaving, but they would have appeared on the opposite side of the board to the one he was heading off so I called time on the game.</div><div><br /></div><div>In the post game, the Captain gained a chunk of XP, but not enough to gain another level. Tim, however, gained 355 XP - rounded down to 300, as the maxim you can gain from a single game. He gained a point of health (he needs that for spellcasting, it seems!), improved his ability to cast the spell Brew Potion (as he never seems to get it off, and I’d feel more comfortable with a stash of free health potions rattling around in his belt pouches). I then had to bank the third 100XP, as I didn’t have any grimoires to learn new spells from!</div><div><br /></div><div>The three treasure tokens turned out to be some money, a magic item (a ring of transference), and a Grimoire - featuring the Leap spell, which Tim already knows, so he sold that off. After this Captain takes her cut, that leaves Tim with an additional 340 gold for his coffers! At which point I remembered that his home base is a treasury, so I rolled to see what they found - no magic items, alas, but they did find another 15 gold in a previously thought emptied vault.</div><div><br /></div><div>And so, Tim and the gang return to their base in suitable style:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg7G4WqHrWG4OBBK5OcLr2ddQnR54i2TvnaJuacObYKI3swHB0GVSqIlush4CzneskZd8fNkEEZb9enuE4S1HAaRIqWAURxV6QjLoJbKou6Hhdp4oiLvQDaRloDSR0ntD0_yQCkyuu91qxxcpkWGU8eauccXY-w0D4uuamPo3vVGQz87lP9qwvhoMn2XE/s2048/AF22E64D-C520-4487-9739-08A9A39027DC.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg7G4WqHrWG4OBBK5OcLr2ddQnR54i2TvnaJuacObYKI3swHB0GVSqIlush4CzneskZd8fNkEEZb9enuE4S1HAaRIqWAURxV6QjLoJbKou6Hhdp4oiLvQDaRloDSR0ntD0_yQCkyuu91qxxcpkWGU8eauccXY-w0D4uuamPo3vVGQz87lP9qwvhoMn2XE/s320/AF22E64D-C520-4487-9739-08A9A39027DC.jpeg" width="240" /></a></div><br /><div>What next for Tim? I might roll on the black market to see what items are on offer (as I could really use a grumpier or two, and maybe some magic weapons so that any future wraiths aren’t quite so scary). That, or maybe some upgrades for his base - maybe a doghouse?</div></div><div><br /></div><div>[edit- I rolled on the black market tables to see what I could buy immediately after publishing this post, and it was a pair of useless scrolls, a grimoire of combat awareness (which seems to be functionally similar to strength, which Tim already knows) and a rather tasty looking magic cloak… which I can’t afford]</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-116471245510768012023-06-26T10:00:00.001+01:002023-06-26T10:00:00.143+01:00Well of Sorrow and Dreams<p>So, happy to divert myself from what I was supposed to be doing for any number of other projects, inset about building myself a pool to use for Frostgrave.</p><p>And here it is.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY26C0pXUyIiKTyGyAGjUIoNMqIK4bpI5CQxO49U4KFfhnfCwYYo1VHpVFhRuV8EZ6U85i2fzh7_213rViaxrh5A96CA0S-kdOCKr_i648wYkrqr01ueDI86_ItNDyI6nZtUg60kKOQteuqFs-c1isQkZGLHMOyhTqhUMnGfLW0k9Zv39ycRjhYB81EJQ/s1109/6C812EAB-8CDB-4984-AC93-D0EB09622478.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1109" data-original-width="699" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY26C0pXUyIiKTyGyAGjUIoNMqIK4bpI5CQxO49U4KFfhnfCwYYo1VHpVFhRuV8EZ6U85i2fzh7_213rViaxrh5A96CA0S-kdOCKr_i648wYkrqr01ueDI86_ItNDyI6nZtUg60kKOQteuqFs-c1isQkZGLHMOyhTqhUMnGfLW0k9Zv39ycRjhYB81EJQ/s320/6C812EAB-8CDB-4984-AC93-D0EB09622478.jpeg" width="202" /></a></div><br /><p>I started out rooting around in my boxes of useful bits (which I really need to reduce, as there’s an almost comical amount of old polystyrene and bits of plastic packaging down in the basement now) and found a bit of plastic pipe that I’m fairly certain I scavenged from work when we had a plumber in. It was cut fairly unevenly, so I measured it round and corrected that with a mix of clipping and sanding:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtUiJs1sBeyenybLtJo2v5NDWJrXobv_Sh3x-0P7B6qY6SKS2z0Jp6lBAs8_fYzbrXQkwCRZQeZXc6AyCXeTBoak5q1VN5nYZ_VyzK0OppWL1Ahkrpu8Gqhw27Esdx-78fgudbUCtUS5bmKHDWqPW7AQOihDAluwOArz8Wv7-5jDmBzggjUmdKOUopArI/s2048/BB326EF8-A960-48CF-AC45-D2A5927233B8.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtUiJs1sBeyenybLtJo2v5NDWJrXobv_Sh3x-0P7B6qY6SKS2z0Jp6lBAs8_fYzbrXQkwCRZQeZXc6AyCXeTBoak5q1VN5nYZ_VyzK0OppWL1Ahkrpu8Gqhw27Esdx-78fgudbUCtUS5bmKHDWqPW7AQOihDAluwOArz8Wv7-5jDmBzggjUmdKOUopArI/s320/BB326EF8-A960-48CF-AC45-D2A5927233B8.jpeg" width="240" /></a></div><div><br /></div><div>Just like all my terrain, it got a base from the mystery board that I rescued from a skip at work (starting to sense a pattern here):</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0SFxstHHXgjprsNVB9q-0n0LjaqWXN7LTRUn19jeW9gspeRW-fWnR2PuOdWgDaXa-N0SkU7UPm353SrdWtDxIwJtNYQV_01MH7Bs4x8z4IAqapO429NTObgEBn05KN-0UM0-_zfSvv8x9jc3ciBRO_nByVHloe5qK4WGP-4Z82a1XR7kGB-yaPPGEXbs/s4032/648853B6-881A-4580-A7D5-6119A93FCEB7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0SFxstHHXgjprsNVB9q-0n0LjaqWXN7LTRUn19jeW9gspeRW-fWnR2PuOdWgDaXa-N0SkU7UPm353SrdWtDxIwJtNYQV_01MH7Bs4x8z4IAqapO429NTObgEBn05KN-0UM0-_zfSvv8x9jc3ciBRO_nByVHloe5qK4WGP-4Z82a1XR7kGB-yaPPGEXbs/s320/648853B6-881A-4580-A7D5-6119A93FCEB7.jpeg" width="240" /></a></div><br /><div>And then began the process of adding bricks!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb3-x3_CLoqcSU5BGAqiYrrvvWcuzgK450G8d-vFLTQE3ad-Xf2IKYPRGItN5r1wrc6RRdf12N8lFsw0jq-HkqbfK3yFo2ojiNawkxO3o5HCHXa3-xfB-kZ5-Nt5I22PFvXh9RBK8VT28cy-s6XjeysyerIdWuYjCSqKltSNJECDC8J-wzPdBdQ82kqD8/s4032/04E6945D-B543-436C-8BB8-7A5B6D7C6997.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb3-x3_CLoqcSU5BGAqiYrrvvWcuzgK450G8d-vFLTQE3ad-Xf2IKYPRGItN5r1wrc6RRdf12N8lFsw0jq-HkqbfK3yFo2ojiNawkxO3o5HCHXa3-xfB-kZ5-Nt5I22PFvXh9RBK8VT28cy-s6XjeysyerIdWuYjCSqKltSNJECDC8J-wzPdBdQ82kqD8/s320/04E6945D-B543-436C-8BB8-7A5B6D7C6997.jpeg" width="240" /></a></div><div><br /></div><div>I’ve still got a load left over from when I overestimated how many I’d need to gussy up some <a href="http://deadleadproject.blogspot.com/2023/04/quarantine-zone-scenery.html?m=1" target="_blank">modern ruins</a>. They’re fairly roughly cut, but I think this variation just adds to the effect. I used tweezers to dip each brick individually in a bowl of glue before applying it to the pipe:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibhtvVWEggMfhwrqn-eiHItxMlwJq64f5FzKMcUksqvdKUlmdhHWdXyYb0zcNafbsCBKiUATMWG8CFiNJHsO7BLdDpV8OLTdnok7HkakEeHkbw2vMjTl_xp7lNtlDmR3oh-Or9DCrJ3df22BMz7QN_zbFmu18Q_-vIA3wTTlN5XBhTqZMWVHapS6vvAM8/s2048/155935C7-04F4-43AF-996C-FB158F065990.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibhtvVWEggMfhwrqn-eiHItxMlwJq64f5FzKMcUksqvdKUlmdhHWdXyYb0zcNafbsCBKiUATMWG8CFiNJHsO7BLdDpV8OLTdnok7HkakEeHkbw2vMjTl_xp7lNtlDmR3oh-Or9DCrJ3df22BMz7QN_zbFmu18Q_-vIA3wTTlN5XBhTqZMWVHapS6vvAM8/s320/155935C7-04F4-43AF-996C-FB158F065990.jpeg" width="240" /></a></div><div><br /></div><div>And here it is partway done, checking scale with the nearest mini:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXthMiZPoECWA7dZocHt1JygEkWssCuUQ44g5X1bo1Nz-V3gWbfKjtgIMYWwOURgGN9xy8So7KB5QlyA66CoGmxniCfop_yHGK7-oLXffhnBwt2rijse4Mf-MiaqExV5ddSinIEsO9YLE9DmRlcmxjk2_VAiB31PhbFRngo-ArX0iZMilXFgWZs-OIr3M/s2048/8A9A27C7-B655-470A-8274-48B4C32F36E8.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXthMiZPoECWA7dZocHt1JygEkWssCuUQ44g5X1bo1Nz-V3gWbfKjtgIMYWwOURgGN9xy8So7KB5QlyA66CoGmxniCfop_yHGK7-oLXffhnBwt2rijse4Mf-MiaqExV5ddSinIEsO9YLE9DmRlcmxjk2_VAiB31PhbFRngo-ArX0iZMilXFgWZs-OIr3M/s320/8A9A27C7-B655-470A-8274-48B4C32F36E8.jpeg" width="240" /></a></div><br /><div>I guess if it was a pool designed for people to drink from it would probably be a lot lower, but I also wanted it to be a piece of blocking terrain, so it’s a bit taller than would perhaps be ‘realistic’ (he says, discussing the logistics of a magic pool in an imaginary magic city). </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5LzjEeToQeoRqrFZldSeHrc9X9Cm_J7V6Uc2LJoEvulvoTPQ4f_LfncXcmXYwb_H95R19lhaJDyl1SOtMB_j945vFCwJvCvCYUSn6RG7Gvoys-kJwr0eybkXWBgUr2wg_MFcHIw8N79zt-m4EBupz3taQbqHZdrWDMM-um2tRIPzuN_qGponL5LDHYdU/s2048/C44B4E00-1F96-4782-A052-38FA5A403DB9.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5LzjEeToQeoRqrFZldSeHrc9X9Cm_J7V6Uc2LJoEvulvoTPQ4f_LfncXcmXYwb_H95R19lhaJDyl1SOtMB_j945vFCwJvCvCYUSn6RG7Gvoys-kJwr0eybkXWBgUr2wg_MFcHIw8N79zt-m4EBupz3taQbqHZdrWDMM-um2tRIPzuN_qGponL5LDHYdU/s320/C44B4E00-1F96-4782-A052-38FA5A403DB9.jpeg" width="240" /></a></div><div><br /></div><div>Once the outside was done, I considered how to finish the inside. I could have thrown some plaster in there and painted it up like dirt/mud, but in the end decided to brick it that side too:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrZ37gi3XdtycU5hvd4684ylS8NSbXNRi-HPatur3zUjaj_wLibrtCht9h13hB2MXW-RdHSZAbqajgAB8mfhc6PYEIKTa3SYbuP5Yw_W0IQfUG_ZyGxIP8xmSthLet-jz0aa-xyxWKM8eNH4rbIjee6EuXv8uxZ6fjeEASn7Rmz4nNdjF_CvS324phg2A/s2048/B8B29294-45CD-4368-BF8D-62F872732407.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrZ37gi3XdtycU5hvd4684ylS8NSbXNRi-HPatur3zUjaj_wLibrtCht9h13hB2MXW-RdHSZAbqajgAB8mfhc6PYEIKTa3SYbuP5Yw_W0IQfUG_ZyGxIP8xmSthLet-jz0aa-xyxWKM8eNH4rbIjee6EuXv8uxZ6fjeEASn7Rmz4nNdjF_CvS324phg2A/s320/B8B29294-45CD-4368-BF8D-62F872732407.jpeg" width="240" /></a></div><div><br /></div><div>Et voila:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvkNb8f_ojp2EWOQzceagI9ZzyjN53qpqdGH6hLme4PzITr2Nm2KD2de5P11lJj2WD4qdcKOVxpzoaXq5giz0VGBukIvUTElSa0L5tveMETCyppxKAanig5mIjWY-dhWdHRqarL-cu6eScBtvGdU1TAthd9H608RmYEmQXrbpzD6IyeH-iNdwXKtHbfQs/s2048/5D36165E-50F5-49EC-865D-05B306E6DCE8.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvkNb8f_ojp2EWOQzceagI9ZzyjN53qpqdGH6hLme4PzITr2Nm2KD2de5P11lJj2WD4qdcKOVxpzoaXq5giz0VGBukIvUTElSa0L5tveMETCyppxKAanig5mIjWY-dhWdHRqarL-cu6eScBtvGdU1TAthd9H608RmYEmQXrbpzD6IyeH-iNdwXKtHbfQs/s320/5D36165E-50F5-49EC-865D-05B306E6DCE8.jpeg" width="240" /></a></div><div><br /></div><div>To hide the remaining visible bits of the pipe, I cut some rough capstones to make a lip:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAif4DrgDa5ASXLd15hXVxPEVbvUx0nexd0r2Kdm4I_J3JjMofRoQHaNCfkJLGKTOjdLewitfIQQGlTeAZ9jEUQxpqjxW2HbMpaTdyY4ijyyjdboXTpw0QMIz9W3rd_MpYppyHuu0VoQEA_bXSLuk3ckTwQNwfbfxtCbBmns-YgG6QasIKscRCJ5mIUxg/s2048/61B48DC2-329E-49F8-BCF4-CE628C20E09C.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAif4DrgDa5ASXLd15hXVxPEVbvUx0nexd0r2Kdm4I_J3JjMofRoQHaNCfkJLGKTOjdLewitfIQQGlTeAZ9jEUQxpqjxW2HbMpaTdyY4ijyyjdboXTpw0QMIz9W3rd_MpYppyHuu0VoQEA_bXSLuk3ckTwQNwfbfxtCbBmns-YgG6QasIKscRCJ5mIUxg/s320/61B48DC2-329E-49F8-BCF4-CE628C20E09C.jpeg" width="240" /></a></div><div><br /></div><div>And that was building complete. When using cork, if you don’t protect it in some way it can easily rip and dent during painting if you drybrush a bit roughly, so I dug out my old faithful cheap superglue from Poundland.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN39uOLXSf1GAdnl9_vWYUkaF8if4inucOTJtnKtwuGyXjUp7T-PoIiv7oghkPqJyHC4b25gWay0mFXWyMcqE13zUugd53V-JArGSDqFnhivtR-VuL8Gy-AdKEDeIaqL3sxamu0Fn3a_AC9Cn9n1JZTGr_bpUfHbbuZaUFbjjrSX9nXjodIbgJMRsrx4Q/s4032/0923AE53-8895-48FF-9D43-51AE55E3BA20.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN39uOLXSf1GAdnl9_vWYUkaF8if4inucOTJtnKtwuGyXjUp7T-PoIiv7oghkPqJyHC4b25gWay0mFXWyMcqE13zUugd53V-JArGSDqFnhivtR-VuL8Gy-AdKEDeIaqL3sxamu0Fn3a_AC9Cn9n1JZTGr_bpUfHbbuZaUFbjjrSX9nXjodIbgJMRsrx4Q/s320/0923AE53-8895-48FF-9D43-51AE55E3BA20.jpeg" width="320" /></a></div><div><br /></div>A tube of this did only a tiny proportion of the piece though (usually I’m only using it on single rocks or bricks on bases) so I dig out some mod podge to give it a good coating of to toughen it up.<br /><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAGUaa5J-OvaDvuPgVE8S3jTmlHgQoTPKh1r8VhAVWJShINv8PQuAHqzSfffEWhAvCbwJT3ZmUxJ1W_-m1bvKph4-tNtgFAFTZtaGrkyrCGcWfy0Dka8nBDtfDM32HFnATTmhSSGm22b1TT8pZR9pDMqvOGyEpkWQmKB3hRSG-H3IJN4flardX_xhcXC0/s4032/97477017-4781-4FC6-A78D-6F38AB106AA5.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAGUaa5J-OvaDvuPgVE8S3jTmlHgQoTPKh1r8VhAVWJShINv8PQuAHqzSfffEWhAvCbwJT3ZmUxJ1W_-m1bvKph4-tNtgFAFTZtaGrkyrCGcWfy0Dka8nBDtfDM32HFnATTmhSSGm22b1TT8pZR9pDMqvOGyEpkWQmKB3hRSG-H3IJN4flardX_xhcXC0/s320/97477017-4781-4FC6-A78D-6F38AB106AA5.jpeg" width="320" /></a></div><div><br /></div><div>Then it was into painting, which apparently I didn’t take any WIP pics of. The stones for the same treatment as all of my ruins, while the pool got a dark blue base. I tried flicking white paint onto it from a brushes bristles to try and create the illusion of reflected stars, but that didn’t go well at all so I got a bit more creative (there was some finger painting involved):</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Vx_8fM_FNFHdHf5jhYV7bgog5EiE0Oo5JiFNnc29oXLk-ygTe52HzvLh9xCmGj9SkKz1F77mwLUZd8_SHuTQ_OUdhdigRDhZ4Re0GgHAwcH3TblPQAxKcQvPfaCOfGR4pNMtyr6tDvGViBuJhlSbsWdK1F_9c06EHFHhGIqXWFkcEEuCGZlP8hMdPho/s2048/616F707C-522A-485B-8016-A2D73442C3CB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Vx_8fM_FNFHdHf5jhYV7bgog5EiE0Oo5JiFNnc29oXLk-ygTe52HzvLh9xCmGj9SkKz1F77mwLUZd8_SHuTQ_OUdhdigRDhZ4Re0GgHAwcH3TblPQAxKcQvPfaCOfGR4pNMtyr6tDvGViBuJhlSbsWdK1F_9c06EHFHhGIqXWFkcEEuCGZlP8hMdPho/s320/616F707C-522A-485B-8016-A2D73442C3CB.jpeg" width="240" /></a></div><div><br /></div><div>For the water, I decided I wanted to try some water effect for the first time. My wife has a resin kit she’s been planning on trying out, but we haven’t yet found any time where the children wouldn’t poke their fingers into it to try it. Then I remembered that I have a pot of yacht varnish (which I’m fairly sure my wife bought during one of the lockdowns as the ship didn’t have what I was actually after) and I figured I’d give that a go, as if it didn’t end up looking like realistic water, that was probably still fine, as I could handwave it as magic! So I poured in a thin layer, and waited:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgSrhCF-QFqrepZHylFnq6vinKqPulllTlLJo1p7B7sHQZyD463EZX7BtGsbeP2syz3uYV8kRqbBafdkQorY2EMrIdZutWMs7bDerD0ycGDuxJlPpmGNrRcyIxHWEVjKZaYqgS-0HKorr-sgaCTqhptq9JKF7f7f5o2nbvR6r6tk7ZZpErJVzjT6ENCNE/s2048/5E544520-9DD3-4573-ADBA-417BBA8F0A09.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgSrhCF-QFqrepZHylFnq6vinKqPulllTlLJo1p7B7sHQZyD463EZX7BtGsbeP2syz3uYV8kRqbBafdkQorY2EMrIdZutWMs7bDerD0ycGDuxJlPpmGNrRcyIxHWEVjKZaYqgS-0HKorr-sgaCTqhptq9JKF7f7f5o2nbvR6r6tk7ZZpErJVzjT6ENCNE/s320/5E544520-9DD3-4573-ADBA-417BBA8F0A09.jpeg" width="240" /></a></div><br /><div>Now it turns out that my idea of what constitutes a thin layer and what the universe does varies somewhat, and I’d poured it too thick. The top cured fine, but it was still very squishy underneath. Oh well, I though, I’ll wait a little longer. And then I accidentally left it on a surface with a very slight slope:</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyzRJGRU8Qr_8C1O-DnkyurNv8Cgm-yxjpsfEpOT3KQBzcZj3jV4CMLEeM9cpk2-Yb3h2yCBRI6-o_SzpWjAL-e36EMFtNsAjya5X2tUwFc7YRLIxI-r6q7Lv-lEQ0c_geAPl0wxkyQwsITMvRVFRoQtzGxjO2MeqdIcc86OfhH_kUGHupCSa3fGNGVtE/s4032/289C47F2-B6A7-49A7-8858-095F7D967D23.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyzRJGRU8Qr_8C1O-DnkyurNv8Cgm-yxjpsfEpOT3KQBzcZj3jV4CMLEeM9cpk2-Yb3h2yCBRI6-o_SzpWjAL-e36EMFtNsAjya5X2tUwFc7YRLIxI-r6q7Lv-lEQ0c_geAPl0wxkyQwsITMvRVFRoQtzGxjO2MeqdIcc86OfhH_kUGHupCSa3fGNGVtE/s320/289C47F2-B6A7-49A7-8858-095F7D967D23.jpeg" width="240" /></a></div><div><br /></div><div>The wrinkly set in it, but underneath was still very squishy. Turning to google, it turns out that varnish doesn’t just cure with time, but with contact with oxygen. Not a problem, I thought, I’ll pop some pinholes in the surface layer to let some oxygen in, cure the bottom, then cover up anything that looks a bit wonky with further layers of varnish - and with a bit of luck, any pin pricks will just look like bubbles! </div><div><br /></div><div>Obviously this didn’t work, and as soon as I put the holes in the surface layer it started ballooning up, and I decided to peel the whole thing out:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgElvgWZk9XDtuj_v4XEJ9v2JKeNDGVxrLg5lCdHQJ35yCqnS4gHJifJulZPdVkc3mDV7hJ2e66rmP2F1hAeKbBLuqLmClG8P5JunlZXQ01Q0ONB87OJf7wQN_uBc1ZKNM6s6cq8hBJYElNO2dU1IqFMDEI0PEctVq80n6s0Ne_35ieXUV1A0TINs9O0NY/s4032/C5F87A8F-85B3-4CF0-935C-13FBB12545AE.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgElvgWZk9XDtuj_v4XEJ9v2JKeNDGVxrLg5lCdHQJ35yCqnS4gHJifJulZPdVkc3mDV7hJ2e66rmP2F1hAeKbBLuqLmClG8P5JunlZXQ01Q0ONB87OJf7wQN_uBc1ZKNM6s6cq8hBJYElNO2dU1IqFMDEI0PEctVq80n6s0Ne_35ieXUV1A0TINs9O0NY/s320/C5F87A8F-85B3-4CF0-935C-13FBB12545AE.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcFmIss9MiLp1hDevfCcMaRh7fftruw7_fG3ndwWfPky_OT_-KitZJRReQeHVA23rmPbz__QaCmqdthcb8FQKrrzbO__6t8Yv_-KtT1k3arvy34mFRWqcpvwAH9sNHcaglVBW6k4y9Pz-lS2JYMt8Z1zv4xPIR6876PxIWGFHR3NvS09722Odu_myG6V4/s3840/6CD291D4-0C9E-4917-9F67-E02302B7E617.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3840" data-original-width="2160" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcFmIss9MiLp1hDevfCcMaRh7fftruw7_fG3ndwWfPky_OT_-KitZJRReQeHVA23rmPbz__QaCmqdthcb8FQKrrzbO__6t8Yv_-KtT1k3arvy34mFRWqcpvwAH9sNHcaglVBW6k4y9Pz-lS2JYMt8Z1zv4xPIR6876PxIWGFHR3NvS09722Odu_myG6V4/s320/6CD291D4-0C9E-4917-9F67-E02302B7E617.jpeg" width="180" /></a></div><div><br /></div><div>Having removed the surface layer and scraped any odd chunks out of the edges, I then left the thin layer that remained to cure:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3sxxRJEwrkn53psGufi_volS9Fr3H1yWEHkhoMjpzcnDZTEbJpeFC6eWYKGwvet6Ak4yDVkbDymosS81dwiP-HUg67a3w3UZIdZ2_eWTStbEB68aaDiAVszdZCxi989bRUJYUztkvtXx5paIUM5KNEnQPkVdFB83iMZR8df9CqBUVv-VOF3ADzBIkUT0/s4032/061CF09B-1DF6-4BDB-B958-F9099C8BDFEA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3sxxRJEwrkn53psGufi_volS9Fr3H1yWEHkhoMjpzcnDZTEbJpeFC6eWYKGwvet6Ak4yDVkbDymosS81dwiP-HUg67a3w3UZIdZ2_eWTStbEB68aaDiAVszdZCxi989bRUJYUztkvtXx5paIUM5KNEnQPkVdFB83iMZR8df9CqBUVv-VOF3ADzBIkUT0/s320/061CF09B-1DF6-4BDB-B958-F9099C8BDFEA.jpeg" width="240" /></a></div><div><br /></div><div>And it did! Over the course of a couple of weeks I then applied very, very thin layers, until it built up to a level that I was happy with (lower than I’d originally planned, but at this point I didn’t want it to go wrong again) and it looked like this:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSIxmlhtdK6nllOQbilk46e0e11wq85Ys_v7v6PsyBkzWXqW0z0VDqlMH-R8xKMuZTicfUzldWW-tiFwTFgWrv3pGlWBbkePpyqdoKgt7mKcTgzb3hvQGCNj5KYRXH9e0Sdc_ADrT4h4tVZR12fr3oAAA5tnVq95yXm_wI2w-L0dAhhPlSZYHlyfCE4VM/s2048/A828379C-2E06-4E2D-AE0D-8835842BB116.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSIxmlhtdK6nllOQbilk46e0e11wq85Ys_v7v6PsyBkzWXqW0z0VDqlMH-R8xKMuZTicfUzldWW-tiFwTFgWrv3pGlWBbkePpyqdoKgt7mKcTgzb3hvQGCNj5KYRXH9e0Sdc_ADrT4h4tVZR12fr3oAAA5tnVq95yXm_wI2w-L0dAhhPlSZYHlyfCE4VM/s320/A828379C-2E06-4E2D-AE0D-8835842BB116.jpeg" width="240" /></a></div><br /><div>Result!</div><div><br /></div><div>So, what did I learn? Thin layers, mostly. The varnish dried slightly yellow, but I think if I’m painting on thin layers that would probably be fine when making a pool or a river rather than necessarily going out and getting a ‘proper’ water effect…</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com4tag:blogger.com,1999:blog-3590989929001791115.post-43333429949856020902023-06-25T14:41:00.003+01:002023-06-25T14:41:50.125+01:00Projects next steps<p>I thought I’d briefly step back and have a look at what I need to do to be able to play the next scenario in the various campaigns I’m currently running through. While I envy those with one project, that just crack on with what they need to do and probably get more games in, I admittedly quite like having so many options for wherever my creativity takes me, even if it does mean I’m averaging about one game of Rangers every eighteen months! </p><p>So, here’s the list:</p><p><u>Last days</u></p><p>Terrain - an entire city</p><p></p><ul style="text-align: left;"><li>Finish painting tiny Greggs </li><li>Make and paint tiny GW</li><li>Make and paint two apartment blocks</li><li>Build and paint the mdf apartments I got in the bundle</li><li>Make more buildings I guess until I’ve got enough to make a dense enough board</li></ul><div>Farm scenery for the survivors home base:</div><div><ul style="text-align: left;"><li>Make and paint a farmhouse</li><li>Build and paint greenhouse I bought at Salute</li><li>Finish painting barn</li><li>Paint Bad Squiddo gardening scatter terrain</li></ul></div><p></p><p>Which is why you’ll notice scenarios aren’t in the inner city yet, instead being whatever I can pull together at short notice, as unlike the other projects this one goes ahead every month regardless of how prepared I am!</p><p><br /></p><p><u>Frostgrave</u></p><p>Perilous dark</p><p></p><ul style="text-align: left;"><li>Paint some golems</li><li>build and paint some vapour snakes</li></ul><p></p><p>Or</p><p>Well of sorrow and dreams - narratively it makes sense that Tim, disappointed at how hard it sometimes is to get spells off, might stop off on the way to investigate a magical weapon shop to follow up on rumours of a magic we’ll that makes you super powerful. All I’d need to do to play this scenario is:</p><p></p><ul style="text-align: left;"><li>build a well!</li></ul><p></p><p><br /></p><p><u>Rangers of Shadow Deep</u></p><p>Terrain:</p><p></p><ul style="text-align: left;"><li>build and paint a river</li><li>Build and paint a ford</li><li>Build and paint a bridge</li><li>Build and paint a camp (I’ve got some Renedra tents, so this shouldn’t be too big of a step, and it even comes with a little campfire!)</li><li>Build and paint some more rocky terrain (as what I have so far isn’t sight blocking enough for the needs of the scenario)</li></ul><p></p><p>Miniatures:</p><p></p><ul style="text-align: left;"><li>paint a vulture</li></ul><p></p><p>Not much then!</p><p><br /></p><p><u>Silver Bayonet</u></p><p></p><ul style="text-align: left;"><li>Finish and paint sapper conversion</li><li>Convert and paint Doctor</li><li>Decide on the rest of the unit - currently leaning towards a veteran, which will need painting.</li><li>Finish painting the 2 werewolves that have been sat on my painting tile for quite a while now</li></ul><div><br /></div><p></p><p><u>Skaven</u></p><p></p><ul style="text-align: left;"><li>Finish painting the 6 Clanrats on my painting tile, where I was hoping that doing smaller batches would let me power through more quickly</li><li>Paint a Clanrat standard bearer</li><li>Paint a tiny rat (as it turns out that the warlord model I’m using doesn’t rank up with a Clanrat behind him)</li><li>Paint the other 20 odd Clanrats to finish the unit</li><li>Finish painting the Chieftain</li><li>Convert and paint a Battle Standard Bearer</li><li>Paint Warp Lightning Cannon</li></ul><div>And all this to finish 500 points!</div><p></p><p><u>Ronin of Shadow Deep</u></p><p>This is less ‘what I need for the next scenario’ and more ‘I haven’t really started this project’</p><p></p><ul style="text-align: left;"><li>Finish painting my Ronin</li><li>Finish painting the archer</li><li>Convert and paint some Japanese zombies (I have some ideas for these…)</li><li>Paint a ninja</li><li>Decide on the rest of the warband, acquire those minis, and paint them!</li><li>Acquire and paint some Japanese peasant/civilian miniatures</li><li>Build and paint a set of Japanese village terrain. Not sure if I’ll scratch build or jazz up some mdf terrain…</li></ul><div><br /></div><div>So, it looks like Frostgrave is the closest to me being able to play a game! Last Days is happening every month regardless of what I do, but I would like to get the farm ready for some thematic home base defence games. The city I can do in instalments, as I’ve already got a bunch of city ruins that I can use to supplement whatever I finish! Silver Bayonet is also not that much to do, although it does need a couple of models converting, which can take a while as I spend as much time umming and ahhing as I do actually applying knives and glue. The two Shadow Deep projects have quite a lot of terrain that need doing, which is a hefty barrier, but I’ll get there eventually…</div><div><br /></div><p></p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-35079245165508510402023-06-11T15:22:00.002+01:002023-06-11T15:22:32.133+01:00Mustering for the Silver Bayonet<p>Currently the queue of miniatures on my painting tile is a hodgepodge of projects, that I’m picking off here and there as they take my fancy - I figure that it’s better to paint what I’m inspired to on any given evening rather than trying to do something based on a prioritised list and burn myself out.</p><p>So the next thing to make it’s way from half-painted to finished is this pair, the start of my Silver Bayonet unit:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmgAfMyXZKzrPIvR_JQrO_rMoy_OfwdQtfp-151FJ5NrcTqxIfesrHk-YQCoFuCaZ5wDqvqUfY760MDyHVy7clAQrN-HncJmHFmPT2L_-0CT-KXRGsoICfd3ogsKKSZyvPCFHQlfja-0aFZGDmM6jcaLqVv0O83Eg_6PnvjTylWg6XP9SRkEBGRLlD/s2625/4D1F4EA6-8401-48EC-B56E-B2A5944CCCD7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1970" data-original-width="2625" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmgAfMyXZKzrPIvR_JQrO_rMoy_OfwdQtfp-151FJ5NrcTqxIfesrHk-YQCoFuCaZ5wDqvqUfY760MDyHVy7clAQrN-HncJmHFmPT2L_-0CT-KXRGsoICfd3ogsKKSZyvPCFHQlfja-0aFZGDmM6jcaLqVv0O83Eg_6PnvjTylWg6XP9SRkEBGRLlD/s320/4D1F4EA6-8401-48EC-B56E-B2A5944CCCD7.jpeg" width="320" /></a></div><div><br /></div><div>They’re Perry miniatures that my wife bought me for Christmas I believe, and will be my Officer and a rifleman. Especial thanks to Tim in Saskatoon for sending me pictures of his painted officer so that I could work out which bits of uniform were supposed to be which!</div><div><br /></div><div>I’m not really sure why I haven’t ever gotten into historical gaming - I grew up watching Sharpe, and remember being really excited when some reenactors came to the village I lived in when I was 8 or 9 and planned to run away with them. Playtimes were spent going through the motions of reloading an imaginary rifle, the steps to which we’d learned from Sharpe (which was why you’d see children in the 90’s standing in fields and graveyards miming biting the end off of a paper cartridge, where I grew up at least). I guess it’s that my route into wargaming was via Warhammer, and so I pretty much stuck to fantasy and sci-fi for the next two and a half decades.</div><div><br /></div><div>Brief aside, ‘how I got into wargaming’: I was in primary school, and the friend of my friend’s older brother had done something so naughty that he had been removed from his class and sent to sit in the back of ours. And he had a copy of White Dwarf, with a glorious picture of painted miniatures on the back (probably around the 170s or 180s). I asked what it was, and that was that.</div><div><br /></div><div>Jumping back to the present, then came the Silver Bayonet, which I got a copy of when it was first released and re-watched some Sharpe, and was thankful that it was just as good as I remembered. It’s a great bridge between historical and fantasy Wargames (the Silver Batonet, I mean, not Sharpe), letting you dip a toe in cool Napoleonic stuff without being worried about exact uniforms, or there not being enough werewolves.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFZAa8OjHBbW-auBax02nOVVEr5j2wjqXPdz24wpFiRnq2mW28PzRnJ3OOxKCgsCTOrB0SvEqEKiz_2HfD1uPp6B8bhpP6L2QzbYHgNC6UE2H-GI6wg5-YWyA2KfuBdBBjB7pvVpJ76rYRf6hv7yHFhiKMbrOuoI563emzlYKeD_9euzZcsQdBD2NG/s3213/2B38EE6E-4D6A-45D3-9B14-A58A7F796E32.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2410" data-original-width="3213" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFZAa8OjHBbW-auBax02nOVVEr5j2wjqXPdz24wpFiRnq2mW28PzRnJ3OOxKCgsCTOrB0SvEqEKiz_2HfD1uPp6B8bhpP6L2QzbYHgNC6UE2H-GI6wg5-YWyA2KfuBdBBjB7pvVpJ76rYRf6hv7yHFhiKMbrOuoI563emzlYKeD_9euzZcsQdBD2NG/s320/2B38EE6E-4D6A-45D3-9B14-A58A7F796E32.jpeg" width="320" /></a></div><br /><div>The premise for my unit isn’t the same as almost everyone else’s (essentially Sharpe in all but name), but it’s not a million miles away: my Officer and Rifleman are the only survivors of the massacre of their unit by unknown forces. Upon their return to Blighty, they are inducted into the Silver Bayonet, and told that there is a much bigger war going on than that they were previously aware of, and that their unit was the victim of a vampire attack. Their contact, one Van Helsing (an ancestor of the more famous one - we’re going more movie than literary Van Helsing, where he’s a vampire hunter rather than just a likely chap who knows about odd ailments) then introduces them to their new charge: a Dhampir armed with a pair of pistols and a fierce desire to destroy the undead. They are warned that although he is a powerful tool in their fight, they are as much his minders as his comrades, and that if it comes to it, they may find themselves in a position where they have to destroy him.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBKXtIT4NqZSWFBxgO0NejPaQ_HZlBV0LHaojL35xwnNks-HFMoEDTmwAKbKQk6uEiVQowVkQnRKw05SbtCsiQ_EjzgsbQ9QPDl2T6rn7bo6E6T7IlEXfJAS-P-cD5VQ0HmygqM8oWijNfwpn670zkADiYyrt0Z66YrGl9sKgFQplHzvbf8qCzUJzP/s3456/172218C4-382E-444F-832A-FE1DFD8380E6.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2593" data-original-width="3456" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBKXtIT4NqZSWFBxgO0NejPaQ_HZlBV0LHaojL35xwnNks-HFMoEDTmwAKbKQk6uEiVQowVkQnRKw05SbtCsiQ_EjzgsbQ9QPDl2T6rn7bo6E6T7IlEXfJAS-P-cD5VQ0HmygqM8oWijNfwpn670zkADiYyrt0Z66YrGl9sKgFQplHzvbf8qCzUJzP/s320/172218C4-382E-444F-832A-FE1DFD8380E6.jpeg" width="320" /></a></div><p>So, Sharpe meets Hellsing, essentially! Ideas started percolating in my head when I read the Dhampir entry in the rulebook, and I figured I could use the mini I use for my D&D character.</p><p>It’s not just up that the Tally goes though, as Northstar has been having weekend long special offers on specific ranges, and there came one that I couldn’t resist (as it included some of my favourite words, including ‘discount’, ‘free’, and ‘ninja’) so I treated myself to something off my birthday list and got the Ronin Bandit buntai:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFWhCMnu8UAMfD-HWF2XuJX9DUJXRMNxeB9VYNDY1kcQXVhO7ZcwiUyyxCHILVarKTQTDjxcZ-vEql71WrW7wTTHiK-478-9nm11n5HesJScenjmHoWfbnef-dwnMG3KDpDPbXigg-Rgo7q6laC3toq1D1OdPynlerpX-QX_M2wVFgIcQVGKij3Ui-/s3176/6B909AC0-8C77-47B7-A61C-CA89EF762D0B.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2382" data-original-width="3176" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFWhCMnu8UAMfD-HWF2XuJX9DUJXRMNxeB9VYNDY1kcQXVhO7ZcwiUyyxCHILVarKTQTDjxcZ-vEql71WrW7wTTHiK-478-9nm11n5HesJScenjmHoWfbnef-dwnMG3KDpDPbXigg-Rgo7q6laC3toq1D1OdPynlerpX-QX_M2wVFgIcQVGKij3Ui-/w326-h245/6B909AC0-8C77-47B7-A61C-CA89EF762D0B.jpeg" width="326" /></a></div><div><br /></div><div>My plan is to use bandits in place of gnolls when I run through Ronin of Shadow Deep, but more on that in a future blog post.</div><div><br /></div><div>Tally:</div><div><br /></div><div>25 vs 53 = -28</div><div><br /></div><div>One last thing: em4 put out a call asking if anyone had pictures of their painted miniatures for them to spruce up their website, and three of the pictures I submitted are now being used on their website!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipdFzwr961UFQCIQEDGLlw03qUeK0XbAn3nQITo3rA81TOMGmujgQix5M2rFNQO9FLa4dYnX4jTdgHfbigG2U2zh63MRX-Bf0FmzX21i42Pm3Cr1dZNwxDx_ipIqWRi5iGjURYtL3FR1VAmruXT_Rh3Azzs8ERyN_cv-IY8aa4cojUgYsXmMDbvFCJ/s2162/10550869-4A7B-4A03-B40F-CEB35DFA69CF.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2162" data-original-width="1169" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipdFzwr961UFQCIQEDGLlw03qUeK0XbAn3nQITo3rA81TOMGmujgQix5M2rFNQO9FLa4dYnX4jTdgHfbigG2U2zh63MRX-Bf0FmzX21i42Pm3Cr1dZNwxDx_ipIqWRi5iGjURYtL3FR1VAmruXT_Rh3Azzs8ERyN_cv-IY8aa4cojUgYsXmMDbvFCJ/s320/10550869-4A7B-4A03-B40F-CEB35DFA69CF.jpeg" width="173" /></a></div><p>Part of me thinks it’s a shame that only the simple paint jobs from 2011 are the ones that got used, but the other part of me is just excited, as that still counts! </p>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-64151021747304842652023-06-02T22:52:00.002+01:002023-06-02T22:52:38.365+01:00Insert joke about head here<p>Finished not long after the <a href="http://deadleadproject.blogspot.com/2023/05/a-little-plump-guy.html?m=1" target="_blank">last guy,</a> is this pair of terrors:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXjqfVShLlyxgXTHcCmM3ug6izWpjQ9EClN1e0MeIkonwcTGENtcSnH6xbjklEw8oQMzuGOdpKwlUIIABait0ssKPl0boq5OrR4es6Jtlx9E8woavzUZVACnuGZTSjOE3NrKyDafy1jW904TTilkCtzqY3R0p5HVHfN8_mzCXjs_V7u2Zm0EtGghHV/s2728/2BAF303F-D60B-4171-A625-1A26128CDAB7.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2728" data-original-width="2335" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXjqfVShLlyxgXTHcCmM3ug6izWpjQ9EClN1e0MeIkonwcTGENtcSnH6xbjklEw8oQMzuGOdpKwlUIIABait0ssKPl0boq5OrR4es6Jtlx9E8woavzUZVACnuGZTSjOE3NrKyDafy1jW904TTilkCtzqY3R0p5HVHfN8_mzCXjs_V7u2Zm0EtGghHV/s320/2BAF303F-D60B-4171-A625-1A26128CDAB7.jpeg" width="274" /></a></div><div><br /></div>Penanggalans are a type of Asian vampire wherein as far as I have gathered they soak in a bath of vinegar until their body dissolves, leaving them as a floating evil head trailing its lungs and guts behind it - delightful!<div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyg8i7ZSHpczRy8qwExyqk8bIz2av7FbPgWqm9Umeems8tWKi1Yt2t7YrzU_d1HB4q51EaE-uVA24xcEDbExdFAYciDSzR5n4S_DRW7l4nH77VN6sqm6W2lBgyuT_bOdWOxoMEGPDWT516M7VY72BkgMyh7x3nE7GYMOzF9s_eWA-tlgjOYL-v_xoC/s3040/5509D835-394B-4967-8FD3-69EA9B6267A4.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3040" data-original-width="2674" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyg8i7ZSHpczRy8qwExyqk8bIz2av7FbPgWqm9Umeems8tWKi1Yt2t7YrzU_d1HB4q51EaE-uVA24xcEDbExdFAYciDSzR5n4S_DRW7l4nH77VN6sqm6W2lBgyuT_bOdWOxoMEGPDWT516M7VY72BkgMyh7x3nE7GYMOzF9s_eWA-tlgjOYL-v_xoC/s320/5509D835-394B-4967-8FD3-69EA9B6267A4.jpeg" width="281" /></a></div><div><br /></div>I’m not sure where they’ll fit into my Ronin of Shadow Deep project, but I’ve wanted a penanggalan miniature for ages (in fact, until recently the oldest open tab on my iPad was a google search for “penanggalan miniature”) and finding this pair in a bargain bin at Salute was serendipitous! </div><div><br /></div><div>Finishing them brings the Tally to:</div><div><br /></div><div>23 vs 42 = -19</div><div><br /></div><div>I should probably paint some heroic figures now, right?</div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2tag:blogger.com,1999:blog-3590989929001791115.post-86140347153709226422023-05-31T22:00:00.000+01:002023-05-31T22:00:04.043+01:00Last Days Seasons campaign: May<p>So for this month’s game, I fancied making up a special scenario to use my newly painted <a href="http://deadleadproject.blogspot.com/2023/05/got-wood-kits.html?m=1" target="_blank">clock tower.</a> So I set up the table with it pride of place in the centre:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBJOrBzGyqEHgb1obiVRVEH1-FxufVxBzvsmA4880FDt3JZpEjUMoo1UV5nvsORFY5lga818nVgc78XZBLCbKOVkHdBiKEc8uXJLVXnWx8qQBk5sqGweVBR8WXWD5q_F2QusYE88OTeHnXF-JrlaW1brWklLtrc_cEdNuoqCvr4qgZWXWkuQDXelfc/s2445/3E76EE7C-59CA-450C-931E-25B501B8CC4A.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2445" data-original-width="2364" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBJOrBzGyqEHgb1obiVRVEH1-FxufVxBzvsmA4880FDt3JZpEjUMoo1UV5nvsORFY5lga818nVgc78XZBLCbKOVkHdBiKEc8uXJLVXnWx8qQBk5sqGweVBR8WXWD5q_F2QusYE88OTeHnXF-JrlaW1brWklLtrc_cEdNuoqCvr4qgZWXWkuQDXelfc/s320/3E76EE7C-59CA-450C-931E-25B501B8CC4A.jpeg" width="309" /></a></div><div><br /></div><div>I decided that there would be three supply tokens, the central most of which would let me roll twice on the supply table and choose which result to keep:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5Rwm9ZG0n_8I7AT-SY9rFgKLS3TNvNoKZz_r917zB8MkbSaDJ0UECGakQxKpgbYBjvbW5xTc_yvv76g7KT57LS4oRyUmsQbtdgn3qkoF2BdNOHTJ6EIcKgct8ituc9HqyiNYWNYlAwYtgX3fcEkfcubSmfCWz0hf2ZSxQlPpVNyM-D-hswYhLx4AH/s2048/B24F92C8-348A-4AD0-9221-F5C6A7595E73.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5Rwm9ZG0n_8I7AT-SY9rFgKLS3TNvNoKZz_r917zB8MkbSaDJ0UECGakQxKpgbYBjvbW5xTc_yvv76g7KT57LS4oRyUmsQbtdgn3qkoF2BdNOHTJ6EIcKgct8ituc9HqyiNYWNYlAwYtgX3fcEkfcubSmfCWz0hf2ZSxQlPpVNyM-D-hswYhLx4AH/s320/B24F92C8-348A-4AD0-9221-F5C6A7595E73.jpeg" width="240" /></a></div><div><br /></div><div>However, it would be tougher to get to it, as the door to the clock tower would be locked. That, and 21 zombies on a 2.5 x 2.5 foot table (since that fits neatly on my dining room table, rather than hanging over the edge like a 3 foot square does) might make things pretty challenging!</div><div><br /></div><div>Starting the game, I rolled for weather, and got light rain, which reduces the maximum range for shooting to 18”. Not the worst result, as on the slightly smaller board it wouldn’t take long for zombies to be that close! </div><div><br /></div><div>With the terrain being so dense, no zombies activated on the first turn, leaving the survivors to take the initiative. Their plan is much the same as ever: Devon (the groups leader) leads a team up the middle, Cece peels off to the flank to look for a sniper perch, and Umlaut the monkey races off as far as possible from the rest of the group to try and draw away as many biters as possible.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3UQzH6dsbPedeKA_Fl9Zq7o4OwfzPmDoyZpC76y8X3uo957E6B_nKsM9gH9CXPfKdvNxYcWfbWS-bZBhys5m1yC7DX0yoAgpLEDPRZKddfdUGaYtTVjsI66F_8KHb8rUWaz1ejoEUNbMpsMyr8puw-ltjWWb0kKFTiJb94K-vfbWFU5OQOjwkYNCb/s2048/652311C9-CCD8-415C-8908-DB807D9837F6.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3UQzH6dsbPedeKA_Fl9Zq7o4OwfzPmDoyZpC76y8X3uo957E6B_nKsM9gH9CXPfKdvNxYcWfbWS-bZBhys5m1yC7DX0yoAgpLEDPRZKddfdUGaYtTVjsI66F_8KHb8rUWaz1ejoEUNbMpsMyr8puw-ltjWWb0kKFTiJb94K-vfbWFU5OQOjwkYNCb/s320/652311C9-CCD8-415C-8908-DB807D9837F6.jpeg" width="240" /></a></div><div><br /></div>Almost immediately, the weather changes - the rain stops, replaced by a high wind that would make using bows etc more difficult, if I had any. <div><br /></div><div>Hearing Umlaut’s shrieking, the entire horde starts to move towards him. Undeterred, the brave ape hides his head in his hands, cowering in a ruined building:</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUhZ0gsxPYu-jPSlZbKEAdKiC9cEDXfHiO4IOMiBdXWmlNSw8h0Qd9tHBWmuAx069xQPj-r7BhCzRdF6v60uDPBNJH4JLEN18nTdgQk7LfOJI8XfQS3dtwMzZus65YFNaMFl-HjOJGOjjTh6YTGYpNTpaJdAapcOJNVYg3U2LutGNCwHJTiKdchkkG/s2048/7C64B121-7741-4E49-95DD-9E6A752CAC42.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUhZ0gsxPYu-jPSlZbKEAdKiC9cEDXfHiO4IOMiBdXWmlNSw8h0Qd9tHBWmuAx069xQPj-r7BhCzRdF6v60uDPBNJH4JLEN18nTdgQk7LfOJI8XfQS3dtwMzZus65YFNaMFl-HjOJGOjjTh6YTGYpNTpaJdAapcOJNVYg3U2LutGNCwHJTiKdchkkG/s320/7C64B121-7741-4E49-95DD-9E6A752CAC42.jpeg" width="240" /></a></div><div><br /></div><div>The centre most group continue their advance on the clock tower, while Dionne and Cece split up - one goes to grab some supplies, while the latter moves to higher ground. Kevin, meanwhile, weighing his newly assigned Magnum in hand, takes the first shot of the game - and I roll a 1, typically, making a lot of noise but nothing else.</div><div><br /></div><div>Unbeknownst to the survivors, at this point a body in the clock tower just sat up…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpUC-GFFplo5Wymca37rD9-XZ3Unv79h6urcBwPUXxjQUrwSiHFr7fwrVewxPI1NIMA3qpMt9I8MWupEz33G0RlJPa8BUqyQsMZmmD71xjKd7axbXqC1eUeZ07cqlZgRVfWk6ZnuMd3Uvx_Y_8sxhK3vZCBIxtLA7lzCC8cfs7TtaBL9WUV6IneVgx/s2048/5CBC00EE-8E39-4C3D-B5DA-DB3E792657FA.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpUC-GFFplo5Wymca37rD9-XZ3Unv79h6urcBwPUXxjQUrwSiHFr7fwrVewxPI1NIMA3qpMt9I8MWupEz33G0RlJPa8BUqyQsMZmmD71xjKd7axbXqC1eUeZ07cqlZgRVfWk6ZnuMd3Uvx_Y_8sxhK3vZCBIxtLA7lzCC8cfs7TtaBL9WUV6IneVgx/s320/5CBC00EE-8E39-4C3D-B5DA-DB3E792657FA.jpeg" width="240" /></a></div><div><br /></div><div>(I kept rolling high on the end of turn event table - I don’t think a single turn passed without something happened all game!)</div><div><br /></div><div>Operation: ‘make noise on the left flank’ is a rousing success, with a conga line of zombies forming as they funnelled around various buildings:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid6tmChI3ALcv3hvuU2gkaqs-xCOiTn70vWFt49WXUrTn_KxCGYitY9DWEOHUlBMLqt99NBnYI24LjYAqaZeErELG0AAvljQ3uRCPKD51bs09L7Ok5iaC5PErkKb1jnPYZYOEdbWxXZxIMY_0qearmjQC1aM2atveR-bbX0a3lHjvUiAk7AQgGZfnX/s2048/2DB755B8-1843-46B0-BA1B-8DA01D750476.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid6tmChI3ALcv3hvuU2gkaqs-xCOiTn70vWFt49WXUrTn_KxCGYitY9DWEOHUlBMLqt99NBnYI24LjYAqaZeErELG0AAvljQ3uRCPKD51bs09L7Ok5iaC5PErkKb1jnPYZYOEdbWxXZxIMY_0qearmjQC1aM2atveR-bbX0a3lHjvUiAk7AQgGZfnX/s320/2DB755B8-1843-46B0-BA1B-8DA01D750476.jpeg" width="240" /></a></div><div><br /></div><div>At this point I realised I might have made a mistake, as I’d forgotten that there was a supply token on that side of the board that I was merrily leading them all towards… in my defence, it was tucked the other side of a ruined building and so I couldn’t see it from my side of the table! At this point I was starting to regret having survivors sneak up quietly, maybe they should have been sprinting to try and grab the supplies before the wave of zombies crashed down on it!</div><div><br /></div><div>In the centre, Devon and Lynn made their way to the clock tower. I could have sworn there was rules for breaking down locked doors in the rulebook, but I couldn’t find them, so I might have imagined it. So I improvised a rule - 2AP to attempt, TN6 Strength check, which he succeeded first try. Revealing the zombie aside, which is assumed would have fallen down the stairs from the top of the clock tower during its activation (I was previously going to have the survivors spend AP to climb up to where the supply token was, if I hadn’t rolled the result on the end of turn event table that put a zombie there). </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKhRGk34f7nh0_GI74JZcU0moV02cs_TJB_3kG6rO3Q1d5O1P9ilyrmTo1i94niV0e9_RY3J93kOnLgjDLNNl4RX3-qNFgPm9ZVcuOkSFasB7kgZXSVtI5h7uidX0www6hB1bO_KqcgM-88LbFB8Ojw0TwRGGMa0DyiV44WFqDiudCTGwDhYx9uTTd/s2048/80D12486-2B8D-4806-A93F-B31FD1D3F8CB.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKhRGk34f7nh0_GI74JZcU0moV02cs_TJB_3kG6rO3Q1d5O1P9ilyrmTo1i94niV0e9_RY3J93kOnLgjDLNNl4RX3-qNFgPm9ZVcuOkSFasB7kgZXSVtI5h7uidX0www6hB1bO_KqcgM-88LbFB8Ojw0TwRGGMa0DyiV44WFqDiudCTGwDhYx9uTTd/s320/80D12486-2B8D-4806-A93F-B31FD1D3F8CB.jpeg" width="240" /></a></div><div><br /></div>Lynn dashes in to provide Devon with some backup, while Kevin heads to over to try and grab the previously forgotten supply token on the left hand side. As he does so, Umlaut leaps in front of him to shield him from the crowd of zombies that are getting uncomfortably close.at this point.<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOcNpCHtrMaviiBON5i6pT1nrSl29kwD284QNpskCy1RRohKTYJl3gfzN67edoyhLfuROGJqxHZbccOoZ7IFVHQwta77qSJzkkEjic3vKAksKpjysUZ_9eFgZXPHqC3YcXLt4Hpos6PUTWXKj94gpLws-2UbqfVz3P1fU60TvE2OwdDDuluf0fCMOV/s2048/C2292153-CF62-4886-A5CB-8EADF045651E.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOcNpCHtrMaviiBON5i6pT1nrSl29kwD284QNpskCy1RRohKTYJl3gfzN67edoyhLfuROGJqxHZbccOoZ7IFVHQwta77qSJzkkEjic3vKAksKpjysUZ_9eFgZXPHqC3YcXLt4Hpos6PUTWXKj94gpLws-2UbqfVz3P1fU60TvE2OwdDDuluf0fCMOV/s320/C2292153-CF62-4886-A5CB-8EADF045651E.jpeg" width="240" /></a></div><div><br /></div><div>Kevin again tries shooting, but fails to take out the zombie he aims at (looks like he had a shotgun for a reason). Cece also tries to take out a zombie heading towards Umlaut, but despite hitting (thanks to all that target practice last month) fails to take it down. Devon and Lynn both try to take down the zombie that shambled out of the clock tower, but neither are successful.</div><div><br /></div><div>Unfortunately for the group, 5 zombies sit up in the ruined building dust behind them, malevolence burning in their dead eyes, as another stumbles onto the board near Kevin, drawn by the loud reports of his Magnum.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju-mb0RcpoWSwR1ybRWVXtN_ytmW0oAVPlJXOxjzz94nlhwg4k5jV20GQYPqnzEPef5njLZLLjD0NxuO7EQfEpKmwfDpE7aUIqPTIFIGSvCyv8_htFiiaD07u2pqrwlFQxYnYuNX-yK9GsiDe25t9iKTFhS-301T9HeYWfbkczBX4j45d0WA-dQngH/s2048/9B66AA74-1124-4F74-8F35-FA68FCAB008D.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju-mb0RcpoWSwR1ybRWVXtN_ytmW0oAVPlJXOxjzz94nlhwg4k5jV20GQYPqnzEPef5njLZLLjD0NxuO7EQfEpKmwfDpE7aUIqPTIFIGSvCyv8_htFiiaD07u2pqrwlFQxYnYuNX-yK9GsiDe25t9iKTFhS-301T9HeYWfbkczBX4j45d0WA-dQngH/s320/9B66AA74-1124-4F74-8F35-FA68FCAB008D.jpeg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Given how my luck runs, I probably shouldn’t be surprised at the fact that both Kevin and Cece simultaneously find their guns empty at this point. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Zombies swarm Umlaut, while penning Kevin in:</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK0WwUt5PeGdy-PMqlru7u5oM87GV3Nl7p85DBNohYjT04mPH8S-OxjwEoOsLPOsdZWShdBCFCXIpp9siiWLIMXQlqG7oDWp3wD2kaxnaupBvGfmhfMNrpYtfgbY1IBw5iIOM5eOZkENN1w7XcVq4Em6vncZ99GOflbbNbK3YHtqQYSL3BgUW09TN4/s2048/B4826D29-8FC2-4DE6-A440-D2E6A6A9818B.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK0WwUt5PeGdy-PMqlru7u5oM87GV3Nl7p85DBNohYjT04mPH8S-OxjwEoOsLPOsdZWShdBCFCXIpp9siiWLIMXQlqG7oDWp3wD2kaxnaupBvGfmhfMNrpYtfgbY1IBw5iIOM5eOZkENN1w7XcVq4Em6vncZ99GOflbbNbK3YHtqQYSL3BgUW09TN4/s320/B4826D29-8FC2-4DE6-A440-D2E6A6A9818B.jpeg" width="240" /></a></div><div><br /></div>Things aren’t looking too hot in the centre either, with a steady stream of zombies starting to trickle into the central square:<br /><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLZAyWNmNL3c0qMNQx6yby131sIcUaKDWYXG9ZlHitvLjBJY_d5tXKPS5OBVfrokD-iKatgjlTl3GNR7dDjbpeUrletTmHWAVtgp99mZM7oA6O_4LkT8-6mUKl4UZTfbn6Td_j5v-0pkwrV3XzBjPcZRPJd8evJdHWS5DgLhEqJiPr6Zl3JbgijoY8/s2048/B4E370B9-5E4C-43EF-8DBE-E83149E79D35.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLZAyWNmNL3c0qMNQx6yby131sIcUaKDWYXG9ZlHitvLjBJY_d5tXKPS5OBVfrokD-iKatgjlTl3GNR7dDjbpeUrletTmHWAVtgp99mZM7oA6O_4LkT8-6mUKl4UZTfbn6Td_j5v-0pkwrV3XzBjPcZRPJd8evJdHWS5DgLhEqJiPr6Zl3JbgijoY8/s320/B4E370B9-5E4C-43EF-8DBE-E83149E79D35.jpeg" width="240" /></a></div><div><br /></div><div>Cece tries to take out a zombie sneaking up on Devon, but again narrowly misses out on taking it out. Unfortunately she can’t take the sniper skill (which would have turned the last 2 shots into kills), but I wonder if I could maybe find her a sniper scope or something at some point in the future?</div><div><br /></div><div>Kevin meanwhile has grabbed the supply token and throws himself at the zombies penning him in, hoping to be able to punch through and make a path to safety. It’s at this point that I start to think that I should have given the knife we found last month to him rather than Cece - but I needn’t have worried, as he takes out the first zed of the game with some judiciously applied cricket bat. Umlaut however fails to take down any of his three opponents, and one of them manages to get in a lucky blow and leave Umlaut inches from unconsciousness. </div><div><br /></div><div>Lynn manages to finally take out the clock tower zombie in the centre, leaving Devon to take out the zombie behind him, leaving them unengaged, and buying them a brief reprieve.</div><div><br /></div><div>In response to this brief moment of things going their way, a car alarm suddenly goes off - which could be a curse if it draws more zombies onto the board, but a possible blessing if it distracts some of the zombies away from the main action!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit6n4bJ11Nw_8BgFKoCf-Sg0-AaOa8FvmeCJaZ6iKm3NTm5LqfsaFruUAPMZ-D60PKCgmzHB0_tUdOSi-X2R96Lc2ZJUa1yaTCvpzSK2_6Mmf9kOERwRaR2kgIDC6ceOfZTv601EopwW7mPKxwXspO96v__MlIzZ99ikj2R4NicLGuUiQh_F9Ma7-Q/s2048/8113A24B-B38D-45AF-A500-69FC7A51874E.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit6n4bJ11Nw_8BgFKoCf-Sg0-AaOa8FvmeCJaZ6iKm3NTm5LqfsaFruUAPMZ-D60PKCgmzHB0_tUdOSi-X2R96Lc2ZJUa1yaTCvpzSK2_6Mmf9kOERwRaR2kgIDC6ceOfZTv601EopwW7mPKxwXspO96v__MlIzZ99ikj2R4NicLGuUiQh_F9Ma7-Q/s320/8113A24B-B38D-45AF-A500-69FC7A51874E.jpeg" width="240" /></a></div><div><br /></div><div>Over on the right, Dionne clambers onto the roof of he garages to try and provide some cover fire for her companions to escape, as Cece continues to fail to do anything useful with her hunting rifle. I finally remember Dionne’s Double Tap skill, and she takes out a zombie that was creeping up on Cece.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_GklSA8d-bStpyAWoHikKgY7h2aX8QS9q03cOcZUzw9Mq20PWnIiVgm0_ULq5_DPvvUxO7EvnkxdnLQo9e4RdVxzkBaiQydlOYsCwkXP4oyVE3G_WdMbnCx4M5DTRhqT6H-NqmVilcHdWoParKyzWyBZH02ex9DblJAfOSHKLru_PBDHHxybM4GLn/s2048/4ADF9225-2955-4585-9111-7517036D93F8.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_GklSA8d-bStpyAWoHikKgY7h2aX8QS9q03cOcZUzw9Mq20PWnIiVgm0_ULq5_DPvvUxO7EvnkxdnLQo9e4RdVxzkBaiQydlOYsCwkXP4oyVE3G_WdMbnCx4M5DTRhqT6H-NqmVilcHdWoParKyzWyBZH02ex9DblJAfOSHKLru_PBDHHxybM4GLn/s320/4ADF9225-2955-4585-9111-7517036D93F8.jpeg" width="240" /></a></div><div><br /></div>Things start to go badly in the centre, with both Devon and Lynn failing to take down any zombies, and the main objective supplies tantalisingly in view but just out of reach. Things then go from bad to worse, as Lynn is pulled down by the combined efforts of two zombies.</div><div><br /></div><div>Kevin meanwhile manages to fend off his attackers, but Umlaut is not so lucky and disappears in a sea of rotten teeth and broken fingernails. </div><div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7n4U6BrhUGfs1m_AiKH_2rNpraIvP8KfFrwCszkzXwLLrXVL5jIPh2xNIQ5CfmvOmH7Zb-IcZQcCls3RYj23BjVl3U5MQcabvVGMvnogRvMowkVmr5OY8uoFGuNeoISjEAFy1KHzXINa9qbSOk47ECjSUevKpT6PnJ-py4Fyxa-kUpYJw6oSAA-yo/s2048/12A3FF80-6176-4BDB-A3DF-58B96565D58C.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7n4U6BrhUGfs1m_AiKH_2rNpraIvP8KfFrwCszkzXwLLrXVL5jIPh2xNIQ5CfmvOmH7Zb-IcZQcCls3RYj23BjVl3U5MQcabvVGMvnogRvMowkVmr5OY8uoFGuNeoISjEAFy1KHzXINa9qbSOk47ECjSUevKpT6PnJ-py4Fyxa-kUpYJw6oSAA-yo/s320/12A3FF80-6176-4BDB-A3DF-58B96565D58C.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Having taken some casualties, the group had to take a bottle test, but pass and stay in the fight. I briefly considered voluntarily routing, but wanted to try and at least get Dionne off the table with a supply token!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">3 more zombies then join the fray, all reaching up and grabbing at Cece’s ankles, as she snaps off yet another ineffectual sniper shot.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMEvYaMuizVJODI_CAE_eOc6HUJvGbqdi9ytEwyzw9N44LVfV2Fy0pZ11PLIAqYMsPGzvOhbxTd7o9aau4Odp6CLYmZJmtwRj51pZuzShfpQGOSRP34nbV-svXvRUk3_X0z30mzVmvM3YbNXpyMfI7-L6_uZa9IkuOCZZMNAV_MciJH7IvxTrEIayt/s2048/E7390748-F583-486D-9194-8B608E01C131.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMEvYaMuizVJODI_CAE_eOc6HUJvGbqdi9ytEwyzw9N44LVfV2Fy0pZ11PLIAqYMsPGzvOhbxTd7o9aau4Odp6CLYmZJmtwRj51pZuzShfpQGOSRP34nbV-svXvRUk3_X0z30mzVmvM3YbNXpyMfI7-L6_uZa9IkuOCZZMNAV_MciJH7IvxTrEIayt/s320/E7390748-F583-486D-9194-8B608E01C131.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">At this point I realised that I’d completely forgotten that the knockback rule was a thing all game, but given how I’d been rolling (and how close the zombies were) I didn’t think it would have made any difference…</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Seeing that the situation seemed fairly hopeless, Dionne tucked the supplies under her arm and dashed off the board. As her silhouette disappears over the horizon, one of the zombies reaching up to Cece manages to grab her ankle, and gashes her calf with its sharp nails.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Back in the centre, Devon fails to take out any zombies despite the target rich environment, and is pulled down for his troubles - despite his huge Endurance stat, 3 zombies all damaging him was enough to knock him down!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Kevin, despite being ridiculously surrounded, manages to keep his feet, but at this point it’s just him and Cece left on the board so the game ends and they run for the hills…</div><div class="separator" style="clear: both; text-align: center;"><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR-KCc0X9lyMOwvkVR2YNwhTF8ynfDrjY_iGLHO0GLPwTtaahX3J20FKNAkEyXQchYokixTZ_0tJif8Ie7h0CW3NEuGBp6XP1lntWXGbTAAUGg0DVKHUvjutsrg96-eKSpBPOtZ6uYITTVeQWmM5618jzoij9subDzj-KaaqcXFnhVw7fveKdIek4F/s2048/1A02EA75-CEEF-4097-A235-2BD56F70B1FF.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR-KCc0X9lyMOwvkVR2YNwhTF8ynfDrjY_iGLHO0GLPwTtaahX3J20FKNAkEyXQchYokixTZ_0tJif8Ie7h0CW3NEuGBp6XP1lntWXGbTAAUGg0DVKHUvjutsrg96-eKSpBPOtZ6uYITTVeQWmM5618jzoij9subDzj-KaaqcXFnhVw7fveKdIek4F/s320/1A02EA75-CEEF-4097-A235-2BD56F70B1FF.jpeg" width="240" /></a></div><br /><div>In the post game sequence, it’s injuries first - Devon is blinded in one eye, and since Lynn (the group’s first aider) is out of action I couldn’t use her skills to change that result! Lynn makes a full recovery, but Umlaut is unfortunately infected with the zombie virus, and so with a tear in their eyes the rest of the group put them down.</div><div><br /></div><div>Lynn is the only character in the group to level up after this game - she gains the engineer skill, which will make developing their base a little cheaper (but also I have my eye on the master skill that lets you grow medicine to finally get ahead out of bed, and you need three academic skills before you have a chance to get that!)</div><div><br /></div><div>At this point I take to twitter to ask the game’s designer whether supply tokens get dropped if you break and run to end the game, or whether you’d keep it - when I hear back, I’ll have to amend what we found, but for now Dionne’s supply token was worth 2 fuel and 1 scavenge point, a fairly disappointing haul considering we lost the best member of the group…</div><div><br /></div><div>With much of the group recovering from their injuries or sickness, there are a lot fewer bodies to assign jobs to - despite this, the group manages to produce enough food for everyone to eat without having to dip into their store of preserved meals, and both Jess and Kevin improve a level of sickness. Celebrations at Jess having finally been able to get out of bed are cut short when Lynn becomes bedridden with sickness after having been taken out by zombies, so the quest to find medicine continues! Luckily everyone in the group is of the same alignment, otherwise there might be a leadership dispute with how often people seem to be sick…</div><div><br /></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhd7Iq11NWNkYzzFUQViQXXSvHPXqX-Zroh9MUjdVOPdAUg-aXVw8mPIYzQNnnfGjzqAx2jgrcAkCfNcvhblIiQ_q52Ux_UGJZrfZiqIAPyOsMfQv9XaUWwgKLLQJUVS1DM6HIYV5tWP1cPb1_SQTCLDXwshMwiRubw8nipMdfCVexFJSixHNCLTlcN/s1315/9C21EF13-CAD7-4F9E-9165-02B0C9B79C76.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1315" data-original-width="1169" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhd7Iq11NWNkYzzFUQViQXXSvHPXqX-Zroh9MUjdVOPdAUg-aXVw8mPIYzQNnnfGjzqAx2jgrcAkCfNcvhblIiQ_q52Ux_UGJZrfZiqIAPyOsMfQv9XaUWwgKLLQJUVS1DM6HIYV5tWP1cPb1_SQTCLDXwshMwiRubw8nipMdfCVexFJSixHNCLTlcN/s320/9C21EF13-CAD7-4F9E-9165-02B0C9B79C76.jpeg" width="284" /></a></div><div><br /></div>‘Hey google, play this monkey’s gone to heaven by the Pixies’<br /><div><br /></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com1tag:blogger.com,1999:blog-3590989929001791115.post-65876505198656512272023-05-29T16:49:00.001+01:002023-05-29T16:49:10.521+01:00Last Days Seasons campaign: April<p>So, as I prep to play May’s Last Days game, I realised that I apparently never posted about April’s! It was okayed the weekend before Salute, so we’re well over a month overdue at this point…</p><p>For April’s game, I decided to play a custom scenario, based on the escape vehicle scenario from the main book. Essentially, they’d have to get to a locked truck, break into it (using the same mechanics as hot wiring the escape vehicle in the original scenario), and if they did there would be two more loot tokens to grab (in addition to one already on the board in the back of the truck at the start of the game. </p><p>I also played on a smaller than usual board, so that I could use a mat that came with the Walking Dead miniatures game. Since the playing area was a lot smaller than usual, I had the survivors move into the board in the first turn rather than starting deployed on it, and also used slightly different set up rules for the zombies. Rather than having the full number of zombies start on the board (which at this point in the campaign would be 17, not leaving much space for anything else on their edge!), I set aside this many zombie miniatures at the start of the game. I set up five in the middle of the board (one centrally, then the remaining four out towards each corner of the board), four along the edge of the board, and then set the remainder up to the side of the board. To represent the high density of zombies in the area, until all of these zombies had been deployed to the board, new zombies would appear on a roll of a 6+ rather than the usual 7.</p><p>So at the start of the game the board looked like this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7IFHYU_CBHNFo6AewRcA8rgKvkt9ZnjYDb5gvCl0koeHuGdutQluCJCEZ2wqy8flTzoUFEJeojlpWPSP1v1kI0LY1G-w5bBxp-zhvQ4adPlfeDc8ONTQKAdjG64CW-R_igs3Tpe7jydI5D0CanaWhMcxhMAuovSTTutnZ4-roEvF1SSwP_q9BblLx/s2048/B8952761-5B29-47DF-BDA6-D56DCF80DD73.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7IFHYU_CBHNFo6AewRcA8rgKvkt9ZnjYDb5gvCl0koeHuGdutQluCJCEZ2wqy8flTzoUFEJeojlpWPSP1v1kI0LY1G-w5bBxp-zhvQ4adPlfeDc8ONTQKAdjG64CW-R_igs3Tpe7jydI5D0CanaWhMcxhMAuovSTTutnZ4-roEvF1SSwP_q9BblLx/s320/B8952761-5B29-47DF-BDA6-D56DCF80DD73.jpeg" width="240" /></a></div><div><br /></div><div>While setting up, I realised that I’d been doing combat wrong in my previous game - if the defender wins, they don’t actually get to strike, so this game my survivors should go through zombies less like a knife through room temperature butter!</div><div><br /></div><div>To begin, the survivors all rush onto the board, figuring that with the high concentration of zombies in this area they needed to get in and out as fast as they could. Devon lead a strike team towards the van with the loot, Cece clambers atop a parked car to get a better vantage point with her hunting rifle, Umlaut throws himself at the nearest zed, and Kevin moves forward to take up a position to block the way to Cece:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAfzyrHfMJ7fe8yuGoe8zM7tMcJfW7rpDVv1Ql4VzQCNsFpKTDuO3nrBx_RrSG__dLeSu-u_Z_cC6GKJDDBOhbPFutLHUVsBTYHyi7MCO4rX9k5KM0tKjjEMhT2frYjv4LFaN4vzNufkg_6h2sIOI4-FJ7pPG-5bPiHzwSVEmJ9cRjaNQbylIt2SUV/s4032/025DBABA-FCAD-47DC-84A8-A4EFE088822D.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAfzyrHfMJ7fe8yuGoe8zM7tMcJfW7rpDVv1Ql4VzQCNsFpKTDuO3nrBx_RrSG__dLeSu-u_Z_cC6GKJDDBOhbPFutLHUVsBTYHyi7MCO4rX9k5KM0tKjjEMhT2frYjv4LFaN4vzNufkg_6h2sIOI4-FJ7pPG-5bPiHzwSVEmJ9cRjaNQbylIt2SUV/s320/025DBABA-FCAD-47DC-84A8-A4EFE088822D.jpeg" width="320" /></a></div><div><br /></div><div>Everyone bar Dionne (who figures her assault rifle is too noisy to risk using yet) blasts away at the plentiful targets, but fail to take down any zombies. Except Cece, who fails to even hit, let alone take down a target. Umlaut, on the other hand, rips of a zombie’s head with his bare hands, wondering what everyone else is playing at…</div><div><br /></div><div>Unfortunately, at this point a couple more zeds shamble into the area, one of which heads to the scrum around Dionne and Lynn:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4oJqhtqwroCTHIjAdV0ZRd3_5lBDtBuqiqix9441ktumYmKJpzrVNlkz1kqsPYczDiZxfKkSRZuylH7UapM8BZ43iHROfqJOfJhqvPLMymkJfCUgm7RBHtv6Iby16t3P0eJPMHJPhS6ezeL8T3c_l0UXaS5k8KATZE9q4p71neSrBhXh5-z1vtYle/s2048/D1EC0005-D0B3-4492-89BB-FA3F1F9B9A60.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4oJqhtqwroCTHIjAdV0ZRd3_5lBDtBuqiqix9441ktumYmKJpzrVNlkz1kqsPYczDiZxfKkSRZuylH7UapM8BZ43iHROfqJOfJhqvPLMymkJfCUgm7RBHtv6Iby16t3P0eJPMHJPhS6ezeL8T3c_l0UXaS5k8KATZE9q4p71neSrBhXh5-z1vtYle/s320/D1EC0005-D0B3-4492-89BB-FA3F1F9B9A60.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">While another reaches up to try and claw Cece down from her vantage point:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCb6MlvgAtgzGtjqOACOPFfiDOopfEElQD-kRTG-kcFGLd0-ZaX_SoAJ_un8rWGZ5cJOupyWyTH-E4s4Y_tokiTYFg4_IBjA8tVS1cQvx7hXc5eec17hwij7JUygCGGtyYcbmKk2ro4HsPyj7ABQWviLA89AG3wJi2OFLKBWEwZMdBBMUlMMiNB-dC/s2048/72B7B90E-46AF-4574-9846-5ABA725D8618.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCb6MlvgAtgzGtjqOACOPFfiDOopfEElQD-kRTG-kcFGLd0-ZaX_SoAJ_un8rWGZ5cJOupyWyTH-E4s4Y_tokiTYFg4_IBjA8tVS1cQvx7hXc5eec17hwij7JUygCGGtyYcbmKk2ro4HsPyj7ABQWviLA89AG3wJi2OFLKBWEwZMdBBMUlMMiNB-dC/s320/72B7B90E-46AF-4574-9846-5ABA725D8618.jpeg" width="240" /></a></div><div><br /></div><div>At this point, the dice abandon me completely, and Dionne, Kevin, Devon and Umlaut all get a level of sickness from contact with the undead, which is less than ideal given how it’s laid up poor Jess!</div><div><br /></div><div>There is no shooting in the following turn, as everyone is embroiled in hand to hand combat. Dionne and Lynn both manage to take out a zombie each, leaving the central strike force free to resume their march up the centre to advance on the supplies.</div><div><br /></div><div>Kevin and Cece are less lucky, and continue to struggle against their opponents.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-2S9p_QDOrLdg9qjMdPsOxtb2g-SAH3wKyxxPjgFGmv5zM-EmEmFmnTAb4-pb24KU_zr-GALMNMhd0h9m36bXIzDph4nm3-JLJ7LlqjALfGNndljPawr8cqoILcowne7UxZejO9FxGO4tXaSco-9YdHhilrNsWD7Kj8fD_6ZQhMtPWQWrMIx2Fa-M/s3520/E38D6F4D-BF31-44E1-9E1B-3DA772AC7EB8.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3520" data-original-width="1980" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-2S9p_QDOrLdg9qjMdPsOxtb2g-SAH3wKyxxPjgFGmv5zM-EmEmFmnTAb4-pb24KU_zr-GALMNMhd0h9m36bXIzDph4nm3-JLJ7LlqjALfGNndljPawr8cqoILcowne7UxZejO9FxGO4tXaSco-9YdHhilrNsWD7Kj8fD_6ZQhMtPWQWrMIx2Fa-M/s320/E38D6F4D-BF31-44E1-9E1B-3DA772AC7EB8.jpeg" width="180" /></a></div><div><br /></div><div>Umlaut is a killing machine, taking out yet another zed - shame he doesn’t get any XP for it!</div><div><br /></div><div>Despite not having fired her gun this turn, Cece mysteriously finds herself out of ammo. Presumably she dropped the bullets she had chambered fighting off the zombie still trying to clamber up on top of the car with her.</div><div><br /></div><div>Kevin finds himself getting surrounded, with more on the way:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1xXKFMscoqoKEzBvyZN6DD2Xbn_tDZYQZSAancyCAc7JxR64ghckokRKkHQVQBDhdi_KrhIxLwuCC9OZK581_zmxnVEpUhmyTO6tyaQmW9omaq5JWwuHpvUPmC3vlPQRHNkKC8kCVFLcTjASJg-JBiV6T8ExDAGxq6K4eaRRbRDt1_mTO4wn6c6tQ/s2048/39AEEDA2-8B55-4010-BB28-FD5DC13BF380.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1xXKFMscoqoKEzBvyZN6DD2Xbn_tDZYQZSAancyCAc7JxR64ghckokRKkHQVQBDhdi_KrhIxLwuCC9OZK581_zmxnVEpUhmyTO6tyaQmW9omaq5JWwuHpvUPmC3vlPQRHNkKC8kCVFLcTjASJg-JBiV6T8ExDAGxq6K4eaRRbRDt1_mTO4wn6c6tQ/s320/39AEEDA2-8B55-4010-BB28-FD5DC13BF380.jpeg" width="240" /></a></div><div><br /></div><div>So Dionne dashes over to reinforce him, figuring that Devon will probably be fine breaking into the truck on his own. As Lynn makes a dash for the supplies in the back of the truck:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwjdNWrA5qOFk7BQ1kdtNcQ2eYyp34hSYCYDaTCdcHuzgIY0UXZ92vTEwgr9Y1wh2Yo_LdwM6vFFbHI71SUYQWTidbQlC-_V7bhP83q5NnWCs3dot0-yrfAnAxXldVtHfnq92tRjaM24XIFzTkxmvzYeaTSUBFBhuzBZQR8_t82r8K4iDyJX1BDhem/s2048/AD536AD9-B121-4A6E-BF85-B5A5E93258AD.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwjdNWrA5qOFk7BQ1kdtNcQ2eYyp34hSYCYDaTCdcHuzgIY0UXZ92vTEwgr9Y1wh2Yo_LdwM6vFFbHI71SUYQWTidbQlC-_V7bhP83q5NnWCs3dot0-yrfAnAxXldVtHfnq92tRjaM24XIFzTkxmvzYeaTSUBFBhuzBZQR8_t82r8K4iDyJX1BDhem/s320/AD536AD9-B121-4A6E-BF85-B5A5E93258AD.jpeg" width="240" /></a></div><div><br /></div><div>Umlaut hurls himself into danger once more to shield her from the advancing wave of zeds:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6GRe83elhwe44H8eNF1Y2bElogAoTRFyw2ZU-eZ9_RqP3apAqMccnFNcHGfH8zVTpECs_LPaZQH_69NDLfWT2XNCB9irG75EbYUuPxMeI_4PI4PCBZtz29WtGAFLe7IWGKDtJS9kktltxhmdfqafhu-noAwkWErdshYj8kklXenbvso3bX61hGIpQ/s2048/3B90104E-D907-45D8-ADAC-05D2F0D57ABE.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6GRe83elhwe44H8eNF1Y2bElogAoTRFyw2ZU-eZ9_RqP3apAqMccnFNcHGfH8zVTpECs_LPaZQH_69NDLfWT2XNCB9irG75EbYUuPxMeI_4PI4PCBZtz29WtGAFLe7IWGKDtJS9kktltxhmdfqafhu-noAwkWErdshYj8kklXenbvso3bX61hGIpQ/s320/3B90104E-D907-45D8-ADAC-05D2F0D57ABE.jpeg" width="240" /></a></div><div><br /></div><div>At this point in the game the only person that could possibly take a shot is Devon, but everywhere he looks there isn’t a shot he could take without potentially hitting one of his companions, so he holsters his pistol and gets back to the job at hand - breaking into the truck (yes, I know, realistically a survivor would just smash the window to get in rather than trying to pick the lock, but that would make for a much shorter game!)</div><div><br /></div><div>Umlaut takes out yet another zombie, presumably thinking to himself ‘what are these humans complaining about, this is easy!’</div><div><br /></div><div>Over to the right, Dionne and Kevin both take out a zed apiece (hoorah for Kev’s Headhunter skill!) and decide to form a perimeter to protect Devon from any encroaching undead.</div><div><br /></div><div>Cece however continues to kick ineffectually at her zombies:</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOw6k-CfSuZlBT3GU5pbsKSI6am261AvNp8WK_SzAT0kUbQZxIp-IAuRtRY0KWtDmiqoBGGMo64WGJs1golME44lDZiM5-4KKCrk_j9Uw4MX57OCMuHwJ_APicxEK6zRByJvE4WlhFi4by6pI2-tIeEmI7jGzWKYSsMPIH-DJCeO9D7lyaL8ViAlIt/s2048/7FBF3287-ED9B-4EDE-9F60-2EFF85D12302.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOw6k-CfSuZlBT3GU5pbsKSI6am261AvNp8WK_SzAT0kUbQZxIp-IAuRtRY0KWtDmiqoBGGMo64WGJs1golME44lDZiM5-4KKCrk_j9Uw4MX57OCMuHwJ_APicxEK6zRByJvE4WlhFi4by6pI2-tIeEmI7jGzWKYSsMPIH-DJCeO9D7lyaL8ViAlIt/s320/7FBF3287-ED9B-4EDE-9F60-2EFF85D12302.jpeg" width="240" /></a></div><div><br /></div><div><div>Having painted up the wrecked vehicles for this scenario, obviously thanks to a random event 2 have their alarms go off, drawing in even more zombies…</div></div><div><br /></div><div>On the left, Umlaut finds himself starting to get swarmed (although given his performance so far this game at this point I’m honestly more concerned for the zombies)…</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOc_07nQrMA9D2OKXmHmqq-5n4hTUJoFCxr26pbOAF3RsVGtIhlXoy6IzUBxNVHGUUJh8lPNSXvWYrZX6tGp8iMO_gg6gfkNTlJuqgt6FwwdWMKOWBaa_4zAWgVKTIgkZMqQDDX30qT-XrOANqmYV-bn9stWLWBQupkZi9xptEVV_5p6bcqO_jp_RY/s2048/DA0A8A9D-C502-4B26-A62C-170DDE7EA10C.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOc_07nQrMA9D2OKXmHmqq-5n4hTUJoFCxr26pbOAF3RsVGtIhlXoy6IzUBxNVHGUUJh8lPNSXvWYrZX6tGp8iMO_gg6gfkNTlJuqgt6FwwdWMKOWBaa_4zAWgVKTIgkZMqQDDX30qT-XrOANqmYV-bn9stWLWBQupkZi9xptEVV_5p6bcqO_jp_RY/s320/DA0A8A9D-C502-4B26-A62C-170DDE7EA10C.jpeg" width="240" /></a></div><div><br /></div><div>Another zombie shambles onto the board behind the group, and heads towards Cece, so Kevin (figuring that Dionne is probably fine managing things in her own) heads back to try and rescue her. </div><div><br /></div><div>While all this is going on, Devon and Lynn continue their efforts to try to break into the truck, but success still seems to be just out of reach. Umlaut meanwhile destroys yet another zombie with his bare hands - why can I only roll a 5+ with a monkey?</div><div><br /></div><div>Despite his best efforts, Kevin fails to save the day, but spurred on by his arrival Cece finally manages to stave in the zombies brains with the butt of her rifle. At this point in the game the weather changes, and it starts to rain, reducing the maximum range of any shooting to 18”, although on such a small board this doesn’t make the greatest difference. </div><div><br /></div><div>Lynn and Devon finally manage to break into the truck, pulling out two additional supply tokens. When planning the scenario, I’d originally reduced the difficulty to a 12, but it didn’t matter in the end as their successful total was a 15 in the end anyway.</div><div><br /></div><div>Seeing Cece has seemingly found her second wind, Kevin bundles back to help Dionne who is struggling against a pair of zombies. Devon finds himself the only person who could potentially take a shot, and again is unable to due to there not being a single zombie that isn’t grappling with someone!</div><div><br /></div><div>Kevin manages to take out one of the zombies, but Dionne fails to take out the other, while elsewhere Umlaut fails to take down his opponent (for the first time all game!) - but that’s fine, at this point the most important thing is keeping the escape route to get the supplies off of the table clear.</div><div><br /></div><div>Unlike the rest of the group, Cece has seemingly found her rhythm at this point and takes out another zombie in close combat - it’s just a shame that her vantage point for shooting hasn’t really been used for any shooting yet!</div><div><br /></div><div>At this point it seems like time to head out, as it seems like a horde of zombies is now descending on their location, with two more heading towards Umlaut.</div><div><br /></div><div>Lynn and Devon grab the remaining supplies and head East away from the swirling melee surround their monkey pal.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwKo0Tq7H0G6WVV8yO13OWIL1LPoPtgQ-DnMHXWzrsQ94F9KszzW-ooIIJtzFj1HecFNuW_etKmzSZIeQBDQicIdagVKvm0nE5p2salUI0ws7Ka68WHURSsmEi10mTEfNtOYPW23fIwNtYc-lFw1krvPs3LBliS2fblimzSGncnJoZsYIzvw3FP1sd/s2048/02BAE601-7469-47C0-96E1-458C7E077447.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwKo0Tq7H0G6WVV8yO13OWIL1LPoPtgQ-DnMHXWzrsQ94F9KszzW-ooIIJtzFj1HecFNuW_etKmzSZIeQBDQicIdagVKvm0nE5p2salUI0ws7Ka68WHURSsmEi10mTEfNtOYPW23fIwNtYc-lFw1krvPs3LBliS2fblimzSGncnJoZsYIzvw3FP1sd/s320/02BAE601-7469-47C0-96E1-458C7E077447.jpeg" width="240" /></a></div><div><br /></div><div>Buoyed by her recent successes in zombie elimination, Cece takes a shot at a zombie advancing on Umlaut, and promptly misses. Devon also takes a couple of pot shots at the same zombie as he makes his escape, but despite hitting once fails to put it down. Ahead of him Dionne jacks down the final zombie near her, making another viable route of escape.</div><div><br /></div><div>Apparently that was Cece’s last remaining bullet, as she finds herself needing to reload again despite only having fired her gun maybe… twice? this whole game. I really need to get her a firearms skill increase, as my sniper isn’t having much success sniping! Then again, her precious increase in CQC whilst not what I’d hoped for was at least thematic, as I imagine it’s actually her just having a backpack full of shivs…</div><div><br /></div><div>Lynn and Devon manage to book it off the table, supply tokens in tow, leaving Umlaut fully surrounded by the truck. Dionne and Kevin however bundle in to try and save their hirsute companion, as Cece stop her car (ineffectually) takes pot shots at the horde bearing down on them.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMgkwNXwSYncXNMmea0e8kmDOwvNymQ9K_tqA8nyccnYpHDRtvCD_2L8pKot1Lk0PKjYwccvUzTsoD055zQD2XzQJFu6nfCODrwGNX8qUgKKSyDSG6hi5g31CPaLUcDoPuZkE_eDlDeq-6APvygbV4rfpHtodeTImueUH47If-uA9CvZnP0Fkx40PM/s2048/8A28BC2F-A0CB-435C-B1C6-37BE6CC9FEB8.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMgkwNXwSYncXNMmea0e8kmDOwvNymQ9K_tqA8nyccnYpHDRtvCD_2L8pKot1Lk0PKjYwccvUzTsoD055zQD2XzQJFu6nfCODrwGNX8qUgKKSyDSG6hi5g31CPaLUcDoPuZkE_eDlDeq-6APvygbV4rfpHtodeTImueUH47If-uA9CvZnP0Fkx40PM/s320/8A28BC2F-A0CB-435C-B1C6-37BE6CC9FEB8.jpeg" width="240" /></a></div><div><br /></div>Despite their plucky charge, Kevin and Dionne unfortunately both fail to take down a zombie to make Umlaut a path to get clear. Umlaut, on the other hand, proves he would have been just fine on his own as he takes down a zombie to make a hole in the crowd! <div><br /></div><div>Cece unfortunately loses her nerve at this point, and beats a hasty retreat off of the board. The zombies start to encircle the remaining survivors, but Dionne manages to hack one down, leaving four to go - but then Kevin is dragged down and taken out of action! The one silver lining to this chain of events, is that close combat is relatively quiet, so at least even more zombies haven’t been attracted by it…</div><div><p>As Kevin falls to the ground, Umlaut leaps over a zombie and makes a break for freedom, leaving a slightly perplexed Dionne staring down the maws of four zombies. Unfortunately, our luck being what it is, another zombie shambles onto the board directly between Umlaut and safety before he can make good his escape. Dionne manages to break free of her remaining foes, and runs in the opposite direction, as the game ends with her and Umlaut running for the hills…</p><p>Post game, the first thing to do is roll for Kevin’s injury. I initially rolled a Shellshocked result, which would have removed the additional AP he has from a previous advance. Lynn’s first aid skill met me Reroll one die - if I rolled 3-5, it would have been a Full Recovery instead, so of course I rolled a 1, which makes it an arm injury, meaning he can no longer use his shotgun. Nuts.</p><p>Lynn goes up a level and gains the Agriculturalist skill, which is handy given the fact that our primary food source is laid up sick in bed. She could have gone up a second level, but that would have left 0xp for affecting the rolls, and I didn’t fancy my luck that much, so she’ll save the rest for next time.</p><p>Dionne levelled up and gets an additional point of firearms, which is impressive considering the fact that she didn’t actually fire her gun all game! I really need to find her a quieter gun so that she can make use of her increasingly impressive skill set…</p><p>Kevin levels up, and spends some xp to change his advance CQC instead of firearms, as it looks like his shotgunning days are sadly over…</p><p>Cece, however, frustrated at never hitting anything, spends an evening shooting at the B-road side of a barn door, and emerges with an additional point of firearms.</p><p>With a lot of survivors needing to rest, it’s a bit harder to man all the jobs that we need, but between the supplies (the most exciting find of which was a knife, which I wish I’d taken more of when we first started out) and careful assigning of tasks, everyone eats, and everyone gets a little less sick. Except for Jess, who remains bedridden, of course, and now Lynn is starting to show symptoms too…</p></div>myincublisshttp://www.blogger.com/profile/10821486616924046474noreply@blogger.com2