Wednesday, 10 April 2024

Badger badger badger badger

 Mushroom mushroom:


These mycelium marauders got jumped up the painting queue as I needed them for the family D&D game.

Unfortunately, my family made faster progress than I expected, so they were only basecoated when they made their tabletop appearance, but I figured I might as well still power through and get them finished.


Also, check out that natural light! Too much, some might say… that might be all we have from now on though, as it seems my painting lamp has given up the ghost.

Painting these brings the Tally to:

7 vs 14 = -7

Excitingly, D&D has become a weekly thing in our house now - the party have solved the mystery of why the myconids were acting weird, fought a weird fire snake, levelled up to second level, and on their way back got jumped by some Kobolds, who in turn got jumped by an Owlbear.

We also got the children minis for their characters, and we even converted one at my eldest’s insistence so it more closely matched her character:

What was previously a sword becomes a sling with a bit of ingenuity and some wire! Now we just need to paint them…

What comes next? It’s Salute this Saturday, so I suspect the Tally taking quite the hit. Also, the car ride up will definitely involve a certain number of new projects being planned, as well as definite declarations of how we’re definitely going to get the previously planned projects onto the table this year…

Sunday, 24 March 2024

A beardy lad with a big hammer…

Finished last week around the same time as the pair of werewolves from my previous post but only getting posted now is a converted Sapper for my Silver Bayonet Unit:

A beardy lad with a big hammer indeed. I imagine he’s a no-nonsense Scot who survived a vampire attack with the unit’s leader, and ever since has been seconded to him to open doors, as it were.


Terrible photos again due to the lack of natural light, but you get the gist.


He’s made of mostly Perry bits, with a Napoleonic British Command body combined with the hammer wielding arms of an Agincourt archer, a Frostgrave beardy head (as Sappers were apparently allowed to have beards, so I figured that mine should too). The musket on his pack had a hand shaved off of it so that it could be stowed, and although I had originally planned to turn the hammer into an axe (which seems to be the default equipment for most sappers) the idea of a chap wading into a fight with a vampire swinging a massive hammer was too funny to ignore. I haven’t yet selected his special equipment, maybe the hammer is silver, and so good for bashing in monsters but less useful at being used as a… well, a hammer.

For his apron (essential fashion for every Sapper, practical and stylish) I’d originally planned to copy the detail of an existing sculpt, so as to give some nice folds and whatnot without having to rely on my hamfisted attempts at sculpting, but that came out looking terrible every time so I gave up and just stuck a bit of green stuff on and went at it with clay shapers until I had something that vaguely approximated an apron, and it looks… fine, I guess.


Painting him brings the Tally to:

4 vs 14 = -10


Those numbers are a little different to last week, I hear you cry? That’s because I nipped into GW and built a free ghoul:

I was never entirely sold on the ‘new-style’ GW ghouls (‘new-style’ in this case actually meaning ‘released in the last twenty years’ I believe), but in hand they’re actually quite nice, and I might like some more of them at some point…

I also spotted that Arcane Models and Scenery are having a closing down sale (as the owner is retiring), and despite my usual ‘no purchases between Salute and Christmas to save up all my hobby funds for one big splurge’ rule I couldn’t help but treat myself to a few heavily discounted packs of Artizan Alamo minis:


The Alamo obsession seemingly continues unabated, but more on that in a future post…

I also got my copy of the new Frostgrave book Mortal Enemies this week, and set about rolling up a mortal enemy for Tim the Necromancer, which has been interesting, and set me scrabbling through my drawers of unopened miniature blisters when I realised I had the perfect miniature for what I had rolled…


Other than that, I’ve been prepping some VSF minis for an upcoming Alien Safari rule set designed by Titus Painting on instagram, we’ve ordered the minis for the children to paint for their D&D characters (next session this afternoon hopefully, not at my suggestion I might add), and even finished my next Silver Bayonet conversion:


So surprisingly busy on the miniatures front! Now I just need to paint some more! And prep some more. And convert some weird aliens out of kinder egg toys and my bits box…

Sunday, 17 March 2024

Were-wolf? There-wolf!

My evening panting sessions have seen me finish another two miniatures, a pair of werewolves primarily for the first co-op Silver Bayonet scenario:


They’re sculpts from North Star, for the game Dracula’s America, and they’re nicely scaled and proportioned. They’d been sat undercoated for far too long, and the promise of being able to actually play my first home Silver Bayonet game if I finished them proved too much to resist.


Alas, I didn’t get to take pictures using natural light, so we’ll have to make do with these slightly washed out ones. 

I also decided to paint them different colours just in case I ever get round to playing the Rangers of Shadow Deep scenario Blood Moon, as I vaguely remember one of the clues in that game being finding some red hairs, hence one werewolf being a redhead.

Finishing them takes the 2024 Tally to:

3 vs 4 = -1


We also played our second session of family D&D on Mother’s Day:

The party made their way to the sea caves by boat to find out why the previously peaceful mushroom man farmers were acting up, and after fighting a fungal octopus made their way inside to get ambushed by the world’s slowest moving mushrooms, much the the dismay of the mushroom farmers. 

I’m quite enjoying running a pre written adventure, as it means we can play with minimal effort and stress, which also leaves more time (and brain space!) for trying to make it fun. We had some cool moments, like my youngest’s character getting gripped by the octopus when he got knocked out, causing a panic when it was killed and started to sink and dragged him down with it. My wife’s immediate reaction was to tie a rope around him, only to find herself getting dragged down too! My eldest also rolled her first crit too, which I was as excited as she was about!

Monday, 4 March 2024

Goblin’ my Hob

I mean I’m sure there were worse puns to use as a title, but they’d be hard to come by…

Excitingly, I’ve finished my first miniature of the year:



A Mage Knight mini originally, he’s going to be my hobgoblin for games of Silver Bayonet.


In The Silver Bayonet, Hobgoblins are humans that have been twisted and changed by dark magic, and I felt like his wildly uneven stature (not to mention rows of stitches) fit that theme quite nicely. It’s hard to see in these pictures, but a good dousing of crimson wash around the stitches makes them look pretty raw and uncomfortable.

If I was to do it again, I’d probably not leave the model unconverted - swapping out that big armoured shoulder pad for an epaulette, maybe. But I didn’t, so we can only assume the tricksy fae slapped it on him before using him in some nefarious gladiator battles before they got bored of him and released him back out into the world… I tried to make the shoulder pad looked weird and patina’d, for a little visual interest as much as anything else:


Painting him brings the Tally to:

1 vs 4 = -3


In other news, I introduced my family to Dungeons and Dragons at the weekend:



I helped them make characters and then ran them through the first couple of hours of the adventure in the latest starter box, and let me tell you D&D with children (4 and 9) is a very different beast to what you’re used to. I’m grateful that my wife also tried the game for the first time, so there was at least one player desperately trying to follow what was going on and drive the narrative in between one character constantly offering to play viol for everyone they met, and the other exploiting their entire backstory to everyone they met! If they want to carry on, we’ll have to see about getting them some proper miniatures for their characters…

Wednesday, 21 February 2024

All quiet on the western front…

So, having spent a month and a half unpacking, we’re still not done. Not even halfway, potentially. But even so, I figured it was time to pull out some of my miniature bits, as all work and no play makes Jack a dull boy, or so it is said.

While I haven’t been doing any painting, I have started prepping some miniatures, which if you look at the swathes of prepped but unpainted miniatures in my house you might think was my actual hobby…

After watching one of the Spider-Man movies with my youngest (as he was insistent we watch the second Andrew Garfield movie, but we thought the Gwen Stacy death scene might be a bit much as he’s only four) I dug out some of my painted Superheroes and some Heroclix mats and whipped up a quick set of rules so that we could play out some four colour tights & fights action:



Opposed rolls, different size dice for different skill levels. More play testing required perhaps, as these were thrown together in about half an hour.

A bin was the first thing I found that could be used as an objective, so Spider-Man, Scorpion and Boom Boom were fighting to recover secret plans that had been dropped in the trash…


After the first game, we added a second character each (as it wasn’t much fun for my youngest getting knocked out relatively quickly) 


My dice rolling remained characteristically terrible though, here’s me using Scorpion’s power attack (allowing him to sacrifice two actions to roll double dice, which against an opponent rolling a single, probably smaller, die, should be nigh on unstoppable) and absolutely whiffing it.

Despite not doing any painting so far this year, the Tally has taken a hit as my wife bought me some miniatures as part of my Valentine’s present:


Half-orcs and Tieflings, as I mentioned that I didn’t have any miniatures of either, which takes the Tally to: 

0 vs 4 


The rain let up enough for me to spray some minis too, so there may even be some painting in my future…

Friday, 26 January 2024

2023 in review

As ever, my annual post where I look back at my progress over the previous year, and plan for the year ahead.

Just… wildly later than usual. We moved house over Christmas, which I heartily do not recommend if you can avoid it, and now pretty much all of my time that I’m not at work is spent unpacking boxes and all of my minis and paints are somewhere in here:


Tally

Christmas happened since my last post, adding these to my heap of minis:

Add to that not having painted any miniatures since October (again, my evenings and weekends from the end of October were spent frantically throwing things into boxes) it leaves the final total at:

33 vs 227 = -194 

Which while it’s my second worst year for number of painted minis since the blog began (second only to the year I got married) is actually only the third worst year for overall Tally score - what can I say, I’m a sucker for a big box of secondhand minis! Hopefully this year I can spend the week between Christmas and New Year’s the way it’s supposed to be, frantically drybrushing to get my numbers up before the year ends and the Tally resets!


Thirteen years of stats:

2023: -194 (33 painted)

2022: 0 (85 painted)

2021: +16 (52 painted)

2020: -100 (47 painted)

2019: +3 (46 painted)

2018: +52 (52 painted)

2017: -14 (47 painted)

2016: -287 (56 painted)

2015: -96 (59 painted)

2014: 0 (80 painted)

2013: -416 (25 painted)

2012: -103 (68 painted)

2011: -173 (122 painted)

Hmm, only four times have I managed to end the year not in the negative. Maybe there’s a lesson to be learned there abou- what’s that, Salute tickets have gone on sale now? Nice, should start making a shopping list really…


Posts

I managed at least one blog post every month for the whole year, driven mostly by playing a year-long Last Days Seasons campaign in real time. While a lot of my posts were game reports or me having painted things I was going to use in the game, I did also manage to paint and post a variety of other bits and bobs fairly consistently throughout the year as the fancy took me.


Last Year’s challenge


  • Finish my 500 point Skaven Warhammer army
Failed, but not catastrophically - one day, gadget, one day!
  • Play at least 12 games in 2023 
I actually succeeded at this one, managing to get 15 games in last year!
  • Prep all the monkeys in the monkey box (I mean I couldn’t delete this one after so many years)
This is just a meme now, me actually doing this is probably one of the signs of the end of the world by now…
  • Convert at least one miniature
I thought I hadn’t managed this, but looking back at my posts I was reminded that I converted some zombies for Zomtober and some additional Doctor Who Autons, so that’s another pass!
  • Add to the Monstrous Alphabet project
Alas, another fail, although I did buy some minis for this project last year, so that’s sort of a half step towards success?
  • Do Zomtober posts
Success!
  • Do a May the Fourth post
Success!
  • Do a festive post
Failure, as no painting at all happened this festive season. 
  • Average at least a miniature a week (so at least 52 completed miniatures across the year)
Failure - I’m usually the most productive at the end of the year as the looming deadline tends to motivate me to get things finished!
  • End the year with the Tally in the positive
A big no - partly due to not getting much painted, but also not helped by buying a load of secondhand Warhammer either…

So overall a 40% success rate - not great in real terms, but compared to most years an outstanding victory!



Projects (according to the last end of year post)

Warhammer

While I didn’t finish my 500 point Skaven army, some progress was made, and I also added even more models to my Undead over Zomtober, so that’s not bad going.


Zombies

A resounding success, as I managed to hit my target of playing a year long campaign in real time. I started making scenery of the farm that was the group’s home base, so there’s potential for future games with this group in the future…


Frostgrave

I played a single game of this, and half painted some of the miniatures that I need for the next scenario, so less than I’d planned to do, but more than I might have done.


Rangers of Shadow Deep

Again, I’m averaging a game of this every eighteen months or so - I was really happy with how the game I played came out though, with specially modelled cocoons, nest trees, and Halloween spider web to decorate the table.


Silver Bayonet

First two minis for my group painted, and parts selected for a conversion for the third member.  Just need to find the box he’s in though…


Star Wars

As is now routine, I painted a single mini for May the Fourth, and managed to largely ignore my friend messaging saying ‘ooh look at Shatterpoint isn’t it shiny’ otherwise the tally would have been even worse…


2024 Projects

Despite messaging my buddy (who I start a lot of projects with, but don’t play a lot of games with because we keep starting new projects before finishing the previous ones) saying that we should focus on one project in the new year and actually get a game in, my 2024 project list looks like this:


Warhammer



Weirdly, with each new bit of information that got released about The Old World, I got less excited for it, but still am in the mood for some Warhammer, so will probably stick to my plan of starting with 500 point eighth edition. Once the Skaven are there, I’ve also got my Zombieslayer Undead project, plus a bundle of Empire ,I is bought at the end of last year - 500 points of them would paint up a lot quicker than 500 points of Skaven I’m sure!



The Silver Bayonet



While I bought the book when it came out and have only managed to finish two minis for this, my buddy played a demo game at Salute with me and then banged out an entire painted unit, so this is very much a possibility for getting a game in! I need to paint half a dozen or so minis for my Unit and two werewolves, and then I’ll be ready to go with the first solo scenario (which I’m assuming can also be played with more than one player - I’ll have to double check when the box with that book in turns up)



Frostgrave



The adventures of Tim the Necromancer will continue. Need to make some vapour snakes…


Rangers of Shadow Deep



It’s still on here, but less likely to see play in the near future, as I need to make quite a bit of scenery for the next scenario (a river, a bridge, a ford etc). Ooh, that reminds me, I met Joseph McCullough a couple of weeks back, turns out he’s local to me. I’d like to pretend I was suave and composed, but reader I was a little star struck and fanboyed at him. I managed to throw out the name of this blog though, so if you’re reading this Joe, hi! You’ll notice the majority of my major projects are games you wrote, keep up the good work! 

Also, Ronin of Shadow Deep falls into this category too - it’s not top of the list, but I suspect every now and then a Japanese Fantasy themed palette cleanser might creep into my painting queue.


Battletech

Having acquired a decent number of stompy robots last year, I’d like to get some of them painted!


Zombies


I’ll do Zomtober, and hopefully get in another game or two of Last Days, potentially having built their farm in miniature. Fingers crossed I can find some 3d printed toilets and other interior furnishings at Salute…


Star Wars



I’ll do May the Fourth, although I don’t know what I’ll do yet - maybe another Imperial Assault mini, so in a hundred years time I’ll eventually have a fully painted core box!


 Cowboys



I got bit by the cowboy bug last year - I forget if I posted about it, but it started with me wanting to do something with magic cowboys, but evolved into me wanting to do something with just regular non-magical cowboys, maybe using the stack of Legends of the Old West books that I’ve got knocking around. I ordered some miniatures, which arrived the day we got confirmation we were getting the new house, so they went straight into a box. As soon as I find that box, we’re back on! 


 Board Games



Our new house is somewhat more spacious than the old one, and means that we could probably have people over to play games without anyone having to sit on each others laps (unless they wanted to), so part of me wants to paint up one of the mini heavy games that I have in my collection like Hellboy or The Umbrella Academy. The realist part of me knows that doing that means I won’t get to play it for a couple of years, but still the optimist thinks it’s a good idea…


Acolyte



Aforementioned horrifically productive chum and I were discussing doing some 28mm Inquisitor, potentially using the Acolyte Kill Team mod, and he’s only gone and painted an entire retinue, as well as the enemies, so I should probably convert and paint an Acolyte!


2024 Challenge

Aiming for a similarly limited challenge this year:

  • Finish at least one playable force for a game (whether that be my 500 point Skaven army, my Silver a bayonet unit, or something else entirely…)
  • Play at least 12 games in 2024 
  • Prep all the monkeys in the monkey box (I mean I couldn’t delete this one after so many years)
  • Convert at least one miniature
  • Add to the Monstrous Alphabet project
  • Do Zomtober posts
  • Do a May the Fourth post
  • Do a festive post
  • Average at least a miniature a week (so at least 52 completed miniatures across the year)
  • End the year with the Tally in the positive

I’m not sure how I’ll do aiming for a game a month without the pressure of a monthly Last Days game (plus, all my stuff is buried in boxes!), but 12 still felt like a good number to shoot for…

Sunday, 24 December 2023

Last Days Seasons campaign: December

As we’re (hopefully!) moving very soon (or maybe have already moved by the time this gets published?) I played my December game of Last Days at the start of the month so that I could then pack everything up. As it’s the last game of the originally planned year long campaign, I decided to play the final special Season scenario, Whiteout. To make it extra festive, we also had thematically appropriate zombies:


I set up an abandoned refuge deep in the woods, with a number of crumbling perimeter walls.


To make the board look snowy, I threw down a fleece that was previously doing double duty as a draft excluder. While it makes the table look more festive, it also means that all of the pics this month look very dark!

Most of the group are bedridden, so Dionne, Kev & Cece find themselves trudging through knee deep snow to investigate an abandoned refuge in the hope of securing some supplies.

“It’s snowing, nobody trusts each other, we’re all very tired”, says Kev suddenly.
“That’s not the quote, he doesn’t say anything about snow does he?” replies Dionne, shooting Kev a questioning look.
Cece looks at them both blankly - “what are you two talking about?”
“The Thing! You’ve never seen The Thing? Kurt Russell?” asks Kev. Cece pulls a face as if to suggest that this is a ridiculous question, of course not.
“Ugh, another thing I miss about civilisation, before the biters we’d have been able to go home and fix this” says Dionne, seemingly in shock. “Wait, quiet, there’s something up ahead” she says, peering though the blizzard…

As the group enter the area heading for the abandoned refuge, Santa zombie and his elves start to trudge towards them.


Kev Dionne and Cece begin their advance on the abandoned refuge, aiming to enter through a hole in the tumbledown surrounding wall. Kev was particularly perturbed by the weather, as his skill set largely revolves around running in and rapidly grabbing things, which he was unable to do due to the deep snow! Until I re-read the Free Runner skill, and realised that Kev can actually parkour over the top of the snow like he’s Legolas toting a magnum and a cricket bat - go, Kevolas, tell us what your elf eyes see!

He barrels off towards the closest supply token, while Cece and Dionne struggle through the snow behind him. Unfortunately, due to the blinding snow and high winds, they’re not able to clearly see the monies heading towards them, and so there isn’t any shooting. Kev is close enough, but has been told that he is only to fire his magnum as an absolute last resort, for fear of causing an avalanche (whether of snow or the walking dead, we’ll likely find out eventually).

Kev swings the backpack onto his back before moving across to the right to try and lure the nearby zombies away from the opening so that Cece and Dionne would have a clear path into the compound.


Dionne loosed a crossbow bolt at Santa zombie, but was horrified to see that the zombie’s flesh was frozen, and so the bolt failed to pierce and bounced off! Seeing this, Cece raised her sniper rifle, but Dionne waved her back, whispering “not yet, let me just try again” wanting to reassure Cece, but her nerves showed in her rapidly darting eyes.

More and more zombies seemed to jerk into activity now that the survivors had started to break the tree line, and stumbled forward in even greater numbers.


Kev skirted the wall, and trudged into the compound proper, scooping up a fuel canister as he did so (I decided for this scenario to say that survivors could pick up a fuel or food token in addition to a supply token, and that fuel and food tokens would count as Heavy 1 - otherwise it would have been a short and boring scenario if the survivors just popped in, grabbed the 3 nearest tokens, and then immediately left!)

Cece advanced toward the lone elf zombie, knife in hand, while Dionne loaded a fresh bolt in her crossbow and followed behind:


(Look at how much my trees are still shedding!)

Dionne loosed another bolt, and was again surprised to be unable to take out a zombie (don’t worry, it’s not that her injuries and the weather are affecting her abilities, I just rolled a 1 both times…)

Kev suddenly realised that he’d ranged too far ahead when the zombies that he was previously luring away turn around and close in on Dionne and Cece, rejoining the lone elf zombie that has managed to get within arms reach of Cece.

Dionne reloads and sidesteps to block Cece from being attacked by a second zombie, while Kev starts to head back to try and give them a hand. Unfortunately, he’s so laden down with supplies that he isn’t able to quite make it, ending up tantalisingly close to the action.


At that moment I realise that in hindsight it would have been a better idea to send Kev off to grab some further away loot tokens, leaving the easier ones for the girls to grab on their much slower advance up the field. Ah well, maybe next year is the year we start using tactics I guess…

Just as the zombie shed moved to intercept was about to lunge at her, Dionne whipped up her crossbow and shot it at almost point blank range, scoring the first kill of the game! Cece was similarly successful, plunging her shiv through the eye socket of other zombie elf.

Seeing that Cece and Dionne now only had a single zombie to contend with, Kev shucked the backpack off of his back and onto the ground for them to later collect, and turned back to try and gather some more supplies. He decided against the ones to his right, as although he’d be able to reach them easily, there were four zombies bearing down on them, so instead he decided to take cover on the other side of the shack and see what he could find there.

Cece looked at the backpack in the snow ahead of her for a second, but figured it would keep a while longer and instead moved to help Dionne take out the zombie in the Santa outfit that she was fighting, and although both were able to land some blows on it, neither were able to land a fatal one.

With Kev now out of sight, the zombies in the compound started to shamble towards the combat between Dionne Cece and Santa zombie:


Kev nipped around the corner, grabbed an unattended cardboard box, then headed back towards the rest of the group to hand it off. 

Seeing him heading towards her, Dionne wasted no time in decapitating Santa zombie with her samurai sword, then moves forward to receive the supplies from Kev. As she does so, Cece moves up alongside her, and grabs the previously discarded backpack. Kev tosses Dionne the box and fuel canister he’d been carrying, before turning round to make another dash through the snow on the left hand side of the shack.

Dionne snaps off a shot at the zombie that’s getting dangerously close to them, but overencumbered as she is it’s unfortunately not a lethal one.


Both Dionne and Cece back away from the encroaching zombies, Dionne pausing to slot another bolt into her crossbow as she does so. Kev, however, heads off towards the abandoned lookout tower, scooping up a crate of canned goods as he does so. 

Dionne shoots again, but still can’t make a kill (the zombie in question’s reindeer outfit starting to look more like a porcupine at this point), and so decides that discretion is the better part of valour and eschews reloading in favour of putting more distance between herself and the oncoming zombies. However, laden down with supplies as she is, it’s only a matter of time before they are able to catch up to her. Seeing this, Cece lets off a deafeningly loud shot with her sniper rifle, atomising the head of the closest zombie, even as it sent flocks of birds flying from the trees, and every dead head in the area turned to face the source of the noise…

Kev, meanwhile, had managed to make his way to a clearing in the woods where he spotted a discarded briefcase sticking out of the snow.


“Things are looking up!” He said to himself, until he heard the unmistakeable crack of a gunshot ringing out, and saw zombies starting to crash through the trees ahead of him.

With four zombies bearing down on her, Dionne suddenly remembered that she had the Quick Reload skill, and so was able to easily reload her crossbow while back-pedalling, which would have come in pretty hand in the last couple of turns!

Cece, figuring that the cat was out of the bag at this point and it was a fight for survival fired off another shot, and while she wasn’t able to land a killing blow did cause the zombie to stumble, meaning that it would be unlikely to catch up to Dionne quite so easily. 

Dionne fared similarly, although her crossbow lacked the stopping power of a military sniper rifle, and so was significantly less effective.

While Dionne and Cece continue to reload while walking backwards through snow, Kev has managed to make his way to the edge of the table, and will be home free next turn.


Dionne misses her next shot entirely, while Cece once more manages to land a staggering hit on a zombie heading towards Dionne. 

Things continue mostly like this - Kev makes his way off the board with a supply token and a crate of food, having tried (and failed) to garner a single zombie kill along the way. Meanwhile as Cece turns to make her escape, she is ambushed by a new zombie that had been attracted by the sound of gunfire:


but after a few turns of struggling manages to kill her and make her escape.

Dionne, however, continues retreating and firing, but has no luck whatsoever in taking out any of her pursuers, and they eventually catch up to her, and start to surround her:

At first she tries to take them out with her samurai sword, but finds equally little success with that method of despatching them to try and this their numbers as she did with her crossbow…


This continues turn in, turn out, with Dionne breaking away to take an ineffectual shot with her crossbow, being caught and mobbed by her pursuers, breaking free, then repeating the cycle until she is able to get off the board.


Post-game:

Dionne is the only one to gain a level, and at this point reading her sheet I remember that she has the Sniper skill, so probably would have made a couple more headshots in that game had I remembered earlier. Ah well, on the other hand I rolled so many 1s that a +1 probably wasn’t going to do enough to make a real difference… and then I remembered that she has the master skill Never Misses, so could have re-rolled every single miss! Ah well again, it’s all about self belief, she just needs to remember that she’s the deadliest thing on two legs! With her advance, she gains another point of Damage Capacity - evidently lugging all of those heavy supplies was a good workout!

Between them, the survivors managed to make off with three supply tokens, one food and one fuel, and found a smattering of food fuel and scavenge, but also a set of cold weather clothes. These were given to Devon as soon as they got back to the refuge, as they knew that being so selfless if there was ever a situation where someone had to be left out in the cold he’d choose himself so that someone else in the group could be warm, and this would then keep him toasty warm. 


Speaking of leaders, it’s lucky everyone in the group gets along (and shares the same keyword, or is neutral) otherwise we’d have had a lot of infighting and leadership challenges with how often people in the group have been suffering from sickness!

When it came to assigning jobs, once again it was the case that the majority of the group were sick and needed to get bed rest - unusually though, every single member of the group felt better this month,  waning that no one at all was bedridden for the first time in a few months! That’s the power of turning the heating on I guess… Dionne and Cece set about rustling up enough food for everybody (which they managed, with one additional meal going to waste) while Kev patrolled the perimeter to protect everyone from zombies.

Managing conditions, everyone had enough to eat, and thanks to the stockpile of fuel built up in the preceding months (as well as building a wood-burning stove) the farmhouse is toasty warm. I was tempted to be a bit ‘gamey’ and only spend 3 fuel on heating the farmhouse, leaving one room cold as Devon’s cold weather clothing would mean that he could sit there and suffer no ill effects to save me 1 fuel, but that felt a little bit too detached from the narrative for my tastes. In a shocking turn of events, nobody recovering from sickness relapsed, and everyone is out of bed - it’s a Christmas miracle! 


And with that, my full year Last Days Seasons campaign is done! I had fun playing it every month, even though the common cold seemed to be a bigger threat than the zombies most of the time. I’ll probably play some more games next year, but I’m not going to commit to a monthly schedule again given everything we’ve got going on. I could do with finishing building the group’s shelter and playing a game there at the very least though…


As well as playing a game, the Tally has also taken a few hits this month.


Firstly, this year my wife and I decided to do custom advent calendars for each other (something we used to do before the children came along, but hasn’t really happened the last couple of years). As well as an assortment of small chocolates and dice, I’ve also been getting a sprue in instalments that was apparently included in the order with one of my Christmas presents. Being a big nerd, I recognised the font on the sprue and knew what company it was from straightaway… having looked up the finished sprue, it will be 4 additional miniatures by the end of the month.


I also spotted a Warhammer box poking out of a crate on a market stall that was packing up while on my way to pick up my youngest from Squirrels, and after a couple of weeks of missing them managed to catch them and bought the following on my lunch break:


And then went back again at the end of the day and also bought these:


Looks like there’s a 500 point Empire army in my future doesn’t it? All in, that’s 64 miniatures and one resin terrain piece hitting the Tally.

As we’re moving house, grandma took the kids for the night the other weekend, but also bought me sweets and a magazine because everyone else was getting one:


Adding 4 French miniatures to the Tally for future Silver Bayonet shenanigans, and leaving the Tally at:


33 vs 222 = -189


And leaving it unlikely that I’ll get back into the positives or hit my ‘average one painted miniature a week’ target by the end of the year, seeing as how my painting stuff is all packed away and any free time that I have being spent putting things in boxes…