Monday, 17 April 2023

Urban decay vol 1

As my Last Days campaign moves out of the forest and into the city, I realised I’d need a city! While the buildings themselves are less progressed than I might have hoped, I have managed to finish off some scatter terrain for the April game:


A nice mix of blocking terrain and detail bits to busy up a board and make it look a bit more lived in. I’ve got a bunch of fantasy scatter terrain, but until now my modern scenery was somewhat lacking.


The cars are from the Walking Dead game that Mantic used to produce, and are a wonderful example of weathering making everything better - they were looking pretty ropey at the base coat stage, but a grubby wash and a lot of dabbing at things with sponges worked wonders!


The bins on the left I believe are from Fenris, and have been basecoated for lord knows how long, but I imagine it’s somewhere between ten and fifteen years ago! The big bin on the right is a Heroclix accessory, from a kit that I definitely won’t be picking up another of having seen the price of it on eBay!


These are a mix - the door barricade is from Mantic’s Mars Attack game, and while slightly smaller scaled than everything else isn’t so much smaller that it’s unusable. The washing machine is from Black Cat Bases, and I think the cones are too - a number of them are mildly miscast, but I quite like the additional character it gives to them, making them look worn and used! 

One last bit of (completely unnecessary) detailing:


There’s absolutely no reason for it, and it would have been fine to be finished without it, but it’s the sort of thing that makes me smile!

3 comments:

  1. Every bit of (completely necessary) detail is awesome! this is the kind of stuff that brings life to a board. I love it!

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  2. Wonderful terrain for your upcoming city game, should really help set the atmosphere.

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  3. This kind of scatter terrain really brings a tabletop to life, especially for a zombpocalypse setting. Good stuff mate.

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