Preparing for the project after Rangers of Shadow Deep, I’ve finished another three miniatures for my Frostgrave warband:
And when we say ‘found’, it’s probably a warband member that didn’t survive until payday, and is now doing some involuntary pro bono work for the Necromancer, probably not best to ask too many questions…
The model is a plastic Frostgrave figure with a metal zombie head (from Westwind, if memory serves). I gave him a sack and a grasping hand (converted from an archer arm, I seem to recall) as I imagine him being like the butter passing robot in Rick&Morty - they reanimate him, hand him a sack, and say ‘you fetch the treasure. That’s your purpose, now go fetch some treasure’ as my plan for him is largely that (well, and being a speed bump to throw in the path of marauding monsters, but he doesn’t need to know that). I know I could have used any of the hundreds of zombies I’ve already got painted, but I wanted one that looked slightly more controlled and purposeful than the usual wobbly biter.
Tally:
42 vs 23 = +19
Next, who knows? I had started prepping some figures that were easy wins to get my numbers up, but seeing as I’m only 10 away from my target of averaging one a week I might just dabble in whatever odd single figures take my fancy, probably including some more figures for the Frostgrave warband so that I can be ready for some solo play in the New Year! On that front, I have something of a dilemma - when I first selected my warband, I chose an Apprentice, as it’s just good sense to take one. Then I decided to play Dark Alchemy, during which you don’t get to take an Apprentice if you have one, leaving me torn between leaving the warband as-is, or taking a Captain instead and buying an Apprentice once I finish the solo campaign, which feels a little meta. I already have my Captain picked out, and have vague plans to play through one of the solo scenarios from Spellcaster magazine with the Captain, leaving me unsure which choice to make…
All three of these look great, Tim's cloak in particular is really well done and the red works really well. I love your idea of having the zombie basically be a treasure-getter.
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