Saturday, 13 August 2016

Star Wars thugs WIP

So, this is what the blurry out of focus project alluded to in a previous post is:

Having vague intentions to at some point run a Star Wars RPG, a few months back I read through every back issue of Star Wars Gamer magazine, and it would seem that something approaching 93% of every Star Wars D20 adventure features an encounter with around four human thugs - equipped with this knowledge, I picked up a handful of Mark Copplestone sculpted scavenger types from em4 at Salute with the intention of 'Star Warsifying' them - some were fine straight off, whereas with others, all it took was a minor alteration like removing the gun magazine to make it look more blaster like:

(Sadly in my enthusiasm I didn't take a before picture!)

The mini that I bought to use as a leader type came slightly miscast, with a stubby little blob for a left hand, so it was conversion time! 


His gun was also too clearly modern, so that had to go too (after all, there's a fine tradition of hands getting lopped off left right and centre in the Star Wars universe!) and a suitable donor was located after having a shuffle through a selection of the prepaints (fun fact - most of my original choices for donors were then discounted due to having alien anatomy, like only having three fingers, when I wanted the whole hand for ease of pinning and hopefully not looking too differently scaled to whatever hand I ended up using to replace his left...)


[insert your own 'totally armless' joke here]


And lo, one donated fun and a clenched fist from a Perry sprue later we have a rejuvenated leader type, ready to spring an ill-fated and ultimately doomed ambush on a party of PCs before being recycled to the next encounter:


And here's the complete group ready for undercoat:


Well, it turns out that my can of flat black was pretty much dead, so here they are less than half undercoated waiting for an application of brush primer!


1 comment: